:After marching through the pre-dawn, they reach the peak of a hill and the rays of the sun hit the Princess. She looks back and lowers her hood. The castle is distant in the valley, the sun rising behind it. The reader should feel the pain of leaving home with the Princess
Chapter # - The Hidden Trail
No text, just lovely art of the journey.
Panel 2 is just a warning to the princess that she probably doesn't want to do that. Panel 3 Squire explains that that flower is poisonous or something, and then she presents her with a better, less itch inducing flower that she cuts down from above. Figured giving her a flower is a nice gesture, and here it's a nonromantic one. Also, the first page established that the princess loves flowers. I know, holy heck, how did I think of such a unique personality trait??? It's a gift, I tells ya! Anyway, it should also add even more to the final gesture in the last page of giving her a flower. Even with the "get me that apple thing" this is important because it is the first unasked for gift, which the ladies will always tell you they appreciate more.
Some talk about bandits and messenger birds... I'll think of dialog later.
p3: talk ends with mentioning the princess, and the knight saying to the captain "Sir, speaking of the princess..."
p4: captain "..." maybe some noises from Squire and buddy playing around.
p5: Captain (off panel): Son!
p1: (off panel) Ow! (along with appropriate sound effect)
p2: S: Yes, father?
p3: Cap: Where is the princess? Squire: Well, she's right by... over with... Oh, DAMN!
p4: Everyone! Mount up and fan out! Break into teams of two an
Cap: Belay that, at ease. (do knights say "belay that"? Or is that, like, something you only say on a boat?)
p5: Ya know, you're hard to stay mad at when you lose your cool like that. It's the main thing you get from your mother!
Squire: But, father, the princess!
Captain: Walk with me, son.
Captain scolds Squire and teaches her that her duty to the princess is the most important thing for her
After their talk the Captain lets Squire know that he had knights watching her this whole time, and Squire goes to rejoin the Princess.
p1 - S: Were you trying to catch us a dinner, M'lady? P: Oh! No! I mean, that is I didn't think...
p2 - S: I jest, Princess! We've more then enough supplies that any cute animals you find won't need to meet such a fate! P: I'm glad, though a bit embarrassed that I'm so unaccustomed to your jesting.
p3: Oh... yeah, I get a bit carried away sometimes. My deepest apologies for being distracted earlier. P: It is no worry, Squire. I am just extra unaccustomed to rowdy play, I hope I wasn't a bother by wandering off.
p1- knight in the distance announces that it's time to head out.
p2 - S: Well, let us be off. P: Alright.
p3 - S: M'lady.
p4 - P: Thank you.
p5 - knight: Your steed, M'lady.
p6 - knight: Apologies, I forgot your step, I'll go fetch it. S: Ah, there is no need for that!
p1: S: Allow me to be your step!
p2: P: I-I couldn't possibly do that! S: Nonsense, M'lady! For one who holds chivalry in their hearts, it is both a duty and a honor to serve a lady in such a way. (p3 is silent, or P: ..., which ever you like better)
p4 - A-alright/O-okay (whichever is voted to be cuter). p5 is silent, but needs special mention. I originally drew a smile, since I didn't want her to seem sad by being stepped on, but then it felt like she was too smug, or at the very worst it could be seen as fetishy. I settled on a subtle look of revenance, as Squire is honestly happy to perform this duty, but her earlier scolding keeps her from being too full of herself.
p6 - S: There, that wasn't so bad, now was it? P: I suppose.
p7 - S: Shall we depart? P: Y-yes.
p2 - What is that there?
p3 - (maybe make it clearer that it's a tower) That's a fort left over fro, eh? (she notices the bit of rubble falling off the tower)
p4 - S: Father! C: Spread out. (p5 is silent)
p6 - P: What is it? S: One moment, princess!
Okay, so here we build more tension, the Captain and Squire know they are surrounded, and got a feeling about the abandoned fort looming above them. I... kinda forget a lot about this, cause I drew this forever ago. So I'll try to give some solid dialog for it later.
And here we actually show our bad bandits. I will try to do some sketches someday, but they should all have a pretty good design. They wear masks and a lot of their outfits are visibly stitched and patched together. The dialog will revolve around them realizing the knights are aware of them and they'll have to 'do it' now instead of waiting to catch the last ones. The plan is to shove at the already weakened fort tower and collapse it on the rear guard of the convoy, leaving them no escape for from the ambush ahead. So basically, the plan goes off, but since Captain and Squire are so badass, the Squire and Princess end up behind the main ambush.
This one I also did a long while ago, but I edited it a bit to mesh with the stuff I just finished. The big tower collapse fills the area with dust, both from its destruction and from the dirt kicked up. Squire is knocked from her horse.
the princess looks on through the dust to see the ambush, as knights and bandits clash in full. It should feel surreal, the word bubbles should all be 'faded', probably a readable gray. All that is, except the LAST word bubble, where one of the bandits noticed the princess and shouts at her.
And here we have one of the bandits grab the princess, ready to kill her. BAD END
-squire: UNHAND THE PRINCESS! (Note at this point it is still 'the' princess, not 'my')
Page should should be OOZING with badassery.
well, the only dialog is on the layout. Basically, we remember that Squire is only human, she just had a tower almost fall on her and she got flung from the horse. The bandit goes for the moment to finish the only threat.
p1: bandit should look like a wild dog of a man, overjoyed by the moment before the kill.
p2-4: Exhaustion. Fighting through pain. Determination.
p5: The sword uprooted...
p6: ...the spear deflected.
p7: RIGHTEOUS FURY!
p2: Squire acknowledges the kill with a look. In my mind, it's her first kill, but I'm not sure we talked about it in length.
p3: No time to waste, the Squire goes to secure the Princess, when an off panel yell calls her attention.
p4: The last two bandits from the collapsed tower have arrived.
I figure a fun part here is that you really see she is her father's son. Deflecting a knife might not be as badass as splitting and arrow, but hey, they both could probably fight your average ninja. Big guy attacks, and Squire dodges.
An upward swipe takes the big guy in the eye, forcing a bellow of pain and rage from him. A blind, but purposeful punch finds its mark, sending the Squire stumbling. The big guy himself stumbles after his counter attack and knocks his comrade off to the side.
Moving forward, these pick up from the end of the fight scene. Squire is reeling a bit from the hit she took, but quickly hops back into action, running on no end of adrenaline at this point. Since it's REALLY unclear, in panel 2 bandit riders are hopping over the tower debris and getting ready to attack.
A little payoff to her running horse mounting, and the girls ride off!
And here is the start and end of the chase scene, so exciting chase stuff will be between these two pages (sorry, I totally lost my first draft of those pages). At the start we'll establish princess is facing back and holding to squire for dear life, and that 3 badguys follow. panel 2 there is actually 2 panels, one of squire looking forward, and the other of princess looking back over squire's shoulder.