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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 138714018451.jpg - (22.20KB , 188x269 , download.jpg )
183926 No. 183926
What is your Game of the Year?
Expand all images
>> No. 183933
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183933
I've played Wonderful 101 a bit more.

But no other game I've played is just so... perfectly character action like Revengence.

If it were just longer, had more bosses and some more worthwhile content. I'd declare that this is my favorite action game of all time. Sadly... that honor still belongs to Devil May Cry 3.

Why are all my favorite character action games the ones Hideki Kamiya DIDN'T direct?
>> No. 183935
Can't decide between Shadow Warrior and Gone Home.
>> No. 183936
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183936
It might be Tales of Xillia? Or maybe Guacamelee.

Yeah I didn't play a whole lot of games this year.
>> No. 183937
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183937
It's just really, really good. I didn't even like Diablo 2 and I got into this game DEEP. There's just so much content, so much variance.
>> No. 183939
>>183933
c'moooooon steam release
>> No. 183940
Tomb Raider for what its building. Stanley Parable for what it represents.
>> No. 183942
Rocksmith 2014. It improves so much on the original and has actually made me start playing my bass again.
>> No. 183943
>>183940
May I ask for a more indepth opinion about the Stanley Parable? No one I know has played it and I'm hesitant to buy it based on the vague premise alone
>> No. 183944
>>183943
Its very heavy in the idea of freedom within a game and its relation to narrative. Its very had to talk about due to the amount of content and since the game is such an experience. Its like what David Cage tries to do but fails at.
>> No. 183945
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183945
blessed Capcom for giving me this game
>> No. 183946
I don't know if this really counts since it's a mod, but I've probably spent more time this year playing Project M 2.6 than I have any other game. And 3.0 just came out and it's even better, so that would be my pick.
>> No. 183947
>>183943
Here's Patrick Klepek playing the demo (different content from the main game, it's about demos)
Worth Playing: 10/11/2013youtube thumb

and the quick look of the real game
The Stanley Parable: Giant Bomb Quick Lookyoutube thumb

Watching these is more information than you could ever get from just asking I think.
>> No. 183948
>>183944
>Its like what David Cage tries to do but fails at.
That's my new favorite explanation of the game.
>> No. 183950
Well, I've only played two games that actually came out this year: Bioshock Infinite and Ace Attorney: Dual Destinies.

I loved both of them, but I'd have to go with BI because it has a lot more replay value than DD, though DD had the second-best final case of the series. (AA:PW has the best.)
>> No. 183955
>>183947
Cheers thanks
>> No. 183957
>>183935
>Gone Home

Don't know if trolling.
>> No. 183958
>>183957

Not remotely trolling. It was one of the best narrative experiences I had all year.
>> No. 183960
>>183958
You weren't just blinded by the lesbians who stole everything and went AWOL?
>> No. 183961
>>183958
Any LPs of it around? I keep seeing stuff about the 11th hour plot twist and that being one of the issues being problematic for folks and I want to see hoe it fits in the overall narrative structure.
>> No. 183962
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183962
>>183944
I wonder what the ending is called where you watch all the endings on the internet.
>> No. 183963
>>183958
But there's nothing remotely new about the narrative or the way it's delivered. If you're talking about that kind of game, Stanley Parable blows Gone Home out of the water both in the quality of the writing and the actual value for dollar.
>> No. 183964
>>183963

Well, I didn't actually play The Stanley Parable, as it was released at a time when I was extremely busy. That's the thing about choosing your 'game of the year'; every one is working from a different list. But assuming that the full-release Stanley Parable is similar to the original mod version, I'm not sure I would agree. The mod version was a very witty and clever piece of metafiction, which definitely has it's charm, but by its very nature it wasn't big on personal relationships or character depictions. Gone Home was all about those things, as well as playing with genre expectations. It plays with a very gothic sensibility, and does so with a remarkable amount of subtlety. There's plenty of space for both kinds of stories.

It's also a fantastic example of how to have game systems that are not mechanical systems, which is a conflation that really burns my bacon, so that's nice too.

>>183961

I don't really know what 11th Hour Plot Twist that would be. There was a reveal, certainly, but it was a slow, gradual one over the course of the entire game.

(I'm sure there's LPs out there, but I'd really suggest just playing the game)
>> No. 183965
>>183964
Full version Stanley is very different from the mod both production wise and narrative wise. Its really worth the play if just to give you deeper thoughts about the nature of gaming narrative and story as it relates to gameplay freedom.

I never really considered it to be 11th hour reveal myself just a lot of folks anticipated it turning into Amnesia or something horror and all they got was a love story of sorts. Heck it was pretty obvious to me what was unfolding as soon as you hit those first few journal entries on the second floor. Course I see lesbians everywhere even in Tomb Raider/jk

If Stanley Parable wasn't out this year I would put Gone Home in the running for Indie Game of the Year because it does have the atmosphere and feels though it could be said to be more Visual Novel than Game I guess and we do need more good western VNs.
>> No. 183968
I'm terrible at picking TeH Best out of anything. Sure, I'm good at naming multiple things I liked, but don't ask me to pick which one I loved the most.

Regardless, the game I enjoyed the most this year was Persona 4 Gold for the Vita. For a game that was actually released this year, it's either Tearaway or Rayman Legends.
>> No. 183974
>>183926
I'd have to go with 3D land too.
Just the most fun I've had with actual gameplay and setting all year.
>> No. 183997
Either Link Between Worlds or 3D World so far. They've both been SO good, and I can't tell if I like LBW more just because I have a bias for the Zelda series. Other games have been fun, but these two have been outstanding.
>> No. 184016
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184016
I'm not sure about game of the year, but Shadow Warrior ended up being rather surprising for me.

While it doesn't have the polish of AAA titles and relatively short (about 10 hours on Insane difficulty for me) it was quite the game. The gameplay was delightful old-school arena shooting with a really intuitive melee and magic system. But it was the story that really subverted my expectations. It was actually rather intelligently-written.

Definitely my FPS of the year. Then again, I haven't played many FPSes that came out this year, either.
>> No. 184021
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184021
>>183933
>>183939
YUP YUP, MGR for me.

LBW a close second.
>> No. 184060
I'm also going to go with Metal Gear Rising. One of the only games with action gameplay I enjoyed enough to replay and beat the game on the highest difficulty, and I actually really love the story. It's got some weak plot elements and Raiden's english VA isn't always up to snuff, but beyond that it's EXACTLY what I hoped for- the amazing ideas of Metal Gear paired with Platinum's penchant for surprisingly intelligent-and-well-translated writing. Both the codec calls and the main story are amazing, the theme (accepting imperfect solutions for an imperfect world) was really mature and refreshing, and it has what is probably the single best handling of the "dark side" trope I've yet to see in fiction.

And oh my GOD that SOUNDTRACK. A Stranger I Remain is one of my all-time favorite pieces of music.
>> No. 184064
>>184060
>intelligent-and-well-translated writing
8-4 are pretty good at what they do.
>> No. 184070
>>184060
There are rumors going around that in light of the need for someone to fill Raiden's job at Maverick and the revelation that Jetstream Sam was actually a decent guy combined with the new cyborg company that Doktor created having saved Sam's life though obviously he's more cyborg now then he was previously, Plus Sam was the only one not slashed literally to ribbons.

I'd be pretty down for it, hell whatever MGRR 2 is I'm down.
>> No. 184071
>>184060
Dags I think you might be reading more into Platinum's story than Platinum themselves did.

But that said yeah no it's MGR. Against all odds, I like the game starring Raiden in a year where an extremely good Fire Emblem came out (FE:A still makes 2nd though).
>> No. 184079
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184079
I had to check to see if it came out this year or last because I found out about it from 4chan several months after it came out. Too bad Sony hates money and didn't advertise it.
>> No. 184082
>>184071
I can cite supporting evidence from throughout the game on both counts. Revengeance may be tongue in cheek, but that doesn't stop it from exploring some really interesting concepts and issues in a very smart way.
>> No. 184204
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184204
Most fun I've had this year, especially considering its price.
>> No. 184209
>>184204

>I SHOOT LASERS OUT OF MY FUCKING EYES.

That game was just the best thing to happen this year. And I'm glad it did well enough to warrant a (possible) sequel.
>> No. 184211
>>184209
>>184204
Picked it up on Cyber Monday and loved it, although it does lose a LOT of its gumption as soon as it goes into sandbox mode.
>> No. 184219
>No Jetpack
No, I'm sorry, Blood Dragon was a failure of the highest caliber.
>> No. 184238
>>184219
They gotta save something for the sequel.
>> No. 184421
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184421
It also came with the waifu of the year, of all the years.
>> No. 184425
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184425
>>184421

You sick bastard.
>> No. 184760
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184760
>> No. 184851
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184851
>>184021
>>183933
>>184060
Seconding EVERYTHING.

Story, soundtrack, gameplay... I simply cannot express just how much I loved this game, though I'm surprised how few people mentioned the replayability as a bonus. High difficulty paired with forgiving checkpoints? The ability to revisit any chapter on any difficulty from the main menu? Unlocks that persist regardless of story progress? More action games need this.

This game (minus the swinging mechanic) is what I had desperately wanted out of the Bionic Commando reboot.
>> No. 184853
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184853
>>184851
>All this talk of MGR as GOTY
I hope you won't mind if I cut in with agreement.
>> No. 184856
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184856
>>184060
>Platinum's penchant for surprisingly intelligent-and-well-translated writing
>I should have been the one to fill your dark soul with LIIIIIIIIIGHT
>> No. 184859
Does it has to be from this year...
Because the most fun I had with a game that I can remember this year was Demon's Soul's...
>> No. 184861
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184861
>>184853
I've been looking for an excuse to share this.
>> No. 184863
>>184082
>may be tongue in cheek, but that doesn't stop it from exploring some really interesting concepts and issues in a very smart way.

METAL GEAR IN A NUTSHELL.

EXCEPT FOR GUNS OF THE PATRIOTS.

FUCK THAT GAME'S STORY.
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