My Mandy model is experiencing some severe technical difficulties. So I started this little number.Aside from eyelids what sort of things do you think I should add/remove?
Just don't.
>>36880Body 10/10Face 2/10I know it's an early draft development and all, but the face really REALLY needs a lot work. This is coming from someone who has never done a 3D model, and probably knows it;s hardass work. So don't take it the wrong way.
Why is it that every single 3d model perv can't make a model look appealing in any way whatsoever?
>>36903http://www.renderotica.com/modules.php?name=My_eGallery&file=index&do=showgall&search_type=artist&search_var=stimuli&offset=0&orderby=dateD
>>36904Registration required.
>>36903because we suck....
>>36903Because I've seen the shit you have to do when you make a model by scratch. He's literally been working on that Mandy model for months. Not everyone can be Stimuli.
>>36901ever play a simpsons video game? they just wont translate into 3D. My source image comes from the simpsons handbook and is drawn by the official animators. What this reveals is that marge's head violates fundamental laws of perspective and form. which means i have to bullshit a lot. hopefully a snazzy texture and some softer lights will make her climb out of the uncanny valley.
>>36912Hey anyone can make a hot model from a hot model sheet.
>>36915>>What this reveals is that marge's head violates fundamental laws of perspective and form. D'OH THEN DON'T DO A 3D MODEL
if anyones interested another official model sheet
>>36921But I wanted to do a 3D model, and I've been on a big simpsons porn extravaganza. it just made since. For my next project I'll do something that's easier to make look attractive in 3D to make everyone happy. OK?
why can i not spell sense and cence as seperate word?!
>>36926You're doing the best you can. Who cares, just fap along!
>>36925>>For my next project I'll do something that's easier to make look attractive in 3D to make everyone happy. OK?I don't wanna be rude, so please, excuse my sketicism.
>>36942HEY!, fuck you buddy.
>>36955Hes not your buddy, friend!
>>36880I was wondering, which program are you using?I downloaded Lightwave and 3D Studio Max ago, but haven't used them.I've heard Fygomatic makes his renders on Lightwave, by modifying existing model templates...I'm good at photorrealistic illustrations, so I've a good sense of lighting and anatomy, but it's a dead field for illustrations.Is there any good tutorials you'd recommend for someone starting on Lightwave or 3D software?
>>36960He's not your friend, guy!
>>36912If it took him months to do that then he should probably drop everything he's working on right now and find a shitload of youtube video tutorials for the next month or two.Also, just want to throw this out there, Poser fucking sucks. No one should use Poser. You be lazy right out the gate and your results are bound to be nothing but crap.
>>36970Not tripfag OP but Blender is free, easy to use and has all the bells and whistles of pro modeling software. I could never get into 3D modeling but it was my favorite of the few modeling programs I tried out.
>>37010In his defense, it was mostly due to procrastination.
>>37010Poser doesn't suck so much as the people who use it do. And the Mandy model took me about 10 hours of actual work spread out over several months because i kept running into various technology issues that would make me rage quit maya for a few days.>>36970dont go to youtube for tutorials. I'd suggest downloading Maya and getting your hands on the maya books. also try http://www.digitaltutors.com/digital_tutors/index.phpthere stuff isn't free, but neither is lightwave, 3ds max, or maya.
she's bound now, but she cant smile.
>>370477/10Good job.
I seriously don't understand people that find Simpsons characters attractive.
Can you make it not-look like those weird Brazillian Pixar/Dreamworks rip-offs such as "Ratatoing" and "Little Panda Fighter"?
>>37099What do you mean?
>>37107did you look up Ratatoing on Youtube?I am not familiar with 3D stuff, but you see how the real difference between a good render and a bad one is not even really the number of polys, but the lighting.Bad 3D movies like Ratatoing have kind of a hard white light that makes everything look plastic, while good 3D movie have more natural, ambient-like lighting, improving the way things look, making them more 'alive' so to speak...I am not sure if this is the right thing, again, I don't know how 3D rendering software manages stuff.
>>37119No, you're right. People seem to skip learning how to light a scene properly.
>>37136Oh, and use materials.
The only experience I've had with 3D is creating content for a metaverse, making textures for pre-existing meshes. One trick to avoid the plastic look is to add a soft and blurred noise to the bitmap texture.Also, with Simpson characters being originally 2D, that implies their 3D versions should have a matte surface with light sources surrounding them to avoid any harsh shadows.Take a look at the MacFarlane Simpsons toy series and also this vid from the 1995 with the 3D animators from the Treehouse episode.http://www.youtube.com/watch?v=TKQ8Ilr6PgU&feature=relatedHope that helps.
>>37136That the chief problem with people who use poser. Those models are professionally built, rigged, and textured, but they light their scenes with a single harsh light that makes it look like it was filmed by 7th grade AV students.
I can flop her hair, blink her eyes, and make her looks at things. Still can't smile but that's ok because she has no teeth, and i plan on adjusting that specular texture.After all this is done I'm not sure what i'll do with this model. I suppose I better get a bart model going.
>>37181Nah, do Homer instead.
>>37194ew fat guys
>>37196ew bartlol
>>37197shota>fat guy
>>37198shota = fat guy = homofaggotry
>>37199straight shota != homofaggotry
>>37199Bart+Marge=Homofaggotry? Flawless logic.
>>37215Wait? Which one is Marge? The fat "guy" or the "shota"?>Flawless logic.
>>37215no but the emphasis on the masculine partner is kind of gay, but anyone who has a problem with that has issues I'm not willing to deal with.
>>37231we're just having fun.i don't think "it's kind of gay", the male partner is just as important as the female, they're going to be in the same picture after all.i suggested Homer because i like adult, canon pairings.your render, your choice.
She can finally smile. she also has a tongue.
I think it's pretty important that you give Bart a massive cock to fuck his mom with.
>>37355
>>37363STICK TO GIRLS
>>37363cool. Now just apply textures, then rig and skin the cock so it can go limp and hard at the press of a button :)
I built deleted and rebuilt this fucking hair like 5 times each time gayer than the last.I have to go take an exam now that I didnt study for because I was making bart's goddamn hair.
>>37367As >>37145 posted:http://www.youtube.com/watch?v=TKQ8Ilr6PgU#t=0m50sWatch it.Also: >>37365 THIS!
>>37368I did watch it, and if you had watched it you'd know all they really say is "making bart's hair was hard" not "this is how we made bart's hair." But anyways I already made it.
>>37370something about giving joints to characters that don't actually have joints make them look hideous... even though they should have had joints in first place...
>>37371like how do you mean? How I've given detail to their elbows and knees?
>>37372Their limbs are more of a tubular shape in the show and the renders are too anatomically ccorrect.You're not doing a bad job per se, but choosing flat 2d characters that were never intended to be portrayed in 3d implies several difficulties you already have seen by yourself.
>>37373Yeah they even talk about that in that youtube video. while I used official model sheets as a basis, my models are more based on how I draw the simpsons than the original artists.
In the end though, once everythings rigged and skinned. Good luck finding an animator who can makes them fuck! :D
>>37376Well I' can animate them.i'm already modeling, creating UV maps, painting textures, building rigs, binding geometry, building scenes, setting up lights and cameras, and designing everything by myself. those are all jobs done by different people in a professional setting.
>>37380All this for simpsons porn and yet no cure for cancer :/
>>37374>>my models are more based on how I draw the simpsons than the original artists.>>how I draw>>how I draw>>how I drawthat's the problem!
>>37397Eat my shorts
I have a good feeling about your rigging and skinning. But good luck animating... well!Animating _well_ is hard. 0_o Especially if you don't fancy yourself an animator >_<
>>37433I was one semester away from taking an animating class before I dropped out of art school, but I learned enough from my more generic 3D classes to not make the same mistakes the "layman" 3D animator would.Trust me even the nay sayers in this thread will think it's sweet when it's all done.
Warning: animatedFor me to add further functionality to the models I'll need to know exactly what will be going on. As of now bart's dick gets big and small and marge's vag accommodates. the setting will be the master bedroom which i'll has out later. for now i'm going to try to come up with a story board.also does anyone know where i could find a big library of simpsons sound bites? I'd like authentic sounds.
>>37518why boner so slow?
>>37520 I can answer that. You see my dear anon, the fellow modeller is demonstrating his morphing rig. When the model is animated real-time, the "hardening" can take place at whatever speed the animator chooses :)
>>37521Words, out, mouth, etc
>>37518holy fucking shit it's gonna eat me alive
This is the worst thread.
>>37518aren't balls too big and/or shouldn't they be pulled up or retract somehow by the exaggerated erection?
>>37586I'm working on that bit. My roommate was the one who pioneered dynamic nut sack control, but he and I have been too busy so he hasn't taught me what he figured out.anyone have screen caps of the simpsons master bedroom?
>>37588Simpsons' House blueprints:http://home.nordnet.fr/~rmaufroid/pupitre/houses/simpsons's%20house.jpgScreencaps:http://www.simpsoncrazy.com/screenshots
I see a couple objects that may need a turbosmooth
Not bad, not bad... could you post a screenshot with the character inside the room so we can get an idea of the scale? I'm not sure why, but the bed looks kind of narrow now.
>>37767everything is gonna have to get rescaled especially the bed. My plan was to find a good encompassing screen shot of the room and match the perspective to the camera, but every attempt failed because the perspective is cheated inconsistently throughout a given scene.
>>37767
The lighting needs a little adjusting. The window is acting like a spotlight almost.Or maybe it's the skin. A little plastic-like perhaps?
I wanna get a feel for animating with these models. so before i start animating I'll full fill some requests for stills or short animation loops if anyone is interested.
>>37977Goodjobsofar!/r/ only Marge on that position. please.
An angry and furious throat-fuck to start off with perhaps :)
>>37977that skin needs to be worked on.as does your rigging and models.
>>37993Agreed. There's just some areas that look like they need to relax a little more. ie. Bart's shoulders are noticeably collapsing a little. This deters from the image.
>>37993I scaled up noise on bart's specular map(not shown) and scaled down marge's to make bart less plastic and marge less grapefruit.The rig has a ton of issues that are beyond my expertise to fix in a reasonable amount of time, but some clever editing and post processing will ensure that there is nothing so glaringly wrong that it ruins the animation.
Anal please
>>38012why doesn't boob have any physics...balloons tits aren't sexy.
>>38014havent set it up.
>>38014>balloons tits.I actually like them. :D
>>37588>pioneered dynamic nut sack control
This>>38014and this>>38026are why I ignore people's personal preferences when it comes to critiques
>>38035I'd like to make it known that I'm not critiquing or judging you. I just found the statement funny. :)
>>38037an update on the dynamic nutsack control. It's totally not working. so unless i can figure this shit out his nuts will be static in the animation.
Any good with effects? It'll be a treat to see Marge's face get splashed with Bart's cum. I wonder if it's possible using a small scripted tool within the rig :/
>>38046see>>36927And I could easily make it part of the rig. but i'd rather separate it just to avoid issues of having a disabled particle generator swinging around the room.
Lets see some more pics of Marge posing alone?