A bro of mine said i should make a thread about this, so here i goI'm working on a little game, no title yet but its basically a shitty little beatemup, you control a guy who its turned into sword-man after picking up a sword he found on the ground. The art style is a hastily-drawn mspaint/oekaki style, and the enemies and bosses are focused on crazy things, from bad puns to badassery to just plain randomness. I'm planning on making a whole lot of monsters, around 100 or so, but i can't do this alone so...draw an enemy or boss for my game. it doesn't have to be made in mspaint, but extra points for doing so.... i'll post a few categories and examples of the kind of stuff i need.
A few levels planned-FANTASY LEVEL (i.e. dragons ,unicorns, etc)ROBOTS LEVELBEARS & BEES LEVELINANIMATE OBJECT LEVEL (toasters, chainaws, whatever)OBLIGATORY WATER LEVERWEAPONIZED LEVEL (shark-cannons, gatling cats, etc)FOREST LEVELetcyou don't NEED to make a monster specifically for a level, you can draw whatever the fuck you want, just keep it relatively work-safe, eh?a few bosses include Yakuza (shitty design shown here), a giant enemy crab, a duck that appears to be an ordinary duck but shoots lazers and creates dopplegangers, and a luchador tag-team of a lion and tiger.
Hydromeless. A seven headed homeless man covered in tumors and growths. He smells of grease, months of body odor and reeks of alcohol.
oh, and uh, if ya do draw something, write it's name in the drawing, would you? i'm going to be saving these for later as i may not have internet for a while to reference these guys's names. also add your name to the drawing if you want credit or something
Inspired by Rametarin.
I'm just going to repost for the sake of activity and, well.... Just look at it.
In soviet Russia, bubble blows you
>>31668this is fucking amazing, but why the sage?
>>31671I sage everything that isn't first time posted100% OC only
I can't think up of any names
>>31672i wish i was half as honorable as you are ;_;
subject 100401
SKATER SAW AND SNAKE TANK!Have no idea
design and animation isn't so hard so much as figuring out how big to make shit...
This could be one of the many nameless mooks your hero must mow down. The game's goombas, if you will.It's a foot soldier.
Have a double-shark too, for your underwater level.
OC for thread
>>31731had to much fun colouring. had to post
>>31715How about you make a height chart?Maybe each enemy could have a bunch of larger versions with more HP or armor and a different color scheme? That way you could have babby sized enemies to indicate weakness and ZOMG BOSS sized ones to indicate tough motherfuckerness?
For the forest levelARMADILLA THE HUN
Merging animals is a fun way to make monsters.
>>31740good idea, but some small monsters are tougher than larger onesthis duck is going to be the second hardest boss, so...
Beware the dread killer robo-chicken!
Zombie Dinner Plate
The Buckin' Ear
>>31765I see wut u did thar.
>>31765HA!
News Anchor
>>31765>>31767>>31771i dont get it
hnng