Hyuk, told you it wasn't System Shock 3.
Yes we're aware of that by now, in case reading General Threads is beyond your capabilities.
Doesn't mean they aren't working on something. We'll only know when SHODAN goes Viral that something is up.
>>89832Also this feels like Wild Wild West to an extreme degree...or maybe Screw On Head...hoping for the latter.
I AMSO INCREDIBLY EXCITE
So how ridiculous is the past going to become? In the first Bioshock we're treated to a sort of similar timeline that just had some eccentric randians building an underwater city that failed. Everything else happened regularly except some Russian was able to adopt a successful business life as an American after the rise of the USSR. Now we have people in the early 20th century able to manufacture and successfully produce a flying city that travels the globe on what I assume is balloons fueled by helium protected by damn automatons. How crazy are they going to make this Bioshock world?
>>89840It's completely separate from the Bioshock world, they are just coasting on the name.I like to think of this new world as "What if Victorian Flying Contraptions worked?"
Does this mean we're not going to get another Rapture romp with Big Sister protagonist action? :<Not to say that this doesn't look super fucking awesome, though. Flying cities are always cool.
>>89843This is like the Fallout New Vegas game, more of a side game than a continuation, besides, Bioshock 3 is also confirmed in devo, so shits all tight.
>>89845YaaaaayI am going to draw a Bioshock fanart sketchdump like, right now to celebrate.
>BioshockOh well this should be ok for a->SKY Bioshock with victorian 'MERICA flavoring:o:D
>>89848Excellent.
Putting aside whatever this is, I hope Bioshock 3 involves an ending teaser that ties Bioshock to System Shock, which they then follow up with SS3. Then maybe all these Bioshock Kids will learn what a REAL mindfuck, shootan game is about.
>>89856Yes, yes Granpa.System Shock was the dopest shit ever shit on a plate, you adore it, now sit back in the bed and eat your Jell-o Puddin'.
>>89858No, System Shock was a rough diamond (much like Bioshock actually). System Shock TWO was the dopest shit ever shat on a plate. No but seriously the only bad "-Shock" game is Bioshock 2 and this Infinite business actually looks interesting. I especially like how it's apparently supposed to be America's Death Star. That's just BEGGING for things to go horribly wrong.
>>898592 wasn't objectively bad, just too short and with too much focus on a HORRID multiplayer.
It was a sequel that built on plot points and hanging threads that DID NOT ACTUALLY EXIST. The only awesome part was Sinclair, who THEY FUCKING KILL.
>>89861ELANOR YOU FOOL!JOHNNY TOPSIDE!The support characters were GEMS, ALEXANDER!I find the main problem exists in EXTREMELY weak antagonists.
>>89864Sinclair was a bro
Look at the bright side:The Bioshock writers obviously don't care about retcons, so Sinclair can be back in Bioshock 3 to help us fight Andrew Ryan's Backup ADAM Clone.
>>89868You hush, they aren't that bad.
>>89869You just wait Tiki, IT'LL BE EMPEROR PALPATINE CLONES ALL OVER AGAIN, YOU JUST WAIT!
>>89870HUSH I SAY, AND NEVER BRING UP THOSE AGAIN.
>this threadYes, Yes, Let The Butthurt Flow Through You.jpg
>>89875 No optimism anywhere in this thread. Just disguised whining that I can be smug about.
>>89875What?
>>89875I wish I had that image.
>>89878See>>89838>>89881Er go.
This is the greatest thing in the history of ever.
Not enough optimism in this thread, and thus:OH MY GOD OH MY GOD OH MY GOD EEEEEEEEEEEE
Hoping like hell it has a crazy awesome sky bike chase sequence.
God, I love it when a developer avoids getting stuck trying to bottle their own lightning.>>89842Man, it's even better than that: This is a World's Fair turned rogue state.
YES PLEASE THANK YOU
I can't wait to see how bigoted this Saltonstall guy is. No, really, I'm being completely serious. I'm hoping he straddles the line between awkwardly humorous and legitimately offensive. After the disappointment that was Sophia Lamb I need another over-the-top antagonist to hate in this series.
http://kotaku.com/5614097/it-would-be-dishonest-to-say-this-is-not-bioshockA few things:1) I would work for Ken Levine for FREE if he asked me. Jesus christ, nerdcrush on that man like whoa.2) Maybe connected to the first two games, maybe not. Levine won't say.3) Elizabeth seems to be an Elika-ish character and that's OK with me.4) I really am so retarded excited about this game and only now have begun to form coherent thoughts. I'm excited about the Skyline-- part rollercoaster, part battlefield, all amazing. I'm excited that there seems to be more of an exploration element to this game that the first two Bioshocks were sorely missing. By that, I mean, like, there are going to be "neutral" parties in Infinite. In Bioshock, you couldn't go anywhere and explore without something trying to murder you to death. Sometimes, I just wanted to ogle the scenery. But in Infinite, not everyone is trying to kill you right off the bat. Kotaku mentioned in their preview that you can go into a bar and people won't start shooting at you instantly. It sounds a bit like the Fallout/Bioshock hybrid I was hoping for and that makes me a little bit wet. I'm excited just for the aesthetic of the whole affair-- old colonial-esque architecture instead of art nouveau. That part in the trailer where the... robot? thing? hurls Booker through a window and you can see all of Columbia? I let out an actual "eee" of joy.And so many other things, of course, but getting all my thoughts sorted out is a bit difficult. The point is-- holy jesus, Bioshock Infinite. Is it 2012 yet?
converting this into the BioShock general thread to say this:http://bioshock.wikia.com/wiki/Minerva's_DenWHY WAS I NOT INFORMED OF THIS. HOLY SHIT FUCK YES. SINGLE PLAYER DLC.
>>90215Because it's bullshit like that other DLC, we were promised there would be DLC to expand on Single Player, instead we get a glorified minigame with a completely separate Big Daddy. Just like how they tried to pass the fucking bullshit Protect Trail off as decent or even fucking worthwhile.
This seems like a good place to put this.COURTESY OF /v/:SYSTEM SHOCK 2 FULL GAME + ALL FIXES AND BRO-OPhttp://www.gameswin.info/gameen.php?id=520RECOMMENDED MODShttp://www.systemshock.org/index.php/topic,8.0.htmlhttp://shtupmod.net/http://www.fileplanet.com/178741/170000/fileinfo/System-Shock-2---Pops-Difficulty-and-Enhancement-Mod-v2.5AUDIO LOGS IN CHRONOLOGICAL ORDERhttp://www.systemshock.org/shocklogs/COMPLETE SOUNDTRACKhttp://www.youtube.com/user/stripedlady#grid/user/DDB2582EAA71D384MAPS, WALKTHROUGHS AND OTHER STUFFhttp://shrines.rpgclassics.com/pc/sysshock2/
>>89825Thinking about how good/realistic this guy's hysterical screaming and groaning and panting is... now I wonder if voice acting is an extremely awkward profession.
>>90291Yeah, it can get weird sometimes...
>>90299least it isn't like some of the Japanese Game Industry, ohh those games.
Hopefully this has more outdoor areas or the indoor areas are actually lit. I've never liked the dark indoor areas in the first two games, they scared the shit outta me.
>>90336You wouldn't last 10 seconds in a System Shock game then. DARK CORRIDORS OF WIRES AND CYBER MUTANTS: THE GAMES.
>>90280HOLY SHITShould I play SS1 before this?
>>90423It's not... REALLY required. SS1 doesn't have nearly as much of a story as SS2 does, and it's much more rough all around. It wouldn't hurt to play it, but you wouldn't be missing anything if you skipped over it.
>>89898Let me second you!This looks gorgeous.>>90280Thanks for this anon. :3