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File: 128103211188.jpg-(177.25KB, 1280x760, 1281019816994.jpg)
88969 No.88969
>Batman: Arkham City, follow-up to the bone-crushing, dark Batman: Arkham Asylum, is in development for the PC, Playstation 3 and Xbox 360 for a Fall 2011 release, Warner Bros. Interactive Entertainment said this morning.

>The sequel, in development by Rocksteady Studios, has players taking Batman into Arkham City, the new maximum security home for all of Gotham City's criminals. This new prison is described as a heavily fortified walled-prison in the heart of Gotham City.

>The game will include story that "draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight," according to the press release.

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No.88971
>Two Face is in, confirmed by Kevin Conroy.

>Will be the last time Mark Hamill voices the Joker

>Maurice LaMarche will be Mr Freeze and Stana Katic will be Talia Al Ghul.

>Riddler is in, although not known in what amount of presence.

No.88973
Nothing we havent known for months, how delightful.

No.88974
>>88971

See, now thats more like it

No.88979
>>88971

I'd be happy with Riddler just jerking around with another Seek n Find

No.88984
>>88974
This has also been known.

>>88979
I just wish the seek and find was incorporated more into the storyline. Maybe if they go with Riddler as a Private Detective willing to help the Dark Knight, but only if he plays one last battle of wits with him.

No.88993
People Forgot Ham :(

No.89099
File: 128108690423.gif-(2.56MB, 260x195, 1281015727951.gif)
89099
>Catwoman is in
Welp, this cover confirmed everything i needed to know about this game. First day buy, baby.
The noir-ish black and white style is also pretty intriguing. I don't think it will make it into the actual gameplay, but it's nice to know that they're experimenting with the atmosphere.

No.89101
>>89099
I have a theory that the black and white noir look is the new detective vision. There was a post on Kotaku a while back about how the art direction team from teh first game was disappointed in the fact that all their hard work creating the visuals was overlooked because so many players had detective mode on for the majority of the game.

If I were in their shoes I'd retool it to this production art. Detective Mode in a black and white noir looking filter, with points of interest and interactables in slightly desaturated color.

No.89142
>>89101
That does sound pretty cool.

No.89144
>Arkham City, the new maximum security home for all of Gotham City's criminals
>in the heart of Gotham City

Someone shoot the city planner.

No.89148
>>89144
It's Gotham, somone probably already did.

No.89191
>>89148

yea I think we did a while back in /co/

No.89201
>>89148
As he was on his way back from a movie with his son.
The killer then fled to an abandoned warehouse with miraculously intact skylights and no security.

No.89663
File: 128149912988.png-(791.56KB, 600x719, 1281485141088.png)
89663
>>89101
Doesn't look like they're planning on changing the Detective mode so far. Or at least they don't consider showing it on pre-release screenshots.

No.89664
File: 128149919743.png-(791.49KB, 600x719, 1281485578374.png)
89664
...
I'll be in my cave.

No.90058
  :3

No.90078
>>90058
Cats make everything funnier.



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