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File: 127321489394.jpg-(355.94KB, 600x450, 126064754279.jpg)
78853 No.78853
Hey guys, do we have a Fallout thread?

Let's make a Fallout thread! because New Vegas coming out soon and that it's sort of topical.

Pic related, it's a fucking laser rifle.

Expand all images
No.78854
2>3>1

No.78856
-Going through Point Lookout now. It's pretty good.

-Really looking forward New Vega. I hope they won't screw up Hardcore mode.

They probably won't bother since the engine is the same, but I'd like an overhaul of the lame face generator, and some more voice actors at that.

>>78854
2 was really annoying to get into, that ant maze at the beginning is a nightmare the common character times.

No.78867
>>78856

Enjoying the swampfolk, yet? :D

Also looking forward too New Vegas as well, I'm the only one who thinks "Powder Ganger" is a play off "Power Rangers" but hey it's 3 in the morning and I lack any mental stability at this late in the morning.

And don't worry you can hardcore on any difficulty level, just makes the game more realistic: Dehydration and such nonsense.

No.78879
File: 127323907635.jpg-(44.65KB, 204x250, 204px-Nathan.jpg)
78879
>>78856
You mean you got tired of hearing the same old guy voice over, and over, and over, and over again?

No.78882
>>78856
The temple is really easy to get through with only a few fights if you move carefully. I like to use high intelligence/charisma/perception characters but I can usually just run right through.

No.78884
File: 127324088678.png-(1.43MB, 1680x1050, Fallout3 2010-04-20 12-31-52-05.png)
78884
Desmond was awesome.

I wish we wouldn't just get the story from the side of a vault dweller. I want to play as some kid that grew up in an Enclave colony.

No.78890
>>78884
Yeah, I love this guy.

Point Lookout seems to crash a lot near the cliffs around the Ozymandias. Couldn't find a known bug that states this.

No.78893
I tried a new game with FWE a month or so back and gave up a couple hours in. While I always thought the vanilla game was too easy, I don't think excessive amounts of realism was the right way to fix it.

Once finals are over maybe I'll go back and set the ammo and damage values back to vanilla settings and give it another try.

No.78898
File: 127325034270.jpg-(342.23KB, 800x600, Paladins.jpg)
78898
- "Finished" Point Lookout about a month ago? (finished all quests, got all the achievements, found all the locations, etc). Mother fuck is that expansion a boatload of fun. I would give anything for a full FO3-style game set in Louisiana with that sort of atmosphere and design going on. Point Lookout is definitely the Shivering Isles of Fallout-- almost BETTER than the full game itself.

(Well, in Shivering Isles case it WAS better than regular old Oblivion but that's for another thread.)

-Need to play through Fallout 2 again because jesus christ, it's been years and I'm officially at that point where if someone asks me "Hey, Nurse, where do I go next?" I just look at them and go "duuuurrrrrrr." So gotta fix that shit. Plus, I really want to play the FO2 Restoration Project version of the game.

-HNNNNNNNGHNEWVEGAS

No.78903
File: 12732533153.jpg-(738.75KB, 1200x719, LoneWanderer.jpg)
78903
For God's sake, when am I gonna run out of shit to do in this game?

No.78904
New Vegas is going to wreck my shit. I wish they had put vehicles in it though. Even a simple Brahmin-drawn cart would have been nice.

No.78908
>>78854

FUCK. YOU.

No.78931
>>78904
Same.

No.78935
>>78903

Never.

No.78942
>>78908
Truth hurts doesn't it Senor?

No.78946
>>78942

No, that is not the truth

No.78955
I just recalled, Point lookout scenery gives me a really fucking strong Shutter Island vibes. It really adds up to the mood.

No.78969
File: 127328048172.jpg-(12.29KB, 270x309, hurp.jpg)
78969
>>78946

Yeah, gonna have to second that, and I actually really enjoyed Fallout 2. 3 never had tedious moments like 2 frequently did.

Then again, the modding community really added shelf life to this game. I STILL haven't uninstalled it, and only just started using mods besides the "More Where That Came From" GNR extention.

Basic Needs, Weighted Delayed Stimpacks, and Robot Expert actually make combat a hoot. I think I'll try Hardcore mode right off the bat for New Vegas just because of what these mods have added to the fun of really struggling to survive.

No.79033
Okay, as long as we can agree that Fallout 3 isn't a Fallout game

No.79037
>>79033
And yet you have no problem with Fallout: Brotherhood of Steel or Fallout Tactics.

I'd love to hear what asswipes like you think of New Vegas.

No.79038
File: 127333251612.png-(17.08KB, 650x449, JohnPunch.png)
79038
>>79033

No.79041
>>79033
you really think a top down trun based rpg could be succesull in this day a nd age?

No.79042
>>79041

Hmm.. that's an interesting question, actually.

I think so if you add some twists to it.

No.79045
>>79033
Copyright laws state otherwise. Deal with it.

No.79075
>>79041 >>79042

Yeah, sure it could. The point of a game is to be fun, so as long as you can at least achieve that, the rest is just trying to appeal to an auidence with your concept.

Ideally, anyway.

No.79082
File: 127335891022.jpg-(159.01KB, 560x832, 125735913138.jpg)
79082
>>79033
IMMA UPPERCUT YOU

No.79104
>>79041
Maybe not strictly turn-based, but there have been plenty of very successful games that hide the turns behind pseudo-realtime gameplay.

No.79126
>>79075

Agree with this.

If point and click can come back, why not?

No.79129
>>79041
On the PC probably since that's one of the major genres PC usually has. On consoles, not likely. It's because of that fact there will never be an old style Fallout game by a major developer.

Not that I'm complaining because I couldn't play Fallout 1 or 2 for 5 minutes before being bored.

No.79323
File: 127355969698.png-(377.09KB, 600x600, hurp.png)
79323
Via blues news
>The Aural Network now offers Mark Morgan's "Vault Archives," a 24-track collection of re-mastered full-bandwidth songs from his old-school Fallout game soundtracks. There are four tracks that can be streamed, and the whole soundtrack is free to download for non-commercial use.

http://auralnetwork.com/releases

No.79327
File: 127356201771.png-(139.47KB, 285x299, Beetle yeeaahh.png)
79327
>>79323

No.79352
>>79323
I will be playing this as I love you tenderly.

No.79436
>>79323
>Download button isn't working

FFfffff

No.79493
I'm doing a run as Kenshiro!

No.79502
>>79493
Punching in Fallout 3 is so much more satisfying than in Oblivion. Maybe because it actually does damage.

No.79923
Bumping this because a thread in /pkmn/ reminded me:

WHY THE FUCK CAN'T WE PLEASE PLEASE PLEASE JUST HAVE CO-OP IN FO3/NEW VEGAS?! PLEASE?

I just want to roam around the wasteland killin' bitches with a few bros. Just ratchet the difficulty WAY UP when you got folks with you and go nuts. God fucking damn.

No.79942
>>79923

Because designing and coding a great single player experience while ALSO coding a multiplayer experience at the same time makes both suffer.

No.79947
>>79923

Because that would require competency Bethesda doesn't have

No.80585
File: 127478114730.png-(1.84MB, 1178x734, hurp.png)
80585
An interesting tidbit for New Vegas:
http://www.nma-fallout.com/article.php?id=54924

>Moving the Big Guns to different weapon skills and dissolving the Big Guns skill would allow weapons like the minigun to remain as a powerful top tier weapon without needing to invent low-tier "Big Guns" that might further confuse the dividing line. Coming up with a wide power spectrum of Guns, Energy Weapons, and Explosives would not be hard at all.

> Since our skill point economy is more frugal (I'll delve into this another time) and since we do have Strength requirements on weapons (resulting in increased sway for firearms and a decreased rate of fire for melee/unarmed), where you invest your skill points and SPECIAL points is still pretty important. A fully upgraded minigun wielded by a character with high Guns and high Strength cuts down rooms of people like a scythe, even at relatively long range. In the hands of an unskilled, low Strength character, it sprays a lot of bullets all over the place.

Thoughts? This mostly seems like a good thing.

No.80759
File: 127484875788.png-(941.55KB, 552x711, hurp.png)
80759
...goddamnit, as if the original Fallout 3 wasn't addictive enough already.

Wonder if theres a perk/SPECIAL dependent trait to cheat.

No.80760
>>80759
brb maxing out my Luck score

No.80761
>>79947
>New Vegas
>Bethesda
oh u

>>79942
What I'm saying is make it like Fable II's co-op. Er. sort of. Not exactly like it because most aspects of Fable II's co-op is shit. But I'm saying drop in and drop out of people's games a la Fable II and just adventure around with a buddy. When you're with a buddy, the game's difficulty ratchets up a bit more than what you're used to. Design a few areas that can be tackled single-player but are more fun/easier/more effective? when played with a friend. Make the hub for finding a game a bar or something.

...Basically make it Animal Crossing: Wild World but after the end of the world. :|

No.80785
File: 127488476646.jpg-(411.63KB, 1600x1200, Fallout-3.jpg)
80785
>>80761
>The hub for finding a game a bar

I can think of just the perfect place.
http://fallout.wikia.com/wiki/Cafe_of_Broken_Dreams

No.80786
>>80785
Oh GOD, I totally forgot about this. Holy shit, BOB, I love you. That would be fucking amazing. Just make it instantly accessible from the start of the game (thus ruining some of the mystique, but hey, it's for the sake of co-op wasteland wanderin') by allowing players to fast-travel to it from the get-go or something. IDK.

goddammit obsidian this is a good fucking idea i just want someone to adventure with in the middle of goddamn nowhere ;~;

No.80787
I was watching Shamus Young's Fallout 3 LP and he and his companions brought up a rather amusing point:

In Fallout, you are basically just a wandering junk merchant.

No.81290
>Find skeleton during Reily's Ranger's quest with a recording near it.
>Man upset, crying, saying he misses his daughter "His Little Moonbeam"
>Think nothing of it.
>Meet Sydney, one of my favorite characters
>Finish quest involving her and the Decleration of independence, talk to her
>Tells me about her dad was awesome until he up and abandoned her.
>"He called me his little moonbeam"
>???
>Begin to sob.

No.81369
>Alright, I'm out of the hotel and all I have to do is escort the group back to their base.
>Why is there a crazy man talking on a loudspeakeOH GOD WHAT IS HAPPENING JESUS CHRIST THERE'S NOWHERE TO GO

No.81381
>>81369
>He didn't find the Ranger's Base first!
>laughingwhores.jpg

No.81401
File: 127553741535.jpg-(86.94KB, 700x510, 126852803798.jpg)
81401
>>81369
>Hmm, looks like that bridge-like collapsed section of building might lead somewhere
>Get in through sewers
>Steadily kill my way through a meat grinder of super mutants for the better part of an hour, mainly feeling satisfaction over hypothesis being proven valid.
>Oh, there's some guys up here.
>Nope, never met this "Reily" person, just poking my nose around.
>Listen, I'm pretty much out of mundane ammo, so I'll just be covering you with this chaingun and rocket launcher.

No.81412
I just want some more radio broadcasts after the end of the game this time.

"Remember that kid you saved from giant ants like, as soon as you left the vault? He's still saved!"

No.81429
The only Obsidian game I've played is KOTOR2, which I enjoyed, but I've not heard great things about their other titles.

Still, it's the team that made Fallout 2, so I'm excited for New Vegas. I'll be happy just wandering the waste and immersing myself in Avelone's writing again.

No.81430
>>81412
I always wanted to put together a fan-made Fallout 3 radio show in the style of This American Life. You know, something new to mod into the game so you'd have something to listen to and shit. Plus TAL is fucking awesome. Just never knew how to get the project off the ground.

No.81431
>>81430
Well there's mods to add your MP3 collection to the radio, and also a mod that adds in like 75 Songs from the appropriate era.

No.81436
>>81430

Anyone know where the Super Mutant radio mod went to? I've tried to track it down again and I cannot seem to find it.

No.81460
>>81437
In the future, do this:
http://lmgtfy.com/?q=Super+Mutant+radio+mod

It tends to get the point across pretty well.

No.81548
http://xbox360.ign.com/dor/objects/14341976/fallout-new-vegas/videos/falloutnv_vdp_060310_v3.html

BROTHERS AND SISTERS, BEHOLD:

GAMEPLAY FOOTAGE!

No.81554
>>81548
Well, that looks... pretty much the same as Fallout 3.

Not that I was expecting much different, it's just that the engine's looking pretty clunky by this point in time.

No.81556
>>81548
New super mutants. Ones that are willing to talk to you! Joyfull days!

No.82237
Bumping because I pre-orderd Vegas today.

No.82555
  >>82237

Likewise, but only once I saw the pre-order benifits. Didn't realize other groups were offering stuff, but thats fine. Classic Set might have been nice, but Caravan looks pretty sweet too.

http://bethblog.com/index.php/2010/06/10/fallout-new-vegas-digital-pre-sell-packs-now-available/

That, and I really don't want to give Gamestop my money.

No.82560
>>82555
My god... it looks like everything Fallout 3 should have been.

No.82595
  >>81548
i'm not sure if this is the same because i'm trapped in some kind of looping advertisment

No.82604
File: 127653265371.png-(327.23KB, 440x277, Fo1_Junktown_Postcard.png)
82604
>>82595
Ugh, How meticulously cheesy and over the top!
AND I LOVE IT! Im going to laugh my head off if Obsidian end up doing a better (more rabid fan friendly) fallout game than Bethesda.

No.82616
Dear Bethesda, I would like:

-Vehicles
-Free play after main Quest

That is all.

No.82620
>>82616
>Betheseda
Try Obsidian.
>>82604
Considering that this is the team that made Fallout 2, and how Fallout 3 had AWFUL writing (the writing was always the best part of Fallout) I can't see how they couldn't do that.

Then again "rabid fans," when speaking of Fallout, means No Mutants Allowed, and they consider anything other than Fallout 1 to be heresy.

No.82622
File: 127654054244.png-(14.84KB, 325x153, Fo2_Highwayman[1].png)
82622
>>82616
Well they eventually had the sense to add it for Fo3 with Broken Steel, so I'm betting Vegas will have it. Then again, even if obsidian suddenly gained amnesia Or just want to whore money out of us with a dlc that unlocks it the modding community will be quick to add it I'm sure.

As for vehicles I'd kill for a quest to restore a Highwayman, especially if it could act as a mobile locker.

No.82624
>>82620
True, the NMA crowd arent exactly known for embracing change, hell their bitching about the latest trailer right now saying "Oh look, its Fallout: GTA!"

...Though how that's an insult is till a little confusing to me.

No.82626
>>82595
Oh god, I must have this game... I NEED IT. Gonna blow up EVERYTHING.

Also, in terms of vehicles? I don't even need a Highwayman or anything like that. Just give me one of those old timey nuclear powered motorcycles I saw all over the place in Fallout 3. That shit would be amazing.

No.82632
>>82622
Chris Avelone hated how Fallout 3 originally just STOPPED. Post-story dickery was the very first thing on his list of promises.
>>82624
They were having screaming fits over the crossdressing super mutant when we got our first look at the game.

No.82633
>>82632
Is it really crossdressing if they have no gender?

No.82634
>>82604


Obsidian is always great at writing its just that everything else gets in the way. The fact that they already have most of everything done engine wise and just have to tweak things here and there means that they can actually focus on the story and not have it crippled by other things like usual.

No.82636
  >>82632
>screaming fits over the crossdressing super mutant

But that's hilarious. The whole point of fallout is the dark humour, what better example than a 'tell me I'm pretty' super-mutant. Man they could simply re-make fallout 1 with better graphics and they'd still bitch.

>>82626
>nuclear powered motorcycles
Fuck yes, and since there's a FO3 mod for that already, we know its possible!

On a related note, why are there no ridable mutant horses or equivalent? I want to play horseman of the apocalypse!

No.82723
>>82636
There should totally be a Tame skill that let's you beat down and tame the various beasts of the wastes. At the highest level, Deathclaw and Behemoth's steeds are no longer a mere fantasy.

That, or just make Super Mutant party members mounts. Kind of like how Human and Elf players can ride on the shoulders of Giant players in Mabinogi.

No.82747
I'm torn.

Do I create an entirely new character to fit the game's narrative?

Do I recreate my Fallout 3 character and return to being the goddamn Lone Sniper of the Apocalypse?

...or do I give in to temptation and begin Butch Deloria's New Vegas Adventures?

No.82756
>>82747
>...or do I give in to temptation and begin Butch Deloria's New Vegas Adventures?

YOU HAVE TO ASK?!

GET OUT.

No.82759
>>82723

I'd rather just go with the old friend of animals Perk where they won't attack you and actually defend you in some cases.

No.82768
File: 127660276540.jpg-(182.54KB, 768x1023, fnv-classicpackblog1[1].jpg)
82768
>>82747
Well if the pre-order packs are anything to go by, options one and two are the same, in theory. That is if you were willing to give your money to gamestop.

But its a shame there isn't a tunnel snakes pre-order kit.

No.83067
>>82768

Don't worry, it's going to be as (if not more so, according to dev interviews) modifier friendly as Fallout 3 was.

No.83096
>>83067
Someone should run a betting pool on how long it will be from release till the first naked mod is out.

I'm betting.... 4 hours?

No.83100
As long as I have my Chinese Stealth Armor everything is cool.

Also I want some form of clothing customization that doesn't revolve around modding the game.

No.83144
>>83134
>Will we be able to keep playing once we beat the game with this one?

>JS: This is something we really wanted to do, but ultimately we realized that supporting post-endgame content would jeopardize the quality of the ending, which we wanted to tell the definitive stories for all of our major factions, locations and characters. Instead, after the credits roll the game will prompt you to reload a save created just before the endgame sequence, allowing players to go back and complete any quests they may have missed. Additionally, we make it very clear when you're about to reach the end of the main plot, so it shouldn't come across as a surprise.

I guess how I react to this will ultimately depend on the story.

No.83162
>>83144
read: Obsidian's going to pull something stupid with the ending, like usual.

No.83163
>>83162

in b4 building collapse

No.83186
>>83163
I hope not. I was absolutely crushed by the NWN2 ending.

No.83194
And then I realized I haven't even come close to finishing 3.
Fuck.
FUCKFUCKFUCKFUCKFUCKFUCKFUCK.
Be back in three weeks.

No.83196
>>83186

Mask of the Betrayer was good and totally made up for it in my opinion. Just the sheer amount of influence you could have on your party and their lives after was very nice. Really wish the third had continued on that storyline and not...gone off as it did.

No.83226
>>83186

I know, right? Made the whole campaign feel really flat.

No.83232
So I just started playing the game and I was wondering why my character looks like he's three times his apparent age?

No.83233
>>83232
Fallout 3 character creator is FUCKIN AWFUL, everyone is ugly.

Still, great game.

No.83245
>>83233
Yeah. One time I had a child that looked like a hardcore 20's gangster, just because of his face.

I need some mods to fix that

No.83256
I hope we get some bonking opportunity like we did in Fallout 2

No.83257
>>83253
Yeah... not one of his better posts.

IT'S LIKE I'M REALLY ON NMA.

No.83262
File: 127674031095.jpg-(14.45KB, 250x188, i miss him actually.jpg)
83262
>>83257

Yeah, its more effective to make fun of things people ACTUALLY say/do rather than to make usually less funny/stupid things for them to say.

No.83817
File: 12770215649.jpg-(22.69KB, 320x214, hurp.jpg)
83817
>>83764
>extensive crafting system
>make healing potions/powders
>poisions

OH GOD OBSIDIAN IS USING BETHSEDA'S ELDER SCROLLS ALCHEMY TRAITS

GOODBYE THOUSANDS OF HOURS OF MY LIFE



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