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File: 127649036839.png-(15.10KB, 543x235, SIZES.png)
28243 No.28243
This thread is for MAH VIDJEO GAMEZ that I am working on for /co/.
Basically. It is a fucked up Worms clone on crack.
Here is the VIDEO containing blurry gameplay!
http://www.youtube.com/watch?v=hEbHP_2zdqs

Here is a download link for YOU BROS to test the game. Press F1 to learn GAMEPLAY TOUCHING OF THE BUTTONS during game.
http://www.megaupload.com/?d=E3P4HGK1

Don't forget. If you want a character or weapon put in the game, you will have to MAKE IT YOUR SELF.
Keep it around the size and style of the image posted here.
BROS.

Expand all images
No.28244
File: 127649044631.png-(152.13KB, 800x600, Untitled.png)
28244
Here is an example of a character someone made.

No.28253
File: 127649873873.png-(80.43KB, 1400x1050, Error.png)
28253

No.28254
>>28253
I need to know what is going on.
Are you making a new account? Did it do it right away? Are you the same guy as from /co/?
I swore I fixed that.
Shit.

No.28260
Yeah, I'm the same one. I just decompress it, launch the .exe, and this.
When I click "ignore", it seems to go one frame forward. So if I click it enough times I can see the animated menu. But that's all.

No.28324
>>28260
I'll just have to make ANOTHER debug for this.
Keep the errors coming that you find.
Will update soon.

No.28350
http://www.megaupload.com/?d=YUQQZB8U

Hey bro this has the bugfix you need to play.

No.28370
File: 127670991454.png-(82.60KB, 1400x1050, Error.png)
28370
ABORT

No.28372
File: 127671085066.png-(17.66KB, 1096x184, Vorked Characters IFNAL.png)
28372
Joker, Jake and Sonichu uploaded, will do more

No.28373
>>28372
I would like both Jake and Sonichu's smaller heads to be used, although sonichu's is a little too small

No.28386
>>28370
Okay what are you doing? What browser are you downloading from, what are you zipping it with, and what account are you using?

No.28408
http://www.megaupload.com/?d=83GNXKML

NEWEST VERSION
FOUR NEW CHARACTERS
MULTIPLE BUG FIXES.
And bro. If you are still having that problem, I have NO IDEA what you are doing.
It only seems to be doing it to you.

http://www.megaupload.com/?d=83GNXKML

No.28438
>>28408
Why didn'y you do the joker?

No.28449
>>28438
Why, that is simple. I hate Heath Joker.
He isn't a real Joker in my opinion. We need a more noticeable Joker like from the comics.
That and he looked weird. So weird.
Just staring at me
And looking

No.28526
Characters so far:

Master Chief
Mario
Wario
Luigi
Waluigi
Ed (Ed, Edd, and Eddy)
Music Meister
Rocket Racoon
Fortress
Spongebob
Pinky and the Brain
Fox McCloud
The Arbiter (Halo)
My BURD
Hunter (Halo)
Homer Simpsons
Stu Pickles
John (Homestuck)
Maxwell Lord
End World Superman
Booster Gold
Jake (Adventure Time)
Blue Beetle

No.28546
>>28526
http://www.megaupload.com/?d=U6LMLO47

YAY!
Three new characters.
Plus one.
Which makes four.
So enjoy.

Blue Beetle
Gordan Freeman
Sweet Bro
Hella Jeff

No.28564
File: 127695890271.png-(42.38KB, 800x600, Error.png)
28564

No.28568
>>28564
Thanks for that. Now currently trying to figure out a fix for that.

No.28569
File: 127696804688.png-(83.97KB, 800x600, Sweetbroandhellajeff.png)
28569
>>28568
I do believe I made a fix.

Oh and this. yayayerhsthsth

No.28596
File: 127699946014.png-(16.48KB, 664x314, guardians.png)
28596

No.28601
File: 127700615334.jpg-(306.85KB, 1050x1181, BlueBeetle_awyeahbrothericanseethat.jpg)
28601
>>28596

No.28604
File: 127700761570.png-(9.10KB, 444x256, gls.png)
28604
>>28601

Soo... they made the cut?

No.28648
>>28604
I am loving them.
Fuck yeah.

No.28652
http://www.megaupload.com/?d=Q2U0HJLE
Current version reuploaded.
No new characters yet.

No.28653
File: 12770241865.png-(27.35KB, 712x602, surcod sprites.png)
28653
>>28648

Yes, I'm accepted!

>gandhi_smoking_raisins.png


...still working Grovy's hair

No.28654
Are there any suggestions for characters i could make

No.28656
Bro you rock.
And as for requests and such.
People have been wanting Deadpool, Punisher, Nick Fury (white), and so on.
Also we need some female characters.

Cool thing is, I can easily make it so I can throw in MASS amounts of characters with no adverse side-effects to the game now with my new code!
It'll still be a dick to get them in, but I have found putting characters in bulk is the best way.

No.28657
File: 127702745084.png-(5.09KB, 163x314, Atro.png)
28657
Finished Atrocitus.

So what characters have to be redone now that we have this new template?

No.28660
File: 127702841142.png-(3.87KB, 211x221, surcod templates.png)
28660
Femplate + improved head for the male template.

No.28661
Does this make the previous sprites obsolete?

No.28663
File: 12770343467.png-(31.34KB, 757x530, surcod sprites.png)
28663
>>28661

I assume so but I suspect that Mario/Luigi/Wario/Master Chef/Freeman will remain the same unless someone can be assed to remake them.

No.28664
File: 127703533297.png-(4.05KB, 126x224, sinestro.png)
28664
Huh, Sinestro. How about that. As of now I'm pleased with this, so I might as well post it.

No.28669
File: 127704252057.png-(33.64KB, 757x530, surcod sprites.png)
28669
Say Vorked, should we be making unique hands/feet or are you going to keep using a/the generic set?


(Nox's sword was such a pain in the ass, there's probably a joke in there somewhere)

No.28691
>>28669
Hands and feet stay generic for now.

No.28692
Do remember I have to resize these down to the original sprite's sizes. So I do the best I can doing so.

No.28706
All these characters look incredibly fat in-game.

No.28710
File: 127708806227.png-(47.01KB, 1033x835, surcod sprites.png)
28710
>>28706

Comically fat or just plain ugly?

No.28713
>>28710
Tad too fat.

No.28714
>>28713

Post a screenshot.


(Working on Max at the moment)

No.28716
File: 127709438445.png-(93.57KB, 800x600, FATTYFATTYFATTY.png)
28716
>>28714

No.28717
To fix all of the problems, and to save me a lot of work, maybe making the template skinnier, and sizing it down to the other characters.

No.28724
>>28718
Das swell bro.

No.28725
>>28724

Can you confirm it looks decent ingame? I don't particularly want to spend a boatload of time only to find they need changing again.

No.28726
>>28725
The smaller sizes are better, it gives more distance from the feet to the body, and the body to the head.
Which makes it look slightly taller.
S'all good.

No.28727
http://www.megaupload.com/?d=Z0FRBIGZ

New version for now!

No.28728
WASD and Arrow Keys move
W Jump
S crouch
R reloud
F throw bomb (Hold down to throw farther)
Q pick up weapon
E Pick up second weapon IF you have a one-handed weapon
SPACE suicide and tap rapidly it when dead to EXPLODE AND SEND BODYPARTS FLYING

No.28731
WIll all sprites have to be made t the new specification, I will do jake tonight, but should I do him big, then you resize him, or on the small template, thansk in advance

No.28733
>>28731
The small template.
Not all will be changed. The original nine will stay the same.
Some may not change. It all matters.

No.28744
Why isn't there a Larfleeze yet?

No.28745
File: 127712892149.png-(29.19KB, 778x354, surcod-sprites1.png)
28745
>>28744

Because he's hard as fuck to draw properly.


So far on the female roster is Ice, Fire, Black Canary and PG.

No.28748
File: 127713246434.png-(30.67KB, 778x354, surcod-sprites1.png)
28748
Gave Grovy some ears, added Toph.

Off to bed now.

No.28750
>>28748
Freaking awesome.
I shall get these in later today.

No.28751
>>28750
Is there not a problem with having different styles? also, my game wont go fullscreeen :(

No.28752
>>28751
Press F4.

No.28791
File: 127718388671.png-(43.14KB, 1186x376, surcod-sprites1.png)
28791
Added Rogue, Deadpool, Slade, Tasky, Domino.
Tweaked PG's head.
Still working on Songbird.

No.28792
With these new characters, I will try my NEWEST idea for getting characters in faster AND save space.

No.28794
>>28792

So why was implementing a new character taking so long?

No.28795
>>28794
Got to add coding everywhere for the game to accept them.

No.28801
File: 127719244792.png-(50.13KB, 1186x576, surcod-sprites1.png)
28801
How easy is it for you to update the sprites? I realized I forgot Ted's antennae-markings on earlier versions and Rogue's head definitely need improving.

Songbird is "done" but I'll work on her further.

I spent about 1 hour on her pauldrons/shoulder area alone only to find when looking for a better reference pic of her hair there's a significantly simpler version of her costume.

/headdesk

No.28816
File: 127722746184.png-(6.67KB, 313x303, BlueBeetle_IVEGOTWHATITTAKES.png)
28816
>>28801
Holy shit bro, you are awesome.
Getting these in.
The coding still takes the same time to get in, but at least I save space and such now.

No.28820
Fuck saving space. This made it incredibly annoying and longer to put in characters.
RASRHJRNG

No.28829
>>28820

Wish I could help you brah.

No.28841
File: 127729375126.png-(59.14KB, 1186x576, surcod-sprites1.png)
28841
>Finish Molly
>Admire handiwork
>Almost everyone else looks shit in comparison.

Godfuckingdamnit

No.28850
>Finish getting in characters from last time
>Click play button
>GAME FAILED TO LOAD
>DATA SEEMS TO BE CORRUPT

OH WHAT THE FUCK.
Investigation time...

No.28851
Ah yes. It seems the GMK file is now far too big to be played with the test button. I now have to create an executable file to test the game.
Hmm.

No.28874
GMK is working again. AW YEAH

No.28875
http://www.megaupload.com/?d=96HH8X0C

NEWEST VERSION! 61 CHARACTERS!

No.28876
File: 127735994439.png-(54.79KB, 1186x576, surcod-sprites1.png)
28876
>>28875

Looking good, seems to be much more stable
than previous versions.


Nox, Evagelyne, Bender, Raven, Rogue (head), Molly (head) have all been improved. If changing their sprites is a pain in the ass then just do Eva's head since the others are fairly minor.

No.28887
is it possible o just have the new sprites and fuck the rest?

No.28888
is it possible to just have the new sprites and fuck the rest?

No.28889
>>28888
Yeeeesssss, but it would piss off a lot of people I know.

No.28891
I had to make the characters taller, mainly the girls. This is because they still look fat. The guys are okay, though.

No.28893
>>28876
Changing sprites is the easiest thing to do.

No.28901
>>28889
All those people, they are fucking shit, and aso, why do the CPU's have shitty names, its RETARDED

No.28913
File: 127742495477.png-(124.04KB, 763x1024, BlueBeetle_Hatersgonhate.png)
28913
>>28901

No.28923
File: 127743413590.png-(61.36KB, 1201x715, surcod-sprites1.png)
28923
>>28893

Okay, that's good.

I've made Cable, Nick Fury and Frank.

No.28926
File: 127743982084.png-(68.32KB, 1201x715, surcod-sprites1.png)
28926
And now, a series of characters with absolutely nothing in common: /co/nrad, The Spirit, The Question, Rorschach and Dick Tracy.

No.28929
File: 127746384980.png-(71.80KB, 1201x672, surcod-sprites1.png)
28929
New: Jaime, generic /co/mrade and X9

Improved: Ted

No.28932
Could you replace old ted and booster with the new ones?

No.28939
>>28932
I thought I did.

No.28958
File: 127752723034.png-(13.91KB, 499x382, surcod bug.png)
28958
Having had a decent chance to play it I now have some feedback.

-Spawning without a weapon kinda annoying
-Being killed on spawn is annoying.
-Being killed by flying body-parts is annoying
-Being killed by exploding corpses is really annoying.
-Handguns/Plasma rifles are pretty much useless
-Jump-vents up against a wall often cause an avatar to get stuck for a few seconds because of the lack of mid-air-maneuverability
-Bots seems to have a much larger FoV than players, even without the rifles.
-Healing with syringes is too fiddly
-Avatars tend to get stuck in soccerballs.

I still haven't worked out what the boxes of J do yet.

No.28959
File: 127753303871.png-(14.33KB, 495x373, surcod bug2.png)
28959
>>28958

>Bots seems to have a much larger FoV than players, even without the rifles.

This seems to be caused by bots having zoomed in with a rifle and then switching to another weapon.

No.28961
>>28958
Those boxes of J are jumping enhancer things. I never made a sprite for it.
Thanks for these. I have been waiting for people to post these.

No.28962
When people post these errors, I then know what I need to do or change. I can easily make debugs for shit like this.
Well, for the most part I can. Some things are too... advanced or I would have to change the entire coding to fix.

No.28964
Okay. A shitton of weapons are getting nerfed, while the pistols and stuff are getting a BIG buff.
All assaults and rapid fire guns are being buffed as well.

No.28967
File: 127754225613.png-(76.11KB, 1201x672, surcod-sprites1.png)
28967
Added Steve Rogers and Spike Spiegel, Spike still looks kind of odd but I don't feel I can do much better.

Also, new shoes. Winged for Flight and Flash for speed boost as well as new power-ups/restores.

No.28968
>>28967
Oh, bro, I love you.
Seriously, you have done far more than enough work to get ...um.
What is that word.
Stupid brain, WORK. I DON'T CARE HOW LATE IT IS.
You need credit, yeah.

No.28969
>>28968

If you're going to credit me I usually go by Hay.

I'll start reworking some of the weapon sprites over the next few hours.

No.28980
File: 127756576122.png-(79.33KB, 1109x672, surcod-sprites1.png)
28980
*many hours later*

Improved Lancer, Megapunch, pistols, shotgun and Sticky Launcher.

No.28999
File: 127762173761.png-(82.51KB, 1109x672, surcod-sprites1.png)
28999
Improved the Rocket Launcher, Bee Gun and Lazer Rifle. The rifle is still fairly rough around the edges and I'll work on it further.

No.29000
>>28999
Sorry to say, but the guns can't be used without a sprite of the gun without the hands.
But thanks!
The next update is gonna be a big one.

No.29002
>>29000

Okay, that was moronic on my part; fixing now.

No.29003
>>29002
Got all of your characters in, and the shoes.
My original shoes were shit.
Now bed time. It is like 4am.

No.29006
>>29003
Just wondering, what about characters without flesh coloured hands, like bender, would it be easy to make different hands for different characters, i wouldn't mind just making a recolour of all hands with guns for different characters. btw, I'm not the OP of the new sprites

No.29010
File: 127764330594.png-(29.42KB, 1082x432, surcod items and weapons.png)
29010
Well I had planned to finish the Laser Rifle tonight but that got interrupted.

I'll have my tripface on for the remainder of the project.

>>29006

Vorked said there will only be generic sets of hands/feet for the mean time.

No.29015
>>29006
It wouldn't be that easy, no. Simple code, but spread out everywhere.

No.29042
File: 127771705034.png-(29.76KB, 1082x432, surcod items and weapons.png)
29042
Finished the Laser Rifle, when can we expect the next release?

No.29047
>>29042
Please could you draw hands in no shape, for when the character has no weapon, if that is possible I will recolour for all characters and weapons

No.29050
>>29042
Getting the next release ready. But having troubles with the chainsaw.

No.29051
>>29050
AW YEAH GOT IT WORKING.



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