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File: 124954297258.jpg-(67.20KB, 1400x1120, 1236129199290.jpg)
15943 No.15943
The time is upon us, /co/mrades

ITT: discussion for starting our own channel, consisting of the various creative /co/mrades around the world who will work and strive to revive the spirit of cartoons that still lives in all of us.

205 posts omitted. Last shown. Expand all images
No.23904
I looked at the forum and saw activity, but then I realized it was just spambots posting Viagra ads. :(

Anyone still interested in this?

No.23968
>>23904
always

No.23990
Well, there just so happens to be an animation production studio up for auction:

http://www.michaelspornanimation.com/splog/?p=2187

No.23994
>>23990
My God, can you imagine what we could do with that? How awesome it would be for a private consortium of citizens to own an animation studio?

(Is "consortium" the word I want to use here? "conglomerate"? "non-traded company"? I don't really know. Still, picture it.)

No.24158
>>23509
Thisfag here. I'm still interested. Would be happy to whip up a few concepts or scripts should we require them. Anything you guys like. Wakfu-esque fantasy, surreal stuff in the vein of Rocko's Modern Life, something with a more noir bent to it (I've actually got this one neat little project about a private detective that is also a luchador). Heck, I can go up to Pixar and Ghibli-level stuff if need be.

No.24163
newfag here (to /co/ at least). Would definitely be interested in this, can do voice acting and script editing (I'm not so confident a writer myself, I'm definitely a lot better at cleaning up other people's stuff). Maybe writing in the future, or premise/story concept work (again though, not confident in from-scratch writing or reliable drawing abilities).

No.28813
Animator here,too bad this thread seem to be dead
I liked the concept,but needed a bit more organization.A director,a script and a decent designer to get the ball rolling and a clear decision on which medium to use.

Hope it can be revived ...

No.28815
>>28813
I'd like there to be more organization and living projects,... but it's not like we're actually WORKING towards a specific goal. Like we should.
It's just way too open.

No.28828
Alright then, I'll be designer and script writer, and we'll do... >>16145 this one.

Ah see, that wasn't so hard was it? Now who wants to do art, directing and animation? You know, all the most labour-intensive stuff that'll actually sell this stuff to budding TV channels and the public at large?

No.28830
>>28828
I'm gonna go with
>Implying that's all there is to the process of animation, writing and production.
In case that works for you.

No.28843
Wow, why didn't I discover this thread earlier. I would love to participate. Voice acting, maybe... provide webspace... hmm...

No.28845
>>28828
Considering how much time and work is needed,(not even getting into voice work and music/sound effects), this whole thing was arguably dead before it began. Something on a lesser scale like a comic would've been possible, and I think a lot of people realized that before just forgetting the whole thing

No.28846
>>28845
In which case, why is no-one doing that instead? Making a comic or three?

No.28847
File: 127731015988.jpg-(32.93KB, 428x600, Microphone1.jpg)
28847
According to this thread, we have access to a plethora of scriptwriters and voice actors.

Why not make a short radio play to start with?

No.28852
>>28847

But that'd take effort, surely.

No.28854
>>28847
I'm up for that. You need any brit voices?

No.28855
I'm really good at making up original plots, anyone need that?

No.28856
>>28855

It seems we've got a lot of writers and idea men.

If that's the case, a radio play would be smashing.

As for me, I used to be on the forum, and I'd love to see something like this pop back up again.

If you guys need an editor, I'd be happy to help.

No.28862
Ignoring voices for the moment; what kind of radio play? I think I might have an idea regarding that.

INcluding the voices for a moment...why not just...use an already existing radio play?

No.28863
>>28862
Sure. A small plot. One-shot thing.
We can take, I dunno.. a scene from the Scott Pilgrim comic? Since it's the most naturalistic thing that also goes into "extreme" territory, I think it'd fit fine.

No.28864
>>28863

Now it's posts like this that make me question how this board's members can even dress themselves.

Please read back what you just wrote. You are suggesting that we, for a radio play, take a scene out of a comic. A radio play, which works on sound with no visuals, being made out of something from a comic, a silent medium that relies on visuals.

Do you see the problem now? I can see you're trying to be wonderfully /co/ relavent here and are probably thinking 'we can adapt it', but...really? And I'm being kind, as I'm not even going to go into about how Scott Pilgrim is hot-topic at the moment.

I am asking; why don't we just take a radio play SCRIPTand do a radio PLAY in the short-term while we work on something original, and if we can't even do that, then I think that's all that needs to be said regarding any creative endeavours. If we can't even do something already 70% done for us, then we haven't a hope in hell of actually doing ANYTHING from scratch, radiowise, comicwise...anywise.

No.28865
>>28864

War of the Worlds?

No.28866
>>28864
Not original poster, but you're talking about a verydialogue-oriented comic. Just as visual-oriented, but the dialogue is the star in many, many scenes.

No.28867
>>28866

The thing that matters: Do you think it's a better idea than mine?

Otherwise, don't bother pointing it out. We're here to make something, not discuss how to split hairs.

>>28865

Is this a legitimate suggestion, or are you just suggesting it because it's the only radio play you know?

No.28868
>>28867
Not a better idea necessarily. But certainly as legitimate and valid as yours, in my opinion.

Every few scenes are entirely dialogue driven. There are visual moments, as the medium suggests, but it's still doable for a radio play.

No.28869
>>28868

Then I hope you're looking forward to never getting to voice act, because I can't see anyone stepping up to adapt it. I can't see anyone stepping up to do anything. Ideas, ideas...where do ideas get you? Nowhere. You can't focus on ideas.

And WHILE I'm lambasting everything; Voice-acting? Can anyone give me some examples of their talent? Can anyone just RECORD something that doesn't reek of cheap-ass microphone static? Can the shout without it being distorted? Because if they can't then there's going to be some serious problems come radio-play time.

No.28870
>>28869
Direct. Honest...
...You'll go far, mate.

>I hope you're looking forward to never getting to voice act
Too late to say "never." Done that.
Professionally, too. Nothing notable, but I blame that on my lack of ambition in the field.
Unless you meant in this project specifically.

No.28871
>>28870

The project in-specific, though I'm glad to hear that at least someone here who wants to do voice-acting actually has some experience in the area. It just strikes me that most people who say it just offer their services because they have nothing else to do and think it'd be easy enough.

As for my experience with radio plays, I have at least some scarce. My teacher in university had written a number, and gave us a fair amount of advice and examples concerning them. On top of my other writing, I think it's enough to give me a solid grasp of the medium...and if not, he's only an e-mail away. Mayhaps I should ask him if he knows a good place to get scripts from, but I'm at least going to try and look for some myself, first. The library, perhaps.

As for recording, my best friend is on a media studies course at Lancashire University (yeah I know) and has access to their recording studio, so there isn't a problem for decent recordings on my end so long as we book our time in. Hell, I might even ask to go in for a spell just to record some monologues or audition pieces so y'all can hear me.

And while I'm doing all of that, I'd like to see more interested parties here in this thread, waving their banners and making me groan with their 'can do' attitude and their 'can't be bothered' bodies.

No.28899
Hooray, this thread's back again!

I'll do writing and possibly voice acting, though I have little experience with the latter. A radio play sounds good to me for a start, since, like it's been said already, we are in surplus of writers and VAs.

No.28900
I'm up for helping as well. I don't know with what, but I support this idea.

No.28904
I think it might be a good idea to decide which medium to use before going any farther.It`s a decision that affects both the script writing and designs ,which will be the begining steps of this production.

Now,not everything is available to us...someone earlier in the thread for example suggested claymation.Fine and nice,I like claymation but how would the animation work load be shared over the internet?Most likely one person would be tasked with building sets,modeling the characters and props,animate and film everything by him or herself.That's a lot work,time and money for one person.If there are solutions,I'm all ears(or all eyes here).

Flash,on the other hand,is cheaper,easier,more accessible to people of differing skill(people who can draw and people who can't),and the files can easily be shared over the internet.

I'm usually not a big fan of flash animation,the end result is normally stiff and lifeless.But a show called Wakfu made see the potential is flash.The studio that produced the show may have done evrything in-house but their production model can be applied on-line.

Traditionnal(such as myself) can do the key animation (usually for the more complex animation),scan it and have a file ready for the next department,those who can draw and have flash can then take those files,trace the line work on flash and use flash to do the inbetweens(there might be a few times when the inbetweens don't look too good,[hands tend to be a problem there]they might need to be drawn.For those who can't draw but have a knack for animation can use flash cut-out animation for simpler sequences(dialogue,walk cycles,etc...).

I did not even touch on layouts & backgrounds yet(whether we use flash' flat colors for the background or photoshop a more textured look[and if we use photoshop,we might need a compositing program like After Effect to bring the flash and photoshop elements together]).

Knowing what the story is and what we want to realized visually might help determine which medium to chose.Knowing the medium will help script writers about what can and cannot be done,help designers figure out what designs might work best and help figure out how to organize the rest of the production.

Another suggestion might also be to aim for a pilot-like episode first to put the production team to the test(that doesn't mean,we skimp on quality).
The pilot would require a smaller team and could then be used to recrut a larger one if we see that this idea is doable.

No.28907
>>28904

We're doing a pre-written radio play.

There. That's our medium.

No.28910
>>28907
Anything particular in mind or do we start throwing around suggestions to see what sticks? If so, I'd like to suggest some Flash Gordon. Short, simple and I'm pretty sure there's eight voice actors here that could do better than people from 1935.

http://www.genericradio.com/show.php?id=3ee9e43a37d1fbd7

There's a lot of other old-ass radio plays on that site too if anyone cares to browse for better alternatives.

No.28912
>>28907 In that case I`m out,I`m of no use here(this is supposed to be an animation thread,not a radio play thread,look at the first post)If it`s because you feel you`re out of your detph with animation,then you should`ve started your own thread for your radio play instead of taking this thread away from animators.

I`m gone,this is useless

No.28914
>>28912

>this is useless

On the contrary, this is 'realistic', as in 'something we can actually do.' If you want to keep your head in the clouds over a project that was never going to happen, then that's your prerogative. A terribly stroppy one, but yours nonetheless.

>>28910

This...could work. How would we act this? Tongue in cheek 'Full-Life Consequences' style? It seems hard to take seriously on a simple read-through. Also, do we have enough female voice-actors floating around for this (or even better, should the guys just put on voices)?

No.28915
>>28914 Then why don`t you start your own thread about a radio play,YOU ARE OFF TOPIC HERE.

And leave this thread to us "heads in the clouds" type.

No.28916
>>28915

...No?

No.28917
>>15943 Is because you don"t even know how to start your own thread?That's why you STEAL it from others?
YOU ARE OFF TOPIC HERE,READ THE FIRST POST AGAIN!!!!

(USER WAS BANNED FOR THIS POST)
No.28918
>>28917

...No?

No.28924
Voice acting is a major part of most (but not all) animations, specifically for the purpose of lip-syncing. Doing a radio play would allows us to work towards an achievable goal in the short term, discover the acting capabilities of those offering their services as well as providing the artistically inclined folk here with vocal tracks they could use for animation tests. If one of the many writers hanging around would like to whip up a quick script, that'd be even better. It all flows together.

Furthermore, the Voocaroo thread on /baw/ has a large number of links from people displaying their vocal prowess on a whim. If we are unable to do in an organized manner something that people are able to do for shits and giggles then the only thing this thread will get is another year of people offering their services to a project that will never happen.

No, it's not a cartoon but it gets the ball rolling.

No.28925
BC, please stop being an uneducated wetback and pay attention to the topic at hand.

Honestly. If I didn't know any better, I'd say this stupidity is intentional.

No.28934
Stupidity?Really??
I'm not the one starting a radio play project on a thread that clearly advertises itself as an animation project thread.
The smart thing would've been to start your own thread and have post 1 advertise your project and attract people who be interested in paticipating in your project.You'd have a larger pool of talent to choose from.The post no 1 ,after all, is the first thing people will see of your thread.

But instead,you're stuck behind this post no 1:

/co/'s animation studio and cartoon channelhelpful /co/mrade 08/06/09(Thu)00:16 No.15943
The time is upon us, /co/mrades

ITT: discussion for starting our own channel, consisting of the various creative /co/mrades around the world who will work and strive to revive the spirit of cartoons that still lives in all of us.

Doesn't exactly scream radio play here,does it?And the 3 posts that follow aren't very likely to teel everyone about the change in the thread.

And you're calling me stupid?

As for "project that never happen" and me being "uneducated",well,who are guys to decide,what's your background on this subject?

I know far better than you how stacked the odds are against such a project.And even though it would most likely fail,it's not for you to decide whether others should attempt it or not,it's not for you to sabotage what you have no vision for.Attempting the impossible is much more interesting than playing it safe,like your doing.
What I bring to this project does give it a small,albeit a very slim,chance.

What do I bring?This:

http://www.imdb.com/name/nm2671812/

This is me.And that list is not even complete.
How does your backgrounds compare?

Free Glass,you called me uneducated.
Show me your background,let's how it compares,buddy.

Seeing how you guys answered my previous posts,I somehow doubt response to this one will be any better

And since you refuse to do the right thing,then I guess it up to me to be the better man.

No.28935
So what do you propose we do?

No.28938
>>28935 Look,I`m not trying sabotage your project.It`s a legitimate long term project and it should stay here on /coc/ but it should have it's own thread.

I really love animation and I'm really dissapointed to have this thread changed by people who didn't believe in this project to begin with.

Having your own thread here on /coc/ would have been to your advantage.Nobody has given me a reasonable explanation why it would not.

That was my suggestion...you can do whatever you want(and you can celebrate) because I'm not coming back to this thread again :(

No.28940
I wish you all the best in your future endeavours.

No.28943
>>28938
The radio play was proposed as a method of advancing any animation endeavors one step at a time. First concentrating on voice acting and scene-staging.
The first step on a multi-step process which roots itself in the project that started the thread in the first place.

A bit of reading within the thread would've told you that.

No.28944
>>28938
To be fair, the animation idea died when it became clear we had more "idea men" and writers than people who could clearly do the work, and if you had actually read the thread, you'd know that. And who said /coc/ threads had to be restricted to the topic on-hand? Especially if said topic isn't really possible in the short term. A radio play is simply a short term goal at best.

Also, regarding your resume, it doesn't really do you any justice if your attitude here is any indication. Provided it's legit, that is

No.28949
>>28934
I thought they said it's LIKE a radioplay so they could then animate THAT.

No.29066
>>28938

Look, I don't mean you any harm, but this is the last time I'm going to reply to you.

The animation isn't going to happen. It isn't. Not if we can't get this off the ground first. If we can, great! We can start thinking about an original radio play, and perhaps even get animation guys to animate some of the prior scripts. If not? I guess we're back to where we were a couple of months ago.

Either way I'm booking my time in the booth over the next few days, so...ow it goes.

And where are the umpteen 'voice-actors' now that I need them?

No.29122
File: 127789626984.jpg-(100.23KB, 800x800, I-AM-AN-ARTIST-SIR.jpg)
29122
>>29066
Actors?
Did somebody say actors?
I have range!



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