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File 13325829916.jpg - (307.79KB , 1024x677 , BAE_Systems_ADAPTIV_Thermal_IR_Infrared_Adaptive_C.jpg )
4161 No. 4161
Tanks that turn Invisible 2011…youtube thumb

Well, in the IR spectrum, anyway.
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>> No. 4162
File 133258317551.jpg - (48.82KB , 604x340 , Jubah Hilang ADAPTIV.jpg )
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>> No. 4163
File 133258324045.jpg - (51.73KB , 300x220 , image44.jpg )
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>> No. 4164
File 133258337031.jpg - (200.92KB , 600x450 , N1.jpg )
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>> No. 4165
File 133258342476.jpg - (65.24KB , 425x528 , adaptiv-1.jpg )
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>> No. 4166
Cool.

Now make it into clothing.
>> No. 4169
..I had this idea, once upon a time, but I figured it'd be impractical.
One dead hit from a tank round, that tank's magic skin blows off.
>> No. 4170
>>4169
>One dead hit from a tank round, that tank's magic skin blows off.

Most weapons that would knock all of them off would have a good chance of rendering the tank inoperable anyway. Also, getting any kind of hit on anything is very difficult when it's hundreds of meters away and you can't see it.
>> No. 4171
>>4170
I guess it's technically feasible, but beancounting still makes an anti-tank rocket more cost-effective than a tank. And I can only imagine that some manner of portable sensor is cheaper than thousands of hexagonal cells to confuse vision.
>> No. 4172
>>4171
That'd probably offset by the modular design of the system.

The damage from anti-tank systems' are typically concentrated in a small area to best penetrate the armor, so unless the enemy fires a lot of AT weapons or uses a really big IED, they should only need to replace a couple of tiles and maybe the parts of the frame behind it.

When you think about it, the camo tiles actually double as appliqué armor. Of course, there are AT weapons designed to penetrate through double layers of protection now.
>> No. 4173
>>4171
>beancounting still makes an anti-tank rocket more cost-effective than a tank.

Tanks aren't just used for firepower. Just throwing them at everything is dumb, but they have uses.

>And I can only imagine that some manner of portable sensor is cheaper than thousands of hexagonal cells to confuse vision.

We already have personal infrared camouflage--as in suits that make you hard to see in infrared like regular camo makes you hard to see in regular light. That doesn't really work for things this big, but this stuff can.

If you can maintain stealth while using people and vehicles, suddenly you have a lot more options. Plus, depending on what the tanks have to sacrifice to be able to wear these things, the net effect just in regular night time battle could be a significant gain (even if they're not ambushing you, someone is much harder to attack when you can barely see them).


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