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No. 25647
>>25646 It's not so much balance and consistence as making things simple enough for children to understand.
Then again, the first gen games didn't differentiate between Special Defense and Special Attack, special/physical attack split didn't exist yet, the Psychic types were horribly overpowered, Dark and Steel didn't even exist at all, NPC pokemon had infinite PP...
Just because things are the way they are now doesn't mean they shouldn't change. Maybe Bonemerang SHOULD be super-effective against Flying type. Maybe having a four-move limit isn't so practical any more now that the memory space limitations that caused it are no longer in effect. Maybe dual-typed moves are a good idea. Maybe maybe maybe. We'll just have to see if GameFreak have the balls to try stuff.
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