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No. 63407
>>63372 I'd love to play, if not an MMO, then a Ghostbuster strategy/business sim game.
Your player character is a guy who's going to run a new Ghostbuster branch in a different area (pretty sure this has been used as a basis in rpg-rulesets with the Ghostbusters brand becoming a national franchise) and you can't really do it all on your own, so you have to hire a staff, people to fill out your buster team, secretery or two to man the phones, maybe a lawyer incase you run into trouble with your un/intentional collateral damage...and so on. (Characters in general could have certain skills like SCIENCE! that can help you modify/create new equipment, Mechanic to repair and modify your vehichles in-house, Medic to help patch up the bruises you might get from a stroppy poltergiest, etc) So you've got your base setup, your team outfitted, your transport ready, the ghostcatching cases you go on would be where the tactical gameplay comes in. Though maybe if you didn't want to play through every standard job you could set a team leader and have them resolve it and depending on thier leadership, the team's skill/equipment and the difficulty of the infestation, they would have a varied degree of success or failure. I don't know if there would be any kind of 'storyline' or winning goal to shoot for (Make a certain amount of money and fame?) or if it would just be an on-going sandbox.
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