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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 139635264141.jpg - (11.39KB , 276x183 , Roulette.jpg )
186454 No. 186454
So capcom is posting a loss of 5 billion yen in mobile gaming, slashing their expected profits from 6.8 billion yen for the year to 3.3 billion.

http://www.siliconera.com/2014/03/31/capcom-cut-profit-forecast-50-owing-mobile-monster-hunter-frontier-g/

http://www.gamespot.com/articles/capcom-cuts-profit-forecast-in-half-due-to-rapid-changes-in-the-games-market/1100-6418666/

"Due to rapid changes taking place in the market for games, Capcom is building a sound base for earnings by reorganizing the product development framework and improving development processes. These are two core elements of the company's operations. The objective of these activities is to earn consistent earnings in each fiscal year. However, these initiatives have not yet started to produce benefits mainly in the Mobile Contents."

In short what capcom thought the mobile market was:
https://www.youtube.com/watch?v=UJOjTNuuEVw

What it is:
<---
Expand all images
>> No. 186456
Let's hope this shit will scare them straight. If it isn't too late already. Honestly, at this point I don't even care anymore.
>> No. 186457
>>186456
I think Capcom could die completely and the general reaction would be joy.
>> No. 186458
The best take away from this is that it illustrates how unpredictable the mobile market is and serves as a warning to other companies..
>> No. 186463
>>186457
Not from me until they give Lost Planet 2 Steamworks, at least.
>> No. 186464
>>186463
>until they give Lost Planet 2 Steamworks
It's dead, Jim.
>> No. 186465
Path of Exile is now Pay to Winyoutube thumb
My favorite April Fools' today so far.
>> No. 186466
File 139637297698.gif - (1.00MB , 500x281 , tumblr_n30s2tVIwR1rm26fqo2_500.gif )
186466
>>186463
What?
>> No. 186467
>>186457
Eh, it'd also mean no more Ace Attorney games ever. It and Street Fighter are pretty much the only franchises they haven't totally screwed over yet.
>> No. 186468
>>186467
Someone will pick them up, they aren't gonna limbo, people wanna profit.
>> No. 186469
>>186464
It certainly is after the 3rd installment.

>>186466
I've gotten together a group of friends that like to play it and I'd not like that to go the way of the dodo.
>> No. 186480
So...
http://indiestatik.com/2014/03/31/most-expensive-game-jam/
This happened.
>> No. 186481
>>186480
It sure didn't.
>> No. 186482
I'm really happy that I live in a time where this game is a thing that can happen.

https://www.youtube.com/watch?v=dvWGLcdI8o8
>> No. 186485
Game Theory: Are Gamers Killing Video Games?youtube thumb

Again look at this shit.
>> No. 186506
>>186485
Been meaning to write about this.

While not the intended tone, I don't like how the video implied the Wii U's failure is our fault and not Nintendo's. Nintendo isn't obliged to our money; they need to earn it. And if the Wii U isn't making money, then maybe it's the problem with the product and not the audience.

The video just reminds me too much of this article, which strawman away all of Nintendo's faults to everyone else.

http://www.nowgamer.com/features/2246174/nintendo_isnt_the_problem_you_are.html

Also, the video is pretty selective with its game sales (that all derive from the non-reliable VGchartz). Like, it mentions the Assassin's Creed trilogy being successful, but skips the fourth game that saw sales slide.

http://www.gamespot.com/articles/assassin-s-creed-4-opening-sales-60-percent-down-on-assassin-s-creed-iii-in-the-uk/1100-6416019/

http://www.gamespot.com/articles/assassin-s-creed-4-ships-10m-copies-2m-below-assassin-s-creed-iii/1100-6417637/

And then there's Dead Space 3 and Resident Evil 6, which were acknowledged as sales failures by their respected companies.

http://www.joystiq.com/2013/05/08/dead-space-3-sales-below-ea-expectation-pace-slower-than-sequel/

http://www.polygon.com/2013/2/8/3967632/resident-evil-6-failed-capcom-sales-expectations-development-challenges

I'm actually not against the video's idea that gamers want the same thing, but it's not as bad or predictable as it claims. Their has been successful innovated games. Animal Crossing might have started off soft on the GameCube, but it exploded on the 3DS. You also have your indie games like Minecraft--that BTW, know how the budget their games to earn profit. Also, why is Beyond Good & Evil mentioned like it was a GameCube exclusive?
>> No. 186510
File 139651913821.jpg - (53.14KB , 620x413 , goat-sim.jpg )
186510
why is no one talking about the game of the century
>> No. 186515
>>186485
>RE4 is different from the previous ones because it followed the CoD trend
>Smash Bros Melee is a cashgrab sequel

Wow, it's like I'm reading /v/

>the Wii's motion controls "changed gaming forever"

[citation needed]

Seriously, for all that noise about the Wii being targeted at casuals to introduce more people to videogames it'd be interesting to have some numbers about whether that actually happened.
>> No. 186516
File 139653904459.jpg - (11.33KB , 200x217 , Gabe Constanza Newell.jpg )
186516
>>186506
>>186515
>Taking seriously anything from Game Theory
>> No. 186519
>>186510
>>186482
It's funny for about 5 minutes, then it's just bleh.
>> No. 186521
I'm the Greatest SUPERMAN 64 P…youtube thumb
>> No. 186525
Square Enix on finally being back in the black thanks to Bravely Default.

"In the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren’t for the Japanese, but they ended up being incomplete titles that weren’t even fit for a global audience"

http://metro.co.uk/2014/04/01/games-inbox-the-new-square-enix-dark-souls-ii-vs-dark-souls-and-lords-of-shadow-3-4684637/

http://ca.ign.com/articles/2014/03/31/square-enix-to-refocus-on-jrpgs-after-bravely-default-success

Fucking FINALLY, between Capcom and Square getting slapped with reality it's a nice change of pace.
>> No. 186527
>>186525
Cautious optimism rising. It'd be great to see them bring back a new era of jRPGs that feel like they used to. Bravely Default felt like old school Final Fantasy. That's really what they need to focus on, though--the feeling of it all. If they focus on just recreating systems or characters/storylines they've done so much in the past, it's going to get stale again quickly.
>> No. 186528
>>186519
► WTF Is... - Goat Simulator ?youtube thumb
>> No. 186529
File 139667137632.jpg - (439.57KB , 1280x907 , bd-sketches2.jpg )
186529
>>186527
I'm hoping they keep the user friendly features, like battle speed and all that. In lieu of making a system that makes levels and grinding organic or otherwise non-arbitrary, I'll take one that's nice about it.
>> No. 186531
>>186527

Yeah, I mean, I wouldn't want them to just make Bravely Default over and over, as much as I love it. But they need to make games like they made Bravely Default.
>> No. 186532
File 139668145892.png - (55.52KB , 805x182 , zRG6IL3.png )
186532
Reading this fills me with nausea.
>> No. 186533
>>186532
Okay, but I mean in the big picture....who gives a shit? The only person the people who do that are "cheating" out of a fun experience is themselves. If that is what they want to do, let them.

I'm always mystified when I see people complaining about other people being able to have an easy time at a game that either the complainer doesn't play anyway, or that gives them a choice not to play the easy way. How the fuck does that affect you? If these kids want to spend money to see the ending without putting in the work, it's seriously not my problem.

It's just very strange to me to see what clearly appears to be the advent of a subculture of gaming fogeys, shouting about how "In my day, we had to walk fifteen miles in the snow, uphill both ways, just to get to Level 2!" Bluh. I mean I was there too. But I fail to see how this is some sort of badge of honor, or that the "whippersnappers" are taking anything from us by not punishing themselves the way we do.
>> No. 186534
>>186533
The problem is that nowadays a nonzero amount of games are designed around that attitude.

After seeing negative examples like that Dungeon Keeper abomination, some [videogame enthusiasts] start to ask themselves which series is going to be next to be sacrificed to the White Whale In An Ocean Of Zeroes.

Your post would be more appropriate to describe the attitude of people who hate the existence of "easy mode"; concern about degenerative 'social'/'mobile' game concepts spreading to genres/games previously unaffected by them at least has a solid base in reality.
>> No. 186535
>>186533
Because we can't trust publishers not to make the game deliberately grind-y and drawn out so that people will WANT to buy currency/experience/boosters/whatever through micro-transactions.
>> No. 186537
>>186533

Because

1. It leads to unscrupulous devs designing their games around squeezing 'frustration money' out of players, which makes for shittier games as a whole.

2. It lets kids whose cognitive and impulse control functions are not yet fully developed get cheated out of a ton of money. It's exploitative and gross.

For the record, I don't actually think this attitude is as widespread as that; from my interactions with kids, I think most of them understand that there's a difference between cheap mobile games and what we like to think of as 'real' gaming, and that different standards apply.
>> No. 186541
>>186537
My nephews and niece (ages 9 and 8) don't understand it, but it may be because my brother is a shit parent.
They ran up a nearly $200 bill buying in-game shit before their grandparents who bought the tablets realized it.
>> No. 186542
>>186528
>>186519
It okay if you don't like it.
But those are just opinions, on the sea of opinions that is the internet.
GOTY of all years! Go GGoooooooooooooooooooaaaats!
>> No. 186543
>>186529
The fast forward option in FF12 International certainly helped to make it more enjoyable.
>> No. 186544
Bravely Default had some non-intrusive microtransactions and the game is pretty easy to beat without them. I actually forgot they were in the game. Hell, you don't even need the guest attacks.
>> No. 186547
File 139682084190.png - (886.59KB , 850x580 , XY_Riding_Gogoat.png )
186547
Sorry for asking here but the poke board is really dead; what's your guys' experience with the GTS? I don't really have anything besides a shiny Cacnea who probably has bad IVs. I mean, I guess I should just put it up and see, I'll probably just get breeding rejects or duped mons in the case of legendaries.

Also, is it terribly rude to add friend codes without any contact? I need more safaris that aren't fighting type.
>> No. 186548
Has a day gone by since Ground Zeroes' release that Kojima hasn't tried to defend it on twitter?
>> No. 186550
L.A. Noire is bullshit. Why can't I save in the middle of a case in case I fuck up and want to go back and redo? Why are only 10% of the cutscenes skippable? Why is it that when I'm just fucking around and actually TRYING to hit people I can't, but when it's a chase sequence they practically jump out in front of me?
>> No. 186552
File 13968701234.jpg - (85.81KB , 800x315 , playedgot.jpg )
186552
This fucking game.
>> No. 186553
>>186552
This needs to come out in America. Like right now.
>> No. 186566
Well this just made me speand 616kr.
Warframe Rhino Prime (The Golden Crotch!)youtube thumb
[spoilers]Not just for the dick but still.[/spoiler]
>> No. 186569
>>186552
I have no idea that the last panel is supposed to mean
>> No. 186570
>>186569
Feels, maybe? I don't know my memes.
>> No. 186571
>>186570
Pretty sure that's what he meant as well.
>> No. 186577
OKAY bought Persona 4 on PSN and now I have $10 left.

Any ideas?
>> No. 186578
>>186577
Vagrant Story. The answer is always Vagrant Story.
>> No. 186583
>>186578
What about Legend of Dragoon?
>> No. 186584
Replaying Dark Souls to scratch the itch while waiting for Dark Souls 2 PC was a mistake. Now I want to talk about it, but can't do it anywhere, because I'd get drowned in Dark Souls 2 spoilers.
Also, fuck getting Kalameet's tail. I forgot how fucking bullshit that was.
>> No. 186586
>>186584
The most bullshit.
>> No. 186608
An online friend randomly got me Halo 3 and Dead Rising for 360. They were the only games on my Amazon wishlist. Kinda wish I had updated that more as there are other games I wanted far more, but I still wanted these so cool beans.
>> No. 186624
File 139705269038.jpg - (77.96KB , 639x595 , 1328730978562.jpg )
186624
>Play Ground Zeroes
There's another in my....

I'M GONNA KILL YOU SKULL FACE
>> No. 186627
>>186624
Yes I agree Tiki, this is the dumbest thing Kojima has ever done.
>> No. 186629
>>186627
Huh?
>> No. 186671
Clueless Gamer: AT&amp;T Stadium Editionyoutube thumb
>> No. 186672
File 139715475274.jpg - (67.41KB , 600x600 , 1391705320070.jpg )
186672
>get told Age of Wonders 3 is a pretty good entry game for a strategy newbie
>die 3 turns into the "tutorial" mission
WELP
>> No. 186695
File 139722372666.jpg - (63.16KB , 500x281 , tumblr_n3sc3ovqoU1qbswcdo1_500.jpg )
186695
WELP THIS SHOULDN'T BE AS CREEP AS IT IS.
>> No. 186704
>>186629
I was hoping that for once you wouldn't defend something stupid and creepy but oh well.
>> No. 186705
>>186704
I...uhh, what?

I think it's awful and that it's supposed to be written that way to illustrate what war does and how it dehumanizes people.

I think it's a super tough subject and though I think I had the desired reaction I think Kojima's treading the line between pathos and bathos so hard that it could really blow up in his face.

It's not my intention to step on your toes, I was just really sad after seeing that scene.
>> No. 186709
File 139726845044.png?spoiler - (1.77MB , 1417x2347 , 1397267305972.png?spoiler )
186709
>>186705
And speaking of crazy speculation on MG...
>> No. 186712
>>186709

Oh Christ.

I thought Tumblr arguments couldn't get worse but if it turns out this is true I'm not gonna be able to go anywhere and talk about TPP without people arguing about trans representation in media.
>> No. 186716
File 139731429851.jpg - (695.14KB , 1200x675 , Yaiba-cover.jpg )
186716
Even though his game was very rough around the edges, I hope that we see more of Yaiba in the future. He was, how would you put it? Delightfully vile. His brash combat style also formed a nice contrast to Ryu's.
>> No. 186717
The PAX East panels seem way less interesting this year. At least the ones getting streamed. I caught myself watching the streams a lot last year, but this time there's just not a lot that keeps me watching.
>> No. 186720
File 139733252544.jpg - (256.69KB , 1024x576 , main.jpg )
186720
Man I just completed Loren the Amazon Princess and am still in the stage of being all hyped and excited. It was surprisingly good.
(Posting about it here because we only have a jRPG thread and I believe the group that made this is Italian or something)

Has anyone else played it? Have any thoughts on it.

I've heard they are in development for the sequel.
>> No. 186732
>>186717
Yea there doesn't seem to be a lot since Nintendo and Sony decided not to attend. Anything happening with their Diversity Hubs? I mean anything good coming from that corner not rabble.
>> No. 186733
Played a bit of Jojo All Star Battle demo today. Uhm...

okay biggest problem I have thus far is this:

I feel like running should be the default movement setting for every character. This has always bugged me about a lot of fighting games, the need to have characters walk at a snails pace when you don't do the annoying double-tap and in this game it's especially apparent with the relatively large stages.

I just wanna fucking rush a guy and pound his face in, not have to remind myself I need to flick the stick forward twice to do so.
>> No. 186737
This is how you DON'T play Met…youtube thumb
I still find hard to believe this guy is for real.
>> No. 186743
File 13974628998.jpg - (36.06KB , 487x720 , 1394113665219.jpg )
186743
>>186737
>"Kill or be killed, Jack. Phnom Penh taught me that."
>"WHO? I DON'T KNOW WHO THAT IS. THE REFERENCE WENT RIGHT OVER MY HEAD."
I want to kick him in his ugly little baby fucking face.
>> No. 186754
Hotline Miami gets really frustratingly hard after a while. Got genuinely salty for a bit there.
>> No. 186755
>>186754
Yup, I can understand that.
I felt the same at chapter 10.
>> No. 186756
Shit, I am finally playing with Just Cause 2, and the game is like a barrel of monkeys. So much fun!
>> No. 186757
File 139756247751.gif - (894.91KB , 245x155 , tumblr_mq72n4eQoS1rsjhp0o6_250.gif )
186757
https://www.youtube.com/watch?v=mNYeNz4nHaM

You forget, you forget the SCALE on which Dino is terrible.

Like, you KNOW he's one of the worst things to ever happen to a franchise but then you go and see the real Dante and your hate kindles anew.
>> No. 186758
>>186757
Dino? You mean Donte?
>> No. 186759
>>186758
Either or.
>> No. 186760
I don't know who this Donte character is, but he sounds like a vile impersonator of Donté.
Donté, el exterminador de demoniosyoutube thumb

https://www.youtube.com/watch?v=TyUArTDYYVc
>> No. 186764
What's y'all's opinion on the Lego games?
specifically the ones on the steam sale?
>> No. 186765
>>186757

I'm gonna be honest here, as his own character, and as a game on it's own merits, I actually liked Dino and DMC.

I mean, mechanics-wise, the game is fun as hell (though not as difficult as DMC4 or 3.)

Dino? Sure, he's not Dante-Dante, but in my mind that's fine because he can't replace Dante for me. I actually grew to like the guy and kinda appreciate his character and how he acted around others, and he had a pretty decent supporting cast overall. The level design was pretty great, but the worldbuilding kinda confused me for a bit. In every Devil May Cry game, Demons are trying to invade the world. Each one is always about a Hell-Gate of some sort letting demons through, so it's up to Dante (and presumably other Demon Hunters elsewhere) to stand in the way. In DMC's world, demons aren't trying to invade the world, they already conquered it. It's just not in the typical post-apocalypse-slavery-at-pitchfork's-end kind of conquering, it's more They Live! kind of shit, and the symbolism was kinda beat-you-over-the-head in terms of subtlety.

My one big beef of the characters was probably Virgil. There was a review I generally agree with in that he's not as credible a threat as DMC3's Virgil. He and Dante spent that entire game fighting and up until the end, Virgil was everything Dante was and more, he was just plain stronger and it took Dante's journey through Temen Ni Gru to get the strength to overcome him.

DMC's Dante and Virgil have a very different relationship, but the bigger issue is that they're kinda equals the whole way through, Virgil doesn't really demonstrate his strength at any point outside of his final fight with Dante, and by that point there's no reason to consider him a credible threat to Dante, we had no comparison. I haven't finished Virgil's Downfall, either, so I can't comment further than that.
>> No. 186767
>>186764
They are all pretty damn fun, especially Lego Marvel, Batman 2, and LOTR.
>> No. 186778
>>186767
I've decided to go with LOTR. I have no regrets.
>> No. 186785
File 139768780391.jpg - (8.27KB , 229x251 , Trust the Boner.jpg )
186785
>Wireless Super Nintendo controllers.
>> No. 186786
>>186737
So is this a joke?
>> No. 186787
File 139770201084.gif - (922.70KB , 500x285 , tumblr_n3y62ftquI1qb2etzo1_500.gif )
186787
This is the best series of mods ever.
The Wolf Among Us Emotional Sceneyoutube thumb
>> No. 186812
HE RETURNS

https://www.youtube.com/watch?v=ULRV6Pz3Crs
>> No. 186814
>>186760

After watching this, I am 100% certain that the new Dante is an improvement on the old. I was only 80% sure before.

Seriously, look how well that mustache and Spanish voice suit him?

I never liked the old Dante.
>> No. 186815
>>186812
So...are all the videos basically him gracefully talking down specified strawmen like that?
>> No. 186821
>>186814
Well good for you I guess since DINO poisoned the well so bad it's as likely we'll get a deboot of the series as it is they'll ever bring in back.

From easily clearing 4 million in a week to the fucking disaster of less than 1.2 million in a month it assuredly killed the franchise.

I can at least take solace that they won't try and parades DMC's bloated corpse around like a pinata filled with razors blades for "edge."
>> No. 186823
>>186815
I don't know if strawman means what you think it means. Are you saying that there aren't people on the internet who make death/rape threats against people for business decisions or differences of opinion? Because if so you're wrong. He's mocking those people. He's not saying "Anyone who dislikes the Facebook/Oculus thing is one of these people," he's using that as a springboard to talk about the sorts of people who make death threats over this sort of thing. To me it seems like what he's saying is "These people exist and we should probably be more concerned about them, or at least do more to discourage them from what they're doing, than we are."
>> No. 186826
>>186823
Well, he is technically still making a strawman argument against the kind of people who send death threats, but who the fuck would honestly defend that scum?
>> No. 186827
>>186823
No, I'm pretty sure he's still Strawmanning.
Death threats and the like are stupid stupid things to do, but he's still generalizing the people that do in his own vision.
>> No. 186828
>>186827
You mean, strawmanning the people who make death threats? In what way?
>> No. 186829
>>186828
You saw the video. He provides the excuses he wants to retaliate against. He speaks for them as grounds to argue his own point.

As much as I disagree with using threats of murder and rape as a means of displaying your disappointment, dressing up as them and saying "this is what you are" is not a way to debate.

I would have liked to see him tackle the technical issues and concerns of the buyout. Like the possibility of mandatory facebook connections.
>> No. 186830
when did internet death threats become super serious triggering nightmares that keep people up at night instead of stupid internet bluster that everyone ignores
>> No. 186831
>>186830
When more well-adjusted people became part of the internet.
>> No. 186833
>>186831
>more well adjusted
>taking internet arguments seriously
>> No. 186834
>>186833
If some bulked-out guy comes up to you in real life, who you don't know at all, and says in his meanest, deepest voice that he is going to cut off your head, shit down your neck, and fuck your mom while making her kiss your severed head, you would probably be a bit shaken and maybe even call the police.

Your average person doesn't understand that a 13 year old saying this with pseudoanonymity in the comments of a blog post doesn't have nearly the weight or severity that the above scenario does.
>> No. 186835
>>186833
Yes, exactly that. If you've become numb to people threatening to kill you and insulting you and your loved ones, that's not well-adjusted. We're used to it. We can take it. We're the 4chan crowd. Most people aren't.
>> No. 186838
File 139794074719.jpg - (33.08KB , 852x480 , 006BSM_Justin_Timberlake_025.jpg )
186838
>>186821
>YFW

>>186835

I think that sums it up pretty perfectly. Honestly, what Slowbeef is doing pretty much sums up the mindset of people who pull shit like this. Like, sure, I guess that's not all of them, and maybe some of them aren't doing it for the reasons specified, but threatening to kill someone who isn't in on the joke can be a seriously frightening thing.
>> No. 186839
>>186838
That's not nearly salty enough to be my face on this issue.
>> No. 186840
Death Threats seem pretty much like rape jokes to me.

They're a derogatory low-brow kind of "humor" that attempts to be shocking and provocative not in any progressive or commentateive way but solely to strike a reaction out of people. It's trolling in the most cheap and exploitative manner.

and worse of all it seems very easily that the more downplayed one makes it the more permissible the attitude to perform those things appears around people. You can tell me as much as you want that death-threats are just some 13 year old screaming on the internet with hollow meaning and while no doubt that's true to some extent the more you act like it's okay to just let that shit happen the more you encourage people to potentially act on those threats.

Don't send death threats to people. The only thing you can possibly accomplish is actually inspiring some poor soul to go through with it.
>> No. 186841
I guess I just liked the internet better when internet tough guys got brushed off like the gnats they are instead of making headlines
>> No. 186842
>>186841
I don't know that there were ever "internet tough guys"; the early purveyors of the internet were of two types:
1) tech-minded people who started out using BBS and such
2) bullied social loners looking for an escape

The first group understands the stupidity of people and so brush them off. The second group deals with shit like that every day so it doesn't even phase them. It was only with AOL that we got a huge influx of people that weren't either group. And, even then, it wasn't really a problem, because they just played Scrabble knock offs and talked in chat rooms where you'd get the odd fuckhead trolling for 14 year old boys and nothing much else.

But then blogs became a big thing, and commenting systems on news sites, and for some reason these things are just magnets to the absolute shit of the world.
>> No. 186844
>>186842

It’s The GIFT (Greater Internet Fuckwad Theory — Normal Person + [Relative] Anonymity = Complete Fuckwad) in action.
>> No. 186845
>>186844
I'm aware of the GIFT, but for some reason it seems to be more concentrated on the blogs/comments, even for topics where you think it wouldn't like knitting or kittens.
>> No. 186847
Game Theory: Flappy Bird, PewD…youtube thumb
>> No. 186851
>>186847

I always figured Nintendo's inability to online would come back and bite them.
>> No. 186852
>>186847
I like that he brought in the pasta sauce thing; I remember reading about that a year or two ago. Pretty interesting.

However, I think he put too much emphasis on those five stages of popularity. Certainly Nintendo's animosity towards Youtube is not helping them reach a larger audience, but most of those who watch the videos are gamers in the first place; it's not some audience that wouldn't otherwise hear about them, so Nintendo doesn't lose a whole lot in that. Flappy Bird benefited from it because it would have been extremely obscure otherwise; Nintendo is not obscure.

They were doomed before that, by putting out a console that few people really want. In fact, the whole Youtube thing is probably about mitigating negative commentary more than any kind of copyright concern.
>> No. 186855
>>186852

The issue, as far as I see it, is that Nintendo's Wii was made to appeal to the casual gamer market and they pandered to that market hard with Wii Fitness and shit.

The problem is that the casual market is fickle. Like more fickle than even your typical gamer. They sway easy to popular trends and more important to convenience. The Wii was convenient because it was a new kind of input that I think people felt was more organic than pushing a button and made minigames fun and physical for the whole family and not just timed button mashes.

Now however we have Smart Phones. iOs games ARE the casual market now. And there's no way Nintendo can compete with those with a home console. Everyone has a smart-phone. Convenience just can't be beat in that regard. And thanks to monetizeation smart phone games have the potential to be more profitable than any console game. Every single developer that was trying to make a shitty knockoff of Wii Sports or Wii Fit is now making a carbon copy of Flappy Bird or Candy Crush.

So the Wii's entire player base, the one that actually mattered to it, pretty much abandoned Nintendo cause a newer, more convenient bone got wiggled in front of them, meaning they had to go crawling back to a market that felt like they were abandoned and forced to deal with stupid motion control shit.

And their goal to pander to THEM was to make... a system that was graphically inferior to the PS4 and Xbone and had a tablet thing that really added nothing and was basically imprecise janky motion control shit people had gotten tired of years ago. Yea not a smart plan there.

Like really: if the WiiU had JUST been the PS4? But it offered you Nintendo 1st party games? I don't think it'd be doing nearly as bad as it is now. Sure it wouldn't be beating the Wii but at least Nintendo would be making money again.
>> No. 186856
>>186855
Yeah. Though a few bad years aren't going to bring them down.

I think that if Nintendo had doubled-down on the motion controls that they could have hung on to a portion of the casual crowd that made them dominant. Everyone already had a tablet, so they see a tablet on a Wii and think "so what". But, if Nintendo had provided motion controls that were the same level of improvement of or greater than Wiimote>Wiimote Plus, plus some sort of haptic feedback, and perhaps a small screen on it (cause a screen itself isn't a bad idea, but centering around that screen is), they would have had a lot more converts.
>> No. 186859
File 139808018665.gif - (497.08KB , 500x375 , 1XzTx.gif )
186859
>Join the Hatfilms feed the beast server
>Most players seem pretty young, but whatever, it's Minecraft
>Join up with a kid and we get along fine, he seems a bit autistic but whatever, it's minecraft. At least it's FeedtheBeast.
>Give him several hundred diamonds so we can buy more land protection
>Give him awesome tools and armor
>Recruit more people to join us
>Advise him on matters politik
>Built him a building
>Many doors are unusable because someone in the group placed them down and didn't give anyone else access.
>I employ Block Breakers to get rid of them.
>Killed one flesh golem and one straw golem, to get the morphs, mentioned it in passing to the owner, a member of our group.
>Yesterday, I find out I'm banned
>It was my "third strike". I didn't hear about any of the other strikes.
>Apparently I "claimed I didn't kill the golems"
>Staff is unwilling to listen to anything I say and treats me like a criminal
>Buddy cuts off all communication

Time to become a psychopath in Day Z
>> No. 186860
File 139808076017.jpg - (91.43KB , 312x445 , 55.jpg )
186860
I'm thinking of selling my judge foil Wasteland after I saw what it goes for these days. Someone please stop me.
>> No. 186862
>>186855
The main problem I see with the Wii U is the complete and utter marketing faillure. Part of that is the name, since most people (especially parents) seem to think it's just a tablet-peripheral for the Wii, but that's not all of it.

Remember when the Wii was coming out? That thing was fucking EVERYWHERE. It was in all the papers. It had news coverage. Even Oprah did a piece on it. My parents who know fuck-all about gaming were aware of this thing coming out and were seriously considering buying one. It was mainstream. There was hype. It was a hot item. People thought motion controls and Wii Sports were cool, so they wanted to get a Wii.

Compared to that, the Wii U's marketing has been fucking atrocious. People are barely aware that it's even out, let alone what it does.
>> No. 186863
>>186860

$350-$360, eh? Well, do you have anything you want to use that amount of money for? Or do you suspect Wasteland will never be as high as it is right now?
>> No. 186865
>>186863
A little bit of column A, a litte bit of column B. I kinda need a new computer to be able to keep up with new console generation, but the money I would get from selling won't really get me there on its own. But if I let it sit for a while, demand will only increase, driving up the price. Yet again, the very second another printing of Wasteland is announced (since it isn't on the Reserve List), the price will plummet something fierce and I'll regret not selling.
>> No. 186866
>>186865
What do you have in your current PC? If it is not too old and/or cheap, odds are a graphics card upgrade is all you need.
>> No. 186868
>>186865
>the very second another printing of Wasteland is announced (since it isn't on the Reserve List)

That seems unlikely. Wasteland is too powerful for Standard and Modern, WotC won't reprint it in anything legal in those- WotC is aware of the secondary market, so they won't reprint it in supplementary products like Duel Decks or Commander either. Legacy's entry barrier is largely defined by the Reserve List, so it's not likely that they'd take that as an incentive either.
>> No. 186869
>>186866
It all depends on what kind of performance shortcomings are encountered. It may even be less than replacing a GPU, such as adding more system RAM.

That helped me dividends in ArmA 3
>> No. 186870
>>186868
From the Vault is a very real possibility.
>>186869
Naw, man. RAM and GPU are the least of my worries. I'm looking at replacing CPU, motherboard and PSU. And at that point might as well get an entirely new rig.
>> No. 186871
>>186870
But man, do tell the specs of your PC.
>> No. 186873
>>186871
2.2 Ghz AMD Quad Core
8 GB DDR3 RAM
Radeon HD 6670
Some shoddy bargain motherboard, dunno, I skimped out on that
Same goes for the case and PSU and I REALLY regret it with the PSU.
>> No. 186874
>>186873
Woops, meant Radeon HD 6870
I already upgraded that one a year or so ago.
>> No. 186884
>>186873
See, when I built my computer I went the opposite direction: Pull out all the stops for motherboard, everything else is secondary and can be easily upgraded over time. It doesn't matter how good your RAM or your GPU is, it all talks through the motherboard so that's your weakest link.

I replaced it with a used one I got from a friend for a decent price, but that was three years ago and they don't even make chips that use that slot interface anymore, so I've been thinking of replacing it. Dunno with what yet, and a lot will depend on whether I stick with Intel or go back to AMD, but I'll probably aim for something that can handle the brand newest of chips but allows me to go with something upper-mid-line for the time being.
>> No. 186896
http://www.pcgamer.com/2014/04/22/dragon-age-inquisition-interview-on-fan-feedback-romance-returning-characters-and-the-open-world/

What are the chances DA: Inquisition will be good?
>> No. 186897
>>186896
Very slim. Tooth will love it, though.
>> No. 186898
Looks like more are out on the Uncharted team and joining the old lead over at the new Star Wars game she is working on.
>> No. 186902
Animal Soccer Worldyoutube thumb
>> No. 186904
► WTF Is.../Steam Sells/Lets…youtube thumb
>> No. 186905
>>186896
Too soon to call. But it IS early enough to call that gamers will hate it regardless.
>> No. 186906
>>186905
Don't be a twat, that has nothing to do with this.

Thats a step down from walking up and busting out "Entitled", its loaded.
>> No. 186907
>>186906
I'm just saying that gamer culture has a pervasive meme that the person who hates the most things, or hates the things they do hate the MOST, is also the most popular. We celebrate hatred and whining. The "entitled" discussion is a whole nother kettle of fish entirely--this is about how gamers are HIPSTERS, not about how they feel entitled to shit.
>> No. 186908
>>186907
It's less gamer culture than general internet culture.
>> No. 186910
>>186908
Fair enough, but there's so much overlap between the two that I feel comfortable using them interchangeably in this context.
>> No. 186911
Except Dragon Age 2 WAS a bad game, there's a fair chance Inquisition could take after 2 more than Origins and also happen to be bad.
>> No. 186912
>>186911
I was mildly interested in Inquisition till I saw some interviews and they were still talking up Hawke and how his story is not over and my eyes rolled back so hard they hurt, literally assured I had ZERO hype.
>> No. 186913
>>186912
Also they are saying a lot about romances in this game across the spectrum along with microtransactions. Makes me have a sinking feeling that the former is connected to the latter. "To romance (blank) you will have to purchase (blank) gifts.
>> No. 186926
>>186913
I wouldn't be terribly enthused even if they were separate. Just, the way they harp on about how great it'll be and gender equality options and all that, I know it's EA but how about you show us something good rather than tell us? In the final product I mean. The pre-release stuff for Bioshock Infinite got me hyped and then things changed at the last minute and killed it for me.
>> No. 186929
File 139828321184.gif - (430.23KB , 500x281 , boulder-punching.gif )
186929
>Resident Evil 5
>bad

Pick one.
>> No. 186930
>>186929
I'll take bad over Resident Evil 5 any day.
>> No. 186931
>>186929
No one SAID resident evil 5 was bad you screwball.

6 was the awful one.
>> No. 186932
File 139828808095.jpg - (11.08KB , 400x308 , mystery-of-the-wax-museum-photo-5-400x308.jpg )
186932
>>186929
6 is the bad one, 5 is the mediocre one, 4 is the god-like one that the series lost it's way trying to imitate the success of.
>> No. 186936
RE5 was good if you played it as intended, co-op along a gaming buddy.

RE6, we couldn't bear more than one playthorough, yikes.
>> No. 186938
>>186936
Something that's only good when playing coop is, generally speaking, not actually good.
>> No. 186939
>>186938
Then almost the entirety of both Lightgun and Beat 'em Up generes are not good.
>> No. 186942
>>186932
The only thing that really bothered me about 5 was blonde catsuit brainwashed Jill
>> No. 186943
>>186939
That's true one way or the other though.
>> No. 186944
>>186943
Are you talking shit about the beat-em-up genre? Really?
>> No. 186945
>>186942
I get SO MAD about them pushing that horseshit.

Like, I keep checking to see if MotomuToriyama has started working for Capcom every time I see that AWFUL AWFUL design.
>> No. 186946
>>186944
Insofar as saying most of the genre is bad yes, although that PALES in comparison to the number of good light gun games vs bad ones.

In any case it doesn't change the fact that if something is ONLY good in coop (not just good in single player but better in coop, ONLY good in coop), it's bad. Many of the best beat em ups are single player only anyway, like God Hand or RCR GBA.
>> No. 186947
>>186946
>>talking shit about the original River City Ransom
Opinion rejected.
>> No. 186948
>>186947
Except I didn't do that.
>> No. 186953
File 139835767060.jpg - (80.19KB , 640x480 , ___okay2.jpg )
186953
>Listening to Best Friends podcast
>Fighting Game abilities peak at 19
>Reactive Video Game abilities peak at 24
>tfw you're old and will never be good at video games again

Just put me out to pasture, guys.
>> No. 186955
File 139835884132.jpg - (702.80KB , 986x1000 , 1373981875073.jpg )
186955
>>186953
>tfw I was never good at videogames, so I'm not really noticing a drop
28 now and still as "good" as I ever was at games. And Jeff Gerstmann could probably fucking kick my ass at whatever game I'd challenge him at, despite being even older than me.
>> No. 186956
>>186953
Dude, just wait til we start cyborging ourselves.

Didn't you wanna be a robot anyway?
>> No. 186957
>>186953
I gave up social life and only had video games, and now I'm too old for video games. Is suffering.
>> No. 186960
>>186957
This article might be for you, then:
http://www.ign.com/articles/2014/04/24/why-non-violent-games-are-taking-over-an-industry
>> No. 186961
File 139837015085.png - (1.79MB , 1920x1080 , game 2014-04-24 14-57-53-13.png )
186961
Hnnnng Ikaruga is awesome.
>> No. 186972
I'm not sure how I feel about this health loss thing in DS2.
The visual direction doesn't seem as refined, but the music is beautiful.
>> No. 186973
>>186972

I wasn't sure at first either, but it makes a lot more sense once you realize that engaging in JOLLY COOPERATION restores your Humanity.
>> No. 186980
File 139848714244.png - (1.48MB , 1920x1080 , game 2014-04-25 22-35-24-63.png )
186980
;_;

So, just beat Ikaruga. Fuck, that was awesome.
>> No. 186981
>>186972
I haven't gotten very far yet, but I think I prefer the art direction of DaS 2 over DaS 1 so far. I'm a sucker for maritime settings.
Also, holy crap! DaS 2 is WAY fucking harder than 1!
>> No. 186984
>>186981

Did you find the level-up system in Majula? Because I didn't for quite a while into the game and it made it WAY harder than it actually was.
>> No. 186985
>>186981
Yeah. The setting seems more British Isles more than Germanic like in DS1.
I'd like to see an Arabian Dark Souls actually.
>> No. 186986
>>186984
I did. I played Demon's Souls before after all. Turns out though, that I overlooked the blacksmith. So even two-handed my weapons did like 30 damage to Pursuer-kun. He was a lot easier once my attacks did 160+, though he still was capable of one-shotting me at full hollow.
>> No. 186990
>>186984
I only knew about that because I watched Two Best Friends playing the game up to the first boss, and remembered Matt missing it was one of the reasons he was doing completely terrible. In fact, I was still confused because it said I got it, but talking to her again the first time didn't work.
>> No. 186992
File 139852750287.jpg - (653.27KB , 1920x1080 , Transistor_Wallpaper_1920x1080[1].jpg )
186992
I completely missed the announcement, but Transistor (the next game from Supergiant Games, makers of the excellent Bastion) is out on May 20th.

http://supergiantgames.com/index.php/2014/04/transistor-arrives-may-20-on-ps4-and-pc/

No pre-order yet, which is disappointing, but I have more than enough in my Steam Wallet so the second it hits I am there.
>> No. 187005
File 139861086342.png - (206.95KB , 500x295 , tumblr_n4njsfK7fI1qeuiqyo1_500.png )
187005
MY GOD

THEY'VE DONE IT

WHAT HAVE THEY UNLEASHED ON THIS WORLD?
>> No. 187006
>>187005
please tell me they have footage of the whole excavation.
>> No. 187007
>>187006
There's this:
http://video.wired.com/watch/game-life-excavating-the-atari-e-t-video-game-burial-site-part-1-2014-04-25

And I assume that when the documentary series finally airs there's going to be extensive footage of the dig itself.
>> No. 187014
>>187007
Especially since the documentary-makers paid for the excavation.
>> No. 187015
Hope this doesn't unleash the specter of the 80s game crash.
>> No. 187017
>>187015
Dude, Triple A studios are on the verge of collapse, it's gonna happen but less of a bang and more of a whimper while smaller studios and indies will pick it up.

Either way the industry is gonna get a LOOOOOOOOONG overdue shaking up on a similar scale.
>> No. 187019
>>187017
Agreed. Companies EA and its filth will die a fiery death (or combust into the various companies it has absorbed over the years). Nintendo will survive because warchest. Sony and Microsoft will survive because they have other divisions to keep them floating (though supposedly Microsoft is looking to sell off the Xbox division? Would be funny if SEGA bought it...) Steam will survive because Gabe has a moneypit. Indies will survive because of their small size and budget. So will TellTale, because they've already learned what the rest of the industry has to:

The gaming industry has to learn is that you can't put 100% of the company on a single AAA game that will take years to release. They need to be able to pad out that time with smaller releases, where the games are only A or maybe even B, but are cheap and entertaining and have a much shorter time scale. In addition, they need to realize that going to lowest-common-denomintor-FPS, which most Western studios are focusing on, will also bring them down as the market is already flooded with these types.

For every Matrix, there has to be 13 50 First Dates. For every Breaking Bad, there's a ton of Surviving Jack.
>> No. 187021
>>187019
>Sony and Microsoft will survive because they have other divisions to keep them floating
The complete opposite is true. Both Sony and Microsoft are in a bit of trouble because their other divisions aren't doing so hot. Especially Sony. Videogames are their most profitable division by a huge margin.
>> No. 187056
Sonic the Hedgehog GDK Oculus …youtube thumb
>> No. 187059
http://arstechnica.com/gaming/2014/04/analyst-pc-gaming-now-brings-in-more-money-than-console-gaming/
>> No. 187063
>>187021
As far as I know, Microsoft has yet to recoup their initial investment in the Xbox brand even though it tends to turn a profit out of their Entertainment group. And, according to http://www.extremetech.com/computing/175350-microsoft-delivers-record-revenue-profits-due-to-strong-xbox-windows-phone-and-commercial-sales, their "Devices & Consumer Hardware" (to which Xbox belongs) made $.4B (gross, not net) but their overall net was $8B. For one quarter. Their commercial servers and other services are strong, just not Google-level entrenched.

Sony posted a "small" profit in FY2013 of $458M (http://bgr.com/2013/05/09/sony-earnings-2013-profit/), but I can't find anything that breaks down what the +/- is of the various groups. Note that this was before the PS4 went on sale, so unless another portion of the company took a dive they'll probably have a bit more profit for FY2014 (which should be ending soon, actually...) In any case, if it is the PS that is keep them afloat (and that was the first profitable year in five years), it's barely doing so; for them you may be right.
>> No. 187066
You know, I've only now realized, Microsoft's consoles suck. Like, really. I can't think of any reasons to own one.
>> No. 187067
>>187066
My roommate has an XBone, and I have to admit, it's one of the better TV set top boxes I've used. But yeah, as far as games go....neither PS4 nor XBone really have anything to sell them to me yet, and even when they do, pretty much nothing is exclusive anymore. At least not permanently.

I might get a Wii U eventually though. By the time Smash Bros comes out, there'll be at least three games worth owning on it, plus the expanded virtual console stuff giving me a chance to actually buy Earthbound instead of just stealing it like I have been lo these many years.
>> No. 187071
http://www.gametrailers.com/videos/2d3riu/disney-infinity-marvel-super-heroes-trailer
Neat, but I have other shit to buy.
>> No. 187073
>>186884
> Pull out all the stops for motherboard, everything else is secondary and can be easily upgraded over time.

Real late to the argument, but I have to say it, that's a pretty bad general advice for anyone building a PC.

Unless you have use for the exta stuff and options that higher end mobos offer, there es abosolutely no gain from making that the emphasis of the spending. Let's say you put a low end Haswell CPU, something like a G3220, but you aim to replace it with something much better in the future. Well, a $100 Asrock Pro4 will do just as fine as a $400 mobo from Gigabyte or Asus, a i7 4770K will perform the same on any on those.

I am not saying buying a good board is a bad thing, but spending too much on a mobo that has shitloads of ports and enthusiast-oriented options most users probably will never use, is not what a smart buyer would do.
>> No. 187074
BE CAREFUL

CHILD OF LIGHT RUNS THROUGH UPLAY THAT FUCKING HUNK OF SHIT
>> No. 187076
>>187073
Ah, I may have been overzealous when I said "pull out all the stops". I meant the board should be the first focus when planning the system, something powerful enough to last a long time, preferably with the latest (popular) socket type so you'd be able to upgrade the chip further into the future. Any board specialties are up to the purchasing user, and it certainly doesn't have to be even a high-cost board.

>>187074
Fuck. Why.
>> No. 187077
>>187074

Yech. I was so hoping they'd leave that off.
>> No. 187089
Uplay aside, the Quick Look managed to turn me off a game I've wanted from the first time I saw it. Entirely in verse, and BAD verse. I don't care how pretty and atmospheric it is, I can't take that shit.
>> No. 187109
File 139906191038.gif - (0.99MB , 400x311 , tumblr_n4k6q744tW1qhofrso1_400.gif )
187109
So Resident Evil 7 is confirmed and heading for this years E3, it will feature the return of Wesker in what is clearly an attempt to get the franchise back on track from 6.

No other details thus far.
>> No. 187110
>>187109
What really? They think 6's problem was that Wesker wasn't in it? That's basically the only good thing you could say about 6.
>> No. 187111
File 139906299529.jpg - (59.46KB , 1440x912 , Tricell.jpg )
187111
>>187110
We won't know till we see it but I'm okay with bringing Wesker back because the universe is PAINFULLY unfocused without him, i.e. RE6 was rife with way WAAAAAY too many "New evil shadow" threats.

6 had "Neo-Umbrella" that's WAAAAAAAAAAAAAAAY fucking dumber and more offensive than bringing Wesker back.

Fucking they couldn't have just left it at Tri-cell? Christ.
>> No. 187113
>>187110
Wesker was the only character in the franchise to actually BE a character. He wasn't a super good one per say, but he was definately the most fleshed out and focused. Plus he had the whole having a personality thing going for him.
>> No. 187115
>>187109
Oooo I hope he survived that volcano by ripping his own head of and throwing it out of there.
What?
Dumber things has happend in RE.
>> No. 187116
>>187109
So what are the odds this is going to be a prequel and chronicles what led to Wesker becoming the captain of STARS? Or did we already see that happen before, I don't know, I can't remember what happens in all these games.
>> No. 187117
File 13990669142.png - (15.65KB , 92x118 , Pro1_Mercer_at_Gentek.png )
187117
>>187115
I figure he's just caccooned himself in his tentacles, someone investigates a lava flow after a few years and a monstrous tentacle hand just comes out and eats them to reconstitute his body.

Essentially I figure Wesker is basically gonna be Alex Mercer now, which is kinda full circle since Mercer was Wesker.
>> No. 187118
>>187116
Since it's a numbered sequel I'd say zero.
>> No. 187119
File 139906739235.jpg - (452.11KB , 1000x1000 , pretorius_by_jenl-d4b2143.jpg )
187119
>>187117
Yeah maybe, but I am a sucker for the neckless villain.
See also The Thing spider-head.
>> No. 187120
>>187119
They gotta go the opposite way actually, his body the only thing intact, his head was blown up via dual rockets.
>> No. 187122
Resident Evil is shit now... I'd really prefer to see it just shot in the head and put out of its undead misery.
>> No. 187124
>>187122
I dunno man, I think they still got a chance, 6 and DMC were a much needed slap in Capcom's face, I'm at least interested to see where they go with 7.

I find it funny that DMC might be the first series to be debooted if it's not just dead.
>> No. 187125
>>187118
Hey, sometimes numbered sequels are prequels (Assassin's Creed IV). Video game numbering is crazy, basically.
>> No. 187126
>>187125
Metal Gear Solid 3 would have been a better pick, but you are correct regardless.

>>187122
Mercenaries Mode is stellar. It's practically the only thing I play on my 3Ds these days and it was outstandingly fun in 5.
6 had potential to be great, but I loathed the controls. If they released another Mercenaries 3DS game I'd be all over that shit.
>> No. 187127
>>187126
Good news for you, that's some of the only other news, 7 apparently has a Mercenary mode with EVERYONE in it, they are apparently even including Alice from the movies.
>> No. 187128
>>187127
>>Alice from the movies.
Urgh, dude, thats the very OPPOSITE of hype.
>> No. 187129
>>187128
I am aware, but if she's just in Mercenaries I don't see a problem with it.

If she's in the game proper is when you quit the whole thing.
>> No. 187130
>>187129
I don't know psychic unkillable mary sue is a pretty terrible thing no matter what.
>> No. 187131
>>187130
I really doubt that's she'll have any of that, they'll probably just use her design from the first one.

it's just something for the people who actually like her, who oddly enough exist.
>> No. 187132
>Friday night
>Time to chillax
>Steam is unavailable
Dammit who let Gabe eat Arby's around the servers again
>> No. 187133
>>187132
It's back now.
>> No. 187135
File 139911645078.jpg - (45.92KB , 681x371 , tumblr_n4yl02Y6Xn1rn9ge0o7_1280.jpg )
187135
So Miyazaki's new game leaked, Victorian Dark Souls from the looks of things.
>> No. 187136
File 139911656625.png - (874.89KB , 1174x642 , tumblr_n4yl02Y6Xn1rn9ge0o10_1280.png )
187136
It's called Project Beast.
>> No. 187137
File 139911661438.jpg - (59.48KB , 680x368 , tumblr_n4yl02Y6Xn1rn9ge0o8_1280.jpg )
187137
Working title.
>> No. 187138
>>187135
>Victorian Dark Souls
You have all of my attention.
>> No. 187139
>>187130
But people in this thread are CHEERING the return of Wesker. Who is psychic. And has died at least three times. And who renders the plot vastly more complicated than it needs to be. And who is responsible for the blonde, mindcontrolled Super-Jill from 5.
>> No. 187140
>>187137
>Traverse White Light?
>> No. 187141
>>187139
>Wesker is psychic
Looks like someone doesn't know what he's talking about.

As for complicating things; no. He gives them direction.
>> No. 187142
>>187139
>Super-Jill
One of the biggets faults of that game.
Should have been someone else or new behind that cool plagedoctor mask and save Jills return for a later game.

Also at this point I dont think a RE game needs a human villain.
Having Bio Organic Weapon "find a way, JP style" would be story enough.(hi evolve)
Wasn't that a sub-plot in the 3ds game by the way?
>> No. 187143
>>187139
No one is cheering that.

And he doesn't have psychic powers.

>>187141
Exactly.
>> No. 187146
Wesker isn't even my favorite RE villain. Alexia Ashford is.

Yes, Alexia from Code Veronica, the one villain in the series that spends 2/3 of the game inside a freezer, and you don't really interact with her in any way until the end. Perhaps it's hte "less is more" factor and the lack of silly dialogues (as I don't recall her saying anything), but I always found her a powerful and ominous prescene in the game, even moreso than the Nemesis. The plot regarding her family was creepy and twisted, and the whole "ant and firefly" theme was pretty cool, and added to her choose of final form. Plus, she is the one RE villain who got her shit right, she succeeded in becoming a sentient, sapient, functional BOW.
>> No. 187148
https://www.youtube.com/watch?v=nBFNdMoA6ck&list=UUeVnY1YxopEdKuOnuOZZcmg

If you can get past the fact that "entitlement" has become a bit of a buzzword thanks to Bioware this video is actually kinda informative and not half bad!
>> No. 187160
File 139926705520.jpg - (205.04KB , 681x1174 , child_of_light___aurora_grown_up_by_tholiaart.jpg )
187160
>>187089
I played the demo then checked out the quick look and couldn't see what the big horrible thing was and then it hit me. Verse. Heh. I was thinking of a different 'verse.

So it's like, I definitely want to get the game and see more like it but not ALL of it if that makes any sense. Like the battle system? Sick concept, like an interactive ATB system, but as yet shallow in practice. Rhyming? Leave that off, too many people piss themselves.

Guess I'll wait for a sale.
>> No. 187175
TRANSISTOR IS AVAILABLE FOR PRE-ORDER

HYPE
>> No. 187179
File 139941229078.png - (207.16KB , 500x281 , tumblr_n44yff3Ssg1qj2lnpo2_500.png )
187179
Please.

Don't play with my heart.

www.dualshockers.com/2014/04/26/sony-registers-dark-chronicles-trademark-after-years-of-limbo/
>> No. 187185
>Thank you for playing
Fuck, i really liked Dragon Crown. Started playing with elf, maybe wizard next?
>> No. 187189
>>187185
THAT GAME IS SO GOOD
>> No. 187195
Ooh my favorit bad point and click is getting a remake.
http://www.gametrailers.com/videos/5jmmcv/shadowgate-debut-trailer
All you need to know is that the grimreaper can be called its mascot for all the you see him.
Classic "what do I do" bullshit gameplay with kickass music.
>> No. 187220
I'm not sure why but knowing that some EGM personalities like Dan Hsu are still doing their thing and out in the world was enough to calm me down during a minor anxiety attack. That magazine was clearly too important to me during my formative years.
>> No. 187221
>>187220

I miss GameFan, myself. Nick Rox's fighting game coverage in that magazine made me more of a fighting game fan than any arcade game ever did.
>> No. 187222
I wonder whatever happened with that wacky old man Bill Donahue, of all the UGP gang he is the one I've notr heard about ever since the mag closhed shop.
>> No. 187223
Saw a drunk guy make $500 while streaming Diablo because some loser had upset a girl in the stream and was donating to somehow make it all better. He spent about $250 and then people got in a bidding war to give donations in the girl's name.
What the hell, Internet?
>> No. 187227
Just letting you know that Submachine 9 is out. General summary of this installment: [HINDUISM INTENSIFIES]
>> No. 187241
Lord of The Rings Shadows of M…youtube thumb

Essentially, it's Assassin's Creed: Middle Earth edition.
>> No. 187242
>>187222
Donohue doesn't seem to have any web presence. Which is weird. A lot of people in his trade, if they didn't manage to climb up towards positions in the industry itself (like how two of his fellow UGP members went on to work for Microsoft, or how Shane Bettenhausen of EGM is currently with SCEA) fell back on freelancing to find positions. That requires maintaining pages on LinkedIn, Twitter, etc and it seems quite a few mingle with everyday gamers on forums. But I don't see anything for him. Not even on the sites that absorbed Playstation Magazine's content, which should at least have archived articles under his name or something.
>> No. 187243
>>187241
It somehow makes Middle Earth look even more of a generic fantasy.
How do you even do that? It's the root cause.

Might be fun though.
>> No. 187247
>>187242
The last I heard of Bill was an article he wrote for Jaded Gamer 10 years ago, and I can't even find that piece anymore. Real odd he disappeared like that after being such a loud voice in the gaming community.
>> No. 187248
File 139964710533.jpg - (334.97KB , 1115x1600 , hobbit-cover_Cory-Godbey.jpg )
187248
>>187243
Middle Earth being the root cause of generic fantasy

It may be what in the end caused Generic fantasy, but it was never generic in itself.
>> No. 187256
>>187241
This is so non-canon it hurts.
Looks pretty cool, though.
>> No. 187257
File 139991002669.jpg - (213.28KB , 1020x938 , rivjrrt2.jpg )
187257
>>187248
>but it was never generic in itself.
That's a fair point, but when looking through a glass tinted by decades of mimicry, the originality fades.
Still, I'd love to see an interpretation that more matches Tolken's own art instead of continually trying to make it grittier and more grandiose.
>> No. 187258
>>187257
Or maybe Cor Blok's strangely dark style somewhat reminiscent of dark age tapestry.
>> No. 187259
File 139991109233.jpg - (204.13KB , 850x588 , hornburg.jpg )
187259
>>187258
boop
>> No. 187263
>>187241
>pick one specific orc
>make his life a living hell
>stalk him everywhere, giving him scars all over his body and killing every member of his encampments except him before disappearing
>turn him into a paranoid wreck, unable to function day to day because he's constantly looking over his shoulder and checking under the bed for Tallion every night

I know the nemesis system probably won't actually be that sophisticated, but I love the sound of it. It's like the next level of terrorizing your Sims
>> No. 187303
File 140234876341.gif - (2.70MB , 512x384 , phil walks out.gif )
187303
>Guacamelee
>trying to find all the mask pieces
>fucking Tree Tops
I'm too old for this shit. I don't have the lighting-quick reflexes and skill-juggling that I used to. Hell, I don't think I was ever coordinated enough for this. And I made the potential mistake of looking up a video of what I have ahead of me. Holy fuck. I don't want this to be yet another case where I left off on a game when I reached a brutal point, telling myself I'd pick it up again and finish it off later, but I can't imagine myself beating this bit.
>> No. 187308
>>187303
I just did that part. The first few bits aren't too bad once you literally know what's up. The part with the saws is intimidating but remember you can cling to a wall for as long as you need to in order to plan your moves -- and that you don't have to use the rocket jump through all of it.


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