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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 139045086811.jpg - (280.42KB , 1158x1477 , cover-vita-toukiden-the-age-of-demons.jpg )
185011 No. 185011
Finally, a Monster Hunter clone that's a Monster Hunter clone!
Expand all images
>> No. 185016
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185016
It looks more like God Eater, which was recommended as the same flavor as Monster Hunter but I just couldn't get into it. I'll guess I'll check it out after a price drop.
>> No. 185020
I'm the kind of gullible idiot who's got an EU account, so the demo won't hit until next week for me. I'm hearing good things, but also that the much slower pace takes some time getting used to, if Soul Sacrifice has been the only experience you've got with hunting-type games so far.
>> No. 185025
If you have a vita you've played Freedom Unite. I wish this was a general vita general because the new muramasa DLC is pretty awesome.
>> No. 185027
>>185025
We can just make it one. The board is small enough that people will immediately be in the know once a thread starts covering a broader topic.
>> No. 185039
File 139053109348.jpg - (160.68KB , 893x894 , Momohime_by_Louistrations.jpg )
185039
>>185025
Well speaking of already playing something, I played Muramasa before and didn't quite finish it, is it worth another round? (more bluntly, another purchase?)
>> No. 185042
>>185039
I bought the fancy version of Muramasa Rebirth back in november, and just finished Momohime's story. So far, so good.
And it's so gorgeous to watch.
>> No. 185045
>>185039
I'll tell you right now. It is the same game, before the DLC, the difference is that the translation is a lot better for almost everything. There's like one problem I have with it but everything else is great. If you can play it again I would say go for it. The DLC adds a a new character who plays very differently than the other two. She has a short three act story but to get all her endings you have to beat the main game with her.
>> No. 185054
Persona 4 The Golden has finally arrived in the mail. Sweet, sweet JRPG heroin. I'm gonna mack on Naoto and then have her and Kanji in the party. It will be the most awkward. For everyone involved.
>> No. 185056
How durable is the Vita? Will I have to keep it in a case or can I carry it around in my pocket?
>> No. 185057
>>185056
You'll have to keep it in a case. It's pretty durable in itself, but you can't really fold it like a 3DS/DS, so there's always the risk of scratching the screen. And since it does have such a high quality screen, any scratches will be immediately noticable.
>> No. 185074
>>185057
Honestly. I've only managed to get one scratch on it and that was outside my pocket. The real issue is finger prints. If you do put it in your pocket it has to be the only thing in there or you will have it getting scratched the fuck up though.
>> No. 185083
File 139078267865.gif - (73.86KB , 320x320 , 13701084657.gif )
185083
>Persona 4 The Golden adds more social links, more jobs, gardening, scooter driving...
As if time in this game wasn't way too short as is already...
My OCD is killing me.
>> No. 185085
>>185083
You really shouldn't be playing games with collection aspects if you have even the faintest OCD tendencies. Then again, I suppose this would manifest in collecting real world objects that take up a lot more space, so yeah.
>> No. 185093
>>185083
They added about a month of free-time days to make that easier.
>> No. 185148
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185148
Oh man, the added scenes in Golden are fucking amazing! I'm on the goddamn floor.
>> No. 185190
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185190
Tried the demo, had a lot of fun and then got turned off hard by the typical hunting game trappings, once I actually started to craft things. Inventory limit, 0.00000000001% drop rates and all the things that turn awesome fights with giant monsters into a tedious fucking grind.
>> No. 185198
Limited inventory is demo only .0000001% parts I haven't dealt with but I'm a dual knife user which as far as I can tell is the only class that can consistently get rid of the top horns which is probably the part you are missing. Unless it's hypno fangs you find those in the spider mission. The white ones drop it. The demo was too short for me because I made all the man ratter weapons and armor And mad fire weapons AND a set of upgraded normal weapons in like 8 hours. I got more than I needed in a time way faster than monhun.
>> No. 185200
>Limited inventory is demo only
Probably not the best way to show off your product to possible buyers.
>> No. 185201
>>185200
It's done so you don't over level and then have infinite money for your mitamas. I mean it doesn't completely stop grinding but it does make it difficult to over grind.
>> No. 185230
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185230
Oh man, Kanji and Naoto have a combination attack. That's so sweet.
>> No. 185282
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185282
>>185198
Yeah, dual knives really seem to do the job when it comes to breaking parts.
>> No. 185301
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185301
Apparently the physical release is going to have a manual. Feels nostalgic.
>> No. 185350
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185350
Bought Monster Hunter Freedom Unite on the EU PSN sale.
And after comparing it to the Toukiden demo, they don't actually seem that much alike. Apart from the very basic concept of mission based slaying of big monsters for little rewards.
Everything in Monster Hunter is clunky and cumbersome. From the menus to the usage of items to the actual fighting. You feel like you're moving the most fragile clump of lead in existence through a sea of molasses. On the opposite you have the monsters, who are so incredibly agile and aggressive, that there's almost no way you can react in time to their moves with how slow your character is moving. It's a fight against the odds and the only way you can survive is to plan ahead. And that includes when to attack and when to dodge. You have to know that shit seconds in advance and do it preemptively. And when it doesn't go as planned Monster Hunter makes you fucking scramble. Getting out of a tough spot is incredibly difficult once you're in.
But all that is what makes the game so rewarding in the end, but also so utterly unappealing to the Western market. You are not all powerful. When you get out of a scrap with your heart pounding out of your chest, you tend to think "Holy shit! How did I manage to survive that?!" and not "Holy shit! I'm so fucking badass!".
And on the opposite side of that is Toukiden. Taking from their Dynasty Warriors legacy, the combat is much more free-flow and focused on instant gratification. You cut those fucking limbs off like it's nobody's business and look incredibly slick while you're doing it. And even if you manage to get in a bit of a pickle, it's quick to get out of and then back into the fight again. You're beating the monsters, not survive them.
The item usage also has been simplified and made easily accessible with the implementation of the Mitamas, while at the same time adding strategic depths. Mitamas are limited to four abilities, so unlike Monster Hunter where you can just bring every kind of bomb, trap, etc. with you, you'll have to decide what abilities you value most, because four is all you're getting and most likely not in the combination you might want. It's a game that is much easier to pick up for a quick romp and have a lot of fun with, while also feeling you're working torwards a goal, because the grind for loot is still present. And while the grind is indeed present, it's not nearly on the same level of Freedom Unite. Because holy dick-shitting Christ, the grind in that is almost fucking unbearable!
So yeah, Toukiden misses the certain kind of spark, that makes Monster Hunter what it is, but at the same time, it's a goddamn fun game and brings something to the table that might very well be just as good. And to be quite honest, if the game had been released on the home consoles instead of the Vita, it could possibly have been the game to get the West to care about hunting games.
With all that said (and it was way more than I intended when I started writing this post), honestly, I'm not an expert on the field. Soul Sacrifice was my first hunting game. But these are the impressions I went away with after playing the demo for about 4 hours and then MHFU for about 15.
>> No. 185351
>>185350
My experience is mainly with MHP3rd, but I didn't really find it all that slow. Other than the horrible claw grip and the calluses I developed because of it, the controls seemed very responsive, and if I fucked up it was my fault.
Watching and listening to monsters for tells for their next attack did take a bit of practice, but with a series as grinding-focused as Monster Hunter eventually you're able to predict what the they're going to do.
PS: switchaxe was here other weapons are losers
>> No. 185426
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185426
http://arstechnica.com/gaming/2014/02/slim-ps-vita-hits-north-america-this-spring-with-borderlands-2/

The slim Vita will be heading to the states bundled with Borderlands 2 and its DLC plus an 8 gig memory card. After doing the math (well, someone else did) on the PS4 + Vita bundle, it looks like this one will be the better deal since I have negative interest in next gen consoles.

However, Amazon currently has the 3G original model at 200 US dollars, same as the new one which is Wifi only. Also the screens are different. Are these huge factors or only for those who use their handhelds for more than gaming on the go?
>> No. 185430
>>185426
I only have the standard model, but I hear the 3G is quite a bit heavier, so this might matter to you, if you plan on playing with your Vita for several hours straight. The OLED screen is indeed amazing and something you'll be missing out on with the new Slim, but since the Slim only uses an LCD, it has a longer battery life to show for it. As the name implies, the Slim is also lighter than even the standard model and I heard the kinda loose shoulder buttons have been replaced with more clicky ones. So really it comes down to personal preference, if you can get both for the same price. Do you prefer graphical quality and the 3G function over more battery life and better ergonomics?
>> No. 185529
File 139239077751.jpg - (104.55KB , 960x544 , 2014-02-14-155903.jpg )
185529
If you haven't played online with the demo yet, you should do it before installing the full game.
>> No. 185539
File 139242069814.jpg - (352.33KB , 1280x720 , stranger1.jpg )
185539
http://www.siliconera.com/2014/02/14/youre-looking-forward-demon-gaze-check-stanger-village-sword/
Holy crap. Dat art!
>> No. 185540
>>185539
Why are they facing away from the warlock rabbit?
>> No. 185546
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185546
This dude's such a weird and cool design. He's also pretty fun to fight. Sad that /cog/ is so slow and probably doesn't have more than like 3 people who even own a Vita or we could get a lobby going some time.
>> No. 185568
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185568
You can actually access DLC monsters that aren't available in English version yet by having a Japanese player start the mission and then leave the room. The downside to this is that it corrupts your save. I just lost 20 hours of progress. Still torn on wether it was worth it. The fight was fun as fuck and it's not certain that the DLC will even come out outside of Japan, but now I have to start all over again and the first few hours of a hunting game are such a fucking drag....
>> No. 185736
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185736
Aaand the DLC unlocked for EU/NA, too! Holy crap, is the second mission fucking hard! Went in with a couple of guys from /toukigen/ and we got destroyed!
>> No. 185795
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185795
https://www.youtube.com/watch?v=qbk6K5q8HaY
Aww yeah!
Some of those new offerings look goddamn ridiculous. Really looking forward to all that faction stuff and what it's going to mean for online. And holy crap, I didn't think they could get anymore freaky and disturbing with the monster design.
>> No. 186477
File 139645266672.jpg - (53.57KB , 400x568 , 1396451626872.jpg )
186477
Toukiden is getting the good ol' Monster Hunter rehash treatment. Supposedly double the oni, two new weapon types (naginata and firearms), new special attacks, even more fucking Mitama and a new NPC buddy.
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