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No. 181542
>>181402 I'd say the weakest part of this article is how it dismisses the role of gameplay and structure in a fairly gameplay-centric series. The ending is the only thing he points out as differentiating it from the others, and to me that seems like it was less as a deliberate choice and more just "Whoops, we ran out of time for art assets, better find an excuse not to render the restored Hyrule." Twilight Princess and Skyward Sword also did seem to do pretty well in terms of story, but just focusing on different things.
TP mostly kind of shoved Zelda to the side, though she didn't seem to in distress so much as just stuck with her hands tied while her kingdom falls around her. A lot of it was characterizing the Bulbin and Twili for some reason, I think trying to pull a redemptive theme with it. There was also the other heroes in the Resistance, the Hero's Spirit, and Link's life back in Ordon all contributing to make Link seem like a fairly ordinary if crucially placed and heroic guy at least as much as in WW.
Skyward Sword also tried to tie side characters into the main story more, with stuff like Groose, and what happened with the fortuneteller. It even had Zelda go on her own side-adventure, though admittedly in addition to being trapped the whole time. Actually, putting this together with Wind Waker, does that mean the Goddess spirit that gave up her immortality to become Zelda was also freed and went back to deity stuff, or did something else happen with her?
So anyway, they didn't go with the same kind of ending, but I don't really see how that was so much of an innovation. Now Tingle's Rosy Rupee Land, that could've shaken things up. If you want games that don't focus on Link's recurring destiny, give some love to a title the focuses on another character, or even other franchises that take inspiration from the series. How many games actually pick up Zelda-like mechanics without leaning so hard on being a homage they might as well be a parody?
>>181447 It mentions and dismisses them very briefly.
>>181484 I don't think I played RPGs much back then, and even only played LTTP on Game Boy, mostly because I didn't have an SNES. But what I read in video games didn't tend to bother me too much, I think. Though I also enjoy reading actual old textbooks, so there's that too.
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