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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 137916085668.jpg - (112.56KB , 618x385 , XT5l52L.jpg )
180400 No. 180400
Anonymous developers have labelled the current state of Xbox One’s graphics drivers “horrible” and claimed the difference between both the Xbox One and PS4 is “significant” and “obvious.”

In a piece about the performance differences between Microsoft and Sony’s new consoles on Edge, a number of unnamed developers have said that while the platform holders continue to refine both systems, Sony’s is currently easier to work with.

According to one source, Microsoft has "been late on their drivers and that has been hurting them.” Another source says that the Xbox One graphics drivers are "horrible".

It is also being reported that the PS4’s memory reads between 40-50% faster than Xbox One, and that the PS4‘s Arithmetic Logic Unit (ALU) is around 50% faster than Xbox One’s.

The article says that a “platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at ‘20-something’ FPS in 1600×900 on Xbox One”.

All sources stress that work on the graphics drivers will continue up to and beyond the Xbox One’s release, so it’s not a done deal. For now, however, it’s reportedly a pain in the ass.

Microsoft has already spoken on the issue of performance differences between the Xbox One and the PS4, saying “the way people are calculating the differences between the two machines isn't completely accurate.”

But it’s important to note that this latest information is direct from developers themselves who are used to actually working with the machines.

It should also be noted that, for the period following the PS3’s launch, similar accusations were made about that console, with Valve most famously saying it was “too complicated to develop for.”

The Xbox One launches in November 22nd.

http://www.neogaf.com/forum/showpost.php?p=80951633&postcount=195
Expand all images
>> No. 180401
Can I just say this much: games are what matter.

All this shitstorming about specs just seems stupid to me. Like, the PS2 was the weakest of that gen (to the point where multiplats were almost always better on Xbox/GCN), but everyone still loved it and it had a nice chunk of games exclusive to it that made the system worth a purchase.

I just want these damn things to come out (and a decent library of games along with them) so that we can stop masturbating over specs.
>> No. 180403
>>180401
Batter hardware leads to easier development, which leads to more games. Every exception was caused by different market factors. (N64's low RAM and expensive cartridges, Sega going bankrupt early on during the Dreamcast's lifecycle, the Xbox 1/Gamecube coming out late, the Xbox 360 not gaining a foothold in foreign markets and 1st party releases almost all being Kinect games later on, etc.) There aren't any special x-factors helping the XBone right now, though.

Come to think of it, the only scenario in which a console that was both weaker AND more expensive than its competition outsold said competition was the PS3 outselling the 360.
>> No. 180405
The system seems like a mess, but I'm glad they at least reversed the damaging policies.

In the end it will be the games that matter. No matter how little it performs in comparison, if people are able to make attractive games, it will be bought.
>> No. 180406
Here's the thing about "games matter". Games go where the customers are. You need a huge incentive to develop exclusively for a platform that doesn't have a massive install base. And early adopters don't have a huge catalog to base their purchase decision on, which is why online policies and system specs might very well be the deciding factors in the end.
>> No. 180408
>>180403
>There aren't any special x-factors helping the XBone right now, though.

This is a fair point. It's just that people (and not people here, mind you, but at other sites I frequent) are using the power argument fanboy arguments. I actually don't intend to buy either one at launch because I don't see enough on either system that interests me. For someone who waits for the games, it gets annoying reading the fanboy drivel (again, just to reiterate, I'm not talking about anyone here)

>>180406

Online policies aren't much of an issue now really. And I can't get behind the specs as someone who waits. If I hadn't waited in 2001 and went on the specs, I would have ended up with an Xbox. Now, the original Xbox was a fine system with some really neat niche games, but I would not have preferred it over the competitors.
>> No. 180409
>>180408
>Online policies aren't much of an issue now really.
They might have fixed them now, but they initially soured a lot of people on preordering the machine and lost them a lot of goodwill. You can't say they don't have a continuing impact on the discussion.
>> No. 180417
>>180409
In addition, a lot of people are using what Sony did with OtherOS as an example of what Microsoft might do: Release the console with feature X (X=no required connection), and after a few years take X away. So just because Microsoft has conceded and took out that requirement, there's no guarantee they won't put it back.

At this point we know they want it, we know they have it ready, and we know that Microsoft loves to ignore consumers and push its own stuff (Windoes 8). So many, myself included, are extra hesitant because we believe Microsoft can and likely will put those stupid requirements back in place down the line.

The same can be said for Sony, but so far they haven't announced any backwards plans like Microsoft had, so if they are considering it they haven't tipped their hand yet.
>> No. 180435
I really enjoy that they keep upgrading and updating the hardware. Xbone just got a 10% GPU/CPU increase a bit ago, which is the final update to the hardware, as its all being mass produced now for the November release.
>> No. 180494
>>180417
But that's not entirely crazy, is it? Just as the U.S. Government is being revealed to be Orwelllian and Terrifying, Microsoft roles out a console that is every bit as Orwellian and Terrifying. Then, when the public outcry basically skewers them on a pike within an hour, they recant everything and say they're redesigning everything up from the ground up to be just like the PS4.

This isn't about the games though. This is about Microsoft releasing a system with a 33% failure rate, doing whatever it wants to its' consumers, saying it's going to kill used games, then sticking a camera in everybody's living room while working with the Spy Government and saying "it's on all the time but not sending anything back, you should trust us" when most people aren't technically capable of ensuring that trust, and when we have reliable information that no, they're not really trustworthy.

I mean yeah they're recanting a lot of this stuff but it also seems like they're having to restructure their internal plans to do so. And, they lost my money as soon as they rolled this stuff out at the flagship event for video games. I've been in the Microsoft camp for the whole of the 360s life and I am not impressed with the constant system failures, the dashboard updates that miss the mark every single time, and the constant struggle to try and become a new TV box. You want to be a new TV box? Let me use the full Youtube, not just the junky mobile one.

I mean I'm not insane for thinking like this, am I? I don't want to give Microsoft anything for this because there's nothing they could do to make me think they are trustworthy at this point.
>> No. 180505
>>180494
It's totally reasonable.

Microsoft pulled a lot of shit with that initial announcement, stuck with those decisions in spite of outrageous outcry, even belittling those against it, and it took constant PS4 mockery and being dwarfed preorders to finally get them to back off. I can't say I trust them much either.
>> No. 180519
You are all forgetting the fact that they only stuck with their decision for at most two weeks, right? That's two weeks of four fucking months of all this. They wont go and change everything back down the line, especially when they had to rebuild their entire infrastructure to accommodate our complaints.
This is some serious conspiracy bullshit if I ever heard it.
Its pretty fucking obvious that the consoles make most of their money down the line, and you think Microsoft will cut that hose off to bring back their little changes that were hated so much it almost cost them their console business? That's some asinine thinking. Even with their setup to make money now and not later, its not enough to warrant making a shit ton of changes that will just lose them future buyers and console owners, especially when they 5 years of Halo games and other various Microsoft-majority-owned games coming based on new IPs.
>> No. 180528
>>180519
>you think Microsoft will cut that hose off to bring back their little changes that were hated so much it almost cost them their console business?
Absolutely. At least, currently I do; Ballmer will be gone within a year, and if a competent CEO takes over then my concern might dissipate.

But, considering every action that every other one of their departments has taken (except, perhaps, Server), I wholly expect them to try to slip these things back in after the initial big launch is over, like a Representative trying to slip lesser legislation in through a rider on some quick-pass bill after his original, larger bill fails. Some will be caught, complained about, and removed. Others (such as the "persistent" internet connection, perhaps) will be begrudgingly accepted, because by that time the console will have become entrenched in the home and/or the gamer's life and it is much harder to give something up once you have it than to avoid it from the start.

How many people gave up their 360 entirely when the dashboard become a way to display advertising? Some keep it unplugged from the network for the most part to work around it, but I doubt many completely gave it up in protest.
>> No. 180551
>>180528
It's a well known fact gamers are terrible at boycotts.
>> No. 180700
File 137958971393.jpg - (78.89KB , 689x528 , ToysRUs-Xbox-One.jpg )
180700
http://microsoft-news.com/xbox-one-is-the-only-game-console-listed-in-toys-r-us-2013-holiday-hot-toy-list/
>> No. 180704
>>180700
Considering what it's coupled with, i think they picked it at random.
>> No. 180710
>>180704
I wouldn't put it past Microsoft to have struck a deal or outright paid for that placement.

Not that anyone gives a shit about TRU's lists.
>> No. 180713
>>180710
Its TRU so yea that's a safe bet. Same people that jack stuff up even higher that MSRP sometimes even to the chagrin of the company who's product it is.
>> No. 180813
File 137988540551.jpg - (92.96KB , 400x400 , iWVrb9d.jpg )
180813
>> No. 180936
>I’ve just spent 10 minutes being scanned into Kinect Sports Rivals. I’m not sure if it’s working correctly. The only feedback I am being given is from a Microsoft rep to my right. He’s politely giving me instructions when the Kinect (for some reason) stops the scan.

>“Take a step forward.”

>“Take a step back.”

>“Maybe just tilt your head a little bit left.”

>After this laborious effort (which I’m assured will be streamlined before launch) Kinect Sports Rivals goes through the process of translating the information into a virtual representation of me. As it does its calculations I ask myself, ‘if this is difficult with a Microsoft representative guiding me step by step, how difficult will it be for a ten year old in the comfort of his or her own home, or parents who've never used a console before?’

http://kotaku.com/why-im-a-little-bit-worried-about-kinect-1381738496
>> No. 180966
It was already said that the demo versions of the consoles do not have the up-to-date and prepared Kinect OS, so its buggy. They'll have to new 2.0 Kinect OS launched January of 2014 with the big worldwide launch patch.
For the first month and a half, you're getting a super suped up Xbox 360 with new stuff, and then getting a buncha shit afterwards, when everyone else gets the console.

I see why, and I am not disappointed in this decision solely for the purpose that the shit not launching off the bat won't be used in any launch games.
>> No. 180967
>>180966
This is why I hate consoles being internet-enabled. Now they just rush shit out and patch/upgrade it later. :/
>> No. 180975
>>180967
Yeah fuck being able to fix things, having convenient multiplayer, and cheaper/more numerous games available via digital distribution!
>> No. 180997
>>180975
Wow, way to miss the fucking point.
There's nothing wrong with consoles having the capacity for internet connectivity.
Using it as an excuse to shove a faulty product out onto shelves because they can just "fix it later" is not a healthy attitude, and is one consumers should not be so willing to accept. I buy something new, I expect it to be in perfectly working order, and that is not an unreasonable expectation.
>> No. 181002
>>180997
>Using it as an excuse to shove a faulty product out onto shelves because they can just "fix it later" is not a healthy attitude
Which honestly very few companies have.
Videogames are extremely complicated in comparison with any other medium and as games grow even more complex, the more opportunities they have to break and there are things that simply just might not be discovered in QA. And there's also the occasions where a final patch might screw something up that just isn't uncovered till release. These are unfortunate yeah, but they aren't often an insult directed at the customer. They're usually accidents.

Most companies hope to release a fully finished product at release to avoid unnecessary work later and a happy consumer base. It helps no one to release a buggy product.
>> No. 181008
>>181002
In this case, I see the UN/USUKA countries as a beta test, as well. We're getting the hardware as-is at launch, and once it goes completely global, the big patch will be released with all the information gathered from the already-bought systems.
>> No. 181010
Also video games have always been broken as shit. Hell, even high profile ones like FF6 and FF7 were basically stitched together with prayer.

Be glad we can fix things now.
>> No. 181268
KILLER INSTINCT: Dojo Mode Breakdownyoutube thumb
>> No. 181269
>>181010
FF6 did have some infamous bugs in it, like the way Evasion was calculated. And since it was "fixed" in re-releases, I'm guessing Vanish/Doom working on bosses wasn't intended either.
>> No. 181271
>>181269
Hell, there was an NES RPG (FF1? DQ1? My Google-fu is failing me right now) that at least wrote in a hasty message that if you used some warp item after you got into a certain area right before the Big Bad, you'd fuck your game something hard. (At least they had time to throw that in when, I guess, they didn't have time to write something to disable the item in that area.)

I'm not saying that games were perfect in the days of yore, but that the amount of critical bugs being released with new games these days seems far higher (but that also could be nostalgia glasses talking, like people saying that movies were far better 30 years ago when they only remember the good ones and not all the other dredge that came out then just like it comes out now.)
>> No. 181289
>>181269

For those not familiar: the Evasion statistic on your characters in Final Fantasy VI? Does nothing. Instead, the Magic Evasion stat serves for dodging both magical and physical attacks.

Games have always been broken as shit.
>> No. 181397
http://www.allgamesbeta.com/2013/10/a-random-kid-looks-to-have-retail-xbox.html
>> No. 181406
Xbox One demo - Toys"R"Us 2013…youtube thumb
>> No. 181607
File 138149820673.jpg - (95.53KB , 1023x377 , Screenshot_2013-10-11-08-24-10.jpg )
181607
http://maxlevel.org/insomniac-developers-shut-xbox-one-using-studio-pa/

He he.
>> No. 181750
Xbox One: Real Names a No-No Online at Launch
http://kotaku.com/xbox-one-wont-let-you-use-your-real-name-online-at-lau-1446353062
>> No. 181856
File 138246251040.jpg - (57.22KB , 600x800 , 1382462229109.jpg )
181856
http://news.xbox.com/2013/10/games-titanfall-feature

>$250 for Titanfall: Collector's Edition

Good Lord, that's a lot of money. Amazon has it for $217, though.

http://www.amazon.com/exec/obidos/ASIN/B00G2HSX86/15-24-20
>> No. 181957
File 138275645926.jpg - (375.48KB , 973x550 , Screenshot_2013-10-25-12-51-46.jpg )
181957
Xbox One: Invitationyoutube thumb

Xbox One ad.
>> No. 181960
>>181957
Maybe I'm imagining it but...that looks super lame, like in terms of actually using it.

Like the part with the lady on the couch where she has to GRAB AND PULL NOTHING in a way exaggerated manner.

I get wanting to eliminate the controller but Jesus why do this?

Who, I ask you, wants to do that when you can press a control stick left?
>> No. 181962
See the beautiful thing is you don't need an Xbone for Titanfall because it's on PC.
>> No. 181966
File 138282079196.png - (102.65KB , 1032x650 , 1382819690693-1.png )
181966
http://furiousfanboys.com/2013/10/call-of-duty-ghosts-may-be-confirmed-at-720p-on-xbox-one/
>> No. 181967
>>181966
XBONED
That's going to be a hash tag come launch day, calling it now.
>> No. 181968
File 138282669370.jpg - (21.86KB , 460x345 , BXg7ubACYAAMir1.jpg )
181968
>It seems like Microsoft just cannot catch a break as of late. This started of as a simple update on the latest 720p incident, but it seems like it might evolve into a story of its own. According to “crazy buttocks on a train” this is just the start. When one user posted “An ass storm is coming” in the 720p thread on NeoGaf,  CBOAT simply responded “um yess butt thiasisnt it. wWati for laucnh.” Is something even more damning going to turn up? Could it have something to do with potential OS problems?

>According to NeoGaf mod “bishoptl“, if CBOAT were to spill the beans on all the Xbox One technical issues he has shared with him via PM, the world would implode.

>To quote:

>“If CBOAT ever spills publicly what s/he shared via PM regarding a myriad of other technical issues going on right now…I’m going right back in that shelter and welding it shut.“

>If any of these rumors are confirmed, it would only further indicate that the Xbox One was simply announced way to soon as a response to SONY‘s PlayStation 4 announcement in January.

http://ejectdisk.com/rumor-according-cboat-720p-tip-iceberg-xbox-one-problems/
>> No. 181987
>>181962
This is my big issue with the anyone saying they're all down with the XBOne because of launch titles. Just about everything on XBOne is cross-plat, either to PS4 or PC, except Halo 5 (which after 4 and Reach, it seems like a majority of players are really apathetic towards Halo now). I know having to trade between PC and PS4 may not work out for everyone but there's a few titles that are just going to be launch of 360 and PS3 at the same time as well?

And yet I still see people saying they're going to get it for various reasons, though the most valid, I think, would be the controller and I had a buddy say that Forza or Gran Turismo or something would be a true XBOne exclusive.

I mean, I know people are going to buy it but at the same time the reasons to buy it seem ever-vanishingly slim. It's a little frustrating that even now, some folks are still playing "console wars" when what is emerging looks like a very good reason to just abandon anything like the XBOne and send a clear message to the games industry to not even joke about shit like that.
>> No. 181994
>>181987
You forget that casuals pay little attention to, and in fact do not understand, the technical issues that damn the Xbone. We might actually be looking at a VHS vs Beta situation here.
>> No. 182000
>>181987
If someone really wants to play Forza/Halo/whatever, that's not playing console wars. They just want to play Forza/Halo/whatever.
>> No. 182001
>The short story is that Xbox Live and the OS, especially in functions that involve XBL, are a complete fucking mess. One source says we aren’t talking weeks until it works correctly but “months.” Things like parties dropping people when moving from one thing to another. Connectivity issues. Missed invites. Friend requests not working, etc.

>He then said “If all you are doing is running a game and that’s the only app things are fine.”

>So why do think things are going wrong?

>“The system OS and network integration was written by a group of people who do not play games. They don’t understand why things were set up in the ways they were designed by J Allard back in ’05.”

http://doddscientifics.com/2013/10/28/xbox-one-os-and-xbox-live-issues-bouncing-about-as-we-approach-launch/
>> No. 182002
File 13829304928.jpg - (9.44KB , 300x300 , fuck this shit.jpg )
182002
It's not Allard's old fuckups that's the problem.
It's the grotesque OS model they're shoving into every device they have.
>> No. 182004
File 138293155358.png - (30.13KB , 648x317 , 1382931175342.png )
182004
>>182001
>> No. 182006
>>182004
...That's true. A lot of this is circumstantial, but I don't think Microsoft has any kiosks set up (they're doing some sort of bus tour with it, though: http://www.gottabemobile.com/2013/10/17/play-xbox-one-playstation-4-right-now/). Not that the Kiosks would do a whole lot of online stuff, but unfettered access might worry them if these problems are true and would be a good reason for not having any store kiosks at all a month from launch.
>> No. 182011
File 13829682822.jpg - (328.60KB , 800x480 , 2758512906_af8576b854_o.jpg )
182011
What's that you say? Windows 8 continues to be one of the worst things Windows has ever done? I am SHOCKED!!! I cannot overstate my surprise, this is truly an unexpected turn of events that everyone did not expect as soon as 8 was announced as the OS.
>> No. 182015
>>182011
Indeed and OS built for tablet and touch screen monitors (haven't seen one of those in three years now) doesn't have capabilities for high load networked gaming.
>> No. 182017
Or even a decent phone, as I can unfortunately vouch for.
>> No. 182037
File 138302124059.png - (161.49KB , 448x814 , KV6xpQQ.png )
182037
It's happening again. (Check page 75).

http://issuu.com/4lmag/docs/fourel_oct13_issuu
>> No. 182038
>>182037
YES. YESSSSSS.
>> No. 182039
>>182037
Great job with the name Microsoft...really...good job...
>> No. 182056
>>182037
Beautiful
>> No. 182065
>Even though we have rights to populate the store with Musicians, Artists, Movies, Actors, etc. – when it comes to us (as in Microsoft) publishing those types of things for marketing materials, it requires an extensive amount of approvals from those same Studios, Actors, Agents, Musicians, etc.

>Also whenever we use game footage, the creator of the game wants to approve the footage. And finally, when something like this gets created, it needs to be used in a variety of ways that a direct feed video doesn’t work for.

>Coordinating a live demo that is using approved game footage, and making sure every piece of content on-screen is approved by all the content owners is a logistical nightmare. So all of those constraints means it’s better sometimes to create your own video with already approved assets. EVERYONE does this. Every ad, every video, from every company does this for the same reasons.

>Now, those same sorts of rights aren’t applied to the press. So there is a huge difference in what WE can put online vs. what the press can put online. That’s why, right now, we have a ton of press in SF seeing new live game builds and new dash builds. I’m sure you’ll be hearing back from them about how close this video is.

>Since people want to know, I will explain in detail the areas where this video differs from the real UI.

>1. The way the voice text gets created on-screen doesn’t work that way. It will appear as one block.
>2. The video assumes that the user ALREADY has a movie started (hence why Pacific Rim is in the middle of the film), and ALREADY has a game started. In that cause, the UI will switch that fast.
>3. The “Activity Feed” does not go over the UI like that, it snaps to the side
>4. When the player resumes Titanfall, obviously he would have to “unpause” the game or however the individual game deals with coming back up. But you can absolutely have a game paused, and use your voice to launch new apps exactly how the video does.
>5. The only egregious feature error is when the VO says “Xbox Share” or something similar. Now, the user would actually have to accept the notification or go to upload studio and share from there. We don’t share directly with voice.

>Besides those small nuances, the transitions, speed, movement and everything else is a pretty accurate. I think it’s a fine representation of the experience.

>As for all the other stuff blowing up over the weekend, I will make one small comment: There is a really bizarre phenomenon going on right now where the frenzy for news, drama, and behind-the-scenes dealings is clouding logic and reason. There is nothing going on behind the scenes nearly as interesting as everyone would like to believe. We are a month away from launch, and people are working hard to finalize the last of the bugs. There are still a lot things left to be done. We’re crunching and I’m sure Sony’s crunching too.

>I know people are excited. I’m sorry but things are nowhere near as dire or dramatic or exciting as everyone would like to believe. That’s why I’m not commenting on every single random rumor that comes along, because everything I see is so drastically overblown vs. reality.

http://www.reddit.com/r/xboxone/comments/1pexho/albert_penelloall_of_the_transition_timings_and/cd1ogyj
>> No. 182071
>>182037
Is that real?
AWESOME!
>> No. 182073
>>182037
What's going on here? Besides the obviously paid-for shilling.
>> No. 182100
>>182073

What is that picture of?
>> No. 182101
File 138309564329.png - (2.57MB , 1800x1700 , Xbox.png )
182101
>>182073
That isn't the XBone its a stock picture of the Original XBOX
>> No. 182102
>>182101
The Xbox 1 if you will.
>> No. 182110
>>182102
or Xbox Version 1 XBV1 or Xbox Mark 1 XBM1
>> No. 182140
http://www.ign.com/articles/2013/10/30/call-of-duty-ghosts-is-native-1080p-on-ps4-upscaled-720p-on-xbox-one
>Infinity Ward's Mark Rubin has confirmed that Call of Duty: Ghosts will run natively at 1080p on PlayStation 4, and is upscaled to 1080p from 720p on Xbox One.
>> No. 182146
Ryse stream happening now.

http://www.twitch.tv/microsoftstudios
>> No. 182311
Xbox One dashboard app snappingyoutube thumb
>> No. 182365
File 138375018613.png - (284.36KB , 667x911 , capture0spi0.png )
182365
>> No. 182376
Day one problem?
IGN News - Xbox One Cloud Upda…youtube thumb
>> No. 182394
Phil Spencer says Games Should be Defined by More Than Their Framerate and Resolution.
Xbox One's Phil Spencer on 108…youtube thumb
>> No. 182395
>>182394
Not exactly something you want to hear from the people in charge of the console.
>> No. 182410
Anyone know if it's 1080p on the Wii U? I wouldn't be surprised if it's not, because the system's potential sales are not worth the extra effort (especially when the game was also made with the Xbone and PS4 in mind), but if even the Wii U can achieve 60fps/1080p then it really puts the Xbone to shame. A quick search doesn't confirm/deny.
>> No. 182418
Some of the Wii U games are 1080 native, but not many. Even the 360 had native 1080 games, even if some of the consoles couldn't handle it.

The issue with the Xbox One not having native 1080 games at launch, which can be rectified for some games, is because of the snap and multiple running programs and systems.
The PS4 doesn't have that shit. xbox One is running a minimum of three programs at once with your game, and you can snap a fourth. I can easily see games, post-launch, releasing native 1080, and other games getting 1080 patches.
>> No. 182419
I meant to say Wii U, not PS4, either way, whatever. The Xbox One wants to do more than just play games and they have that picture in picture snap stuff. That kinda ran down part of the processors that are running, even if there are multiple. Someone went into depth on it a while ago, saying that they woul
>> No. 182424
File 138392867783.jpg - (150.67KB , 505x473 , Screenshot_2013-11-08-10-28-30.jpg )
182424
>> No. 182426
>>182418
I meant if COD was 1080p on the Wii U, not in general.

>>182419
Which just makes the Xbone inferior in general; if they had to do 780p to make sure that their snap-in shit worked, it's not even close to a good reason. Microsoft keeps trying to shoehorn their tile stuff into everything, and I've heard very little, if any, real inter-
>saying that they woul
oh god he's been taken
>> No. 182427
Huge Xbox losses hidden by patent royalties, says analyst.
http://www.gamesindustry.biz/articles/2013-11-07-huge-xbox-losses-hidden-by-patent-royalties-says-analyst
>> No. 182431
More problems.
Xbox One Needs Mandatory Day O…youtube thumb
IGN News - Xbox One Backwards …youtube thumb
>> No. 182433
>>182431
>literally anything
>Even the disc-based games won't play without the day one update
Woooooowwwwwwwwwwww. What the fuck, Microsoft. The PS4 needs a Day One for extra features, but AFAIK it will at least play games out of the box.
>> No. 182434
>>182433
Just realized that this means we're going to see the SimCity/Diablo III launch problems for an entire console. Tons of people will buy an Xbone at midnight, most of them will only be able to stare at it as though some form of art for about 24 hours.
>> No. 182436
Xbox One Unboxing!!!!!!!!! Mor…youtube thumb
>> No. 182438
File 138396782036.png - (311.15KB , 793x440 , 1383967625704.png )
182438
>>182436
This guy's Twitter:

https://mobile.twitter.com/Moonlightswami

He was able to download the day-one patch and confirmed the following:

COD: Ghosts: 39GB

Madden 25: 12GB

NBA 2K14: 43GB

NBA LIVE: 9GB

Forza 5: 31GB

Ryse: 34GB

LocoCycle: 13 GB

Dead Rising 3: 19 GB

Fifa 14: 8 GB

Assassin's Creed IV Black Flag: 20 GB

Just Dance 2014: 22 GB

Skylander SWAP Force: 15 GB
>> No. 182440
>>182438
What exactly is it about the newest CoD that makes it so damn big? From the previews I watched of it the graphics didn't look all that much better than other games that are already out, so either they must have some really atrocious coding or I'm seriously missing something.
>> No. 182442
>>182440
I'd say Languages and Cut Scenes as I've gauged those take up a lot. Maybe really big MP maps.
>> No. 182443
>>182438
>NBA 2K14: 43GB
...How?
>> No. 182445
>>182434
I expect a lot of angry returns.
>> No. 182446
File 138397551016.png - (217.09KB , 813x443 , 7e1c23317b8b2d85ef160355af6875b9.png )
182446
http://www.dualshockers.com/2013/11/08/early-xbox-one-owner-shares-tons-of-screenshots-showing-ui-and-features/
>> No. 182451
File 138400370382.png - (52.31KB , 578x214 , 1384001321658.png )
182451
>> No. 182452
From the Xbone dev at leedit:

>He did buy a product, a product not released until the 22nd. The product was delivered in error, but that doesn’t change the fact it’s an unreleased product and most likely classified as a beta product. Microsoft reserves the right to suspend/ban that console under the TOS.

>That being said, I was ambivalent about the leaks we saw today. Leaks are seldom good for the development team, even if they are positive. It represents thousands of hours of work that may or may not be in an unfinished state. All it takes is one instance of something that was mis-communicated or misconstrued, throw that through the internet media machine and you’ve got a disaster.

>On the flip side, it was quite refreshing and encouraging to see everything we’ve done received so well. It was a little emotional for me when I saw numerous approving responses to Marc and Yusif’s demo yesterday morning. I think many of us on the team sometimes forget to take a step back and see the product work as a whole because when you work on the console, all you see are the features that still need work and the bugs that need fixing. At least this was the case for the past 6 months or so.

>Personally, I hope it’s only a temporary suspension until launch day.

http://gamingbolt.com/xbox-one-dev-microsoft-reserves-the-right-to-ban-unreleasedbeta-consoles-details-kinect-gestures
>> No. 182457
>>182451
How can he know that if the thing won't play games at launch?
>> No. 182466
>>182457
Read >>182446. The patch is already live, so he was able to download it and get his Xbone to be more of an homage to 1980s VCRs.
>> No. 182469
http://n4g.com/news/1390515/major-nelson-and-amoonlightswami-converse

Major Nelson and @Moonlightswami worked the whole thing out. His ban won't be permanent and he's invited to the launch party.
>> No. 182476
File 138408175618.jpg - (947.47KB , 3264x2448 , jJbXgWk.jpg )
182476
NOW THEY'VE GONE TOO FAR
>> No. 182477
>>182476

Wait...the game’s on the other side of the front cover now?

Dafuq?
>> No. 182478
>>182476
kwat

I wonder if they have a good reason for this? Not that the actual side matters much to the consumer past the initial surprise, but this means they'd need an entirely new mold instead of using an existing case style. It certainly won't save them any money, even if they can fit such a mold into an existing production line.
>> No. 182479
I...guess it's so they don't confuse one games with 360 games?
>> No. 182493
>>182479
If someone doesn't notice the big "XBOX ONE" logo on the front, I doubt having the game on the wrong side will stop their stupidity. And at that point they won't be able to return it when they find out it's the wrong system, anyway.

Anyone know the dimensions? From the picture it looks like it may have taken on a PS3-size.
>> No. 182509
Xbox One Jennifer 30 US TV Commercialyoutube thumb
>> No. 182532
File 138426442212.jpg - (309.88KB , 976x552 , Screenshot_2013-11-12-07-48-24.jpg )
182532
Dead Rising 3 Xbox One Sandbox…youtube thumb
Dead Rising 3 Xbox One Frame-Rate Testsyoutube thumb

http://www.eurogamer.net/articles/digitalfoundry-vs-dead-rising-3
>> No. 182805
New Xbox One Can See Your Penisyoutube thumb
welp
>> No. 182842
>>182532
Wow that's Dogshit.
>> No. 182850
>>182805
First thing I figured they'd want to do with this is add learning algorithms to their games that seek to make sure the player gets aroused at predefined moments, as part of an overall strategy of cinematic storytelling with slight adjustments based on perceived responses to direct players towards having specific emotional reactions to the story. Or even just counting the number of erections in its visible area and trying to maximize them. Maybe some waifu simulators?
>> No. 182915
Killer Instinct music.

www.youtube.com/watch?v=nz8EzaSvIVM

https://soundcloud.com/mickgordon/killer-instinct-2013-music

https://soundcloud.com/mickgordon/killer-instinct-2013-music-1

Giant Bomb Quick Look.

Killer Instinct: Giant Bomb Quick Lookyoutube thumb

IGN review.

IGN Reviews - Killer Instinct Reviewyoutube thumb
>> No. 182946
File 138497226974.jpg - (29.69KB , 848x480 , 1384969559281.jpg )
182946
http://news.xbox.com/2013/11/xbox-one-redbox-instant-by-verizon

>KJ RULEZ! – Watch five movies featuring Kevin James

Truly an endurance test.
>> No. 182962
Microsoft Xbox One hands-onyoutube thumb
>> No. 182982
VideoGamer.com Reviewsicals: X…youtube thumb
>> No. 182983
>>182850
Oh, also, I wonder how the Xbox One responds if you wear something that masks your thermal image.
>> No. 182984
So apparently Ryse: Son of Rome has microtransactions.
>> No. 182988
>>182984
Quicktime Event the game has microtransactions... this is the best thing ever; if they made it kinect only it (and made it laggy in recognition) it could easily be one of the worst most bloated games of all time.

At this point I am so completely fucking done with the xbox line it's not even worth mentioning.
>> No. 182990
>>182988
>if they made it kinect only
You do know that was the original intent, don't you?
>> No. 182991
File 138505184430.jpg - (95.64KB , 610x341 , ki-fulgore.jpg )
182991
https://www.youtube.com/watch?v=3H-hDsVbDEg
>> No. 182993
>>182990
Oh god it's so perfect... do you have an energy meter or something that you have to replenish by waiting or paying money to refill in order to keep playing?
>> No. 183002
The first necessary update requires you to connect to Xbox live. No USB option.

Good luck with those servers Micosoft.
>> No. 183003
>>182993
>This is how microtransactions in Ryse work: multiplayer progression is an armour-based progression system. In the arena, the mode in which multiplayer takes place, players earn experience and gold. The gold is used to purchase equipment in packs, similar to those in Mass Effect and FIFA Ultimate Team. These packs come in tiers, which can be purchased either with in-game currency or real world currency.
>> No. 183005
>>182984
It seems most Xbox One games have microtransactions in them. Ryse, Forza, Crimson Dragon, Killer Instinct, maybe others. Save for Killer Instinct, the microtransactions are not wholly necessary; they kind of act like the old "time savers" DLC in certain past games but instead in the form of "premium" currency as opposed to outright unlocking things for you. It's all still kind of gross and hopefully doesn't get worse over time.
>> No. 183006
Microtransactions have only been getting worse sense they began.
>> No. 183008
>>183006
Yeah, horse armor was really stupid, but at least it wasn't p2w.
>> No. 183010
Dead Rising 3 REVIEW! Xbox One…youtube thumb
Ryse: Son of Rome REVIEW! Adam…youtube thumb
>> No. 183014
File 13850690411.jpg - (104.81KB , 1004x545 , Screenshot_2013-11-21-15-16-38.jpg )
183014
https://www.youtube.com/watch?v=Cbjes4_vL7Y
>> No. 183016
>>183003
Oh man I love paying real money to spin a digital roulette wheel for digital content for a game that I'll forget about 1 month after beating it!
>> No. 183017
>>183016
>I love paying real money to spin a digital roulette wheel for digital content
Hate to break it to you, but you're gonna be seeing this more and more. It's a pretty covert way to sell you shit that you already have and a lot of people fall for it.
>> No. 183031
>>183014
Oh dear.
>> No. 183032
>>183017
And I will simply continue my trend of playing fewer and fewer games and/or paying for the games I do get. Alternatively I'll just start pirating again.
>> No. 183042
>Following a worldwide celebration, Xbox One launched in 13 markets yesterday to great fanfare. The team is excited to confirm the launch of Xbox One was the biggest launch in Xbox history, with more than one million consoles sold through worldwide in less than 24 hours – surpassing day one Xbox 360 sales and setting a new record for Microsoft. 

http://news.xbox.com/2013/11/xbox-xbox-one-momentum-announcement
>> No. 183044
File 138517612879.gif - (1.24MB , 300x169 , excalibur face.gif )
183044
>>183014
>this loadscreen lasts 50 seconds
>> No. 183048
File 138518471481.jpg - (366.42KB , 982x547 , Screenshot_2013-11-22-23-28-52.jpg )
183048
Giant Bomb - XBOX STOP!youtube thumb
>> No. 183060
File 138520096530.gif - (2.67MB , 236x467 , 1385161935070.gif )
183060
>>183048
>> No. 183076
File 138524552851.jpg - (23.31KB , 385x383 , 1382672655021.jpg )
183076
>>183048
I miss a time when consoles just played video games
>> No. 183087
File 13852626415.jpg - (105.25KB , 1281x1025 , Competence.jpg )
183087
>>183042
>banner shows up in an extra layer over the page, giving a 404 error
>right over the exact page that's meant to be loaded
>> No. 183119
File 138533675276.gif - (1.52MB , 800x570 , WCoKNJh.gif )
183119
http://gearnuke.com/xbox-one-cold-boot-takes-1-minute-8-seconds-runs-hotter-consumes-power-standby-ps4/
>> No. 183123
>>183119
>1 minute 8 seconds
Holy shit, that's worse than my computer that's still twice as powerful.

And my computer could play games out of the box.
>> No. 183124
>>183123
Yup and that's provided your disc drive ain't fucking boarked.

Xbox One disc drive failure : …youtube thumb
>> No. 183148
File 138538347562.png - (28.39KB , 500x54 , tumblr_mws5ubkyCT1so0f3zo1_500.png )
183148
>> No. 183149
>>183148
On one hand that's incredibly shitty, on the other hand that's also pretty impressive.
>> No. 183150
>>183124
>OVER A MILLION SOLD ON DAY ONE

plus/cog/, I feel compelled to ask, what the fuck is wrong with people?
>> No. 183151
>>183150
A lot of people like overpriced gimmicky stuff, that's ultimately not very good. See iPad.
>> No. 183153
>>183150
>>183151

It's just a games console. They either liked the games that are coming out on the Bone, or they enjoyed their 360 enough that their goodwill transferred over to the Bone.
>> No. 183159
>>183153
Thou, admittedly, speak truth. I just wanted to give vent to my inner screaming ten-year-old.
>> No. 183161
>>183150
The KI fans are REALLY hungry for a new game.
And it is the only launch game for both XBone and PS4 that I care about.
Ironic given that I have already gone all in for a PS4 with Vita bundle.
>> No. 183162
>>183150
Maybe those people felt the X1 exclusives were worth playing. Is this really hard for people to believe?

I personally want Dead Rising 3 and Panzer-Dragoon-Except-It's-Not but am not spending money on this console or the PS4 until it has enough games to warrant a purchase (for me) and until they have all the kinks ironed out.
>> No. 183165
>>183151
>>183153
Option 3: They bought it to stick on eBay.
http://www.ebay.comhttp://www.ebay.com/sch/i.html?_sacat=0&_from=R40&_nkw=xbox+one&_dcat=139971&Platform=Microsoft%2520Xbox%2520One&rt=nc
>7,675 results
Granted, that's not even 1%.
>> No. 183166
File 138541606381.jpg - (44.71KB , 600x800 , fulgore.jpg )
183166
http://www.examiner.com/article/killer-instinct-art-book-reveals-fulgore-new-design-and-alternative-costumes
>> No. 183168
>>183162
That may be true but the console exclusives are mattering less and less. Most games are multiplat, and I think there's only like Forza and a few others right now on XBone that would even make that barely an option, especially when if any of them get big enough they just get ported to PC anyway.

Plus, this is the first time I can remember where there's an objective reason outside of gaming to go with one console or the other. And yes, M$ has tried to make that aspect of the system to be less of an issue, but that doesn't erase the fact that that shit was their business plan for a while. Also, as a 360 owner, I just don't appreciate the direction M$ has taken the system, and with everything else on top of that...

I understand that the reasons for hating on the XBone are nebulous and not really concrete, especially in the wake of the changes M$ has made. The thing is that what they briefly suggested was so wildly creepy and Orwellian, and it's the first time I've really felt as a consumer that a clear message really could be sent, and needed to be sent, about the unacceptability of M$'s initial design. The reasoning going into the whole thing is a bit ideological, a bit political, and the reviews of the hardware consistently saying that PS4 has few issues while Xbones are having all sorts of issues including issues we saw with first-gen 360s, like overheating.

I don't really like drawing the line between "casual" and "hardcore" but the divide of this debate really does suggest an axis of those who are informed and those who are not. And while the choice may seem arbitrary to the uninformed who are only after one franchise or another, selecting a system based solely on its' exclusives seems like a pretty big indicator of how much you actually consider gaming a hobby.

I don't want to say who is or isn't. That's not what the problem is. The problem is that "the consumer" as an entity is schizophrenic, and even when it seems overwhelmingly clear that a product should not be supported, people are still willing to purchase it. And for fucking Forza of all goddamn franchises.
>> No. 183170
>>183168
>That may be true but the console exclusives are mattering less and less.

This depends on who you ask. I wasn't one of them, but there were people last gen who went with the console that provided the most exclusives for them, if they "chose" sides. Like, does it really matter which system Read Dead Redemption or Call of Duty looks/runs better on if you bought your PS3 for Yakuza games?
>> No. 183173
>>183170
Well, I think that matters less because of just how close PC gaming seems to follow console gaming now, but point taken. And with every video game system I can remember, I'd actually agree with that. Except these two.
>> No. 183177
Free digital game for those with broken disk drive.

http://kotaku.com/did-your-xbox-one-disc-drive-break-you-get-a-free-game-1471573359
>> No. 183195
Oh hey, an Xbone controller that dont suck!
http://www.ign.com/articles/2013/11/21/mad-catz-killer-instinct-arcade-fightstick-for-xbox-one-review
It only costs 200$~
>> No. 183385
Xbox One comes out on top on Black Friday. The limited PS4 supply certainly played a factor, but good news for the Xbone regardless.

http://www.tomsguide.com/us/xbox-one-dominated-black-friday,news-17933.html

COD: Ghosts was the top game.
>> No. 183555
METAL GEAR SOLID V: GROUND ZER…youtube thumb

Welp there is finally a reason for me to care about Xbone and I'm still not even going close enough to it to touch with a 500 foot pole.
>> No. 183556
>>183385
>COD: Ghosts

Buying COD: Ghosts is it's own punishment.

"The PC version looks better t…youtube thumb
>> No. 183562
>>183555
Well, it's also going to be on 360 versions of the game too
>> No. 183580
http://www.ign.com/articles/2013/12/09/studio-must-delay-multiplatform-game-to-get-xbox-one-release
I'm baffled that Microsoft still hangs on to that "Day One parity" clause forcing developers to have the Xbox version of multiplatform games either come out in-line with the other console's releases, earlier than the other console's releases, or not at all. I still blame that for Rayman Legends losing so much notice when it should've been released months before it did.
>> No. 183581
Microsoft is clearly the only benefactor for that situation. Which is a little scummy.
>> No. 183582
>>183581
"a little" is a bit of an understatement. That said, it's usual business practice. Because that's just how things are where large amounts of money are involved. Microsoft isn't the only company that acts as scummy as they can as long as they're still getting away with it.
>> No. 184221
Anyone on here have an Xbone? I'm curious about how the Xbone interface is, especially given the unmitigated disaster of it's base, Windows 8.
>> No. 184224
>>184221
Check Giant Bomb's Xbone stream archive.
>> No. 184230
>>184221
I've tried it out.
Actually a bit nicer than the other modern Windows interfaces. Still a bit pointlessly bulky and bland, but a good bit clearer and easier to use.
>> No. 184231
>>184230
Good for them.
>> No. 184274
File 138768587623.jpg - (126.80KB , 1024x834 , O2iz3Pwh.jpg )
184274
>> No. 184682
>Together, we ushered in a new era of games and entertainment with Xbox One. Over 3 million Xbox One consoles were sold to consumers in 13 countries before the end of 2013. It’s been incredible to see Xbox One selling at a record-setting pace for Xbox, and we were honored to see Xbox One become the fastest-selling console in the U.S. during our launch month in November. Since our launch, demand for Xbox One has been strong, selling out throughout the holidays at most retailers worldwide. We are continuing to work hard to deliver additional consoles to retailers as fast as possible.

http://news.xbox.com/2014/01/xbox-one-january-thank-you
>> No. 184687
File 138904177214.jpg - (61.16KB , 597x195 , Screenshot_2014-01-06-14-50-36.jpg )
184687
>> No. 184700
>>184687
Mmmm Dewritos, marketing writes itself.
>> No. 184721
File 138911858851.png - (100.38KB , 514x397 , congrats.png )
184721
If only the PS and Xbox fanbase could be this mature.
>> No. 184728
File 138913425585.jpg - (8.51KB , 248x233 , 1388186218509.jpg )
184728
>>184721
>mature

Psh, Major Nelson spent all of last gen shitting on Nintendo and Sony on his blog and during media appearances. He's only acting polite now because they're in last place.
>> No. 184745
>Guy names himself Xbox One Sign Out
>Gets COD players to say his name
>They inadvertently sign out from Xbox Live

https://www.youtube.com/watch?v=mWZLa4AnN5k
>> No. 184815
File 138950559735.png - (131.22KB , 513x433 , qK4EqHU.png )
184815
Live action Halo info.
>> No. 184838
File 138962582960.gif - (2.56MB , 319x239 , 1385779318382.gif )
184838
>>184815
>Ridley Scott
>Halo

Just popped all the boners
>> No. 184839
>>184838
Didn't Scott produce a live-action Halo 4 trailer a few years back? This isn't the first time he's had a hand in the franchise.
>> No. 184849
File 138970329681.jpg - (610.75KB , 1067x1600 , 1388024649427.jpg )
184849
>>184838
I stopped liking Halo after the first one, but the possibility of Black Hawk Down in space might be awesome.
>> No. 184867
File 138977309221.png - (634.39KB , 907x632 , standardreactiontoeverything.png )
184867
>>184815
>>184815
HOLY SHIT THIS IS AMAZING NEWS
>> No. 184901
>December NPD Group figures released today revealed Xbox One was the number one selling console in the market in the U.S., selling 908,000 units in December. Additionally, Xbox 360 continued to see strong momentum with 643,000 units sold in December, putting it in the number three spot overall, and lead for last generation hardware. Together, Xbox One and Xbox 360 held 46 percent of the hardware market share in the U.S. and showed a 10 percent year over year growth from December 2012.

>“We’re grateful for the excitement and support of our fans – many purchasing their next Xbox console and many joining the Xbox family for the first time,” said Yusuf Mehdi, corporate vice president of marketing, strategy and business for Xbox. “Our journey is just starting, with more innovation, games and entertainment coming in 2014 and far beyond.”

>December 2013 NPD highlights include:

>Total combined retail spend on the Xbox platform (Xbox One and Xbox 360) in December reached $1.39 billion, 50 percent of the combined software, hardware and accessories spend in the U.S. (Source: NPD Group, December 2013).
>During the month of December, Xbox One held six of the top 10 spots on the new generation console game title list: “Battlefield 4,” “Forza Motorsport 5,” “Dead Rising 3,” “Ryse: Son of Rome,” “Madden NFL 25” and “Call of Duty: Ghosts” (Source: NPD Group, December 2013).

http://news.xbox.com/2014/01/xbox-one-december-npd
>> No. 184954
File 139025206190.png - (95.35KB , 336x298 , xb1machinima.png )
184954
>To qualify for the campaign (and the extra payments), Machinima partners had to post a video including at least 30 seconds of Xbox One game footage that mentioned the Xbox One by name and included the tag "XB1M13."

. . .

>According to a leaked copy of the full legal agreement behind the promotion, video creators "may not say anything negative or disparaging about Machinima, Xbox One, or any of its Games" and must keep the details of the promotional agreement confidential in order to qualify for payment. In other words, to get the money, video makers have to speak positively (or at least neutrally) about the Xbox One, and they can't say they're being paid to do so.

http://arstechnica.com/gaming/2014/01/stealth-marketing-microsoft-paying-youtubers-for-xbox-one-mentions/
>> No. 184957
>>184954
OH BOY, A WHOLE $3! I COULD MAYBE BUY ONE PEICE OF DLC WITH THAT MUCH MONEY! THANKS MICROSOFT!
>> No. 184966
>>184957
Errrrrrm... your reading comprehension seems to be severly... lacking, lets say.
As to the article. It's very disconcerting, but it's not like M$ is the only company doing it. Viral marketing has been around for quite a while. Integrity and sincerity is a thing that's always been very rare in popular media and Youtube is by no means an exception to the rule. What's troubling about this, is that people have yet to start thinking of Youtube channels as small businesses. They tend to almost think of the dudes making videos as distant friends, thanks to all the social interactions made possible via social media. Which is why the viral marketing here seems particularly gross. It's abusing and undermining the trust the fans have towards their favourite Youtube personalities.
>> No. 184976
>>184966
And your suck-up attempts are very subtle. This is the same lack of integrity the internet has fought over whether or not Game Journalism on a whole suffers from, and is now allowing those oh-so important Machinima and YouTube "celebrities" a chance to whore out for Microsoft in a "fair, limited and balanced" way.

It's even more hilarious that the official payment dead-line apparently started and ended a week ago, but those videos are likely still giving undeserved ad revenue and lip-service to the Xbone as they circulate on the net. It's likely only a matter of time until companies lay down copy write claims over any videogame footage, unless, of course, you become an absolute cheerleader of their product. I can't wait for PewDiePie to be the officially endorsed Youtube player of Microsoft.
>> No. 184979
>>184976
>And your suck-up attempts are very subtle.
wat? Who am i supposedly sucking up to? And how?
>> No. 184980
>>184976
Under the Influence: Microsoft…youtube thumb

I suggestion you watch this highly informative video by someone who is actually in the industry before you start spewing vitrol all over the place. What I found extremely interesting is TotalBiscuit's claim that, to his knowledge, no one has ever straight-up been paid to write a positive review.
>> No. 184985
File 139034689874.jpg - (35.11KB , 354x439 , Kane_and_Lynch_cover_art.jpg )
184985
>>184980

Oh yes, such a thing would never happen.
>> No. 184987
>>184985
That's not being paid to write a positive review, though.
>> No. 184989
>>184985
Being punished for writing a bad review is very different from being bribed directly to write a good review.
>> No. 184995
>>184987
>>184989

The bribe took the form of advertising dollars. It's the same thing in practice.
>> No. 185090
File 139079881112.png - (64.12KB , 584x341 , Screenshot 2014-01-26 at 8_38_26 PM.png )
185090
>> No. 185163
File 139109074766.png - (474.85KB , 1100x611 , AVDmdJz.png )
185163
Fucking bomb drops everywhere!

http://www.neogaf.com/forum/showthread.php?t=760013

>Forza Horizon: "Fall 2014, probably September. Super sexy weather system and... shit tons of co-op/social stuff. 1080P and open-world, so you can road trip with your bros."

>White Xbone incoming.

>Why all the leaks? Scared you might get caught? "I am incapable of fear. Plus, this is such exciting stuff, and me talking about it ahead of time isn't going to hurt anything, truthfully. We're all chomping at the bit for it to come out. This is not bad. "

>Halo Anniversary 2 will be 1080p, iffy on the 60fps, maybe not.

>Quantum Break is Holiday 2014

>Multiplayer confirmed for HA2, same devs as Halo Anniversary.

>Sunset Overdrive is Fall 2014

>Black Tusk cancelled project was called "Shangheist." May have involved stealing stuff from the Chinese (though I think that may have been a reference to the name and maybe not the gameplay? Not sure...)

>Fable Legends is Summer 2015

>Halo 2 Anniversary includes beta for Halo 5

>Gears of War will probably need a 2.5 year dev time.

>First Titanfall DLC is 45 days from release, then another one 120 days from release.

>No Crackdown 3 news this year most likely, since it's a 2016 title.

>A list w/dates of the rest of the Tier 2 and Tier 3 countries that Xbone will release in this year.

>No info/idea on what Rare's up to, sadly.

>$399 XB1 this year? "Maybe one without an Optical Disc Drive."

The Verge has already confirmed some of this.

http://www.theverge.com/2014/1/29/5359540/xbox-one-dashboard-update-white-console-release-date
>> No. 185164
>>185163
>Why all the leaks? Scared you might get caught? "I am incapable of fear. Plus, this is such exciting stuff, and me talking about it ahead of time isn't going to hurt anything, truthfully. We're all chomping at the bit for it to come out. This is not bad. "
Wow.
That is really...corny.
>> No. 185165
>>185164
Yeah, doesn't sound very genuine and more like something a marketing team would come up with.
>> No. 185166
The /v/ thread on this is actually really good.

https://archive.foolz.us/v/thread/229483763/

>According to Thurrot and Foley (And this is a grade well above CBOAT, Mortimer and Thuway). The launch team will be re-orged post Titanfall (Which is where MS sees the launch period over). Mehdi's already rumored to be bounced over to Bing (Fits with Mortimer saying ad execs are walking or being moved actually). Pendello and Greenberg probably need to update their CV's after the shitpiles they have been leaving the last few weeks. Whitten's probably going to go back to being head of their LIVE team like he used to.

>Last year Foley said they are really considering either a big gaming name to run the division like Jason Rubin or even bringing back J Allard to run it. Basically they are going to do the same thing as Surface, clean house and refresh it.

>Only people safe seem to be MS Studios. Phil Spencer's still in charge but it seems Ken Lobb got a quiet promotion to second in command (Why he hasn't already is a mystery but apparently Mattrick didn't like him) and the JP stuff is being handled by Ted Woolsey (Yes, THAT Ted Woolsey) who is no longer handling the XBLA/Indie stuff as that job is Chris Charla's (And indies fucking love Chris Charla).

>Shit's real and entertaining if you look beyond Neogaf for leaks
>> No. 185173
Microsoft is going after the leaker.

http://kotaku.com/massive-xbox-one-rumor-dump-is-filled-with-juicy-detail-1512616526
>> No. 185174
>>185173
I'm sure they are.

Though honestly, none of these announcements are very interesting.
>> No. 185179
Halo 3 Anniversary when
>> No. 185191
A cheaper Xbox One is coming, but no confirmation if its the disc-less one MS is experimenting with.

http://www.vg247.com/2014/01/31/senior-publishing-source-confirms-new-cheaper-xbox-one-release-for-2014/
>> No. 185268
File 139138560461.png - (153.66KB , 587x507 , Screenshot 2014-02-02 at 5_50_14 PM.png )
185268
>> No. 185278
>>185268
The italics.

As if they insist on it.
>> No. 185352
NEW LEAKED Titanfall Pilot Tut…youtube thumb
>> No. 185355
>>185352
Wait, Titanfall's on 360?

Any reason I had to ever even consider buying an XBone just evaporated. It's like they're going Vista with this shit
>> No. 185439
Xbox One console and game of your choice for $499 at Walmart.

http://www.walmart.com/ip/Xbox-One-Console-with-Your-Choice-Bonus-Game-Value-Bundle/34908649?affillinktype=10&dest=9999999997&oid=100143.1&sourceid=11
602351993994884115&veh=aff&wmlspartner=lw9MynSeamY
>> No. 185440
File 139214889282.png - (155.15KB , 959x505 , Screenshot 2014-02-11 at 1_36_53 PM.png )
185440
http://www.gamestop.com/gs/pages/landing/XboxOneLayaway/
>> No. 185444
>>185440
I saw that when I went in for some games on Sunday, lel. But I didn't see any signs for the PS4...
>> No. 185528
A Kinect-less Xbox One at $400 may come during the summer.

http://www.neogaf.com/forum/showpost.php?p=100703600&postcount=572
>> No. 185533
>>185528
B-B-But the XBone NEEDS the Kinect to live! If it comes without, how will it see?!
>> No. 185547
Amazon to buy the Xbox brand. If not for their recent purchase of Double Helix, I would laugh this off.

http://www.dualshockers.com/2014/02/15/microsofts-xbox-division-may-be-purchased-by-amazon-according-to-insider/
>> No. 185552
>>185547
And with MS being a publically owned company, bad press as a whole is just poison for shareholders.

Of course they've been wanting to let the brand go.
>> No. 185602
Giant Bomb Plays the Titanfall Betayoutube thumb
>> No. 185649
>>185602
TITANFALL: Leaked Maps & Monstersyoutube thumb
Well I did think that Avatar needed a mulit faction.
Still not getting a new pc to play it.
And was not the last Xbox exclusive game from EA Mass Effect?
Where can you play that now~?
Yup.
>> No. 185732
File 139325921414.png - (0.99MB , 940x755 , XboxOne_TitanfallBundle_US_ANL_RGB.png )
185732
http://news.xbox.com/2014/02/games-titanfall-special-edition-bundle
>> No. 185745
Plants vs. Zombies: Garden War…youtube thumb
>> No. 185757
File 139341085275.jpg - (39.88KB , 640x480 , 2014-02-05-222026.jpg )
185757
>>185732
>not this awesomeness
Guess it was the expensiv...
>> No. 185759
Titanfall: Official Collector'…youtube thumb
>> No. 185776
This might sound weird but

What are you guys gonna do with your 360s? The ones of you that have one.
I mean, the XBONE isn't backwards compatible, so...?
>> No. 185777
>>185776
Keep it? I'm a late adopter by about two years across the board, so I never have to deal with a lack of games, whether literally or by price, early bugs, inefficient models, all that stuff. I really don't know what you get by buying day one or early. Buyer's remorse, perhaps?

I'll probably skip the One completely, however.
>> No. 185778
>>185777
Aye. I'm just gonna pick up some used games for sale later on, or just flat out buy digitally if its not too bad an idea. There's several big games I always wanted to try...
I just hope no controller fucks up on me once there's no support for em.
>> No. 185780
>>185776
Keep it and continue to download all the free games I can get from Gold.
>> No. 185786
>>185776
Why would you ever get rid of your consoles? I still have all of my consoles. Just be sure to store them well. My PS1 still runs like on the first day.
>> No. 185794
>>185786

Agreed on this point. Heck, I still have my Super Nintendo and Genesis, stored carefully so they don't collect dust. I even still have my Dreamcast hooked up to the tv for the times I want to play through its library of games.
>> No. 185796
>>185794
>>185786
Because our parents don't understand that these things will become collector's items one day.
>> No. 185799
>>185796
Between money being tight and moving so often, I've had to give up my old consoles, sadly. Otherwise I would totally keep them in storage for use in a large entertainment display when I finally get a place of my own.
>> No. 185805
>>185776
Uh Titanfall may be coming to 360. True, it may be a port project done by a different development company, but even so, that was like the only kinda reason ever to get an XBone. And most of the shit that's out on XBone is also available for 360. Why would I upgrade when the only real upgrade is PS4?
>> No. 185819
File 139360682059.gif - (1.92MB , 350x264 , Xbone-digs-its-own-grave.gif )
185819
http://www.mcvuk.com/news/read/gchq-identified-kinect-as-possible-snooping-tool/0128871
>> No. 185823
File 139361211991.jpg - (166.96KB , 940x376 , titanfall-sxsw.jpg )
185823
http://news.xbox.com/2014/02/games-titanfall-sxsw-and-twitch-celebration

>6,000 Titanfall Launch parties nationwide
>SXSX Titanfall event
>Special Titanfall Twitch stream

With all this and the Titanfall bundle, MS really wants everyone to buy this game. At least they're not going down without a fight. March is going to be really interesting.

All this heavy promotion is what Nintendo should be doing with the Wii U, instead of relying on Disney Channel commercials.
>> No. 185827
>>185823
They're trying to position it as a "killer app" PDQ to stop Sony's aggressive sales.

However, I don't think Titanfall will be anywhere as close to dominant as Halo was. When Halo was first released, shooters (especially console shooters; Goldeneye was the prior "we must clone this" shooter) were a whole different beast than they are now. It did some things wrong, but a lot of things really right. Titanfall won't bring that "next level" experience. I do like the wall jumping (doesn't sound too viable in a first-person view, but gameplay I've seen makes it work well) and fast mech features, but I don't think they'll be enough.

>All this heavy promotion is what Nintendo should be doing with the Wii U
They don't have anything close to a "killer app" to promote, though. Everything is either multi-plat, "casual", or a port/HD remake. NSMBU and Pikmin 3 are their only high-profile games at the moment, and neither is going to do much with the general gaming crowd.

I think we'll get some high-profile announcements at E3 (they stood down at the last one, which I think was smart) and they'll gear up for an advertising onslaught later this year as they prepare to launch SSBU/3DS.
>> No. 185828
>>185827
Pretty sure the newest Donkey Kong Country just released. And that's a far higher profile than Pikmin. Still. They need more original heavy hitters.
>> No. 185829
>>185823
see
>>185819
for why that's going to completely bomb on them

>>185827
As a CoD fan who has only watched youtube videos, Titanfall looks like it recaptures a big thing that CoD has been missing for a while, which is "Fun". The hype around this game is phenomenal, and speaking as someone who still plays CoD, Titanfall looks like everything that the last 5 or so CoD games have really failed to capture in terms of multiplayer gaming. Titanfall looks like the multiplayer shooter to beat this gen, even if you are correct, it's not exactly revolutionary. The parkour (it's not just wall jumping), the mechs, the environments, it's everything I've wanted for a long time in CoD, a return to the truly bombastic. That said, with a slated release for 360 and PC, and with renewed reports of Kinect as a snooping tool, the reasons to get it are just disappearing all over again. I'm cool with Killzone, Battlefield 4, and Destiny, and Titanfall may hurt a bit because it looks like one of the most fun shooters to come out in a while, but M$ just keeps sticking their dick in the ball and then asking "What!?" when everyone shuffles out of the room.

I don't know if Wii-U has anything they could really pimp, but The Best Friends think Wonderful 101 is pretty rad.
>> No. 185830
What *Nintendo* need is a killer app that follows audience expectations of videogames. Bring in the Metroid and pump it up on the sci fi and the action little. Fill in that void the last generation had with Mass Effect.
A new F Zero and crank it up to 11100 to accompany all the Formula One re-marketing.
F 0: Formula Zero
Get RPG properties. Mix it up. Do stuff other companies aren't doing. Do stuff YOU aren't doing.

I swear to god, its like the Nuzlocke website.
They're sitting on gold, but doing nothing but the same things with it.
>> No. 185831
>>185828
DKC, despite the new games being pretty good, is not as popular as it was back in the SNES days. It's not going to be the game that sells the system, it will just sell really well to those who already have one. They need a Zelda or Mario; a Metroid might even work.

SSBU will likely be their "killer app", at least for a while. It's certain to sell a lot of consoles, but alone it won't make up the sales gap that Nintendo will soon find itself in.

>>185830
> Do stuff other companies aren't doing. Do stuff YOU aren't doing.
Agreed. They could even do things other companies are doing, but if they give it enough of a twist they can do it excellently.
>> No. 185832
>>185830
The market is a complicated and unpredictable thing. A "killer app" would certainly help Nintendo somewhat, but it is not the solution. We've known about Titanfall since the Xbone got announced. It is definitely what some would call a "killer app". And yet PS4 doesn't have one and is still leading the console race by a landslide.
>> No. 185833
>>185832
Its on top cos unlike Microsoft, Sony is good at PR.
>> No. 185834
>>185830
Since we're mentioning Nuzlocke, its interesting how the most popular and widespread multiplayer experiences in Nintendo are always fan-made.
Nuzlocke and Twitch Plays Pokemon.
Its interesting to think of.
>> No. 185835
>>185833
Yes. Microsoft is probably also suffering from their pants-on-head stupid stances about sharing and Kinect when the console was first revealed; they've backed away from it all, but "fool me once". The $100 price difference doesn't help them, either.

Of course, this is the same Sony that took away functionality from their console after the fact (mainly OtherOS), had a massive breakin into PSN that they tried to hide, and love their rootkits, but all of that is older than Microsoft's stuff.
>> No. 185838
File 139365210867.gif - (2.85MB , 320x180 , titanfall_punch.gif )
185838
Titanfall: How to Get the Most…youtube thumb
>> No. 185839
>>185838
Did a text to speech program narrate that?

I'm really interested in Titian Fall... however not interested enough to go out and buy an expensive gen1 next gen system for it.
>> No. 185842
>>185835
I think that experience Sony has with the PS3 is probably a big part of their understanding now. M$ has never really had a divide driven between them until the announcement event at E3, where they basically said they'd be as scummy as possible about this. It also seems like Sony learned a lot from the experimental cpu architecture they used in the PS3, and the difficulties it introduced to developers, and really opted to turn around a lot of their internals. M$ has had complete control over the 360, and while it's probably the most popular console of this generation, the experience I've had as someone who has owned a system basically since it was released has been profoundly negative: constant hardware failures, an online community that has become incredibly toxic (there was a time when you could actually have decent conversations with most people you ran across. Once a certain user threshold was crossed, the majority of any goodwill disappeared), constant forced dashboard updates that give the users no real value (the fuck up that is the current dashboard says something kind of profound about how M$ just does not really respect their users), and while this isn't entirely salient, the constant rehashing and and dumbing down of a lot of popular titles. Initially the system had a lot to offer, but as time went on, M$ just took its' users more and more for granted. Which is not altogether surprising considering that the original XBox was just a skunkworks project, and 360 really was sold on the promise of a truly next-gen experience. The divide between 360 and XBone, PS3/PS4 is not quite so significant as the jump from PS2 and Xbox Original.
>> No. 185844
Despite the stupid ID@Xbox launch parity clause, it seems it's easier for indies to get their games on the Xbox One than on the PS4 or Vita.

http://www.examiner.com/article/mousecraft-dev-it-s-easier-for-indies-to-get-their-games-on-xbox-one-than-ps4

I like that Microsoft, Nintendo, and Sony are all fighting for indies and killing the only advantage the Ouya had.
>> No. 185852
>>185831
Dude, a more Story-Oriented Metroid would be fucking awesome.

Imagine Mass Effect in the Metroid universe, with way fucking better writing.
>> No. 185863
>>185842
Oh yeah, I forgot about the ads on the 360 Dashboard. That also soured a lot of people; who wants to buy something that they know will throw ads at them?

Well, except Cable.
>> No. 185871
>>185863
Cable's dying a little bit too though. Lots more of us are going towards digital distribution. Netflix is like a significant portion of all digital traffic now.
>> No. 185899
Titanfall, Will Arnett, and Friendsyoutube thumb
>> No. 185958
File 139415346378.jpg - (240.27KB , 599x685 , Screenshot_2014-03-06-18-46-34.jpg )
185958
God damn it, MS.
>> No. 185961
>>185958
Can someone explain to me why these aren't being sold?
>> No. 185964
>>185961
Because then people might think the Xbone is for playing games instead of watching TV.
>> No. 185966
>>185961
At this point, the actual reasons are myriad. But basically, it comes down to Microsoft pulling a last-generation Sony right out of the gate.

M$ came out at the XBone announcement and said a bunch of shit that, while taken individually, is probably very future-facing, taken altogether at the time, most people don't give a shit about, if not actively hate. Their only real flub, imho, was the garbage resale plan for digital sales. That wasn't a terrible idea; I'm buying straight digital downloads on my 360 now. It's just that people did not imagine a world in which all game purchases are digital, and M$ suggesting that they would abandon physical media for a "share" plan that was garbage by all accounts was a real misstep.

The big thing that threw off the core constituency though, is the Kinect. The Kinect is a necessity for XBone, and at the outset, M$ claimed it would be always "on" in the sense that would always be in a low power setting, listening for for the "XBox On" command. So people were kind of uncomfortable with a camera/mic thing that was always "on" and therefor, always watching you, even if it really wasn't. And M$ took steps to reassure people that they wouldn't be watching them. On one stage.

ON ANOTHER STAGE, across the country, M$ was holding a press conference was holding a press conference for a completely different set of people; advertising reps. On that stage, the said that while the XBone wouldn't be pulling data all the time, it would be looking at the area around various users to target specific ads to them, the prime example being the Kinect recognizing the users' snack foods and then being able to serve them ads based on recognized products in their room. However the actual ad targeting would work, the hardcore console gamers (they exist, /v/ and /vg/ are full of idiots) took this to be a profound violation of trust. This undercut the main avenue of hype for the system.

That's the primary reason for the lack of sales on the XBone's part. When PS4 and XBone went live, users had no reason not to purchase a PS4, while they had several seemingly very good reasons to not purchase XBone. Even if M$ claims it modified everything about the XBone after that announcement, the announcement of the Snowden revelations coincided heavily with all this, and also heavily implicated M$ in being complicit in the NSA's schemes at a hardware level. Whatever claims M$ made, recanting on them wasn't a real possibility there; they were obviously not to be trusted.

Since then, the landscape has changed, yes, but not enough to restore faith in M$. The thing here is that this console generation jump is insufficient in terms of power. A lot of people looking at the superficial differences from 360->Bone/PS3->PS4 do not see a valid difference. If anything, the difference is more valid for PS4, where the previously "high-end" PS3 gets an upgrade to ever so slightly more high end graphics and processing power, best exemplified by Battlefield 4, which looks the best on PS4, according to everything I've heard.

More than that though, M$ is making the mistake of dual-releasing a lot of properties to maximize exposure. CoD:Ghosts, for example, is available for both XBone and 360, but as separate games. 360, when it came out, was relatively dry of games; there were a few nifty multiplayer titles, but no real "killer app" until Halo 3. The main thing that carried it waqs that you could take Halo 2 forward and engage in multiplayer on the new systems with the better feeling controller up until Halo 3 arrived and kind of justified the whole thing, as nifty as Shadowrun360 and Gears 1 were, because they didn't justify the whole thing. PS4 and Xbone are kind of there now, except XBone provides no real reason to go forward. Even Titanfall, which looks like it will be the first true "killer app" for XBone, is getting almost concurrent 360 and PC releases, meaning that any reason to actually buy an XBone has vanished again. Even if the other versions aren't up to snuff, I'll still take them over a system I don't trust and don't give a fuck about. ANd really, the only reason that Titanfall is XBone only is because it looks like M$ forced them into a deal that limits them. There just isn't any real reason to get an XBone. /v/ may bitch about PS4 nogaems but the true is that Killzone and Battlefield are fair enough, and there's a new MGS, and with the PS4 being easier to program for, and Sony fresh from the Linux debacle on PS3, it seems like they might actually listen to their consumers and put forth some interesting platform specific games. But M$ screwed the pooch, and we're not looking forward to Titanfall because of M$; we're looking forward to it because it's the dudes who did Modern Warfare 2, one of the most fun experiences I've had on 360. M$ brings nothing to the plate that Sony doesn't beat simply by being less offensive to the senses.
>> No. 185970
>>185966
All of this. The original "DIGITAL ONLY FUTURE" plan was awful through and through, though.

The DRM leaks were huge, too. Everyone thought Sony would pull the same stuff, and were ecstatic when they heard they weren't.
>> No. 185971
>>185970
>Everyone thought Sony would pull the same stuff
Probably including Sony, up until that massive backlash.
>> No. 185972
>>185871
Cable is dying hard, most of our generation is disconnected.

It's like Fox news, mostly for old people and anyone who wants HBO.
>> No. 185973
>>185972
yea that switched over in just a year massively from 2012-2013 When the tablet finally started to become something useful instead of niche. Reason why some numbers for shows were down from one year to the next and why some have started looking to digital release as the next step. Trying to up cable at this stage is kinda pointless.
>> No. 185976
>>185971
Yeah, I think Sony was planning to announce most of the same, but when they saw the huge backlash they went to their engineers going "WHOOOOAAAA SHIT we need to make some changes". That's why it's not always best to go first.

>>185972
Our generation, perhaps; however, last I knew of cable numbers they were, at worst, stagnant. Some people are cutting the cord, but far more are just not signing up. It's going to take a few years for their subscription numbers to shrink in an appreciable way, and even longer for content providers to get their ass out of their headwallet and embrace digital distribution.
>> No. 185979
>>185976
Really? The video presentation seemed to suggest they were planning otherwise anyway
>> No. 185986
http://www.washingtonpost.com/blogs/the-switch/wp/2014/03/07/microsoft-is-using-your-data-to-target-political-ads-on-xbox-live/
They just won't stop adding to the shitpile.
>> No. 186004
>If Titanfall doesn't push the needle... I don't know what will. I don't mean to be doom and gloom, and will freely admit that there could be something that comes out that changes everything that we don't know about (I don't think anyone foresaw Monster Hunter saving the PSP, for instance). But, looking at the trajectories of both systems and the release schedules for both systems... Titanfall is the biggest exclusive this year for either platform. If it doesn't push the needle and keep the needle pushed for a sustained amount of time I think there's a real danger of Microsoft falling far behind (which... I don't think they are far behind yet, for the record).

>Microsoft doesn't need to "win" to make money. Microsoft wants to sell services. They will make money with XBLG. They will make money with Skype. They will make money with NUADs. They will make money with the NFL deal. They will make money with TV stuff. They will make money with Forza/Halo/Gears/etc. They don't need to be in first to do that.

>But... and this is where if I was microsoft I would start shitting myself a little bit. They aren't the "cool" console currently. The PS4 is sleeker. The PS4 is more powerful (and early adopters are making it known via social media to the more casual gamers that this is the case... something that didn't exist 10 years ago). PS+ is beloved. And the PS4 is $100 cheaper. The xbox one is a big, bulky box. The Kinect hasn't caught on (I like it far more than I thought I would... but let's be serious, the gaming public's general sentiment about it is "i don't want it."). XBLG is looking like a rip off at $10 more for less stuff than PS+.

>Microsoft has a very real image problem right now. And if Titanfall doesn't help correct that there isn't any reason to think anything will this year. Forza Horizon 2 will be awesome and I can't wait to buy that game but racing games are fairly niche. A big niche... 2 million sold, sure... but it's not going to move units. Halo 2 anniversary will be the biggest HD remake ever but as of yet there is no proof that a HD remake does much more than make a company some easy money.

>The biggest problem is that when you add all of this stuff up, it's hard to think that MS will stay at the same trajectory. Like I said before, they don't need to win, but they do need to keep selling so they are a somewhat close second place. But when Watch_Dogs comes out and it's different resolutions that's another chink in the armor. I was told last night by a guy at MS that Batman is being preordered, in the US, to the tune of 4 to 1 in favor of the PS4 currently. If the xbox keeps getting the shit kicked out of it I think less people want to buy it as we go forward. It becomes so much more expensive for them to buy exclusives. The system is thought of as uncool (see: wii u).

>Marketing guys project that Titanfall has already helped sell around 1 million Xbox Ones. This is based off of things like upticks in sales after every major titanfall announcements. They don't know if it will move 200k more at this point. The titanfall bundle is selling less than Microsoft projected (but they are still hopeful for a big swing come tuesday). If titanfall doesn't turn around the sales... and the image problem - what will? Direct X 12 unlocking the magic secret gpu when it releases in 1.5 years? Even if that bullshit is real the system would be buried by then.

>As for "get rid of the kinect" i agree with Pachter that it won't be this year. Well, it can possibly be this year, but later this year. I think his reasoning is the same as mine... because the people I talk to say "We literally cannot unbundle it, we have contracts with parts suppliers that are yearly or multi-year." Mattrick really fucked them with that device. If you do see microsoft announce a kinect-less bundle early, like at e3, keep in mind that means they are eating A TON of money. And that has to be worrying for a division that certain people would like to see sold off...

>I dig my xbox one but they have serious hurdles to overcome. I also love my Vita and it had serious hurdles to overcome... and it didn't. It needed Gravity Rush or Soul Sacrifice to become a Monster Hunter-like phenomenon and it didn't happen. So for the rest of its lifespan it will be a niche device. Shit happens.

http://m.neogaf.com/showpost.php?p=103736150
>> No. 186005
>>186004
...
Yeah, Forza Horizon and the Halo series are really the only thing I still kinda like from MS.
Like, Horizon was my favourite racer this gen right after Mario Kart DS.
It was no contest, but still.

And I grew up with Halo and I actually do like the games and expanded universe stuff!

That said, I'm going with the PS4 this gen. No lookin' back.
>> No. 186007
>>186004

Yeah, pretty much all of this. Right now the PS4's lead is pretty moderate thanks to supply issues, and that's good for Microsoft...but it's also a time bomb for them. If they don't do something drastic to increase demand by the time the PS4's supply catches up, they're going to get absolutely hammered. And that window of opportunity is already starting to close.
>> No. 186019
File 139450834374.gif - (2.02MB , 300x250 , 1e793ec1c3d05fc8611764f288624be4.gif )
186019
http://dropatitan.com/

This is pretty fun.
>> No. 186020
>>186007
On the other hand, I'm not aware of any huge exclusive titles on the way for the PS4. KHIII, maybe? But I don't think we have a release date for that, even. Infamous: Second Son is their next big thing on the horizon, but if Titanfall is another Halo it won't be enough to overcome the leap Microsoft will get.
>> No. 186022
>>186020

Right, but if Titanfall isn't the runaway success Microsoft is banking on it being - and honestly, signs aren't great, even though the game seems to be - that window is pretty much closed.
>> No. 186024
File 139453713210.gif - (2.05MB , 300x250 , 5f6c2178a79f9f01e19cbcb1c8e5a303.gif )
186024
>>186019
>> No. 186057
Titanfall release: Microsoft p…youtube thumb
>> No. 186058
>>186022
I dunno, I think you may be confusing aggressive marketing with Microsoft needing Titanfall to be a runaway success. Microsoft's marketing department has had an uphill fight with the xbone's botched unveiling, and that's why I think we've see. Them market the bone and its triple A games so hard. I guess I would need to see some proof of things like staff being slashed and assets being liquidated before I would feel comfortable saying they absolutely HAD to move a particular game, especially with it being less than a year into the console's life cycle.
>> No. 186061
>>186058

Like the other post said, if Titanfall doesn't move the needle, what will?
>> No. 186063
>>186020
is Metal Gear truly no longer playstation exclusive? That does drop it to like Killzone, which has never reaaaaally been a contender to Halo. Fun enough games, but they always lacked that little extra edge (heard Killzone 2 multiplayer was the height of the franchise, and of PS3 MP). Still, IDK if PS4 needs exclusives, if Destiny ends up looking the best on Quadrupple, that's still going to be more of a boon for Sony than M$.
>> No. 186077
>>186061

I don't think a single game ever moves a platform, it's a collection of exclusives that appeals to a wide enough audience that gets them to buy into the system. Furthermore, with the generation JUST starting we have no idea what games will come down the pipeline later in the console's life cycles. Titanfall might be a good game, but it's a bit silly to say a console's fortunes are made or broken on a single game.
>> No. 186078
>>186077

I actually agree with you on that, and that's why I think Mocrosoft is just straight up screwed this generation. But they better hope that Titanfall is the exception to the rule that blows everyone's socks off and makes them buy Xbox Ones, because if it isn't they're in for a hard time. I mean, what else do they have to push the system? After Titanfall there's fucking nothing until 2015, and 2015 is too late.

I know one might be tempted to point to the PS3's resurgence near the end of it's life cycle as proof that a console can come from behind, and it's true, but the comparison to the Xbone's situation isn't really one-to-one:

1. The PS3's online service was free. That meant that people who owned an Xbox could just pick one up without having to sign up for a second subscription service. This made it easier for the PS3 to enjoy a resurgence in sales once the price had dropped. This generation, both consoles have pay-to-online services, and people don't like to double up on subscription services. Hell, a lot of people don't like to double up on services even when they're free; look how people reacted to Origin.

What's more, people want to play with their friends, and so are more likely to go for the service that offers them that. If the Xbone falls much further behind, it'll be a lot harder to motivate people to purchase it in the future.

2. Although the PS3 was basically a wet fart in the North American market, it was more successful elsewhere - especially in Japan, where the 360's install base might as well have not existed.

Not only did this keep the lights on for Sony during the PS3's dark times, it meant there were Japanese developers from whom Sony could get cheap exclusitivity deals. Those titles could then be localized to other regions in order to provide buy value and paving the way towards the PS3's renaissance.

Today, the PS4 continues to enjoy that global brand recognition and support, while the Xbone is actually losing it's home North American market. If these trends continue - and it seems likely that they will - Microsoft is going to find it harder and harder to nail down exclusitivity deals that aren't prohibitively expensive.

3. Like the Xbone, the PS3 suffered from a ridiculously high price point. Unlike the Xbone, however, that price point was set because the PS3 was engineered with a lot of new and more expensive tech. That hurt then in the short term, but as manufacturing capability caught up, the price of the hardware dropped, allowing them to price competitively.

Meanwhile, aside from the Kinect, the Xbone is full of tech that was outdated before it even left the box. The manufacturing capacity for these parts isn't going to undergo the same sort of increase that allowed for the ps3's precipitous price drops; hell, for some of the parts, manufacturing capacity might actually decrease. So, while the system will eventually drop in price for sure, they're not in any kind of position for a sustained pricing war. It's likely that they'll remain the more expensive - or comparably priced, if they unbundle the Kinect - yet weaker console.
>> No. 186079
So I've been cleaning up my room lately and unearthed an old 360. I mean very old, this thing was bought during the launch phase. I put it away after a trip to Microsoft couldn't solve it's issues and a friend gave me their older (then newer) model which ended up running without any issues. Thing is, what do I now do with this big broken box? Just send it to an e-waste facility? I know I can't sell it or break it down for parts like I could an actual PC but junking it strikes me as wrong somehow.
>> No. 186081
>>186079
Those are actually still valuable for modding, iirc
>> No. 186097
>>186079
If you still have the powe brick and the HDD on that Xbox, you could easily fetch up 30 bucks for the whole thing on ebay, and more if you have the HDD.
>> No. 186119
Is it true Titan Fall straight up has no singleplayer?
>> No. 186120
>>186119
Does having extra cutscens before, during and after matches count?
>> No. 186124
>>186119
It's multiplayer only.

http://www.ign.com/articles/2013/06/24/why-titanfall-has-no-single-player-campaign
>> No. 186125
>>186119
There is a "campaign" mode, but it's still just online multiplayer matches. The only difference is before, during, and after each match, you'll have some people talking about some important mission while you stay on the battlefield and continue to shoot people (in essence, you are just some background character while the heroes are off doing the "real work"). Even if your team loses, the "story" continues onto the next chapter regardless. The mode really just feels like it's there because they needed some sort of other mode.
>> No. 186126
>>186125
So, like that Giant Robot Sim that came out, like, eight years ago?
I ... don't remember the name.
>> No. 186128
>>186126
You may be thinking of Steel Battalion 2. The game with the massive 40 button custom controller. The first console FPS without any sort of single-player I noticed was Shadowrun on the 360, so that's what I keep thinking of during this Titanfall thing.
>> No. 186134
Hey guys, I like buying 360 games physically. I usually get em used, and what with the price drop on used 360 titles, its all the better.

What I was wondering, though, is the Live Marketplace trustworthy? I don't really ever connect my console to the internet and shit so ... I dunno.

Just wanted some thoughts

>>186128
Ah. Yep.
I remember Shadowrun was pretty fun!
>> No. 186154
>>186134
Live Marketplace is good. I bought a lot of games off of there. Never had a serious problem.
>> No. 186195
>>186134
Live marketplace is pretty good, I've picked up a few titles on there, and while it's still kinda pricey, even with their deals, running off the hard disk means not worrying about disk errors anymore.

It does kinda suffer from the Valve problem where it's like "use torrents you jackasses I can pirate this faster than I get it from your main servers". That's just a gripe about the backend though. Also, generally the downloads stop when you're playing online, and they will say that they stop every time you start a game or app, however they tend to resume quietly if you're playing offline singleplayer or something that doesn't require an internet connection (so, singleplayer).
>> No. 186509
>In addition to a previously announced series with executive producer Steven Spielberg, the programming arm for Microsoft’s console is teaming with 343 Entertainment and Scott Free TV for a separate, more modestly budgeted iteration said to be in the vein of the “Halo: Forward Unto Dawn” short-form episodes, which originated on Xbox before getting distribution on other digital platforms.

>A rep for XES declined comment.

>The project will be executive produced by Ridley Scott and Scott Free TV president David Zucker. Sergio Mimica-Gezzan (“Battlestar Galactica”) will direct.

http://variety.com/2014/digital/news/halo-spawns-second-project-from-xbox-entertainment-1201151948/
>> No. 186556
>>186509
Who the hell even cares about Halo anymore?
>> No. 186557
>>186556
Well, now. That's not entirely fair. I do agree with you in that I couldn't give less of a shit personally, but there's plenty of people who grew up on Halo. I'm pretty sure there's still some emotional investment left in those guys.
>> No. 186560
>>186557
Halo had two things going for it: the story and the multiplayer. The story ended with Halo 3, and everything after Reach was written horribly (to match the games sucking too of course), and the multiplayer is dead except for diehard fans replaying Halo 2 PC.
>> No. 186562
>>186560
Halo Reach and Halo 4 are easily the best games in the series as far as multiplayer goes and my best friend who was in the MLG scene in the days of 2 will vouch for that.

As far as story goes, they also have the strongest story outside of ODST. In that they HAVE a story.

In short; aside from a few things, I would say that Halo is the best it has ever been.
>> No. 186619
KINECT SPORTS: RIVALS Easter E…youtube thumb

I like how the guy just screams BATTLETOADS at the end.
>> No. 186797
File 139777540548.jpg - (58.95KB , 736x267 , Screenshot_2014-04-17-17-40-31.jpg )
186797
Microsoft wasn't able to win March, despite all the money put into Titanfall.

http://www.gamesindustry.biz/articles/2014-04-17-titanfall-tops-chart-but-ps4-leads-hardware-again-in-march-npd
>> No. 186798
>>186797
>/cog/ - sales
>> No. 186799
>>186797
I swear the only reason Sony keeps making it is because of everyone else fucking up royally. Like, they don't even try.
>> No. 186800
>>186797
I think part of that was a lot of people finding out that a lot of game was actually missing from Titainfall. I mean that expensive and no Campaign Story.
>> No. 186803
>>186800
Well that and most people already have a 360 or PC that could run it fine.
What I'm surprised is, I haven't really heard a peep about it sense release from anyone.
>> No. 186806
>>186803
This is what perplexes me. Why in the hell is Titanfall not One exclusive? Even the first Halo only got on PC a full two years after it was Xbox exclusive.
>> No. 186810
>>186806
>Why in the hell is Titanfall not One exclusive?
Because EA likes money? Making an exclusive game for a single next-gen platform is a pretty risky decision right now since adoption-rates are still fairly low.
>> No. 186811
>>186803
Because there is nothing to say about it, it's like "yeah it's fun, no campaign tho."
>> No. 186875
I don't think the lack of a meaningful single player mode is really it, though. I know tons of people who play online Battlefield, and even more campaing-oriented stuff like CoD and Halo, without giving much crap of the gam's content outside multiplayer.

Perhaps... gamers are finally starting to get tired of the "next big FPS"?
>> No. 186883
File 139811480741.png - (58.59KB , 637x318 , apparentlythemarketingeffortpaidoff.png )
186883
>>186875
>Perhaps... gamers are finally starting to get tired of the "next big FPS"?
Signs seem to be pointing towards that.
>> No. 187226
File 139956461954.jpg - (71.77KB , 610x343 , sunsetoverdrive2-a.jpg )
187226
http://www.gameinformer.com/games/sunset_overdrive/b/xboxone/archive/2014/05/08/insomniac-s-colorful-open-world-theme-park-of-violence.aspx

SUNSET OVERDRIVE XBOX ONE GAMEPLAY ESPAÑOLyoutube thumb

Looks fun!
>> No. 187232
Sunset Overdrive First Lookyoutube thumb
>> No. 187233
>>187226
>>187232
This game looks ludicrously fun.
>> No. 187234
File 139957760737.png - (368.33KB , 576x576 , 1399332095583.png )
187234
>>187226
>>187232
>Xbox One

A tragedy.
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