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No. 185966
>>185961 At this point, the actual reasons are myriad. But basically, it comes down to Microsoft pulling a last-generation Sony right out of the gate.
M$ came out at the XBone announcement and said a bunch of shit that, while taken individually, is probably very future-facing, taken altogether at the time, most people don't give a shit about, if not actively hate. Their only real flub, imho, was the garbage resale plan for digital sales. That wasn't a terrible idea; I'm buying straight digital downloads on my 360 now. It's just that people did not imagine a world in which all game purchases are digital, and M$ suggesting that they would abandon physical media for a "share" plan that was garbage by all accounts was a real misstep.
The big thing that threw off the core constituency though, is the Kinect. The Kinect is a necessity for XBone, and at the outset, M$ claimed it would be always "on" in the sense that would always be in a low power setting, listening for for the "XBox On" command. So people were kind of uncomfortable with a camera/mic thing that was always "on" and therefor, always watching you, even if it really wasn't. And M$ took steps to reassure people that they wouldn't be watching them. On one stage.
ON ANOTHER STAGE, across the country, M$ was holding a press conference was holding a press conference for a completely different set of people; advertising reps. On that stage, the said that while the XBone wouldn't be pulling data all the time, it would be looking at the area around various users to target specific ads to them, the prime example being the Kinect recognizing the users' snack foods and then being able to serve them ads based on recognized products in their room. However the actual ad targeting would work, the hardcore console gamers (they exist, /v/ and /vg/ are full of idiots) took this to be a profound violation of trust. This undercut the main avenue of hype for the system.
That's the primary reason for the lack of sales on the XBone's part. When PS4 and XBone went live, users had no reason not to purchase a PS4, while they had several seemingly very good reasons to not purchase XBone. Even if M$ claims it modified everything about the XBone after that announcement, the announcement of the Snowden revelations coincided heavily with all this, and also heavily implicated M$ in being complicit in the NSA's schemes at a hardware level. Whatever claims M$ made, recanting on them wasn't a real possibility there; they were obviously not to be trusted.
Since then, the landscape has changed, yes, but not enough to restore faith in M$. The thing here is that this console generation jump is insufficient in terms of power. A lot of people looking at the superficial differences from 360->Bone/PS3->PS4 do not see a valid difference. If anything, the difference is more valid for PS4, where the previously "high-end" PS3 gets an upgrade to ever so slightly more high end graphics and processing power, best exemplified by Battlefield 4, which looks the best on PS4, according to everything I've heard.
More than that though, M$ is making the mistake of dual-releasing a lot of properties to maximize exposure. CoD:Ghosts, for example, is available for both XBone and 360, but as separate games. 360, when it came out, was relatively dry of games; there were a few nifty multiplayer titles, but no real "killer app" until Halo 3. The main thing that carried it waqs that you could take Halo 2 forward and engage in multiplayer on the new systems with the better feeling controller up until Halo 3 arrived and kind of justified the whole thing, as nifty as Shadowrun360 and Gears 1 were, because they didn't justify the whole thing. PS4 and Xbone are kind of there now, except XBone provides no real reason to go forward. Even Titanfall, which looks like it will be the first true "killer app" for XBone, is getting almost concurrent 360 and PC releases, meaning that any reason to actually buy an XBone has vanished again. Even if the other versions aren't up to snuff, I'll still take them over a system I don't trust and don't give a fuck about. ANd really, the only reason that Titanfall is XBone only is because it looks like M$ forced them into a deal that limits them. There just isn't any real reason to get an XBone. /v/ may bitch about PS4 nogaems but the true is that Killzone and Battlefield are fair enough, and there's a new MGS, and with the PS4 being easier to program for, and Sony fresh from the Linux debacle on PS3, it seems like they might actually listen to their consumers and put forth some interesting platform specific games. But M$ screwed the pooch, and we're not looking forward to Titanfall because of M$; we're looking forward to it because it's the dudes who did Modern Warfare 2, one of the most fun experiences I've had on 360. M$ brings nothing to the plate that Sony doesn't beat simply by being less offensive to the senses.
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