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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 137556567443.jpg - (604.46KB , 1184x1950 , url.jpg )
178648 No. 178648
I finally got my PS3 and Playstation Plus, which means I could download Gravity Rush onto my Vita. It's really good as an idea, but I'm still not very good at jumping around with ease.
259 posts omitted. Last 50 shown. Expand all images
>> No. 179811
>Similar game echanics? THIEF! Stop defending him, sheeple!

Did plus4chan recently catch the stupid?
>> No. 179813
>>179811
No, a guy just got caught not knowing who Inafune and buried himself deeper trying to justify it.
>> No. 179816
File 137813708467.png - (670.53KB , 982x569 , 1.png )
179816
The bottom line is that MM fans have always been followers of Inafune more than Capcom and both of them know it. He's immortal as long as he doesn't cross that delicate copyright line he's straddling. And that's a good thing, because nobody gives a shit about Capcom anymore except Street Fighter fans.

Pic related. Long live the king.
>> No. 179817
>>179816
>nobody gives a shit about Capcom anymore except Street Fighter fans.

And Monster Hunter fans, and Ace Attorney fans, and Dragon's Dogma Fans, and probably some other things I can't remember. Stop with the dumb hyperbole.
>> No. 179818
>>179817

Also preemptive apology for being an ass there. Hyperbole (assuming you weren't being serious) rubs me the wrong way in certain contexts.
>> No. 179819
>>179817
>Ace Attorney fans
Which is why Dual Destinies still doesn't have a firm release date for the states and will come out as a digital download only, amirite? I bet it will still be the same price as a full retail release, too.

And, of course, we never got Investigations 2.
>> No. 179820
Ace Attorney has kind of run its course, and Monster Hunter is one of those things that sounds great on paper (kill giant monsters, make clothes out of them) but is let down by clunky combat and the fact that the clothes you do make look, without exception, like total ass.

Dragon's Dogma I have only played a bit of my friend's copy of, but found myself hating the controls for/the way the pawn system works. That it apparently is stretched out to agonizing lengths and also has THAT ENDING does not help.

So yes combined with me not caring about fighting games, Megaman is indeed the only capcom property I can think of off the top of my head that I still care about. So if Inafune wants money to be Inafune, I'll try and scrape some together for him this month. I must echo the sentiment that I hope plays a bit more like X or Zero though. The structure is obviously based on the Classic series of course, but I've never liked those games because the jumping always felt awful to me.
>> No. 179823
>>179819

Unless AAI2 is better than AAI1, I'm fine without it. I found that game largely lackluster. That's just me, though.

Not trying to necessarily defend them not bringing it over, but I just can't get upset about it either.
>> No. 179827
>>179820
What kind of armour are you suggesting then? I find MH has a nice variety of fantasy armour. Not putting you on the spot, just that of all the things people have problems with, I never heard this one before.
>> No. 179841
http://www.rippledotzero.com/

while we're arguing about what forms megaman can and cannot take, have a dystopian penguin megaman
>> No. 179843
File 137817457151.jpg - (1.16MB , 4889x3424 , Mhcgartworks2_armor_Page_11[1].jpg )
179843
>>179827
I don't really have a specific solution in mind, it's just a personal aesthetic issue for me. I couldn't even tell you specifically why a lot of the armor designs bother me, as I can accept some pretty weird JRPG designs. I just don't like the look.
>> No. 179844
>>179799
>Had this been any other industry, the general public would be quick to condemn an inventor for continuing to use and profit off of a design after he sold away the rights to it.
Not to bash you, but I'd be all over a second-party D&D game that actually looks like D&D. I understand all the rights thing, but companies shouldn't alienate their own existing consumers out of nowhere just for new ones.
>> No. 179845
>>179799
Have you ever heard of "Pathfinder?" Because that's pretty much exactly what you described as never flying in another medium, and not only flying but thriving as a D&D alternative.
>> No. 179846
>>179844
> but I'd be all over a second-party D&D game

So, Pathfinder? Or Castles and Crusades? (Also, you mean Third Party. Second Parties are always, always the consumer.)
>> No. 179860
Star Wars: Battlefront | E3 20…youtube thumb
On one hand, it's EA. On the other, well...
>> No. 179869
>>179860
I've sort of gotten a little tired of the battle of Hoth.

y'know, having seen every inch of it from every possible viewpoint over the years.
>> No. 179872
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179872
I'll stop when it stops being fun.
>> No. 179881
>>179845
>>179846
Thanks for the correction and the recommendation. I've seen Pathfinder, but it still has that 3rd edition look and a few unnecessary upgrades to every class. Castles & Crusades (and retroclones in general) sounded interesting, I downloaded a few some time ago but still haven't really got to read it much. Not sure they were missing something or what.
>> No. 179886
File 137826745338.jpg - (22.03KB , 353x231 , 1325488033179.jpg )
179886
>That feeling after an hour of carefully manipulating the Chariot, buffs, the RNG, and every possible combination in order to climb over the corpses of my comrades and clear a boss map in Tactics Ogre
Balxephon and Oz if you were wondering
So my original team wasn't cutting it no matter what I did, and then I remember that the class guide I'd bit the bullet and checked earlier basically said "ninjas and archers yo" and changed all my melee attackers to Ninjas to supplement the Cleric, Enchantress, Vartan, and pair of Archers I already had. The first push was so good I'm considering sticking with this.

Where things went south is when just before he got taken out by a charmed Templar, one boss managed to off two guys with a Finishing Move and I just kind of had to take that because otherwise things were going to get ever worse. Then the battle of attrition started to collapse for me and after ages of fiddling I won with just my archers and Vartan alive, and the other boss was brought down from the Vartan's super, poison (YEAH USEFUL POISON IN AN RPG), and the AI knocking his last sliver of health out when the enemy Golem used Raven Eye in the wrong spot.

Either I've gotten way worse at FFT style SRPGs since the last I played (Which I guess was A2?) or this game is fucking BRUTAL.

Awesome though.
>> No. 179893
File 13782732087.png - (13.40KB , 841x80 , whaaaat.png )
179893
>>179872

The "no damage" achievements are what did it for me.
>> No. 179903
>>179893
I've gotten them all except for the one in the Depths. Fuck that shit. I'm just gonna keep playing and having fun and I'm not gonna worry about those last two achievements that elude me.
>> No. 180049
So I rent a room in a guy's house, and he has two that he rents. We got a new housemate last week: college student (Geology or something, last semester) and he seems like an okay guy. Until today.

He's a bit overly chummy while I'm a bit stand-offish, but w/e. So he tells me he started playing some MOBA called Smite, or something. He said he plays that now because he was banned from League of Legends, telling me that he would go around calling people "fucking noobs" and got reported too many times.

I honestly couldn't tell if he was complaining or gloating. It doesn't matter, though, because I'm roommates with that guy. Shit.
>> No. 180061
File 137858335256.gif - (561.35KB , 500x281 , 1372490961252.gif )
180061
>>180049
you have my condolences
>> No. 180111
So what I saw of Earth Defense Force 2017 looked hysterical, but I passed on it because I did not and still do not have a 360.

I passed on Insect Armageddon because it was outsourced to the west which made it utterly generic and terrible.

Is 2025 at last a proper Earth Defense Force for the PS3?
>> No. 180117
>>180111
So it would seem.
My thoughts on - Earth Defense Force 2025youtube thumb
>> No. 180142
>>180111
It's made by D3 so it'll be like 2017. They have taken some positive elements from Insect Armageddon though. The Tactical can drop turrets as well as call in vehicle drops and airstrikes. The Heavy wields heavy close up weapons like massive hammers and spears and shields. He can also dual wield gatling guns. The jet and troopers are largely unchanged from previous games. They also kept reloading I think.
>> No. 180195
In "well, that sounds nice" news: http://www.flickr.com/photos/raymuzyka/9649195299/in/set-72157635342908774/
>BioWare Founder Plays Video Games With Amazonian Tribe

>One of the nights with the Schuar tribe (en.wikipedia.org/wiki/Shuar_people) deep in the Ecuadoran rainforest, they shared their traditions and culture with us in stories, dance and song, and then asked our small group of guests to share something from each of our own cultures with them.

>[...] the indigenous tribespeople and the rest of our group enjoyed playing air hockey together on my iPad, with the local children all taking turns playing until we reluctantly had to call it a night.
>> No. 180231
File 137886736859.jpg - (62.83KB , 1280x720 , 1378864187353.jpg )
180231
I want this game
>> No. 180235
>>180231
The Wonderful 100 has both Santa Clause and Death on their team

Wonderful 100 >>> Justice League/Avengers

I want the game as well but it isn't really worth buying a WiiU for one game.
>> No. 180263
File 137891914377.jpg - (165.90KB , 500x707 , tumblr_msxdxpxly71sbkp60o8_500.jpg )
180263
Child of Light Announcement Tr…youtube thumb

YO THIS LOOKS AMAZING
>> No. 180273
http://store.steampowered.com/news/11436/
>Steam Announces Family Sharing
>Steam Family Sharing is designed for close friends and family members to play one another's Steam games while each earning their own Steam achievements and storing their own saves and application data to the Steam cloud. It's all enabled by authorizing a shared computer.

>Once a device is authorized, the lender's library of Steam games becomes available for others on the machine to access, download, and play. Though simultaneous usage of an account’s library is not allowed, the lender may always access and play his games at any time. If he decides to start playing when a friend is borrowing one of his games, the friend will be given a few minutes to either purchase the game or quit playing.

Huh. Could be interesting...
>> No. 180276
>>180273
And yet when Microsoft offered to do that on the XBONE, everyone screamed that it was a scam and not worth the cost.
>> No. 180278
>>180276
Nobody screamed that. If anything, people were agreeing that it was the only sensible/cool feature the shitty box had to offer.
>> No. 180281
>>180276
People complained about the console's anti-features, not the good ideas MS actually had.
>> No. 180291
>>180278
Yup. And then when Microsoft reversed their always-on thing, they took away the only cool feature from the whole bunch. There is likely no technical reason to stop it from happening, but it was so wrapped up in the other shit that it would take some time to uncouple it. So Microsoft decided they'd just take the ball with the bat and go home when people were only complaining about the bat being used to beat them.
>> No. 180310
http://gaminrealm.com/2013/09/10/capcom-152-mil-bank/
>According to GameIndustry, Capcom has a total of $152 million dollars in the bank.

>To those who may not be so knowledgeable when it comes to the financials of these gaming companies, that is not a lot of money by any means. That’s actually a dangerously minuscule amount. To put things into perspective, Nintendo made roughly more than this in their 3 months alone. This leads to Capcom making huge changes for this upcoming gen, including an even bigger focus on DLC than before.

Goddammit.
>> No. 180312
http://www.cinemablend.com/games/Total-War-Rome-2-Controversy-Spotlights-Poor-Integrity-Game-Reviews-59021.html

Total War: Rome II is all kinds of broken, apparently.
>> No. 180313
>>180310
>including an even bigger focus on DLC than before.
Because that totally didn't hurt them this gen.
>> No. 180315
>>180310

>"Man, Capcom is totally fucking up. Their shitty business tactics and poor management are gonna fuck them over."
>"N-Nuh-huh! They totally know what they're doing! You just wouldn't understand it! No business in their right mind would make decisions like this without a good reason."
>"You're right, Mr. Strawman, no company in their right mind WOULD." ::sunglasses::
>"Oh no!"

But, seriously, we can finally put and end to those nasty rumors that, despite all evidence to the contrary, Capcom knows what they're doing, and shitting on their top developers is, somehow, a good idea.
>> No. 180317
>>180310
That does sort of explain why they've been so afraid to do anything risky like Megaman Legends 3, though. Cult hits, despite garnering huge fan loyalty and making their money back, aren't exactly a cost-effective use of man hours if they could be focusing on something with more mainstream appeal.
>> No. 180321
File 137897868520.jpg - (282.97KB , 575x405 , capcom-essentials.jpg )
180321
Speaking of Capcom, I think the Essentials Collection they announced makes it fairly obvious just how badly DmC bombed both financially and with fans.

And here people were worried it would get a sequel.
>> No. 180324
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180324
>>180312
At least Creative Assembly is gonna fix it.
Although, the article seems to focus more on the whole "vydya journalism".
>> No. 180334
>>180310

At the very least if Capcom goes under some of its IPs can be sold to other devs who might actually be competent.
>> No. 180335
Like if Nintendo bought Megaman?
>> No. 180336
>>180335

Honestly I'd rather Inafune just buy Megaman with his own Company.

I don't exactly... TRUST Kamiya either but I'd be ok with Platinum buying Okami/Joe/DMC to an extent
>> No. 180384
>>180317
Games like Remember Me, Lost Planet 3 and DmC were much bigger risk-taking projects than Legends 3, and we all know what happened with them. They forgot that fan-loyalty is just as important as appealing to mainstream. MML3 wasn't going to be a block buster; but a solid game still makes money.
>> No. 180392
>>180384
I think a big problem was they where trying to stretch out and get new fans without knowing what they want. Alienating both the new audience and the old ones with bizarre decisions.
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