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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 137142603539.png - (688.26KB , 1283x955 , dullahan.png )
176236 No. 176236
Ye olde thread: >>173756

Was overwhelmed with nostalgia when I saw EpicNameBro start a Vagrant Story LP. But since I left my original copy with my parents, I had to emulate it, which worked surprsingly well. It's still fucking fantastic amazing spectacular. You should all play it.
256 posts omitted. Last 50 shown. Expand all images
>> No. 178351
>>178345
King of Red Lions was the best, IMO.

>>178348
Looking at the long list of when the shitfest started, one of his early statements is "We [indies] are not going anywhere," and he finishes the ordeal (in about an hour!) by cancelling Fez 2. What a whiny bitch.
>> No. 178352
>>178351
He's pretty good, too. But I think we can all agree that bottom tier belongs to Navi and Fi.
>> No. 178357
>>178352
Whoa there, Fi was fun.
>> No. 178358
>>178357
Fi was fun, especially with the dancing, but her "HEY LOOK AT THIS THING" was far, far, far more annoying than Navi and offset all of that.
>> No. 178359
Yeah the problem with Fi isn't Fi herself, it's that in Skyward Sword Nintendo reached new heights of handholding (and so most of what she told you was completely asinine) and her text couldn't be rapidly skipped through.
>> No. 178362
>>178357
>Whoa there, Fi was fun.
Can I ask why exactly you have this wrong opinion?
>> No. 178365
>>178357
>Fi was fun

I had no empathy for this character. She was SO fucking cliche and I guessed what would happen to her at the end from the getgo. Her gimmick was incredibly annoying and not cute in any way, and her dance felt out of place and was just overall more creepy than anything. She was WAY more handholding than Navi ever was, and didn't contribute much to the plot unlike Tatl and especially Midna. And like >>178359 said, her text couldn't be skipped.
>> No. 178366
>>178365
> didn't contribute much to the plot
She was the central McGuffin. A dull one mind you, but still.
>> No. 178369
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178369
>>178358

See that's what I was thinking.

Linebeck was fun too, but Phantom Hourglass on the whole wasn't very good.
>> No. 178370
>>178369
Spirit tracks took everything bad about PH and made it better.

Except for flute playing. That was horrible.
>> No. 178371
>>178370
It still wasn't a good game, though.
>> No. 178375
File 13750463281.jpg - (878.60KB , 1920x1080 , knight.jpg )
178375
Well, I'm definitely leaning against Twilight Princess as my next Zelda game now, but I spontaneously decided to avoid the potential franchise fatigue of three zelda games in a row, and got Dark Souls instead.
>> No. 178376
File 137504746419.png?spoiler - (1.22MB , 820x1252 , emlan_comic.png?spoiler )
178376
>>178375
Well then, prepare to die and all that.
>> No. 178377
>>178350
He's such an over-dramatic ass.
>> No. 178380
File 137505148197.gif?spoiler - (206.74KB , 500x500 , that dark souls guy.gif?spoiler )
178380
>>178376
Prepared to Actually Care About Not Dying, dying anyway, dying gain, an the die some more. and although I thankfully (I like being surprised) know little abut the game, I know it's mostly going to be due to some combination of wheels and skeletons.

Oh, and this guy is in it.
>> No. 178382
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178382
>>178375
BEST CHOICE
>> No. 178384
>>178371
Bullshit.
>> No. 178399
File 137511756778.jpg - (15.59KB , 575x350 , You-Died.jpg )
178399
Okay, I've had my lesson in humility now. Is there a "beginners guide to not sucking so terribly"?
>> No. 178403
>>178375
Whenever you do get back to doing Zelda games, honestly, give Twilight Princess a shot. A LOT of people have a big hateboner for it because the game was massively hyped for almost four straight years and then failed to be the exact Zelda game they wanted.
It's got some flaws, but what it does right, it does REALLY right.
>> No. 178407
File 137513311648.gif - (1.17MB , 170x113 , 1328802722576.gif )
178407
>>178399
You either look up guides for everything or bang your head against it till you start winning.

Remember though, magic is your friend.
>> No. 178408
>>178403
I will. After all, how could I pass up on, well, THIS:
www.youtube.com/watch?v=pRHoPxAfy_Q

>>178407
So picking knight wasn't the best idea then? Well, I got combat with the regular enemies down quite well now, but currently the Taurus demon is giving me some trouble.
>> No. 178409
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178409
>>178408
Really it depends on how you play games, you sorta have to experiment to find your style, all of the classes are just stat advantages and with leveling up and Knight can work the same way as a pyromancer if you want, but yes magic is generally massively advantageous at the disadvantage of spells having limited uses and moderately long start up times.
>> No. 178410
>>178399
Are you using a lance? If no, get a lance.
>> No. 178412
File 13751427541.jpg - (68.81KB , 700x1014 , 1328816137273.jpg )
178412
>>178410
Oh my god yes, Demon or lightening, Lightening is effective on fucking EVERYTHING except blue dragons.
>> No. 178415
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178415
Sometimes I lie awake at night wondering what happened after DA2 that meant Hawke's companions all left him/her but one. Feels sad, man.
>> No. 178416
>>178412
>Elemental Weapons
Pffft, enjoy your nerfed scrub shit.

It's all about bows man. You haven't played Dark Souls until you've had a thirty minute flipping duel with Artorius, chipping away at him, always one hit from death.

DARK SOULS 2, PLEASE COME AND SAVE VIDEO GAMES
>> No. 178417
>>178416
You can have a bow too.
>> No. 178419
>>178417
I am mostly just joking.

Although seriously, haven't elemental weapons been nerfed significantly by patches?
>> No. 178424
>>178419
Yes, but it didn't make a huge difference is PvE, just PvP.
>> No. 178428
>Mentions Dark Souls
>Thread is now dark souls general

>>178409
Having pretty fun kicking in shields and swordmurdering with my knight, but find him somewhat lacking in the dodge department, especially against bighuege bossmonsters. Do dexterity help with that, or is dodging in general hard in this game?

Also, this game really don't fuck around. Normally you'd expect a save point directly after a boss fight, not a dragon.
>> No. 178429
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178429
>>178428
Basically it works by weight, the heavier your armor the slower you move, as a knight you have a pretty heavy armor so you are slowed down a piece, the ways around this are to boost your endurance which boosts your max weight thershold and the higher that is the less you get burdened by your armors and the other is to only wear light armors or some of the rings you can find like Havel's Ring I believe which boosts that limit by 30 points.
>> No. 178444
I absolutely adored Avadon the Black Fortress. I'm so glad I bought that Spiderweb Humble Bundle.
>> No. 178482
Does pointing a large fan at your Xbox, say side on so its blowing across/through it while its on a stand made from books and junk, increase its lifespan and reduce heat damage over long periods of time? Just asking
>> No. 178503
>Shinji Mikami, creator of The Evil Within and Resident Evil, has expressed his view that continued sequel development of horror franchises is a serious problem that hurts their effectiveness.

>“Sequels are a big problem in horror entertainment,” said Mikami to Eurogamer. “As a horror game series continues you begin to know who the enemies are going to be. Just this knowledge naturally makes the game less scary.”

>“So to capture a wider audience designers add more action. That further reduces how frightening the game feels.”

>Mikami explains that The Evil Within is an attempt to return to the roots of the genre, aided by the new graphical power available in current and next-gen engines.

>“Instead of trying to introduce new ideas I want to return to survival horror’s roots. We’ve strayed from that,” he said. “I want to explore fear again, and that sense of overcoming fear, one that’s unique to games. That’s one reason I’m making The Evil Within.”

>“Really, I’m making this game just because it’s fun to scare people.”

Might as well have said "JUST LOOK AT DEAD SPACE!"
>> No. 178504
>>178482
I imagine the effect would be minimal unless your Xbox's case has been taken off. Most of the heat in the Xbox is going to be internal. External stuff hurting the thing would mostly come from having the vents blocked or keeping it so hot that the heat on the inside isn't getting out anymore--which mostly comes down to "Don't keep it in a small, enclosed space with a bunch of other tech."

It'll help, but I wouldn't wager much money on it being a significant help. If you're that worried about heat damage, you should probably consider modding it to be water cooled.

...or just don't play it for long periods at a time. If you play for like an hour or two then stop until the next day, the only reason you would have much to worry about would be if you had a first gen 360 from back before they started working out the kinks with the hardware.
>> No. 178512
Hey, I know sales posts and shit arent usually kosher, but I mentioned this a while back and it was either Thirteen or Autonymoose who said they were interested ... ? So I just wanted to mention that im selling my xbox slim (250gig) and three games (infinite, prince of persia 08, and tales of vesperia) for $175
>> No. 178515
>>178424
It makes a massive difference in the DLC though. All bosses have insane resistance against elemental and magical damage and even have an additional special resistance against split damage for good measure. Then again, you can easily skip the DLC on your first time through and go back to it during your second time, after you wiki'd up a bit and got yourself the +15 weapon of your choice with the best stats to utilize it.
>> No. 178524
>gifted Recettear
>kind of rude to get a game and not try it
>But.. people will see..
>go offline
NO ONE MUST KNOW
>> No. 178525
>>178524
It's Recettear, the goon translated capitalism simulator, everyone likes it. Or at least the capitalism part, the dungeon stuff is eh....
>> No. 178535
WATCH DOGS - Aisha Tyler Gamep…youtube thumb

So Watchdogs..current Gen Consoles need not apply from the looks of things and LANAAAAAAAA!!
>> No. 178552
File 137532320513.jpg - (74.66KB , 400x390 , 1374981584428.jpg )
178552
>>178525
>dungeon stuff
>> No. 178554
>>178552
For the record Migs, the game actually lies to you and tells you the completely wrong way to capitalize. Doing so correctly, you should almost never be going to the dungeons.

The actual most profitable thing in the game is selling vending machines out of vending machines. Also don't do that "130% of the price" thing because that doesn't raise customer affection/max wallet values. And if your partners want to buy something, especially in the case of Louie, just massively underprice it.
>> No. 178562
The closer we are getting to its release the more pressing the question is: How the fuck do I avoid Dark Souls 2 spoilers without just completely abandoning the internet for several months? I already got spoiled on several parts of the Comic Con demo and I'm kinda miffed about it.
>> No. 178568
I want to get into Yakuza. Do I need to start from the first game, or can I jump to the current gen titles? Is Dead Souls only good if you're a fan?
>> No. 178569
>>178562
I really wish I knew how to answer this.
>> No. 178589
>>178568
Yakuza 3 has optional story recaps for 1 and 2, I haven't played 4 yet though.
>> No. 178609
Things are looking good for a Tomb Raider sequel and Simone is writing a comic that is supposed to be the lead in. So think Pratchett the younger will be able to develop Laura as she intended? And if done well do you think she could do her own Arkham style Batwoman game?
>> No. 178611
Overgrowth (Alpha) Gameplay Verdictyoutube thumb
Only watched a few short demo videos of it a few years ago. Seems to be coming along somewhat nicely, I guess? The mechanics look amazing, I just wish there would be an actual game to accompany them.
>> No. 178615
bump
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