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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 137038959747.jpg - (15.81KB , 468x267 , 468px-Xbox_one_console_controller_too[1].jpg )
175239 No. 175239
Last thread: >>171992

In other news: http://www.polygon.com/2013/6/4/4392674/halo-spartan-assault-windows-8
>Halo: Spartan Assault is a new top-down, twin-stick shooter due out this July for Windows 8 devices.
>We were told the upgrades that require players to spend real money are designed to make the game much easier, and based the purchasable options in the demo, will represent the majority of unlockables.
>Halo: Spartan Assault will be released for Windows 8 tablets, phones and personal computers in July for $6.99.

>Windows 8 Only
>Microtransactions
>Pay to Win
At this point I think Microsoft has decided that as long as they're digging, they might as well dig the biggest hole and hope that they hit diamonds or buried treasure at the bottom.
Expand all images
>> No. 175240
Also I find it interesting that they didn't change the logo at all, either. If consumers have a hard time with Wii vs. Wii U, I can only imagine the clusterfuck that they might have with XBox One (Name) vs XBox 1 and XBox One (Logo) vs. XBox 360 (Logo). A few conversations might start with "Wait, they just remade the original XBox?"
>> No. 175244
>About a month ago I was told by an unnamed source that Microsoft was having heating issues with the Xbox One. There wasn’t enough details to go forward with a story so it was kept under wraps until more information surfaced on this issue. Today, a completely different source close to the Xbox One project, informed me that Microsoft will have to under clock the Xbox One about 100-200mhz to fix the systems heating issues.

>What does this mean to developers? Well we already know that the PS4 is more of a powerhouse than the Xbox One. It has faster RAM and bus bandwidth than the Xbox One already. Under clocking the system will widen the gap between the two consoles, but at the same time will keep the failure rate on the Xbox One very low. The last thing we need is another RRoD fiasco. In terms of games, you will see a significant difference in multiplatform titles. Lower clock speed means lower frame rates. This means that a game running 60fps on PS4 may only run at 30fps on Xbox One. Even given the current specs, this would probably still be the case except now we are under clocking the GPU. This could affect other things like the Peak Shader Throughput. If Minecraft were to be released for both Xbox One and PS4, you’d see no difference. A game like Battlefield 4 my run at a lower framerate on the Xbox One than it does on the PS4. We still don’t know how much the eSRAM is going to boost or hinder performance of the Xbox One. We also can’t leave out the fact that every developer, every game and every engine runs differently. They could theoretically boost frame rates on the Xbox One to match PS4 by turning off AA effects and lowering resolution.

http://www.stfuandplay.com/story/content/microsoft-under-clocking-xbox-one-by-100-200mhz#.Ua60MNI-bWx
>> No. 175246
>>175244
So they didn't pay attention to the number of fans in their testers rigs? that toaster looks like it will have one if not attempt something entirely passive and shocker with all that stuff packed so close it doesn't play nice. crack that puppy open and I bet we see next to no proper airflow path.
>> No. 175251
>>175244
I would have thought that the 360 would have taught them about proper hardware engineering and testing.

Maybe they waited as long as possible to start to see how the Wii U did; if it had sold better, we'd see a One with a tablet controller.
>> No. 175255
>>175240
...They're quite probably just using it for the 'xbox' brand as a whole.
And though at least some minor upgrades (other than 2-bit-ing it) would've been good, at least its better than that fuckawful logo that 'leaked' some time back... guuuh.
>> No. 175261
>>175251
I thought that was what smart glass was for.
>> No. 175263
There's a buzz going round twitter that Microsoft cancelled both their pre and post E3 conference Q&A's. They'll still have an actual conference though apparently.
>> No. 175264
>>175263
Smart move on their part. They know it'll be nothing but (justified) dart throwing.
Still though, they can't keep inside their hugbox forever.
>> No. 175273
>>175264
I don't think running away from the toothless video game journalist media is an entirely good move, especially if they don't show anything in their show that can distract people away from their lingering concerns. People are already viewing this as a sign of weakness and it will look incredibly stupid if they're trying to bluff Sony into a game of chicken.
>> No. 175289
Aaaand this xboxone deal is made me panic buy a kinect-less 360.
At about $125.
...
....I hope I don't regret this.
>> No. 175293
>>175289
They said the Kinect can be turned off on the One.
>> No. 175297
Here's one of those Xbox exclusives.

Fantasia: Music Evolved - E3 2…youtube thumb
>> No. 175299
http://www.neogaf.com/forum/showthread.php?t=577741
>> No. 175301
>>175299

So... their plan is to have it so that PS4 multiplatform titles aren't shown on the floor... but multiplatform titles will still show they're available for the PS4?

How will that affect anything?
>> No. 175306
>>175301
PS4 seems to be the more powerful machine. So I guess they don't want any performance comparisons.
>> No. 175307
>>175306
Even more now then if not before since they've got to underclock the Xbone to keep it from destroying a uninhabited atoll.
>> No. 175310
>>175301
>but multiplatform titles will still show they're available for the PS4
Apprently they won't. Some will simply omit the game being mulitplat unless asked and just straight-up say "this game is coming out for Xbone".
>> No. 175316
>>175310

Wow that's kinda a dick move.
>> No. 175318
It appears dick moves are what Microsoft's all about these days.
>> No. 175327
Microsoft is running in reverse so fast that when they trip on something it will be an epic spectacle.
>> No. 175339
>>175310
...That sounds like a very stupid decision on the develops side. What happens if Sony just straight up says, "Yeah, that's no longer going to be on our system." If the PS4 does well and the Xbone doesn't then the developer just cost themselves a lot over a little short term cash.
>> No. 175343
>>175339
Can Sony even disallow anyone from making games for their console? I honestly don't know. And it's going to be massive games that are given as multiplat. Kind of like that little Xbox blurb at the end of Cowadoody commercials, despite it being multiplat.
>> No. 175344
>>175343
There are license agreements in place for getting dev kits, I'd imagine. While it might be possible to make a game for a console without said dev kit, it would be an extremely hard undertaking and there are probably ways to lock out the game with a system update so you're spending an insane amount on a huge risk.

But >>175339 will never happen, because Sony doesn't want to lose out on the royalties.
>> No. 175345
http://www.joystiq.com/2013/06/06/how-game-licensing-works-on-the-xbox-one/

Like any of you are surprised at this point.
>> No. 175348
>>175345
This "clarification" essentially boils down to "we've decided to only flog you 49 times instead of 50, aren't we nice?"

And there's this gem:
>Microsoft won't charge fees to [resell that game back to a retailer], but it does say that "third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers."
So it's going to be exactly like the PS3, except for the scant chance that a publisher will allow re-sale of a game if they get an exorbitant fee (which, what a co-inky-dink, is the same as a new game!)
>> No. 175350
Microsoft has finally attempted to clear up some of the confusion surrounding the Xbox One, including the next-gen console's reported ‘always online’ functionality and its approach to pre-owned games.

The next generation console doesn’t need a constant internet connection to function, nor does it completely block the use and sale of pre-owned games. But there are still some restrictions in place.

Here’s all the facts, according to a post on Microsoft’s Xbox Wire website.

Buy the way you want—disc or digital—on the same day: You’ll be able to buy disc-based games at traditional retailers or online through Xbox Live, on day of release. Discs will continue to be a great way to install your games quickly.
Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend’s house, you can play your games.
Share access to your games with everyone inside your home: Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you.
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.
Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
Beyond this, Xbox Wire also confirms some other issues, including the console’s need to connect to the internet once every 24 hours and the extent of the power publishers have over game sharing.

With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library," clarifies another Xbox Wire page. "Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies."

Microsoft continues, “Games licensing will be tied to consoles, and third-party publishers may charge a fee for activating used games at their discretion. Renting and loaning games will not be available at launch. Microsoft is working with publishers to make it happen."

And lastly, Microsoft has moved to calm fears that the new Kinect unit will snoop on users.

“Kinect won’t record you while the console is in stand-by mode, and won’t share your data without permission,” reads the post.

The Xbox One was announced at a special reveal event last month. It’s expected to launch later this year.
>> No. 175354
>>175350
>After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend’s house, you can play your games.

>Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games.

>Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

>“Kinect won’t record you while the console is in stand-by mode, and won’t share your data without permission,”

Well there's some good news at la-

>With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library

AND YOU THREW IT ALL AWAY
>> No. 175372
http://www.giantbomb.com/videos/an-xbox-one-drm-breakdown/2300-7459/
>> No. 175373
>>175354
Yeh, I'm leery of getting the new Xbox because of their obsession with online
>> No. 175376
>>175373
Jesus Christ, you're just getting leery now?! What's it take to get you to not spend your money mindlessly?
>> No. 175381
>>175376
Wow, chill out mr hardcore gamer.

I've been leery of it for a long time, coincidently always-on has been a 'thing' for awhile
>> No. 175396
So how long do you think till someone finds a way to circumvent the check?
>> No. 175397
>>175396
First thing that will happen is DDoS attacks by /v/ and its ilk to "wake up the blind masses" that bought the Xbone.
>> No. 175398
Content Patch - June 7th, 2013…youtube thumb
>> No. 175450
File 137072381396.png - (63.60KB , 660x546 , 1345365021006.png )
175450
Microsoft Is Damage Controllin…youtube thumb

Holy shit, I am laughing.
>> No. 175465
>>175450
>reddit
>> No. 175471
It's an extremely popular site. It would make sense to do some "reputation management" there.
>> No. 175478
>>175471
Exept that they got found out and is now even more hated.
>> No. 175480
>>175478
They probably thought they wouldn't get caught.

It's a terribly dishonest thing to do and I in no way support it, but if you're going to do it, it would make sense to do it where it has the most impact.
>> No. 175481
They keep this up they might be able to challenge EA dominance in the Worst Company race.
>> No. 175496
Xbox One: Angry Rant Pt. 2youtube thumb
>> No. 175502
File 137083469955.png - (104.46KB , 600x587 , Screenshot_2013-06-09-22-19-59-1.png )
175502
http://www.neogaf.com/forum/showthread.php?t=581089
>> No. 175504
>>175502
>Prince of Persia Reboot
Yet again?
>> No. 175520
File 137087735115.jpg - (36.16KB , 599x638 , BMaF_Y2CYAIaczz.jpg )
175520
>> No. 175521
>>175520
and the old jokes become reality
>> No. 175531
http://www.escapistmagazine.com/videos/view/jimquisition/7444-Xbox-One-and-the-Death-of-Ownership
But what if like the EU court steps in like with steam?
>>175520
Also Ahahahahahaha ha!
>> No. 175537
File 137088719977.jpg - (10.83KB , 300x220 , zorsqnt.jpg )
175537
>$499 US Dollars
>> No. 175539
>>175537
>+Gold fees
>> No. 175541
>>175537
>€499
They really don't want to even sell these things out of NA, do they?
>> No. 175542
>>175537
And the PS4 is 450

so while you may be paying $50 more; the cool spy tools it comes with more than make up for it.
>> No. 175552
File 13708935588.png - (26.17KB , 600x275 , Screenshot_2013-06-10-14-43-26-1.png )
175552
https://www.youtube.com/watch?v=P75YQHFnyKY&feature=youtube_gdata_player
>> No. 175553
>>175552
Ahaha, oh wow. I didn't even realize that when I was listening. I just thought the dialogue was stupid and canned in general.
>> No. 175554
>>175552
The best part of their plan.

If social justice people are kicking up dust over this it'll be more noise to drown out the DRM critics.
>> No. 175559
I'm expecting one developer (if they haven't already) to announce that unless the XBOX One doesn't change their policies (always-on, exclusivity period) that nothing they release will be on Microsoft's console. Or ideally, that's what they should do.

>>175554
>>175553
>>175552
No, it's the worst thing they can possibly do. They should have gone out of their way to make the console female-friendly to earn brownie points.
>> No. 175560
>>175554
No, that's more noise to make the negative press louder. Pissing off MORE people doesn't stop the other problem from existing.
>> No. 175562
>>175559
>>175560
Here's how the gambit works: "gaming press" calls MS out on the incident, the internet goes nuts over it for a few days, MS apologizes and fires someone. When it's over they hope no one will remember the issues with the console.

Don't tell me it doesn't make sense. We are talking about the people who said "backwards compatibility is backwards thinking" despite working for a company that goes out of its way to not obsolete outdated as fuck software with its biggest product.

Also it's not like the target audience for the damn thing will care at all about social justice rage.
>> No. 175563
>>175562
Doesn't care doesn't mean they shouldn't care. Women SHOULD be their target audience. There are numerous women who I know who almost actually bought an XBOX or a 360, but their constant alienation of women and the worry of 12-year-olds on Call of Duty threatening to rape them means women wouldn't touch it with a ten-foot pole. And somehow Microsoft thinks this is okay.
>> No. 175565
>>175563
Apparently MS also thinks implementing anti-features and responding to criticism with insults ("why would I live there") is okay, so I wouldn't expect reason from them.
>> No. 175566
>>175563
They seem to be pretty set on their target audience and don't mind alienating everbody else in the progress.
>> No. 175567
>>175566
I'm gonna be honest. If they would just realize they're "still cool" by trying to appeal to women, by apologizing for questioning our skills, by apologizing for thinking rape is funny, if they marketed a game to us by NOT painting everything in sparkles and pink? Y'know what?

I'd reconsider.

I'd welcome the XBone and its stupid fucking spyware into my open arms. Because honestly somehow the anti-female bullshit bothers me a thousand times more than spyware.
>> No. 175568
>>175567
Their strategy is already working I see.
>> No. 175586
The Cynical Redub - Xbox One E…youtube thumb
>> No. 175627
>>175567
If any single one of these companies were actually focused on trying to entice people in general instead of playing to whoever they think their audience is, they'd have a ton less problems.

As it stands it looks like a lot of corporate thinktankery and not nearly enough actual connection with the customers. Though that's been increasingly present in the later stages of the 360 now as well.
>> No. 175655
Microsofts Slam Status: Jammed
>> No. 175658
>Meanwhile at Microsoft

https://vine.co/v/blZ6XwDeWVQ

This is like Romney headquarters after Obama won.
>> No. 175682
>>175658
NOW YOU FUCKED UPyoutube thumb
>> No. 175687
You know the best news for someone like me, who won't be able to afford being an early adopter, is that Ustream might actually become an actual alternative to Twitch, if PS4 manages to be a smash hit. I dislike Twitch immensely.
>> No. 175690
>>175627
The hilarious thing was that it wasn't even that bad a conference. Other than the sound cutting off in a trailer, Battlefield 4 obviously running on a PC, FOUR HUNDRED NINETY NINE US DOLLARS and this tone-deaf attempt at mirth, the show was perfectly serviceable with a few interesting highlights. The problem is that after the rolling clusterfuck that was the console reveal, "perfectly serviceable with a few interesting highlights" was never going to cut it. Microsoft was...and remains...under an immense level of scrutiny, and every single individual fuck-up just accumulates and accumulates into a storm of bad press. They really needed to go the extra mile to reclaim even a modicum of goodwill and they just didn't put in the legwork.

tl;dr I don't even play games that much, why the fuck am I posting an opinion? :/
>> No. 175692
File 137094788372.png - (35.22KB , 459x265 , tumblr_mo7mokc4yi1rsh5uyo1_500.png )
175692
Cross your fingers Microsoft, Nintendo can double the damage.
>> No. 175699
Killer Instinct is an Xbox One launch title!
And it's free!
And it comes with one character!
You can buy the rest!
"We saw that people loved Capcom's method of doing things, so we really decided to embrace that free to play mass DLC option that so many people love."

http://www.ign.com/articles/2013/06/11/killer-instinct-is-a-fun-free-to-play-xbox-one-launch-game
>> No. 175727
Content Patch - June 11th, 201…youtube thumb
>> No. 175736
File 137096921695.jpg - (139.96KB , 500x373 , tumblr_ml1an8UQm91r9zy3co1_500.jpg )
175736
>>175699
>Make the new Panzer Dragoon a Kinect game.
>Make the new Killer Instinct League of Legends.

Somebody should fucking stop these people.
>> No. 175751
>>175736
Someone is going to stop them.

Someone called Sony.
>> No. 175753
>>175699
Eh, I'd be fine with it if buying all the characters together costs around $60 since that's what I'd normally pay for it.
>> No. 175773
"Don't have an internet connection? Stick with the 360"

-Don Mattrick
>> No. 175828
Microsoft Xbox Executive Don M…youtube thumb
SUICIDE ON ARRIVAL
>> No. 175853
File 137101140094.png - (54.06KB , 244x272 , 30m9x7s.png )
175853
>>175699
>> No. 175894
File 137104685086.gif - (792.29KB , 450x281 , funny_gifs_smashing_Majestic_Gazelle-s450x281-2945.gif )
175894
>> No. 175917
Garden Warfare doesn't look terrible, surprisingly. Kinda like Mann Vs. Machine meets L4D. As long as it retains that same goofy humor as the first game...
>> No. 175921
>Xbox One games are for activation and distribution only in specified geographic regions. See game package and/or retailer product information, for each game’s specific geographic regions.

Australia
Austria
Belgium
Brazil
Canada
Denmark
Finland
France
Germany
Ireland
Italy
Mexico
Netherlands
New Zealand
Norway
Russia
Spain
Sweden
Switzerland
United Kingdom
United States

http://www.xbox.com/en-US/xbox-one/pre-order-xbox-one/disclaimer
>> No. 175923
>>175921
>No Japan
Huh, they actually gave up on that. Didn't expect that.
>> No. 175925
>>175923
They rejected the Xbox and the 360; why keep trying to cater to them?
>> No. 175927
>>175921
And what was the PS4 again? Oh right region free!
>> No. 175928
File 137106458841.png - (83.14KB , 519x804 , 1371064330339.png )
175928
>> No. 175935
File 137108119078.jpg - (30.78KB , 402x303 , 1336003002218.jpg )
175935
http://www.examiner.com/article/xbox-one-has-a-1-5mbps-download-speed-internet-requirement?t=1
>> No. 175937
File 137108288956.png - (108.00KB , 500x601 , tumblr_mnn04yKjkZ1sndv3bo1_500.png )
175937
>>175921
>>175923
>No XBone stealing good japanese games.
>Idolmaster, Cave shooters, Monster Hunter, etc. on PS4.
>> No. 175938
The Cynical Redub - Xbox One E…youtube thumb
>> No. 175947
Apparently Xbone will release in Japan some time in 2014.
>> No. 175957
>>175947
What possible appeal would it have?
>> No. 175975
From reading a list of some games shown, it looks like there's going to be some I'd love to have, but no amount of games will be enough to make me put up with this device as it is.
>> No. 175977
>>175957
Well, the 360 had a very small but dedicated niche of fans in Japan. Mostly because the japan-only moeshit games and shmups.
>> No. 176006
>>175977
And then there was this for the original: http://en.wikipedia.org/wiki/Metal_Wolf_Chaos
Why the hell it never came to the states, even as a straight download (it was already in English!) will forever baffle me.
>> No. 176010
>>176006
Awesome game, funny as hell. Playing it was no fuss since like you said, a big chunk of the game was already in english.

Man, a hacked Xbox was pretty awesome, the homebrew community really made the console shine. Only the PSP had a comparable scene.
>> No. 176011
File 137116703234.jpg - (31.62KB , 400x400 , 1307223533658.jpg )
176011
>>176006
Rumor is they were afraid it might be offensive to Americans.
>> No. 176013
>>176011
It would make a great digital launch title for the One, then; Microsoft isn't afraid of offending anyone now.
>> No. 176014
>>176011
What?! That's completely stupid. I have yet to meet an American who's heart doesn't swell with pride when they see that, even when other countries decide to mock our ridiculous, ridiculous country, they depict us as unbelievable badasses. How could anyone not be filled with patriotic furor when seeing the President jump in a giant robot to fight a traitorous VP?!
>> No. 176041
File 137121442399.jpg - (336.25KB , 850x720 , 1371207534-mountain-dew-doritos-xbox-one.jpg )
176041
http://www.edge-online.com/features/junk-food-for-thought-why-microsofts-dew-and-doritos-deal-is-an-insult-to-our-industry/
>> No. 176042
http://haverzine.com/2013/06/13/microsoft-employees-reportedly-ambushing-nintendos-best-buy-e3-experience-events/
WELP
>> No. 176044
>>176042
> The XBox One has certainly fallen out of favor with hardcore gamers, driving many to flock to the Nintendo Wii U as an alternative.
WE BIZZARO NOW!
>> No. 176046
>>176041
>What’s most depressing about Microsoft’s partnership is how enthusiastically it seeks to enshrine the very perceptions the videogame industry has been trying to shuffle off since its inception – that videogames are the junk food of the entertainment landscape, empty calories for the human intellect, designed for slovenly basement dwellers, ready to be discarded as soon as one matures enough to be concerned about adopting a healthy lifestyle.
"Reading too much into it" the article.
>> No. 176054
>>176046
"Trying to ride the Microsoft hate wave and getting clicks out of it" the article, is more like it.
>> No. 176055
http://www.kickstarter.com/projects/1360501894/darkmatter-xbox-laptop-and-diy-kit?ref=category#faq_59127
>> No. 176063
http://www.neowin.net/news/anonymous-xbox-engineer-explains-drm-and-microsofts-xbox-one-intentions

>The DRM around the Xbox One has certainly caused a bit of controversy since its announcement but if the Pastebin post is to be believed, Microsoft actually has gamers' best interests at heart. The post talks about Steam's beginnings and how many didn't actually like the service at first, adding that it wasn't until Steam started offering insane deals on games that consumers adopted the platform.

Interesting.
>> No. 176067
>>176063
The reasoning doesn't change anything. The whole reasoning behind a console is over PC is its ease and relative cheapness.

I don't actually buy this for a second.
>> No. 176068
>>176063
Even if that is a Microsoft engineer (why the hell are we reporting on Pastebin info?), and even if he's being 100% honest, it's still a bunch of bullshit.
>trade-ins for shit value
Yeah, trade-ins are shit value, that's why I sell my shit on eBay.

>with nothign going back to developers
Your revenue stream is not my problem. I owe you nothing once I've purchased your product at the requested price. I like Nintendo's response (http://www.eurogamer.net/articles/2013-06-14-used-game-sales-can-be-limited-by-making-better-games-nintendos-reggie-fils-aime-says):
>If you want to stop used game sales, make better games.
If you make better games with good replayability, very few people will resell. If no one resells, everyone else has no choice but to buy new.

>The only diff is steam you have to sign in before playing, and Xbox does it automatically at night for you (once per 24 hours
I can play offline with Steam for months at a time. This guy is obviously talking out his ass.

>We basically made a huge cloud compute shit and made it free.
I expect this to be as important to Xbone games as it was to SimCity. (Read: not in the least.)

Steam doesn't require I have a webcam/microphone connected. Steam doesn't spy on me even if I do. Steam doesn't cost $500. And, again, this is a Pastebin collection of responses from /b/.
>> No. 176069
>>176063
>The post talks about Steam's beginnings and how many didn't actually like the service at first, adding that it wasn't until Steam started offering insane deals on games that consumers adopted the platform.
People didn't care for Steam at first because of how spotty it was, performance wise. Though, I do recall a few voicing their displeasure of its DRM aspects.

That, and Steam gives the customer value and it's headed by people who can much more easily listen to what the customer wants since they aren't hamstringed by the interests of shareholders.
>> No. 176071
>>176069
I didn't care for Steam for a very long time, since I only saw it as a piece of very intrusive DRM (which it still is, mind you). I never saw its advantages until I started moving a lot. Now I can definitely appreciate it and couldn't live without it, as I stored all of my physical game copies safely at my parents'.
>> No. 176076
>>176071
>very intrusive DRM (which it still is, mind you)
I agree, but you know you're getting DRM when you install it, and they offer a lot of stuff in exchange for installing the DRM; massive community and friend support, game auto-updates (and video card in some cases), etc. Other DRM doesn't offer any consumer benefits. (Origin and Uplay try to pretend, but they fall far short of Steam.)

I didn't get Steam (or know about it, really) until the Orange Box came out, and by then it had matured a great deal.
>> No. 176079
Also I can play my steam games without having to be online.
>> No. 176088
>>176079

This being the most important bit. Once you've logged into Steam and downloaded a game, you can launch through Steam at any time, online or not, regardless of the last time you logged in. If Microsoft had adopted Steam's model, I sincerely doubt anyone would give a shit. With the prices of high capacity storage dropping massively from year to year, we'll be seeing an almost completely digital distribution future. Kudos to Microsoft for wanting to ride that wave, but you're doing it on an ironing board and running over the surfers who taught you to swim.
>> No. 176094
>>176088
I wonder when, if ever, will microsoft realize they can take advantage of that. Right now they desperately need some edge over PS4 that isn't Halo.
>> No. 176095
Content Patch - June 14th, 201…youtube thumb
>> No. 176099
You’ve likely seen this already, but for many people it’s important news, so bear with us. Microsoft has listed the countries that will support the Xbox One at launch.

Unfortunately, if you do not live in one of the countries listed below the Xbox One will not work, thanks to the machine’s need to connect to Xbox Live.

So beware. If you live in Poland or Japan or any of the countries not listed, you should hold fire on importing the next-gen console.

"At this time, we have announced Xbox One will be available in 21 markets in November this year and additional markets later in 2014,” said Microsoft.

“Similar to the movie and music industry, games and other content must meet country-specific regulatory guidelines before they are cleared for sale - which means that games will work in the broad geographic regions for which they have been cleared, much as today with Xbox 360.

“While the console itself is not geographically restricted, a user's Xbox Live account, content, apps and experiences are all tied to the country of billing and residence."

The list of countries isn’t final, as Microsoft will be rolling out support for further countries in the weeks and months to come.

It should also be noted that the list clearly doesn’t mean that gamers in Japan, Poland and elsewhere will never be able to play an Xbox One.

What it does mean, however, is that you would be advised against importing for now.

Australia
Austria
Belgium
Brazil
Canada
Denmark
Finland
France
Germany
Ireland
Italy
Mexico
Netherlands
New Zealand
Norway
Russia
Spain
Sweden
Switzerland
United Kingdom
United States
>> No. 176100
>>176099
Waitaminute

What happens if a country doesn't get supported, like, ever?

As en example, in half of latin america these consoles don't get an official release.
>> No. 176101
>>176099
You need to include links when you post articles.

And maybe only post the most pertinent part of the article.

>>176100
Microsoft doesn't make any money off of those countries, so they don't care; in addition, piracy is probably more pervasive in those countries, so they'd prefer not to even try for those countries in the first place, what with their Phone Home system. It would also likely release for $1000USD or something there, being prohibitively expensive in the first place.

Honestly, they're probably better off without it.
>> No. 176113
File 137127329842.png - (109.82KB , 652x320 , 1371270404094.png )
176113
my god
>> No. 176114
File 137127402230.jpg - (53.81KB , 500x525 , 1371269071556.jpg )
176114
>> No. 176116
File 137127419858.jpg - (15.33KB , 320x240 , 9f07_129.jpg )
176116
>>176113
>> No. 176117
>>176113
>have a bad day, cuss too much at the wrong person
>You Have Been Banned From XBox Live
>You now own a $500 piece of VCR artwork
>And a number of coasters with a reflective side
Microsoft doesn't know when to stop.
>> No. 176118
File 137127576195.jpg - (29.05KB , 264x335 , 1371269260991.jpg )
176118
>>176114
>> No. 176120
File 137127654028.jpg - (59.81KB , 488x525 , 1371270459501.jpg )
176120
>>176118
>> No. 176121
>>176114
I suppose that's technically true.
>> No. 176124
>>176101
It's being released in Brasil though. I think the last few generations of consoles only sold as they did here due to piracy... no sure how it will go with microsoft's new approach.
>> No. 176126
File 137130024931.png - (47.76KB , 572x289 , tumblr_mof25qHIba1qzj25uo1_1280.png )
176126
NOPE THE RIDE NEVER STOPS
>> No. 176127
File 137130058314.jpg - (24.98KB , 500x384 , tumblr_modhf1krPU1r9s07oo1_500.jpg )
176127
EVER
>> No. 176129
http://www.ibtimes.com/xbox-one-users-must-waive-right-class-action-suits-against-microsoft-experts-weigh-1306797

Like......if.....you buy this, it's just gross.
>> No. 176130
>>176126
>>176127
>>176129
...this is INSANE, what the hell?
>> No. 176131
>>176129
Steam already did this quite some time ago and everyone just went along with it.
>> No. 176133
File 137130315370.jpg - (161.03KB , 1019x676 , tumblr_moeyttqAY01riub9mo2_1280.jpg )
176133
>>176130
>>176131
Posted this in the E3 thread but it bears repeating here.

The latest rumors surrounding the Xbox One are that the demos that Microsoft allowed people to play on at E3 were not running on an Xbox One, but instead running on high-end PCs with Titan graphics cards.


If this is the case, they were running the games on a system that is around 3x faster than the Xbox One.

These rumors are backed up by images that clearly show a high-end desktop under the displays of the Xbox One stands at E3
>> No. 176134
File 137130333335.png - (140.79KB , 1041x578 , tumblr_mof59gqIRF1rkutw5o1_1280.png )
176134
Also while Sony is talking shit they aren't actually going up to their most vocal online supporters and thanking them.
>> No. 176142
File 137130666398.png - (319.70KB , 956x375 , tumblr_m53s8iAo9O1qcj3kwo1_1280.png )
176142
Oh and I'm so slow on the draw for this, but this is easily the most laughable feature.
>> No. 176143
I'm amazed this hasn't been posted in this thread yet.

Microsoft Xbox Responds to the…youtube thumb
>> No. 176144
Xbone: everything that is bad about Steam with almost zero of its advantages.

GG, Microsoft, GG (Get Good).

>>176129
...Where were you when VALVE did this exact same thing?
>> No. 176145
I always played my Xbox more than I did my PS3 but I sure as shit am not getting this thing.

Maybe I'll get around to checking out the "Wii U"? I never played my Wii much apart from Smash Bros.
>> No. 176146
>>176144
In a thread on 4chan fucking upset about it.

>>176145
WiiU is great, they just need more games and especially ones that take advantage of the WiiU
>> No. 176148
It almost feels like they've been caught entirely off guard by Sony. Like they were entirely sure they could ride out this generation for a year or two more. And now they just cobbled together some shitty box on the quick in a panicked reaction to the PS4 reveal, while Sony has been working tirelessly in the background for the past year or so.
>> No. 176149
>>176148
No, its more like Microsoft is Sony during the launch of the PS3, arrogant that people will eat up whatever it will do and completely flabbergasted that anyone could complain. Only in this case, Microsoft is so in its own little world that they actually expect this negativity to just be a momentary minority that won't stop the silent and complacent majority of people who will buy the bone no matter how lackluster it is.

They think they can ignore the hardcore and enthusiast crowd without realizing we're not only the people who buy it at launch, but spread the good word that make other people pick it up as the new popular thing.

>>176146
And Nintendo needs to get a early PSN like account system so that you have an account that stores your games instead of them all being tied to a console. You need more memory or a new Wii U? You have to send it to Nintendo for them to transfer your games or just bite the bullet and buy them again.
>> No. 176152
https://www.youtube.com/watch?v=sWcKtJj5_oY
>> No. 176153
>>176148
When we first heard of MS's intrusive DRM I initially assumed that the market was shifting and Sony was planning to do the same, but that didn't happen. MS's actions make no sense. Did they not do any research and decided not to care what the competition does?
>> No. 176154
>>176153
Maybe Sony did plan it. But then had an epiphany and pulled out at the last second after the massive negative feedback Microsoft had caused.
>> No. 176155
>>176153
>Did they not do any research and decided not to care what the competition does?
Judging on how stupidly they handled Windows 8 and their phones, it looks like they are paying attention to what's out there, but blindly mimicking what they imagine to be the most profitable direction without actually considering the consequences.
>> No. 176166
>>176154
Do you really think that Sony has a DRM heavy version of the PS4 or Microsoft has a 720 that they just didn't think to use at the last minute? These consoles have been in development for years and Sony obviously was at least partially thinking about what would entice consumers to their product more than making deals with EA or the NFL and forging corporate dogmas whose only data comes from "focus groups". And don't think Microsoft had to add in this DRM to try and entice exclusivity out of EA, all of this was their idea and EA was one of the only companies that would have agreed to such methods.

The current Hierarchy of Microsoft has favorite ideas, and when the top want something than that's all there is about it. The Bone was probably the "brain child" of whoever's running the video game department and made everyone at the company think it was viable by saying they were simply copying Valve and demonizing used games as lost profits.
>> No. 176171
>>176166
>whoever's running the video game department

Isn't that Don Mattrick?
>> No. 176176
>>176171
Probably, all I know is that when the hierarchy wants something, it will not only happen but everyone in the company had better agree with its logic.

Oh yeah, and Xbone apologists and supporters keep making the best endorsements for this game

Major Nelson - "Regarding military personnel playing consoles: PS3/PS4 isn't allowed on DoD networks so they're not worried that military members will switch to PS while on overseas deployment."

Because soldiers aren't smart enough to either play offline or set up LANs for their Sony consoles.
>> No. 176224
>>176131
I'd say I stopped buying games from Steam, but usually I wait for other people to gift them to me anyway. But when I get a driver's license and subsequently a job, I plan to send a significant amount of money towards non-Steam games.
>> No. 176237
>>176224
You could always focus on Good Ol' Games in the meantime, when you can. It's like Steam, except there's no desktop client you have to install, no DRM, and they focus mostly on older games. (They often have amazing deals on those like Steam does, though.)
>> No. 176250
Matt Rants: Microsoft E3 Followupyoutube thumb
>> No. 176256
>>176131
So did Sony--their EULA was changed immediately after their network came back after the hack, and you had to agree to it to start using it again. It was actually pretty big news on sites like Boing Boing.

Don't get me wrong--it's bullshit when any company does it, whether that be Sony, Valve, or Microsoft. But let's not pretend like this is a Microsoft thing as much as it is a "SaaS providers have no respect for the consumer" or even "It should not be legal to sign away your rights to file a class action lawsuit in the first place" thing.
>> No. 176260
>>176237
If you have steam or physical versions of the Witcher games you can actually get free versions of them on GOG as well.

http://www.gog.com/witcher/backup

This is about the only game GOG will gift you though, so don't go expecting any old thing you have elsewhere can be moved into your GOG list.
>> No. 176265
>>176256
Such a claim has also been untested in court, AFAIK. It would be nice if our Congresscritters got their collective ass in gear and put out a simple law saying "lolno" and that would be that, though. I think if it did go to court, it would be found egregious.

Just because two people validly sign a contract ("accept a ToS") doesn't mean that everything in the contract is permissible.
>> No. 176273
File 137146341777.png - (46.63KB , 498x489 , H4OTOUW.png )
176273
>>176126
Heyzues Christy it never ends
>> No. 176274
>>176273
Yes, we get it already. It's all the bad things about Steam without any of the good things. All negative news will be in the same manner.
>> No. 176279
File 137147422968.gif - (664.64KB , 500x375 , BroGamer.gif )
176279
I really wish people would stop using Xbox Support as Microsoft's news generator. Xbox Support is answering questions using the 360's policies which we know will not be the same as Xbox One's because of the all-digital nature of the system. Xbox Support's answers are usually contradicted and corrected by other, more reliable sources within a few days.
For instance >>176273 has already been contradicted by the following interview:

/r/Games interview with Xbox L…youtube thumb

Xbox Support clearly doesn't know shit about the new console. It's just trying to use the best of its knowledge to answer a fucking TORRENT of questions from people who so desperately want to be right.

I don't mean being right in a know-it-all way. I mean that they don't want to have made the "wrong" choice on a half of a thousand dollars. Console Wars have always been about that, back to Sega and Nintendo and even further. "Ha! Look at that idiot! He got Console A and it doesn't even have four buttons! Good thing I got Console B instead."
>> No. 176302
Content Patch - June 17th, 201…youtube thumb
The X-box at E3 ran on a PC.
>> No. 176305
>>176302
As he points out in that same segment, that isn't an unheard of method of demonstrating content from unreleased consoles.
>> No. 176310
>>176305
and oddly the port is going to be garbage.
>> No. 176313
>>176310
I'm sorry, I don't catch your meaning. Could you please explain in more detail?
>> No. 176332
>>176279
Oh how spontaneous and wacky, he's wearing a stupid hat! Clearly, he is one of us and is in no way trying to make us think that the incredibly useless feature of the Xbone being able to connect to a 360 to allow it to use more advanced TVs is in anyway good news. It's like having to log into Uplay if you want to play Ubisoft games on any other network, only its now in physical form!
>> No. 176346
Microsoft Game Studios has explained the decision to make Xbox One’s Killer Instinct reboot free-to-play.

According to the publisher, the move was made in reaction to the way many fans play fighting games.

Those that download the game for free will only be able to play as the character Jago, while all the other characters will be sold as premium content.

“Most fighting games that come out are disc based games where you get a huge cast of awesome characters, but it is a massive cast,” Microsoft producer Torin Rettig told Polygon.

“Some games have anywhere between 30, 40, even 50 characters. And in reality, most players don’t play that many characters.

“You just only have so much time to get good at so many characters. So we wanted to take that into consideration and release the game in a way that took that into consideration and allowed players to get in and play the game at the level that they want to play it.”

A Season Pass will allow players access to all of the game’s other characters. However, no pricing for either the Season Pass or individual characters has yet been revealed.
>> No. 176351
>>176346
At first glance it's a pretty smart move. "Why pay $60 for 25 fighters, only 3 of which you'll ever use when you could spend say $15 and get what you want?"
The longer you think about it though, the less sense this makes. (I will be approaching this from a "casual" fans perspective)

First and foremost, how are you supposed to know if a character is worth your time and thus money? Usually in fighters people just pick characters based on looks or previous iterations initially, but as they go through the rest of the cast, they may or may not gravitate towards characters they hadn't considered because they're fun to play. This can not be done here. Since it's been quite a while since the last KI game, there are going to be a lot of changes and revisions to characters. Say you mained T.J. Combo, so you buy him and it turns out you don't think he aged well and he handles differently than you remember. You're out of cash. This can easily be circumvented however if they let you demo characters in training or a mini-arcade for say 5-10 minutes. This will cut down on "accidental" purchases and thus profits though, so it's inclusion is suspect.

The next problem is inviting friends over. Your friends probably like to play different characters. Luckily your friends can access all of their games (and probably DLC) from any Xbox One. Well Unless the system lets two different accounts access two different data caches at the same time, one of you is SOL and if it does; well you or your bud are only going to be playing for an hour before the timer goes off and it cuts access to the other account. Of course you course you could always buy your friends characters too...

Lastly; people like to fuck around from time to time. Hours burned playing Marvel3, Bloody Roar, Tekken, Mortal Kombat, Smash, whatever gets a little boring so you're probably going to "random" one or two rounds with your friends for laughs. ... Except instead of getting that weird character you don't know how to play and having a good laugh as you and your pal fumble around trying to figure out combo strings, you're just pulling from one of your top 3 characters. Minimal complaint since I don't know how many other people actually do this.


Overall I both applaud this concept, and abhor it. it lets casual folk get what they want for a minimal investment. However for the "Hardcore", they'll need to purchase all the characters to work on matchups as well as to play at Tournaments. All the characters combined will no doubt cost well beyond $60. This is a small part of the market, but it's the part of the market that keeps the game alive and in the public's eye.
>> No. 176395
>>176351
They could get around that by implementing a "Pandora" mode. Make it so you can select to randomize your character selection in Training or Versus mode, or even make it so you can use any character you want in Training mode, but to use select that character specifically (rather than have them come up randomly) or to use it out of Training Mode, you have to pony up the cash.

And I don't even know if Microsoft and Sony believe in the local multiplayer thing anymore, but it seems like it would be possible to allow Player 2 to sign in under a different account and have access to his own characters. Or, again, to choose "Random."
>> No. 176396
http://www.warpzoned.com/2013/06/congressmen-propose-we-are-watching-you-act-an-anti-kinect-bill/

That's right, the Xbone is so bad that congressmen are thinking about specifically banning the Kinect 2 if it doesn't specifically tell people they are being watched by Microsoft. Or just force the company to let people not buy Kinect 2 at all.
>> No. 176400
>>176396
Just like everything else that goes through Congress it will fizzle out or be stuffed with so much pork we would have been better off without.
Also find it amusing that they're totally ok with the government spying on you.

Also also; Microsoft and/or lobbyists via a shell organization will buy the bill out anyway to sweep it under the rug.

In short the legislative branch of the US government is the equivalent of a a Jeff Dunham joke.
>> No. 176402
>>176396
This would actually mean something to me if they had already taken care of the NSA secret secrets.
>> No. 176405
>>176402
Well you have the government, which is scrutinized to hell when its caught watching people - and you have private corporations, which some people seem to be fine with whatever Google, Microsoft or whoever gathers on them in the sake of "honest marketing". Even if this is just to attack someone else instead of the NSA, I'd be fine with the government making a scapegoat out of the bone if only to go after one form of citizen monitoring.

>>176400
If it gets rid of the Kinect, I'd be satisfied. But then again this is Microsoft, who is currently so removed from reality that they may actually fuck up getting their way out of this bill.
>> No. 176406
I still don't understand why in the fuck is kinect mandatory.
>> No. 176409
>>176406
Same reason the Wiimote or the Tablet Controller on Wii U are mandatory. Making an "add-on" peripheral inherently limits the number of assumptions that developers can make about what players will have access to. Fewer console developers will make games that rely on a particular peripheral if doing so would limit their audience to the number of people who have that peripheral. By making it a feature of the base SKU, it encourages developers to take a chance on it.

It's why there were so few games for the Super Scope 6, for example, and why GBA and PSP-to-console connectivity never took off the way the developers wanted them to. The idea behind it is sound, but the logistics are prohibitive. Microsoft making the Kinect mandatory also makes the Kinect more attractive to third party developers.
>> No. 176417
>>176409
I think that >>176406 means "why does the Kinect have to be plugged in at all times even when I'm not using it in the least". You're right about dev assumptions (which is why I think Nintendo was very stupid for not incorporating the CirclePad Pro into the 3DS XL), but the Wiimote and Gamepad are used as the central part of the gaming experience, even if not all of their features are used.

The Kinect, on the other hand, will often be completely pointless when you're playing a game. It may have some added benefits with voice commands (which can help in squad-based games, or like Skyrim), but even with the newer Kinect there will still be large pitfalls with voice recognition and most devs will opt to have controller-based ways to do the same thing.

I could be wrong, of course; some devs might find ingenious uses for the Kinect even when the game still revolves around the controller. At the very least, more will certainly consider its inclusion knowing it will be available. Every new game "enhancement" is always called a gimmick early on, but the actual enhancements will get clever uses later. The touch screen, for instance, on the DS, or Wii's motion options (which only really got good when the WiiMote Plus came out, which is why I find it astounding that Nintendo pretty much tossed it aside with the Wii U). The pressure sensitive shoulder buttons on the Gamecube saw little use, however (interestingly, they're part of the Xbone controller).

But, even then, that's no reason to require the Kinect to be connected at all time.
>> No. 176421
XBOX ONE: Confusion? Lies?! WTF Is Going On?!youtube thumb
Video Game Nicholas Cage attempts to provide clarity.
>> No. 176503
http://www.giantbomb.com/articles/microsoft-to-pull-complete-reversal-on-xbox-one-dr/1100-4673/
OH!
BOY!
>> No. 176504
>>176503
>Multiple sources
>cites none

Okay.
>> No. 176505
http://news.xbox.com/2013/06/update
OOOOHH!!!
BOOOYYY!!!
>> No. 176506
>>176503
>>176505

I wonder if this will be enough to save their bacon, or if they've already destroyed their goodwill.
>> No. 176507
>>176505
Holy shit we CAN actually make a difference...
>> No. 176509
>>176505
One part of me is happy to see them remove these restrictions. The other part of me feels a little disgusted they aren't willing to plant their feet with their decisions and instead backpedal the fuck up. Doesn't ease the large apparentness that they have no idea what they're doing with this new system.
>> No. 176510
File 137167776429.png - (104.06KB , 717x321 , xbox 180.png )
176510
>> No. 176512
File 137167829752.jpg - (40.80KB , 638x271 , MyBeautifulDigitalFuture.jpg )
176512
"These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray."

Do you see what you monsters did? You wanted another xbox 360 and you're getting one. You people did that. The Xbox One was new, a risk. A digital-focused console with an interesting twist on how digital games rights are usually managed. It could have been a contender to the upcoming Steam Box, but it would be out this holiday season. Instead we have less change. Now the choices are a PS3 with gooder graphics or a 360 with gooder graphics.

Was the 24-hour check-in thing borked? Yes. Was there too heavy of a focus on non-games media? Possibly. It didn't deserve this. You monsters took it. "It" being my beautiful digital future where I could buy a brand new game, install that bitch, play it for a week and then sell it back digitally while never having to leave the comfort of my gaming area. THAT IS A BEAUTIFUL VISION AND YOU GRIMY, INTERNET HATE MACHINE FUCKS TOOK THAT AWAY FROM ME.
>> No. 176514
>>176512
The Xbox 180 will try to win people over, but how much will actually be changed from the one like, say, the Kinect 2 still being mandatory and invasive advertisements? TUNE IN TO FIND OUT. SAME BONE TIME, SAME BONED LOYALTY.
>> No. 176515
>>176505
Well, look at that.

>>176506
There's probably plenty of people who are happy enough that Microsoft listened to the outrage and adjusted things accordingly, but there's going to be a decent chunk of people who still won't touch the thing because of what Microsoft tried to pull.
>> No. 176516
>>176512
Yeah, how DARE people speak out against anti-features? Your poor future of paying more money for less product is "ruined"!

The introduction of anti-features must be fought on principle because once the standards are lowered they're not going back up. Don't be blinded by your best-case scenario.
>> No. 176517
>>176507
I'm surprised they had the basic childlike competence to realize nearly the entire industry would not support it and made the actual move to change their minds.
This is good.
>> No. 176518
>>176515
Honestly, I'm disappointed it took this long. It's nice to see that they finally responded to the entire internet hating them, but it took many, many weeks to do so.

So that means that the XBox One is a possibility for me now; I still won't buy a PS4 because Sony has fucked their consumers over too often in the past (rootkits, OtherOS, PSN hack, etc.), and I won't buy an XBone for some time now because it can't play 360 games (if it could, I would actually consider a purchase early on), instead getting one of the many cheap, used 360s that will flood the market this holiday.
>> No. 176519
http://news.xbox.com/2013/06/update

Notice how they don't even mention Kinect still being required and monitoring you for the NSA. And you still need a connection to activate the console, which still limits sales to those who have internet in the first place.
>> No. 176522
>>176519
>And you still need a connection to activate the console, which still limits sales to those who have internet in the first place.
The difference is that, at least in America, internet connection is near ubiquitous; those that can't afford a basic hookup at home are highly unlikely to afford the console, especially at release price. What isn't ubiquitous, as opposed to places like Japan and some European countries, is widely available, cheap, fast, stable internet. So as long as it's just a basic activation that can be done over dial-up, that's not a problem.
>> No. 176523
File 137168224893.png - (22.59KB , 600x274 , Screenshot_2013-06-19-17-40-34-1.png )
176523
The butthurt begins.

http://gizmodo.com/the-xbox-one-just-got-way-worse-and-its-our-fault-514411905
>> No. 176524
>>176523
>Here is how this makes sense for YOU: New games could then be cheaper. Why? Publishers KNOW that they will not make money on resold games, so they charge more to you, the first buyer. You are paying for others' rights to use your game in the future. If the old system had gone into place, you would likely have seen game prices drop. Or, at the very least, it could have staved off price increases.

And while we're dealing in utter fantasy, I'd like a pony.
>> No. 176525
File 137168298594.gif - (1.31MB , 250x141 , 1371638269943.gif )
176525
>>176512
>and then sell it back digitally
How's selling all those Steam games you've played working for ya?
>> No. 176526
>>176523
Oh look, another person who does not understand the concept of a single-player videogame.

Can't wait for more of this "you're just clinging to the past, shitnerds" garbage.
>> No. 176527
>>176524
yea it took years before Steam became a force that could influence the digital market for PC gaming. Yea there is one for Xbox and Sony but its still largely new and they still tie more to the physical sale than the digital. On that Level Nintendo is actually ahead of the game with their Online Shop system.
>> No. 176528
So long as the console owner holds a monopoly on digital sales for the console, they'll never be comparable to Steam.
>> No. 176529
>>176524
>>176526
While the article is making assumptions that are not reliable, it does make some good points, too. You guys need to see past the internet circle jerk and recognize that there actually were some good things in their plans, too.
>> No. 176530
>>176529
Yes, there were.

But they were buried under a mountain of toxic waste.
>> No. 176533
File 137168662391.jpg - (35.23KB , 520x281 , 1371685089316.jpg )
176533
The end is nigh.
>> No. 176534
File 137168666790.png - (76.46KB , 520x601 , 1371684754945.png )
176534
>>176533
>> No. 176535
>>176533
Nice to know that CliffyB doesn't give a fuck about consumer rights, including the Right of First Sale.

>>176534
This BlondRobin, this is my new favorite person.
>> No. 176536
Oh yes, Cliff "Buying games used is theft" Bleszinski. Delicious idiot tears.
>> No. 176538
Heh EA signed that big exclusivity contract thinking it was a captive audience hence the nixing of their online stuff. Now that its changing I bet they are feeling a bit less secure.
>> No. 176541
>>176533
Yes Cliffy.
Fuck you.
>> No. 176543
CliffyB needs to grow a pair and admit that no, it is not the consumer's job to shoulder the burdens of the producer. If you can't keep your budgets manageable, that should not be OUR problem.
>> No. 176547
File 137169290054.png - (81.52KB , 600x752 , Screenshot_2013-06-19-20-44-23-1.png )
176547
http://www.change.org/petitions/xbox-one-give-us-back-the-original-xbox-one

Please sign.
>> No. 176549
>>176547
>"We can change Microsoft's mind through online petitions!"
>> No. 176550
>>176547
This is why we can't have nice things.
>> No. 176551
>>176547
>We want discless playing from disc games.
Is not having to switch out a disk really worth everything else?
>We want family game sharing.
Like...sharing a disk?
>We want access to play our games on any Xbox One console.
Like...using the disk on another console?

I feel dazed from reading that.
>> No. 176553
>>176551
>Like...sharing a disk?
No, like registering a friend as a family member and letting them download and play games you own for free. The "Family Sharing" was for up to ten registered contacts who didn't have to be in the same household or even in the same State, which makes sharing a lot easier and more convenient than disc-sharing. Microsoft even said that was an assumed part of the functionality, so it's not like it's abusing the system.

This was a legitimately awesome feature of the old XBone that we've lost now. Perhaps what we've gained in return makes up for it (certainly military people would say so, since they don't have access to always-on connections), but a lot of people are rightly bummed that we're not going to get that now.
>> No. 176554
>>176553
I still don't think it's worth it.
>> No. 176555
>>176554
And that's fair. But to characterize it as not being a legitimate benefit that the "new system" had over the old one that we're going back to is disingenuous.
>> No. 176562
>>176553
how can one lose that functionality this close to launch, that would seem like a large part of code so are they somehow just stripping the entire netcode off the Bone? Does Microsoft even know what they are doing?
>> No. 176563
File 137170171728.jpg - (31.15KB , 460x643 , flipflop.jpg )
176563
>> No. 176564
File 137170192873.jpg - (21.02KB , 520x329 , do as you will I have already won.jpg )
176564
>>176562
Does Microsoft even know what they are doing?
>> No. 176566
>>176562
My guess is that they're just rewriting the firmware to be basically just like the XBox 360's, and that that functionality was tied to the DRM shit. They could only get the other companies to agree to that sort of sharing scheme with all that stuff in place.

That's conjecture though. All we know for sure is that they said that now that they're going back to the old system, game sharing will only be possible by trading discs now--not digital family sharing.
>> No. 176573
>>176564
They finally learned.

http://www.polygon.com/2013/6/19/4446822/ea-discontinued-online-pass-policy-xbox-one-ps4

http://www.polygon.com/2013/6/19/4446060/xbox-one-drm-used-games-online-restrictions-180
>> No. 176574
I like how Boned Purists think that family sharing wouldn't be limited uses the more accounts its tied to, like it is on steam. You ever really shared something with your siblings or friends? It can get very ugly, very quickly.

But then again, I'm sure these reddit warriors would willingly eat shit and like it anyway.
>> No. 176590
>>176553
That was the only cool thing the "gen 0" XbOne had.
And while I'm sorry to see that go; I'm way more happy that they aren't trying to kill the used games market that I "live off of".
Sharing is fine and all, but I have a full time job now so I dn't have time for single player games, so I didn't really have use for that "share" function it had before simply because most of the games I play are multiplayer and me and my friends would be busy playing those games rather than sharing them.
>> No. 176592
So, it's pretty hilarious that Microsoft is using the removal of DRM and constant internet connection as an excuse to also remove the sharing and digital resale features and you fucking idiots (the internet in general terms, and games/tech journalists specifically, not most of you fine folks) are actually blaming the people who were fully justified in disliking the DRM decisions Microsoft made, instead of Microsoft who lumped all those features together. Stay classy, fucksticks.

>>176523
http://gizmodo.com/the-xbox-one-just-got-way-worse-and-its-our-fault-514411905
Let's address all of this guy's complaints as best we can:

*Every game you bought, physical or digital, would be tied to your account.
(Steam already does this. As does Ubisoft's Uplay and EA's Origin. There's no excuse for Microsoft removing this along with their intrusive DRM.)

*Because every single game, physical or digital, would be tied to an account, publishers could create a hub to sell and resell the games digitally.
(There's still nothing stopping ANYONE from doing this. Include a CD key, allow you to resell your KEY to the publisher or some third party company, then that company gets to sell the key again as a digital-only copy, and your disc copy goes in the trash, I guess? Or keep 'em separate, let stores deal with the discs, let the publishers deal with digital copies, and follow EA's online pass -- except do it for access to the game itself, not just multiplayer-- but nobody wants to do it, so deal with the fact that this particular hypothetical probably wasn't going to happen anyway.)

*Because reselling games would now work through a hub, publishers could make money on resold games.
(Microsoft, Sony, and Valve for that matter, would want to take their cut of the profit from this scenario anyway. If they'd follow the model described above, everyone wins but resellers. It still likely never would've flown.)

*Here is how this makes sense for YOU: New games could then be cheaper.
(More completely unlikely hypothetical, face it. The entire DRM scheme was to make more money for Microsoft, by making it more convenient to use their digital download service, a lot like EA pulling away from Steam.)

*The next two points make references to Steam, for some reason, despite the fact that you absolutely can not fucking sell games on Steam. You can give away any unplayed games (by sticking them in your inventory), but if you play it for two minutes, it's yours and you're not getting a refund.

*Sharing games would have worked either by activating your Live account on someone else's Xbox One, or by including them in your 10-person share plan, which would not have been limited to "family."
(This is a ploy to sell more Xbox Live gold accounts. And more importantly, you can already do this on the PS3. For free. Not the PS4. The fucking PS3. It violates the TOS, and you have to share your account information, but you can do it. And there's legitimately NO reason why Microsoft STILL couldn't do this. They are taking this away from you out of spite, and to me, that's fucking hilarious, especially considering the kneejerk reaction.)

*The 24-hour check-in, etc...
(This fails to address the issue that if your internet goes out, or *gasp* Xbox Live goes down, you lose access to your games entirely if you are offline for 24 hours after your last check-in. It's an anti-consumer inconvenience. There's no reason to do it. Here, let's go back to one of the author's first points. If your games are tied to your account, as described previously, what reason is there to not just follow steam's business model? If you don't like it, include a fucking CD-Key... Like Steam does. JFC, it's not Rocket Surgery, Microsoft.)
>> No. 176599
Content Patch - June 20th, 201…youtube thumb
>> No. 176615
http://www.giantbomb.com/videos/giant-bomb-reax-xbox-one-drm-revised/2300-7621/
>> No. 176640
File 137177160023.jpg - (11.11KB , 320x322 , 1340020725717.jpg )
176640
BREAKING NEWS

The "Family Share Plan" was actually just a 1 hour renting service a-la PlayStation Plus.

http://pastebin.com/TE1MWES2

http://www.reddit.com/r/Games/comments/1gr4cz/microsofts_family_sharing_plan_was_only_60_minute/

They were going to bait-and-switch the last few Xbox One supporters HARD.
>> No. 176642
>>176640

Haha, how deep are their heads in their asses?
>> No. 176644
>>176640
I seriously hope this is fake.
>> No. 176649
Cliffy attempts to remove foot from mouth, nearly succeeds up until he gives attention to that iOS controller business that will matter exactly never.
http://dudehugespeaks.tumblr.com/post/53457606850/brutal-honest-thoughts-on-this-whole-debacle
>> No. 176657
File 137177839979.jpg - (46.51KB , 231x340 , 1340267501042.jpg )
176657
Xbox One Reverses DRM! Angry Rant Pt.3youtube thumb

Holy shit, look at 2:20.
>> No. 176666
>>176657
>Joe's face after
Love it. He's fucking elated.
>> No. 176668
>>176649

The thing Cliff did here that approximately zero journalists did whilst defensively referencing how much we LOVE Steam was admit that Steam's non-invasive drm policies are better than Microsoft's. They're better for the consumer, and so are their business practices. But what it fails to address is that this is still all within Microsoft's power to change. The always on drm is not what these digital business practices were hinged on.
>> No. 176669
>>176668
>The always on drm is not what these digital business practices were hinged on.
And should not be supported period. No matter what bonuses we get, it's not worth it.
>> No. 176685
>>176668
No, I'm sure people were balking at bad internet because not every area on the globe has the best of all possible connections. But what they didn't mention is that Steam had to take YEARS to make better and is still an ongoing process, while the Bone, like Origin and Uplay when they began, are trying to jump to stage five in the online future without any effective build up or proper network to really benefit the consumer. Microsoft unfortunately is able to hold one carrot over some people's head, the vague family share plan, and hook them into whatever the DRM will do just by making them think that game sharing will be working and benevolent right off the bat of the console's release. Its so effective that there are enough corporate toads and console warriors to actually demand that the 180 is reversed - simply because Microsoft worded its decision like it was taking away "the possibilities of the future" by removing the DRM.

Yet now they are stuck with two potentially disastrous outcomes thanks to this tactic. They can listen to the very loyal minority and retrigger a preorder exodus or they can ignore the DRM loving crusaders and gain an even more vocal hate group against its new new system.
>> No. 176686
File 137179504326.png - (215.27KB , 521x260 , 5aypP0I.png )
176686
It's good to see he can take a joke.
>> No. 176719
>>176685
Microsoft is ultimately going to do what will make them the most money, and they have things like pre-order numbers to tell them which way the wind is really blowing, no matter who's making what noise. They might take a middle approach, and include some of the "lost features" that the lemmings are grieving for, while still keeping the X-Box One DRM-free. That'd make that many more people happy and get them that much more profit.

They're not going to go do another total about-face though. They're still wiping the egg from their face after the poorly-received unveiling and continued PR fumbles. Reinstating DRM after saying they'd listened to consumer feedback and removed it would only serve to dig their own grave.
>> No. 176756
>>176719
You mean pre-180 Amazon numbers and Microsoft's partners in Gamestop pulling preorders for the Bone or EA and the guys behind Titan Fall getting friendly with Sony right after their reveal at E3. Our outcry and action helped influence the pre-orders despite any kind of pessimism you may have, but I'll concede that other companies were willing to make the most profit by looking to jump ship from Microsoft the moment it started to sink its own ship.

However, I don't think its entirely logical to think that Microsoft will do the most businesswise thing just yet only because they made one good move after several weeks of significantly bad ones. They still have several months to keep themselves relevant, yet seemingly harmless to make sure they have as big of a launch base as they can. And working as hard as they can to win back over the non American market ASAP in getting more supported regions without any significant bugs.
>> No. 176826
File 137208456197.jpg - (63.25KB , 853x480 , admiral_ackbar_says_its_a_trap.jpg )
176826
Microsoft is investing almost $700 million in a new data centre in Iowa, as the platform holder moves to strengthen Xbox Live into the next generation.

At the centre of this are servers which will form the backbone of the Xbox One’s cloud processing power. The investment will take Microsoft’s total spend in the region to a whopping $1 billion.

Christian Belady, general manager of Microsoft’s data centre services, said in a statement that the investment “supports the growing demand for Microsoft’s cloud services.”

During the Xbox One reveal, Microsoft announced that the console’s connected nature will be supported by 300,000 servers.

Following the announcement, a Microsoft engineer claimed that cloud processing increased the power of the Xbox One “infinitely.”
>> No. 176829
http://gamingbolt.com/hideo-kojima-praises-the-xbox-one-may-integrate-kinect-and-smartglass-in-mgs-5
Huh?
>> No. 176830
>>176826
Provide a link to an article instead of just posting the content wholesale.
>> No. 176831
Content Patch - June 24th, 201…youtube thumb
>> No. 176832
>>176826
Demand from who?
>> No. 176836
File 137211717691.jpg - (26.54KB , 559x671 , flipflop111.jpg )
176836
Microsoft may be preparing for another turn-around, this time in regards to self-publishing.

When the Xbox One was announced, Microsoft said that it would not allow developers to publish their own games on the console, a move which disappointed many independent studios. As a result, the developers of exciting titles like DayZ and Fez II responded by saying they would not bring their games to Xbox One.

However, if the latest rumours are to be believed, that may be about to change.

This Wednesday, Microsoft will be holding its Build Conference in San Francisco. It’s an annual shindig aimed at software developers working with the company’s tech. And it’s here that some are speculating a second change of policy in as many weeks may take place.

Internet sleuth Superannuation tweeted last night, “Some people seem to think Microsoft will announce some self-publishing/indie Xbox One stuff this week at their Build Developer Conference.”

Meanwhile, on the same subject, Markus “Notch” Persson tweeted “I know something about this, but I’m not allowed to say. :(“ The tweet has since been deleted.

Adding a little weight to this speculation is the fact that when invitations were sent out pre-E3 2013, gaming press were assured the event was PC and mobile only. However, now the event has expanded to encompass the Xbox platforms.

It’s worth re-stating that this is currently all speculation. Indeed, if it wasn’t for Notch’s deleted tweet and Microsoft’s recent dramatic turnaround regarding DRM on Xbox One, we wouldn’t have given it much weight.

Fingers crossed. A larger selection of games for Xbox One is always good news.
>> No. 176837
>>176836
Plus4chan is not an RSS reader. If you post an article, include the link. (Ideally, you only post the parts of the article you find most relevant--cause many only care about the synopsis--too.)

Only warning.
>> No. 177643
http://www.reddit.com/r/Games/comments/1hybfi/change_from_microsoft_points_to_real_currency/
>> No. 177648
http://www.change.org/petitions/microsoft-give-us-back-the-xbox-one-we-were-promised-at-e3-2
>> No. 177650
>>177648
>We liked getting dicked in the ass, please dick us in the ass again
As for sharing, wasn't it revealed that it would have only been an hour long anyway? What's the fucking point?
>> No. 177651
>>177650
That was only a Pastebin from a /v/ thread supposedly with a tester or developer or something, which a few stupid sites reported as fact (and people wonder why gaming journalism is looked down upon.) Nothing actually confirmed, though I wouldn't be surprised.
>> No. 177652
>>177648
I love the comments on this petition. Most of the petitioners are signing it solely to fuck Microsoft over.
>> No. 177674
>>177643
It was a goof.

http://www.polygon.com/2013/7/10/4510446/xbox-live-microsoft-points-real-money-changeover-uk-higher-prices
>> No. 177688
http://www.polygon.com/2013/7/10/4510862/xbox-one-prototypes
>"We wanted to make it simple and elegant"
so we wound up making an 80s VCR.
>> No. 177895
File 137391744974.jpg - (61.29KB , 600x450 , my_trap_card_u18chan.jpg )
177895
http://www.xbox360achievements.org/news/news-15526-Xbox-One-Family-Sharing-Could-Return-Post-Launch-Says-MS-Exec.html
Content Patch - July 15th, 201…youtube thumb
>> No. 177896
>>177688
well they wanted something that would be the Center of your living room.
>> No. 177898
Game consoles already did that without looking like an obsolete piece of trash tech.
>> No. 177921
>>177898
well they wanted something that would physically dominate the room something that would force people to build their entertainment AROUND it. And what better way to do that then make it huge and ugly.
>> No. 177926
Xbox One Gets Booed Out At EVO 2013youtube thumb
>> No. 178130
http://www.ign.com/articles/2013/07/20/the-future-of-xbox
Microsofts Next Gen Features f…youtube thumb
>> No. 178132
>>178130

The part about the system recognizing who's got the controller and loading up their settings automatically is sort of cool. The facial mapping into multiplayer games thing could be okay but it sounds like one of those things that's cooler in theory than reality.

None of it sounds worth an extra hundred bucks.
>> No. 178220
http://www.oxm.co.uk/58952/features/how-microsofts-super-charged-xbox-one-achievements-gamerscore-20-challenges-game-dvr-and-more/
http://www.gameinformer.com/b/news/archive/2013/07/24/microsoft-to-announce-indie-self-publishing-new-certification-process.aspx
>> No. 178243
File 137475640169.jpg - (27.11KB , 640x477 , keikaku.jpg )
178243
http://kotaku.com/microsoft-shoots-down-rumors-of-kinect-free-xbox-one-bu-897031441?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&u
tm_medium=Socialflow
>> No. 178258
File 137477562424.jpg - (32.16KB , 484x269 , untitled.jpg )
178258
Microsoft is mad at Game Informer for leaking the indie self-publishing news, before they could announce it at Gamescom.
>> No. 178445
>Microsoft will ‘reintroduce’ the Xbox One in a live press event that is intended as a fresh start in their relationship with the media and consumers. They will directly address the concerns about the Xbox One and start generating positive momentum in time for the November launch.

>According to an inside source after the E3 conference there was a massive and frantic ‘internal review’ of every aspect of the Xbox One compared to Sony’s direction with PlayStation.

>The 24 hour check-in and disc-DRM policy was reversed to prevent the negative press becoming so widespread that it damaged the Xbox brand. Every other criticism has also been examined to see if it can be improved. Multiple changes have been made and Microsoft feel confident in a product they know the public will respond well to.

>There have been discussions about creating price parity between Xbox One and PlayStation 4 by reducing the Xbox One price to $399/€399. Conversation has centred on bigger losses per unit sold versus loss of sales traction.

http://www.handytips.info/1372/microsoft-will-reintroduce-the-xbox-one-at-press-event/
>> No. 178446
>>178445
Damage Control Level: Punch Force
>> No. 178448
>>178445
Unfortunately for Microsoft and its Xbox team, you only get one chance to make a first impression and they more or less showed up to the party in a stained wifebeater smelling like vomit and covered in dog shit while rambling that he'd be "keeping an eye on everyone."
You can show up to the next event in a fitted tux sipping on champagne, but everyone's still going to remember you from last time as "That crazy dogshit guy."
>> No. 178461
>>178448
>you only get one chance to make a first impression
If that were really a hard and fast rule, Playstation 3 would've never recovered from its own bad first impression. Lest we forget, everyone hated the PS3 at launch because of its fumbled launch announcements and over the top pricetag despite not being demonstrably that much better than the 360 in terms of hardware power, other than the disc thing.

And the Nintendo DS would never have recovered from being seen as "a gimmicky system with no games that no one owns, where the only games worth playing are Game Boy Advance games, most of which are Super Nintendo ports anyway."
>> No. 178469
>>178461
With the PS3 and DS the only thing holding them back was a lack of interesting games for the first year of their lives. The systems themselves didn't scorn their audience as drastically as the Xbone did. It will take quite a bit to convince their customers that they've totally changed their stripes and won't try it again with more subtlety.
>> No. 178475
>>178469
>The systems themselves didn't scorn their audience as drastically as the Xbone did.

The DS backlash was pretty bad, and the PS3 backlash was even worse than the Xbox One's.

The Xbox One's biggest problem is that the 360's lead on the PS3 was pretty much imaginary. Even when it was a piece of shit, it outsold the 360 every year, and that was while costing way more than the 360. All the good will they had at the beginning evaporated with Kinect and slowing down on real exclusives, and very few people are thinking "I had an Xbox, so I may as well get another one."

I think I said it here before, but Sony's job with the PS4 was to not fuck up, whereas Microsoft's job was to blow everyone away.
>> No. 178481
>>178475
As I recall, the DS didn't have much a backlash so much as it was seen as the next Virtual Boy; Nintendo was lauding it as their "third pillar", to be something alongside the Gamecube and Game Boy Advance, but many didn't see the point in this, nor why having a second screen (touch or not) could be useful (this was all before the iPhone.) It was seen as useless or irrelevant when everyone was clamoring for a more advanced Game Boy instead.

Lacking in quality titles over the first year (this seems to be a thing lately) didn't help. But, as we know now, this "third pillar" bashed in the second and replaced the Game Boy.
>> No. 178485
Man I still have my DS lying around somewhere but I never really played it... was an impulse buy and it never really interested me, the thing was sort of a hassle.

I think I've actually played more DS roms on my laptop than DS games. (Japanese stuff like Gundam strategy games, or that one with all the manga series featured in a Smash Brothers style fighter)
>> No. 178487
>>178485
>that one with all the manga series featured in a Smash Brothers style fighter
Jump Superstars?
>> No. 178488
>>178487
Yes, but it was the second game Jump Ultimate Superstars. Some people made an English patch for it.
>> No. 178577
Are you mother fuckers ready for the upcoming Dead Rising 2, Case Files, and Crackdown for the Live Free Games thing?

you best be.
>> No. 178833
File 137597109486.png - (341.62KB , 929x518 , Screenshot_2013-08-08-08-56-31-1.png )
178833
Sticker confirmed.

https://www.youtube.com/watch?v=lbrmAsxJPv4&feature=youtube_gdata_player
>> No. 178836
>>178833

Is it just me or does that controller look really ugly and flimsy?
>> No. 178837
File 137597535381.gif - (713.12KB , 310x299 , tumblr_mml8rnHYyA1r868elo1_400.gif )
178837
>>178833
>Day one console DLC
>> No. 178844
>>178837
I hope you're not serious. It's a code card for a specialized achievement for those who preordered Day One. Seems certain types of achievements can actually get you stuff.
>> No. 178845
>>178844
>It's not DLC, it's just this code that you use to download content
>> No. 178847
>>178845
For fucks sake Tiki its a preorder bonus.

If you are going to whine and bitch at least use the right terms.
>> No. 178848
>>178833
He is... fruity. That is the main thing I take away from this vid.
>> No. 178850
>>178847
I'm not even really bitching about it, it just seems like a very odd choice to make, like I get the idea of it as an incentive...it just seems lame.

>>178848
I actually really like him, he seems peppy and genuinely excited.
>> No. 179213
According to a reliable source >>179212 Platinum Games will develop an exclusive title for the Xbox One. It may be an established franchise, judging from the Bayonetta comment, which leave us with two options

>New MadWorld game, or
>New Vanquish game
>> No. 179222
>>179213
both of which fit well with Xbox's favored style of image.
>> No. 179224
>>179213
I think Platinum intended to retire Vanquished because of Mikami leaving the company to form Tango. Also the fact that the first one didn't do that well at all.

That said if it's true it sounds like Microsoft's trying to steal Nintendo's thunder after seeing the batshit insanity of the Bayonetta 2 reaction.
>> No. 179272
http://www.polygon.com/2013/8/20/4639402/fable-legends-announced-as-xbox-one-exclusive
So, a Fable MMO. Dunno. Is this even a post-worthy thing? I thought people stopped giving a shit about both Fable and MMOs.
>> No. 179279
>>179272
Haven't played a Fable game, but I'm curious what'll happen when a Fable title gets made without Peter Molyneux.
>> No. 179280
>>179279
Will that shitty villain-sue Reaver still be in it?
>> No. 179415
Killer Instinct stream going on right now.

http://www.twitch.tv/microsoftstudios
>> No. 179417
>>179279
My prediction would be that it will be more competently made, but less ambitious, and will ultimately be entirely unremarkable.
>> No. 179418
>>179417
tough if the Port is of the Arcade version of KI then that will be nice to play.
>> No. 179420
>>179418
He's talking about fable.
>> No. 179426
>>179420
Oh well yea it'll be garbage due to the habitual promising the moon and getting a nice picture of said moon that Fable has always had a habit of doing.
>> No. 179427
>>179426
Molyneaux is not involved.
>> No. 179431
Will it have decent character morphing again? That's what I hated most about 3. They put all the effort into those stupid achievement morphing weapons. Your character hardly changed at all.
>> No. 179471
File 137730589245.jpg - (51.59KB , 567x407 , Untitled.jpg )
179471
>"When we launched Kinect obviously there was a big focus on 'everything must be Kinect,'" he said in a behind-closed-door chat at the show. "Now it's in the box, use it where it make sense, don't where it doesn't. It can be used in some really - not gimmicky ways, which is what I think you'll see a fair amount of - but ways that actually really enhance the game. We've got some ideas for how to use it in the right way." Which might even be in a new Perfect Dark.

>"Maybe! We've got an idea for that. It would be controller plus Kinect. We've got ideas for most older Rare IP, you won't be surprised to hear. There's quite a lot of desire to do that, and Viva Pinata, Conker... Banjo's very popular internally, a lot of people want to do stuff with Banjo.

http://www.oxm.co.uk/60985/rare-weve-got-ideas-for-kinect-in-perfect-dark-banjo-viva-pinata/
>> No. 179496
>>179471
I'll hold out for Snake Rattle 'n' Rollerskates.
...Which now that I think of it, would at least fit with the song its name references as long as the game is 50s themed?
>> No. 179504
>>179471
>Banjo's very popular internally, a lot of people want to do stuff with Banjo.
At this point...I kinda don't want them to.
>> No. 179721
the battle lines have been drawn.
http://kotaku.com/the-xbox-one-will-not-launch-on-november-8-after-all-1211069173
>> No. 179909
IGN News: Xbox One Release Date Announcedyoutube thumb
Aw. I was hoping the early November release rumour was real. Still, at least we have a date now!
>> No. 179992
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179992
>> No. 180099
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180099
Xbox One dashboard leaked.

https://www.youtube.com/watch?v=4b29jUoqHu4
>> No. 180100
Oh good. Its just as gross as the Windows 8 interface.
>> No. 180101
>>180100
Cuz it is gross windows 8.
>> No. 180109
>>180101
And besides, how can you force dem ads if you don't have dem tiles?
>> No. 180110
At first I thought tiles where kinda nifty, but then I got stuck with a Windows phone for a year.

Now I just hate them. So much.
>> No. 180112
I love the Metro tiles, you can fit so much on a page without it being horrible. I don't give no fucks, Metro is a good style.
>> No. 180113
>>180112
Yeah, I like it too. I tend to assume the Metro hate is just more of the people who hate Windows 8 for not being Windows XP.
>> No. 180115
Windows 8 is fucking terrible, I uninstalled it and put up Win7 in its place on my new laptop
>> No. 180116
>>180112
>you can fit so much on a page without it being horrible.
It's hard to make boring squares of color look totally horrible.
It's also hard to make it look even moderately interesting.
>> No. 180122
>>180116
>>180115
You guys do realize this is mainly used for controller input, right? It's easier to scroll around on tiles with a controller than it is to go through fucking lists. It's not horrible, it doesn't look bad, and there is a shit ton of customization for it on Windows 8 that allows you to even not use it if you don't want to.
You're just being dumb. Turn it the fuck off, which is an option in Windows 8.
>> No. 180125
File 137874874780.jpg - (57.97KB , 318x293 , HAW.jpg )
180125
I guess you could say Windows 8 is for squares.
>> No. 180127
>>180122
>Turn it the fuck off
Too bad I have it on my fucking worthless piece of shit windows phone.

And customization? Have fun choosing from a small list of colors and having the capacity to move them around a grid. You can even make some bigger than the others. So freeing!

>It's easier to scroll around on tiles with a controller than it is to go through fucking lists
At least lists have an easily recognizable order.

Honestly, I'd probably like it more if it wasn't just stupid plain color swatches.
>> No. 180261
http://www.mcvuk.com/news/read/xbox-we-wouldn-t-trade-places-with-anyone/0120873
>> No. 180262
http://www.mcvuk.com/news/read/xbox-we-wouldn-t-trade-places-with-anyone/0120873
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