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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

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173756 No. 173756
>>170723
Limit hit

Holy hell, Guns of Icarus Online makes for fun and frantic of Airship on Airship battle.

Guns of Icarus Online - Traile…youtube thumb

Buy a 4-pack, give out 3 to friends, then proceed to scream at each other as your hobbled together airship bungles through environmental hazards.
252 posts omitted. Last 50 shown. Expand all images
>> No. 175843
>>175836
I'm on the fence about it. I think they're both really strong (definitely not damsels in distress of any kind) and yet I hate their outfits, but I think it's more because a) I just don't like fanservice, and b) they're impractical than any feminist reason, despite being a feminist.

But yeah, Tumblr's not a hivemind. I see arguments breaking out between users with wildly different opinions every day. I haven't seen a lot of, if any Dragon Crown besides maybe the one post you were speaking of.
>> No. 175875
>>175843
Well, the Sorceress doesn't really need a practical outfit, since she's magic and all. But I can definitely agree on the amazon. That metal thong gotsta chafe like crazy.
>> No. 175879
If you are only going to bitch about it you can just as well bump the Dragon's Crown thread.
Myself I am game for a AA beat em up.
Or you could just get: Dungeons & Dragons: Chroni…youtube thumb
>> No. 175885
>>175875
>>175879
I just want her top up maybe an inch higher so her nipples aren't showing at all.

Why do mages never wear armor, or can only wear light armor? Usually, they're squishier, or enemies target them more. You think in general they'd be wearing more armor than a knight would.
>> No. 175900
>>175885
Balancing issues?
>> No. 175902
Particle effects are the new HDR.
>> No. 175903
>>175900
Fair enough. I think some games make them /too/ squishy, though.
>> No. 175911
>>175885
D&D explained it with armor interfering with spellcasting gestures.
>> No. 175913
http://www.ign.com/articles/2013/06/12/e3-2013-cops-called-to-shut-down-ouya

ESA is hating on the Ouya for "attending" E3 on their own terms, lel.
>> No. 175932
>Witcher 3 devs putting out combat mod for Witcher 2 to make it more like what they are doing in Witcher 3.

One of the main reasons CD Projekt RED continues to be one of may favorite developers. Hope we get some news about Cyberpunk 2077 this week.
>> No. 175933
>>175836
>>175836
Wouldn't antipromiscuoutism be a more proper term for it, or would that mean something else?

>>175843
Making them cover up just a bit more doesn't seem like it'd be completely infeasible, though it would mean changing a lot of art. If they're going to do that anyway, I think in some ways it might make more sense to just have an additional two characters to even things out.
>> No. 175960
>>175903
Just as often complete lack of armor doesn't even matter because magic lets them do everything better than everyone else, including defending themselves.

Especially in tabletop games, because having rules interpreted by a DM instead of a game engine gives a lot more flexibility for player ability in general and magic in particular.
>> No. 175962
http://www.giantbomb.com/podcasts/we-talked-to-denis-dyack/1600-511/
>> No. 175965
>>175960

> magic lets them do everything better than everyone else, including defending themselves.

GM RANT MODE ENGAGED

OK listen. Just because D&D 3.5 was made by a wizard-loving fanboy doesn't mean magic has to fucking function this way. It DOES in certain games (IE: D&D 3.5, Mage: The Awakening/Ascension, Ars Magica) but here's the thing you always need to remember about Magic: IT'S FUCKING MAGIC.

It can be as powerful as you want. But it can also be as SHITTY as you want. Hell there are systems out there where magic just plain IS shit and not worth taking at all! Not very GOOD systems mind you, but still. You can say that magic takes you 3 weeks to create like, a small orb of fire. Or it takes you a million years just to lift a small vase off the ground. All of those can potentially be how your magic systems operate because magic doesn't have any set or defined rules! Yes this means magic is prime for abuse by people who just don't know better, but here's the thing. When you're a GAME DESIGNER?

We trust you to make things as fair and as balanced as possible. Yes we understand rule 0 is essential. Yes we understand that there's always going to be elements or rules that might not have been play-tested as hard-set as others, and will need errata or to be outright ignored in some instances. But YOUR JOB should be to make large, sweeping archetypes fair and balanced or at least as close to fair and balanced as possible. Just because "magic" is more of a blank-check than "fighting ability" doesn't mean you have to make it the superior option. If that was the case then you'd have no reason to make ANY OTHER CLASS OR ARCHETYPE! (oh also: fuck anyone who says 'Fighters are suppose to be a beginner class' in D&D. Just fuck you)

Magic is only as balanced or imbalanced as you tool it to be. The fact that it IS magic is no excuse to its pretense of powers or abilities, and how you implement magic and those who use it is FAR MORE important than just saying "it's magic" and then giving the wizard every goddamn ability and power under the sun just because you can justify it better than you can with a fighter.

(this has been your tabletop rpg rant for the day, thank you and goodnight)
>> No. 175966
>>175965
>Magic is only as balanced or imbalanced as you tool it to be
Right.

I didn't mean magic class are inherently overpowered, just that physical weakness is used as an excuse for such even when it makes no functional difference. That happening is bullshit, is my point.

Getting back to the previous topic, wizards not being able to wear armor is also done so a party will be more diverse in terms of equipment.
>> No. 175978
Scarlet Blade (PC) Review - DO…youtube thumb
While we're on the topic.
>> No. 175981
So hey to clairify, Final Fantasy Tactics: The War Lions is a remake of the original FFT right? Because I wanted to download it for my vita and that game looks pretty as fuq
>> No. 175983
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175983
>>175981
Yup, with improved graphics, cutscenes, more jobs, more characters and items.

It is easily one of the best games on the PSP, absolutely perfect./
>> No. 175984
>>175981
>>175983
It does suffer from massive slowdown.
>> No. 175986
>>175984
Ended up being the only game for PSP I pirated after buying it just to get rid of godawful UMD load times.
>> No. 175987
>>175984
That's why you download it.
>> No. 175990
>>175987
So if I got it off the PSN, that would solve the slowdown issue, right?
>> No. 175991
>>175990
Yeah I certainly never had any problem with it.
>> No. 175992
>>175984
Well, I didn't found any slowdown aside some few occasions when you use magic or summons.
Overall, it runs smoothly on the vita.
>> No. 175994
Sweet action. Thanks guys!
>> No. 175995
>>175987
I wish I had known ahead of time!
>> No. 175996
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175996
>>175995
Knowing is half the Battleyoutube thumb

>>175994
No problem.
>> No. 175999
>>175994
Go an enjoy that game!
You deserve it.
>> No. 176008
My favourite thing about playing Sengoku Basara Utage is when the main theme kicks in during the last mission.
Sengoku BASARA 3 UTAGE Openingyoutube thumb
It makes every mission awesome.
>> No. 176030
http://secretvideogamesecret.tumblr.com/

I don't even.
>> No. 176031
>>175981
I got it for the iOS, definitely recommended- the new translation is FANTASTIC.
>> No. 176033
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176033
>>176031
I heard about the iOS port, and that it was recently (as in less than two weeks ago) updated to improve the loading times, lessen the animation slowdown, and sharpened up the graphics a bit--a bunch of stuff that was in the Japan-only Android version.

I've been thinking about getting it for either my iPhone or an iPad I could borrow from a family member, but heard the menus are hard to navigate because they haven't been resized.
>> No. 176039
I thought /v/ was being silly and facetious with that whole Adam Sessler drug abuse thing. Holy shit, I wasn't prepared for those videos. That was scary and sad.
>> No. 176056
>>176039
Wait what!? D:
>> No. 176058
>>176056
Adam Sessler's Best & Worst of E3 2013youtube thumb Just as an example. He's like this in all E3 videos.
>> No. 176062
All these nerds talking about drug abuse...ever been to a conference for four consecutive days with cameras on you every waking hour while you try to scream over all the music, noise, and other interviews going on around you?

Check that again. Four consecutive days. Multiple hours a day. Video interviews. Sitting for hours during showcases. Standing in line at booths. Hour. After hour. After hour. Shouting the entire time. With bright lights strobing constantly.

E3 is fun to watch. It's not fun being there. Not after the first day or so.
>> No. 176064
SO HEY does anyone know how i'd get the international version of FF12 running on my computer? Im sort of on a kick and the license board system in this seems WAY more efficient
>> No. 176065
>>176064
I'd like to know as well. I hear FF12 International is like a whole 'nother game, with the license boards acting like classes almost, and infinitely more polished and playable than the original.
>> No. 176066
>>176064
>>176065
PCSX2 worked fine without really adjusting anything when I played it.
I'm glad they added the fast-forward button in the International release, it was way too slow when I tried playing the original on my PS2.
>> No. 176075
>>176066
My other worry is like... would an old-ish computer be able to PLAY it? Like it's just a little laptop, you know? It can play half life 2 and team fortress and like. Bastion. And thats pretty much it.
>> No. 176077
If you can't run it, there's an LP of Zodiac Edition on SA.
http://forums.somethingawful.com/showthread.php?threadid=3515317
I've been skimming it a bit, it's informative and really does seem to take care of most of my FF12 complaints.
>> No. 176078
>>176075
Unlikely then, sorry. PS2 emulators are really processor intensive. Can't hurt to give it a try, though.
>> No. 176080
>>176077
Ive already played FFXII though. I'm not interested in watching someone else play it, I wanted to try out the new license board and stuff, you know? Play it for myself since I really do enjoy the living hell out of that game even with its obnoxious license board system. The class system just sounds like itd be much more manageable. plus watching other people play video games is boring

>>176078
Dammit. Well Ill give it a shot tonight and hope for the best.
>> No. 176081
>>176064
Do you not have your PS2 anymore? It's a lot easier to mod a PS2 to play out-of-region games than to get a computer running a PS2 emulator. It's like $25-30 for Magic Disc and a swipe card, and you've got to pop the front off of your PS2 tray thingy, and that's it. Just start the console with Magic Disc, use the swipe thingy to pull out the tray without disengaging the lock, put in the game you want to run, and hit Go in Magic Disc. That's how I played FFXII IZJS.
>> No. 176087
>>176033
Oh wow, that update does look cool. Yeah, it was an iOS port of the GBA re-release. I didn't really mind the slowdown and stuff, it was manageable. Would be rough if you'd just gotten the device and were still figuring out how to touch things precisely.
>> No. 176090
>>176087
The PSP re-release, not GBA.
>> No. 176091
>>176081
Or, you could not spend any money at all and just use FreeMCBoot.
>> No. 176161
How to Space with Mulle Meckyoutube thumb
Its extra funny for me because I know who he is.
>> No. 176173
>>176161
I'm in the U.S., and I know who he is, but only through a Swedish LP'er I watch often. Wish there was English subtitles.
>> No. 176221
Tried playing Kingdom Hearts I again today. The camera system is so annoying (L2 and R2 what the hell how did I play this so long ago) that I'm just going to skip it and play II instead.
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