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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

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172804 No. 172804
>Capcom revised its financial forecasts in light of a "special loss" of around $73 million due to game cancellations, with the studio partially placing the blame on projects outsourced overseas. The company said it's making more of its game development internal due to a drop in quality from an "excessive" outsourcing of projects
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>> No. 172807
Hahaha. They're insular.
Is funny.
>> No. 172812
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172812
>Capcom also said it's aiming to "strengthen digital strategies" via increased DLC output.
>> No. 172813
>blame on projects outsourced overseas
golly gee. I do wonder what that could be.
>> No. 172815
>Apparently turning a profit thanks mainly to a slot machine for Resident Evil 5
wat
>> No. 173335
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173335
Oh, Capcom of Japan. You're so punchworthy.
>> No. 173336
They also lowered their heads, apologized for Resident Evil 6 and promised that 7 or REboot won't be a fucking horrible hodgepodge with no soul and will be a return to horror.
>> No. 173360
I guess you could say they learned their lesson?
>> No. 173394
Everyone shits on Capcom, and you know why? Because they allow that exchange. What other company is as interactive, for good or bad, with their fanbase?
>> No. 173402
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173402
>>173394
>> No. 173403
>>173402
My response was going to be "MegaMan Legends 3", but this is better.
>> No. 173406
Oh you got me.
>> No. 173414
>>173394
EA. Which doesn't defend them at all.
>> No. 173428
>>173394
All companies are interactive with their consumers, because consumers by their nature consume the products by said companies. Smart companies take hints and get the message and meet their public's demands. Stupid, or too-big-to-fail companies try to make their fanbases swallow messages and react to things in only the way they want to react to them.

Capcom is in for a world of hurt unless it smartens up, or finds a way to tap into those idiots who buy every Sim and sports game EA puts out.
>> No. 173434
Capcom communicating with fans used to be great, until this gen. This is the generation where they started to make really brainless moves to appease investors, and most "community input" projects ended up being kneecapped by executives in Japan.
>> No. 173437
>>173434
Or like, that weird spitefulness, like putting Megaman in MvC 3.
>> No. 173556
Man why all the spite from Capcom anyway? Its seems pretty counter-intuitive towards getting people to like and buy your product.
>> No. 173587
>>173434
The way they're involving the community for the upcoming Super Street Fighter IV patch is pretty cool, though. It doesn't make all the bad shit they pulled go away, but it makes me somewhat more hopeful for the future.
>> No. 173594
>>173437
I'm not even going to bother beating your dead horse with another, but 3/10 for making me reply to it.

>>173587
It's neat to see sure, but the cooler bit is that they brought on some top SF talent to shift through (most of the shit) suggestions and determine what actually needs to be done.
This is making me a little uneasy though since, AE has had a lot of time (in the land of day 0 patches and constant baww) to have its metagame stabilized and its mechanics thoroughly explored and it turns out that aside from a few things, it's easily one of the most well balanced fighters produced. I'm worried this might end up fucking that up.
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