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No. 172530
Eh, I'd say it's alright, even if I wouldn't use it as-is. The gauntlet seems interesting, though Zelda seems to be even more connected to the use of magical music instruments than Link, and since we're probably talking a WiiU game we could take advantage of that for the instrument's control system. The Master Sword just seems thrown in as an excuse to do something with it. Maybe have her use it early on, but not using it as well as the lighter swords she gets later, due to it not fitting her fighting style.
As for Link, he honestly doesn't seem like he'd be much of a royal, though as a knight/captain of the guard he could serve the story similarly. It'd make sense for him to occasionally act as a meat shield, blocking and parrying while you figure out how to actually damage the enemy. The rest of the time he can have various other tasks that keep him busy, like spying on internal matters, going on some side quest to help you get a set of special items (which you would need to help him complete), etc.
Maybe something like how Zelda was off doing her own thing in Skyward Sword. Actually, now that I think of it, just make her half of that into its own game could work, and has itself doubtlessly been suggested a lot. Still, I do like the idea of Zelda overturning a Ganondorf-rulled empire.Though as far as figureheads go, I'd be much more entertained by seeing Kotome and Kotake at the throne. Maybe even giving them a bit of banter with Zelda, though as a protagonist I suppose she might have to be silent like Link usually is. And then I realized there can't be a game where Link isn't the hero, because then they'd need to give him dialog.
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