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No. 186144
It's a damn shame the lighting system was gutted, and more of a shame they didn't advertise the retail version at all, showing footage from preview builds that still had lighting intact (as in >>185977). The game looks washed out with a gray filter or something in most areas to compensate for the lack of needing the torch, with the exception of maybe two areas. Area designs and cohesiveness from one to the next also don't seem to be as good as Dark Souls 1, which admittedly could be because the game world is more sprawling rather than interconnected like the first. There are some visually interesting areas like Drangleic Castle, Iron Keep, Heide's Tower of Flame, but a lot of areas like Harvest Valley, Shaded Woods, Lost Bastille, The Gutter seem subpar. PS3 also has framerate issues, and because of the increased brightness you can sometimes see enemies spawn from midair. There's input lag as well for both systems. It's still fun despite the flaws, but I wish From had bothered to mention the changes they made and not used old footage for the ads. Maybe PC version will have the original lighting system, but I'm doubting it at this point. As for actual gameplay it's pretty much the same as Dark Souls, but enemies seem to hit harder as a way to make up for letting you carry around more healing items. TL;DR game is good, worth the price but could have been better
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