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No. 171284
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>Bio Molly is the Black Egrets' gung-ho communications officer. While her main job is keeping her team connected, Roxie has continually added features to her field telephone equipment and they are now classified as a weapons system. Though not the kind of information warfare Molly had in mind, she handles the array with her usual finesse and enthusiasm.
>Playstyle Speculation Many of her attacks would be phone themed. Phone rotaries, bells, wires, needles, cans on strings- anything phone themed is fair game. She’d use an office chair and assorted machinery to move around. Despite the image in the lineup, she may pilot Graham-o-Tron, a phone-themed mecha instead. Maybe she can dial-a-combo... interpret that as you will, the pun had to be made.
To reflect her profession, Molly might have the ability to place a series of relay points on the screen, sending an electrical pulse through them. If she switches the points while the pulse is en route, she can keep it going through a series of connections. In the spirit of switchboard operators assisting soldiers on the field, she could have supportive abilities that give her team bonuses when she’s not on point. For example, she might allow her teammates to gain more meter, heal red life faster, or experience shorter hitstun or blockstun in specific cases. She may even have attacks and supers that can only be performed when she’s not the active character like an air strike, medevac, supply drop, or a damage boost during the point character’s supers.
>Gameplay Inspiration Tron Bonne (Marvel vs. Capcom 2), Cyberbots, Exo Squad, Power Loader (Aliens), Ride Armor (Mega Man X series), WW2-era office ladies and switchboard operators, Tellbell I and Tellbell II (Remote Control Dandy SF), Guts and Power, Love and Peace, Rest and Relax Team-up Techniques (Rival Schools), Sentinel (Versus series), Tachikoma (Ghost in the Shell series), Metal Slug
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