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No. 171480
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>>171416 >"You lose all the time because you're terrible, not because the game has design flaws."
>Nothing wrong with that statement. Even if the game has design flaws, you lost because your opponent was better at exploiting them. If a game's flaws make the game unfun for you, play something else.
This would be more valid if the design flaws were being willfully exploited by players, and not just general problems with the game that elevate some people based on location and connection rather than actual skill.
I feel the need to defend myself here because I recently had a friend of mine suggest this to me about Black Ops 2. He asked why I disliked the game, then, when I presented him with a laundry list of the issues with the game, most notably Broken Cameras and Offline "La…
He had the gall to suggest that I was losing because I was bad at the game.
In the same breath he told me that watching tactics videos pertaining to the game, using more than 2 loadouts, and trying to keep my KDR positive were all silly notions. Because it isn't like Winning is fun, and not losing all the time is also fun. He also suggested that I had a heavy dose of nostalgia goggles because my last prefered CoD was MW2, and it isn't like Activision gutted Infinity Ward after that game and handed the majority of the responsibilities over to Treyarch, who haven't made a good game since Tony Hawk.
It's really frustrating to consistently place in the top 3 of my team, no matter which side, and then be told that the reason I keep losing is because "I'm not good". I may not be amazing but I know for a fact that a lot of my enemies get to see me before I ever see them, as I watch it on their killcams. It's frustrating when every other game I play shows me to be a middle-of-the-road player, not the best but not the most useless bastard in the lobby, and this game, with such obviously horribly broken lag comp, has me consistently failing.
It's like the rage over glitching. If there's a glitch that overpowers everyone who uses it, obviously that redefines the game, but it breaks the game in ways the developers do not have a method for fixing, generally. I am the constant victim of a glitch; a glitch that is unactivated by players and is based more on their geographic location, not skill. It literally made the game almost unplayable for me and I did end up trading it in.
I know my friend didn't mean to be insulting, but that's exactly what he was. I do not make these claims frivolously, or without evidence. I make these claims because these are the exact kinds of problems Black Ops 1, Modern Warfare 3, and Black Ops 2 all have. And shockingly, they're all made by the same development team.
So many people focus on "it's in the game, therefor it's legal" mentality. The idea that developers are human, and can fuck up in big ways, seems very alien to many people when I try to talk about issues like this. Even the idea that they need to keep up with a game now because it will be patched on Day 1 seems to escape some people. I wonder if my friend even knows about the March Title Update, and the concurrent tweaks to various weapons beyond getting into a game one day and thinking "huh, this feels better for some reason".
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