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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 13633806141.jpg - (400.18KB , 1280x800 , Official-Tomb-Raider-2013-Box-Art.jpg )
170561 No. 170561
Tomb Raider is REALLY GOOD.

Like REEEEEALLY GOOD.
Expand all images
>> No. 170562
File 13633808907.png - (860.30KB , 1000x560 , 1000px-Undertow.png )
170562
despite my dislike of what I've heard about how weapons are now handled I'm still pumped about Infinite.
>> No. 170563
File 136338100469.jpg - (83.65KB , 640x360 , pandoras_tower_wii_01.jpg )
170563
Pandora's Tower is so fucking cool.
>> No. 170564
File 136338130732.jpg - (223.42KB , 724x1024 , drakengard_3_15.jpg )
170564
Drakengard 3 obvi
>> No. 170565
File 136338161664.jpg - (52.83KB , 500x306 , tumblr_mizsecoopL1qfu02oo1_500.jpg )
170565
Fucking Revengence is SO GOOD
>> No. 170568
>>170562
I have my pre-order in. My body is so ready. 11 days to go!

>>170563
Thanks for reminding me that I need to pre-order that shit. Looks like Operation Rainfall was a complete success!

...And those are the only two things I'm even remotely hype about this year. WWHD is cool but not enough to make me buy a Wii U. Now, when the Xenoblade(-ish?) game comes out, then I will be all over the Wii U.
>> No. 170569
>>170568
>11 days

Shit that coming up way faster than I thought.
>> No. 170572
>>170568
Fire Emblem x Shin Megami Tensei, whatever the fuck that is, is probably going to be a pretty goddamn good reason to have a WiiU.
>> No. 170575
http://www.giantbomb.com/videos/the-next-great-trailer-in-the-saints-row-franchise/2300-7144/

YES YES YES!!!
>> No. 170576
>>170572
Yeah, but I think that's TBA; I was thinking only this year, and the Xenoblade followup is slated for this year (IIRC). Likewise, Zelda Wii U will probably worth getting the console for, but it's also TBA.

Also I think FExSMT (Fexsmut!) is going to be a turned-based RPG.
>> No. 170578
File 136338517986.jpg - (28.30KB , 640x352 , 640px-Bayo_2_B.jpg )
170578
Bayo 2 is gonna be what I cave to the Wii u for.
>> No. 170579
>>170578
Bayo2 will certainly be a game that I pick up when I do get one, but it won't be the console-seller for me.
>> No. 170608
File 136341119186.gif - (2.99MB , 336x187 , mai pure husbando rebuffs the advances of a foul s.gif )
170608
>>170565
Revengeance and Fire Emblem Awakening are tied for my February game of the month. MGR is just so fucking GOOD. I even loved Sunny. Her Codec calls were great.
>> No. 170621
File 136342004998.jpg - (639.07KB , 2500x1793 , SR4.jpg )
170621
>>170575
Is that the former leader of the Deckers I see?
>> No. 170626
>Buying Waifu Emblem instead of Etrian Odyssey IV.

That's that shit I DON'T LIKE.
>> No. 170630
>>170626
I have heard nothing on Etrian Odyssey IV, Thanks I'll look it up.
>> No. 170631
>>170626
>Implying that Pig Disgusting First Person Crawler>Glorious Turn Based Strategy
>implying that EO isn't more of a waifu series than FE could ever dream of being
Moe, how are you always wrong?
>> No. 170632
File 136345027915.png - (135.04KB , 341x320 , 1361729861723.png )
170632
>Animal Crossing: New Leaf
>Etrian Odyssey IV: Legends of the Titan
>Luigi's Mansion: Dark Moon
>Pokémon X/Y
>9 other games that are already out.

Kill me.
>> No. 170638
>>170632
You can make it through this, man. Pace yourself, prioritize that shit.
>> No. 170640
Classic Game Room - TOMB RAIDER reviewyoutube thumb
Probably one of the best reviews about a video game, ever.
>> No. 170645
>>170640
Still seems creepy, which is weird because the old games, or any game for that matter, aren't lacking in gorey mishaps, but a change in character illicits a feeling of discomfort in some.
>> No. 170648
>>170645
That was the thing that was creepy when the developers were talking about it earlier. They were a tad be over enthused about beating up on Laura. Game looks solid but are the MK styled kill fail screens necessary?
>> No. 170657
File 136348222620.gif?nsfw - (6.96MB , 480x240 , tomb-raider-303ojco.gif?nsfw )
170657
>>170645
>>170648
I felt the same way at first, then you play it and shit is SO UNCOMFORTABLY, INCREDIBLY HORRIBLE it provides a gut churning terror.

Just, the game is so good and just from how brutal her deaths are you feel the need not to fail and if you do you can't help but go into complete aghast recoiling horror, point in case this one made me literally cry.
>> No. 170659
>>170657
What are they talking about? It can't be this-oh. Oh shit.
>> No. 170660
>>170659
Yea..can I buy the censored Aussie version please. I mean I've got nothing against shown her taking a few scrapes but...damn. I mean that is on the level of the Spec Ops the Line and after its stuff I had to walk away from the game for a couple days. This I'd have to quit at least for the day after watching..shit. I feel generally bad for anyone that LPs this and doesn't do perfectly. It might actually break them. I mean this isn't over the top funny, its just disturbing.
>> No. 170661
>>170660
It's literally so disturbing it's punishing.
>> No. 170663
>>170657
I wonder if the guy(s) that had to program and render that death are in therapy now.
>> No. 170664
https://www.youtube.com/watch?v=zTg9xIBCVY0

Just gaze upon the bullshit she deals with in the first 15 minutes, in a particularly brutal, cringe inducing injury three minutes in, if you can't stomach that you can't play this game because it and shit like it is unavoidable, for instance she falls through a tree later in the game and his the injury she gets at three minutes in on at least 2 of the six branches on the way down.
>> No. 170667
And then she plants her axe in the skulls of her enemies.
>> No. 170668
>>170667
the upgrades feel like she is actually gaining survival skills, for instance when she first dodges and counters it's by scrambling on all fours out of the way and throwing dirt in the the face of her attackers, her finishing move is braining a downed opponent with a rock.

As she ups her skills she rolls out of the way and counters by planting an arrow by hand into knees and eventually throats, her finishers become chokes outs or shied away firearms blasts to skilled and clean assassinations.
>> No. 170672
>>170668
Huh Tomb Raider or just a bunch of guys that wanted to make a Creed type game /torture simulator I kinda kid but..not . Maybe I'll pick it up off GMG when they have a sale plus the usual 20% off in a bit. But I do notice that this Dishonored and Bioshock Infinite are really gore happy. Its a bit unsettling. Killing things that used to be human is one thing be it splicers/zombies/demons/whatever but driving blades and other objects though a persons eye socket...I kinda think its time to plateau the graphics evolution.
>> No. 170676
Is it Murphy's Law: the Island: the Game? It's disturbing at first but after a little while I have to wonder if you can't just stroll around for five minutes without something trying to impale you - which is probably where some people get the idea the dev team likes to see Lara (and, from the looks of things, people in general) suffer. I get that Eidos and Crystal Dynamics Lara and co. weren't terribly interesting, but it just feels contrived, even for a game.
>> No. 170677
I felt the game did a good job of taking away the player rewards for killing all the henchmen in brutal ways, but without making it too harsh that it turned you off the game entirely. Lara has enough small victories and personal triumphs throughout the game, but it's all for something beyond the goal of personal survival. You're also working to get the others off the island and saving Sam.

I don't think they did the brutality to make it a big spectacle, I think they did it as a sobering experience for the player, to make it feel more than just "Agh crap I died again". There are so many checkpoints that dying isn't a serious consequence. They needed something to make the player move carefully and take the game seriously, so... they upped the violence in a very intense but specific way.
>> No. 170680
>>170672
was in gamestop today and the guys tried to sell me on tomb raider by mentioning the brutal death scenes and its like what kind of incentive is that actually? I don't want to die at all in single player if I can help it, and even multiplayer, gears of war headstomping was only interesting after a close game. I don't get why everyones talking about hey its gritty. hey is it fun to play?
>> No. 170683
>>170680
It's amusing how the controversy completely overshadows the game's other aspects. Did you know it has customisation and sandbox elements? I sure didn't, but I guess I have to pick it up now since I'm a sucker for those things. I thought it'd be total arse but it actually looks competent. I just hope Bioshock Infinite doesn't turn out to be the inverse.
>> No. 170688
>>170648
>>170657
>>170680
How does it make you feel that there is likely a disturbingly large demographic of people who will buy this game primarily to jerk off to her dying in horrible ways?
>> No. 170689
>>170677
This guy gets it.
>> No. 170690
>>170680
YES, Oh my God it is so fun.

>>170683
They are really good Customization and Sandbox elements too.
>> No. 170698
And it's long too. That's what surprised me the most. This isn't some ten hour campaign you can blaze through, there are several times where I thought I was at the end of the game and there was still a TON more to do.
>> No. 170699
>>170698
And what a fucking awesome boss, the Storm Guard Oni I mean, Goddamn incredible build up and then you think they limply kill him off in a cutscene but no, HE JUST FUCKING CLIMBS BACK UP
>> No. 170720
>>170688
Those guys have been around since the beginning, though I hope the game doesn't create another generation of them.
>> No. 170771
Note to everyone, do not play Bioshock 2 to get hyped for Infinite, GFWL will destroy any possible fun.
>> No. 170779
Finished the game in like two days.

It's fucking amazing.

Would've been nice if all the side characters got better development/exposure though.


I hope Sam keeps showing up in this rebooted universe.
>> No. 170780
>>170771
Fuuuuuck I forgot about having use GFWL for BioShock 2 (at least, my copy of it). Hopefully, if I activate my copy through Steam I can just avoid GFWL.
>> No. 170781
Not sure how people liked this.

A lot of the animations were complete garbage, QTE's out the ass to do the simplest things. Hell more than half the time it didn't even feel like I was playing it. Imagine Uncharted, but somehow with even more scripted events and sloppier controls.

Puzzles and such are practically non-existant, and the ones that are there will have the game pretty much yell at you the solution if you take more than 30 seconds to just look around and figure it out.

Story was also complete ass. Hard to make any type of drama or tension when Lara falls far enough to shatter half her bones, walks it off, then it happens again a few minutes later.

Also fuck her shitty chav accent.
>> No. 170782
>>170780
http://www.kotaku.com.au/2012/12/rejoice-bioshock-infinite-wont-require-games-for-windows-live/
Kotaku, ew, but at least now I know I won't need GFWL.
>> No. 170785
File 136363902218.jpg - (196.89KB , 960x853 , mof.jpg )
170785
How is it?
I'm hearing shorter and clunkier than the DS ones.
>> No. 170788
>>170785
You heard right though visually they are a step in the right direction for the 3DS as a system.
>> No. 170791
>>170788
So spend no more than 20 bucks on it?
>> No. 170792
>>170791
I bought it full price. No regrets.
>> No. 170799
>>170699
That fight with the big guy on the boat was better, I think. Because you are not expecting this just HUGE guy for no reason.
>> No. 170803
>>170799
Did you hear how all the full armored guys are actually 6 Russian brothers?
>> No. 170846
>>170799

The Solarii Tank was a big HOLY SHIT moment for me.

But I was actually more afraid of the Stormguard Oni.

The game did a great job hyping up that final fight, I was scared shitless of that guy.

And and unlike the fight with the Solarii Tank, the Stormguard Oni has back up.

>>170803

Not quite. The russian guy that becomes your first kill has two brothers, and they beat the shit out of you in that cutscene when you fail to rescue Sam in the first ritual.

I'm not sure you get to kill the other two. I wasn't really paying attention.
>> No. 170847
Reading this makes me wanna play and feels like Arrow during the island flashbacks.
>> No. 170854
OH FUCK YOU GUYS

Transistor - Reveal Traileryoutube thumb
>> No. 170868
File 136373102380.gif - (158.53KB , 500x281 , 4.gif )
170868
>>170854
HNNNRG THIS ANIMATION
>> No. 170873
File 136374038061.png - (5.41KB , 563x639 , 1332457023521.png )
170873
>>170854
>>170868
>2014
Please god don't make me wait.
>> No. 170874
>>170854
>SuperGiantGames, creators of the amazing Bastion
>Sexy short-and-curly redhead protagonist
>Looks like more amazing Bastion gameplay
>dat song
MY
DIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICK
>> No. 170875
>>170854
God just give me the soundtrack now please
>> No. 170881
>>170875
This is a situation where the phrase is "DON'T STOP SINGING BUT TAKE MY MONEY"
>> No. 170882
File 136374380730.jpg - (38.30KB , 445x678 , 127318916739.jpg )
170882
>>170854
>>170868
Ah, cool. Looks like Bastion. Mite be cool
>click link
AH SHIT, ITS SUPER GIANT! I am so gonna pre-order that jazz so hard.
>> No. 170883
>>170882
https://www.humblebundle.com/weekly

25 bucks gets you Bastion Soundtrack, Bandana, Sheet music and Postcards one which is also a preorder for Transistor
>> No. 170901
>>170875
What kind of music is this, anyway?
>> No. 170904
>>170854
>Minimalism/Art Nouveau style with robots
I HAVE THE BIGGEST ART HARD ON RIGHT NOW.
>> No. 170906
>>170901
>What kind of music is this, anyway?
I'm trying to pin it down, it sounds kind of trip-hop-ish, maybe really downtempo acid jazz...christ, ignore me, I know nothing about music genres.
>> No. 170914
File 136379007762.gif - (617.76KB , 400x229 , HappyJello.gif )
170914
>>170854
>> No. 170933
My local Gamestop is doing a midnight release of Bioshock Infinite, and I just got the 26th and 27th off at work.

Gonna be two days of nerdvana...
>> No. 170935
>>170933
I'm jobless, thats every day for me.

I've preordered Infinite and am looking forward to it, that online puzzle game you get access to if you preorder was pretty neat, and I won't say no to the 500 currency, 5 lockpicks and three tonics it will apparently allow you to unlock once the game is out.
>> No. 170937
>Tomb Raider DLC won't contain any new Tombs

not too upset about that, it means I can actually pick it up when it goes on sale without missing out on anything.
>> No. 170938
>>170935
I haven't even tried the online game yet. I should get on that...
>> No. 170944
>>170937
What WILL it contain? Just multiplayer stuff?
>> No. 170946
>>170944
Yep, reports are they currently have no Single Player DLC on the table.
>> No. 170949
Classic Game Room - METAL GEAR…youtube thumb
>> No. 170980
File 136384465724.png - (21.15KB , 150x200 , 2084.png )
170980
>>170854
>i hope logan cunningham voices something in this game

>even if it's the girl player character, fuck it
>> No. 170981
I really love this pseudo-documentary trailers for Infinite.
BioShock Infinite SONGBIRD Official Traileryoutube thumb
Columbia: A Modern Day Icarus?youtube thumb
>> No. 170983
fffffffffffffffffFFFFFFFFFFFFFFFFFFFFFF-

I seem to have just got the ending to Bioshock Infinite spoiled for me through my own carelessness.

Sort of annoying when that happens.
>> No. 170990
>>170949
AHHHH YIS
>> No. 170992
>>170983
I think I saw it..course now [Forum Weapon] That just raise…youtube thumb
>> No. 171030
Just reinstalled BioShock 2 so I could play through it before Infinite; so glad that GFWL won't be forced on us this time, the reinstall reminded me what utter shit it is.
>> No. 171031
>>170981
https://www.youtube.com/watch?v=swst7QI8YfQ
>> No. 171033
File 136393764572.png - (527.91KB , 1255x700 , 9bb.png )
171033
Meanwhile, on /v/...
Ken Levine and the Untold Stor…youtube thumb
>> No. 171035
>>171033
What a bunch of babies.
>> No. 171036
>>171033
Haha I beat you to it MESIAS
>>171031

Also I should mention I have cancelled my own preorder of Bioshock Infinite

...though the reasoning for doing so has nothing to do with the pony fanfic video at all. I just felt like mentioning it.
>> No. 171040
>>171035
>>171033
I agree with them though.

This is retarded and embarrassing.
>> No. 171043
>>171040
How so?

>>171036
May I ask, out of curiosity, do you cancelled the pre-order because of real life things?
>> No. 171045
File 136396795892.jpg - (116.25KB , 500x357 , tumblr_mjpxbpLLVB1rll28uo1_500.jpg )
171045
>>171043
Did you forget? No fun allowed.
>> No. 171048
>>171040
It's not so bad if you watch the entire thing, though; the end is a bunch of dead ponies floating around. So, I give it a wash.
>> No. 171050
>>171040
Pandering to a large crowd with a simple video shouldn't be enough to make you cancel a preorder though.
If that was the case, I'd never watch any dreamworks films with all those terrible "oh, my kid will love this" ads.
>> No. 171061
>>171033
Is this all they have their panties in a twist about? Who gives an actual fuck? It's pretty obviously a joke.
>> No. 171065
>>171061
>>171050
The two things have absolutely nothing in common, and yet they're being crossed over. The fact that it's ponies barely adds to it.

It would be equally as bad if it was done with...I dunno, Sonic. It's such a desperate plea for popularity it's disgusting, and it turns me off to both MLP and Bioshock.
>> No. 171067
>>171065
Considering the few review scores I've seen thus far and the hype train behind this game, I don't think they need (nor are making) a plea for attention/popularity, just having some fun. Yeah, they could have chosen Sonic, or He-man, or Ducktales to use, but they probably went with MLP just for more exposure/response.

Alternatively, they did it to try and put two things that are normally as far apart as possible (a children-aimed cartoon about talking ponies and a Mature-rated "realistic" video game about deprivation, greed, and humanity) together for extra humor.

I don't think this is a drive for attention like having Generic McSruffy on the boxart was.

In any case, cancelling a pre-order over this seems rather silly and childish.
>> No. 171068
File 136397911765.png - (176.40KB , 603x599 , 1334950459895.png )
171068
>>171065
To reiterate, why care?

admittedly, I'm not hype at all for Bioshock. or MLP. But whatever. It's a dumb joke that I'm sure will only net a few weirdos who were already kinda thinking about getting it anyway. That he feels the need to grab at that market is amusing.

Is it even going to be in game outside of an easter egg? Is it just this video? Like really, I doubt the game is going to be rife with magical child-safe adventures in friendship and flying horses.
>> No. 171071
Actually the reason they went with MLP is because it was an actual fanfic already.

http://www.fanfiction.net/s/7887576/1/All-Good-Things-Flow-Into-The-City
>> No. 171072
File 136398049363.jpg - (332.67KB , 709x759 , b80cfeccdc80fed60af08195490d9da1.jpg )
171072
>>171067
>Ducktales + Bioshock
Do Want.
>> No. 171073
>>171065
>The two things have absolutely nothing in common, and yet they're being crossed over.
Oh what dark terror. A silly crossover.
>> No. 171074
>>171068
> Is it just this video?
Considering that it's the opening to BioShock 1 retold with ponies, I think the answer is safely "yes".
>> No. 171078
File 136398667119.jpg - (57.00KB , 409x409 , 1306199930613.jpg )
171078
Better get your suggies ready.

Banished Trailer (Alpha Build)youtube thumb
>> No. 171093
File 136400271810.png - (231.18KB , 656x363 , Shutup.png )
171093
https://www.youtube.com/watch?v=vVvpkNMnWcs
>> No. 171094
>>171043
I got the ending spoiled for me and it pretty much killed my enthusiasm.

Plus after seeing more gameplay I realized deep down it had never really appealed to me in the first place, it was all Booker and Elizabeth being interesting that had appealed to me to buy this one when I hadn't the originals .
>> No. 171097
File 136400630993.jpg - (12.73KB , 500x311 , AFVvA.jpg )
171097
>>171093
I ASKED FOR THIS.
>> No. 171098
>>171093

DuckTails Remake

>Capcom

well makes sense since it their..

>WayForward

>Original Cast

>Kaufman possibly tapped for music composition

oh this is going to be fucking magical.
>> No. 171113
One Minute Review - Tomb Raideryoutube thumb

>>171094
I understand, and it's terrible that you got the ending spoiled.
>> No. 171118
File 136404016992.png - (12.54KB , 300x300 , 1337110616392.png )
171118
>Tomb Raider gets rebooted for what must be the 7th time and ends up topping sales charts.
>People are hyped for Saints Row 4 2 RANDUMB CATBUG EDITION
>Capcom re-releases Ducktales with shittier graphics and fans eat it up.
>My Little Septic Shock Infinite is set to break sales records, but still probably won't make back its 200 million dollar budget.

>Etrian Odyssey 4 moves 15,000 copies in the west.

We've finally done it, guys! We've killed gaming forever!
>> No. 171119
File 136404092160.png - (90.20KB , 544x371 , obamacare.png )
171119
>>171118

We can still beat its corpse, though, right?
>> No. 171122
>>171118
Man, I feel bad for Etrian Odyssey 4 but no way am I buying a 3ds yet.
>> No. 171124
File 136404935610.png - (20.06KB , 648x303 , 1364045154721.png )
171124
Adam Sessler is right, though. You do tend to outgrow gamers before you outgrow games.
>> No. 171126
File 136405503293.jpg - (140.08KB , 1280x720 , Killer is Dead tumblr_mgzvdaoHFq1r6hu3go6_1280.jpg )
171126
Killer is Dead - English Voice Over Traileryoutube thumb

Killer is Dead...
Killer is God...
Tryin' to fit in...
>> No. 171133
File 136406492573.jpg - (111.73KB , 640x853 , 036.jpg )
171133
>>171126
>Handsome Cyborg in a suit

Don't mind if I do!
>> No. 171136
File 136406749964.png - (1.22MB , 1600x1050 , TOP-PERCENT-DEVILJHO.png )
171136
>>171118
How much did the older EO games sell? I'd think it's a very niche series, not helped by the fact that the only way to describe it is as a dungeon crawler.

Meanwhile, I can't find any copies of MH3U. I thought I'd be the only one to buy that shit.
>> No. 171203
https://www.youtube.com/watch?NR=1&v=Mj9plya4Vdk
>> No. 171205
17 minute Gameplay video of transistor (I recommend you use the 1080P setting):
Transistor - The new game from…youtube thumb

As opposed to Bastion's version of "Hack and slash" with two-weapon setup combos, you only have one weapon (the "sword", named Transistor). While it's still the isometric view of Bastion, this game uses a a battle mode called Turn(), which SuperGiantGames calles a "strategic planning mode". You get a bar, which is filled by attacks (stronger attacks take more of the bar) and moving. Once you've chosen your moves/attacks, they're executed in rapid fire. It's described as a combination between Valkyrie Chronicles and Frozen Synapse (which is lost on me, as I've played neither game.) It has a cool-down, and you can use regular moves outside of Turn(). However, even with rapid-fire attacking, enemies are not frozen in time while you attack, which extends strategy.

Quick Tidbits:
-Transistor's not actually a sword; they give no other thing to call it, but the physical attacks make it out to be a large bludgeon weapon, where you use the ground impact to attack more than the physical contact
-The game is fairly linear, compared to Bastion's hub (its name-sake)
-The sword take the place of the narrator, flashes as it talks
-You can interact with the environment in some limited way
-Programming syntax is used here and there (i.e. moves, like Crash())

Also, Bastion has sold >1.7mil copies. Holy shit! Many AAA games dream of those kind of sales. No word if that included Humble Bundle sales or not (I'd assume so.)
>> No. 171208
Watch >>171203 for just straight gameplay and sound; however, the Transistor is very hard to hear, and it's offscreen, which means you also get people walking in front of the camera.

Watch >>171205 for higher quality visuals and tidbits.

These are the same demo areas, but not the same playthrough. Also, more quick bits:
-Enemies will respawn if you don't collect their "Cell" quick enough
-After using a full bar you are locked from any attacks for a short time, but not for the full recharge time as far as I can tell
-The group the machines belong to is "Process"(?); I don't know if the Assassins menioned belong to them or not, but by the closing scene it doesn't seem so
-According to the narrator when looking at her poster, it seems that Red's voice was stolen (by Process or the Assassins, I don't know)
-You get new moves for Transistor by taking "processing" orbs from dead bodies; don't know if these are their souls or what
-There seems to be a glowing light trail that acts as a guide, leading to your next destination or where to go for cover (it seems to move around barriers right before they appear in the first Jerk fight).
>> No. 171262
Outlast May Be The Next Amnesia - PAX Eastyoutube thumb
>> No. 171298
File 136427061545.jpg - (393.10KB , 600x1754 , quotes-banner.jpg )
171298
Eugh. Goddammit.
So, anyways, how's Infinite?
>> No. 171300
>>171298
Dunno, tell ya tomorrow.
>> No. 171302
>>171298
I'll let you know in a few hours; waiting for midnight release at Gamestop, gonna play right after.
>> No. 171303
>>171298
I'll let you know in a few hours; waiting for midnight release at Gamestop, gonna play right after.
>> No. 171304
Oh, I thought you got it via steam, on where is apparently available now.
>> No. 171305
>>171298
This is everything I hate about advertising.
>> No. 171306
>>171303
Crap. I'm gonna to have miss this.
How are you going do this live play? Are you going to stream in parts over the next couple of days, or just stream an hour or so and that'll be it end?
>> No. 171309
Are you fucking kidding me?! I got a physical copy with three discs for PC; Steam is required, that's cool. But why the fuck is Steam downloading it INSTEAD OF READING OFF MY GODDAMN PC DVD-ROMS! Are these just fancy fucking coasters or something?

>>171306
I have two days off from work, I plan to stream the entirety that I'm playing through Livestream. I'll be playing for about an hour at a time; I want to make recordings of each session so people can watch it on Livestream like it's a shitty LP, but I haven't quit figured out that part yet.

Because I have to apparently download it from Steam despite physical fucking discs, it's going to be another hour or so before I'm ready. :(
>> No. 171313
With an hour and a half to go, I decided to send a response to Irrational Games that will be summarily ignored:
------------------------
Dear IG,

I'm sure your inbox(es) is(/are) blowing up with the release of Bioshock Infinite. I'm also sure that they range from undying adulation to impotent rage and are generally filled with the spelling and grammatical mistakes of a 13-year old. However, I feel I must add to this vast swath of text with my own concern.

To say that I was hype for Infinite is an understatement; this is the first game I have preordered in over a year, the first game I got the special edition of in over five. I ordered a physical copy and stood in line at Gamestop with a bunch of other poor schlubs at midnight on a weeknight in ~20 F weather. (We quoted Monty Python and the Holy Grail, a good time was had.) I was on my game (ha!) and made sure to get in early, being the fifth or so person in to pick up their copy. A major reason I got a physical copy, as opposed to buying it off Steam, was the goodies in the Premium Edition I got, as well as the ability to rush home, install it, and begin playing right away.

Sadly, reality only stuck with me until that last statement. Upon coming home, putting the nice, physical disc labeled "DISC 1", I was greeted with the standard install screen. When I clicked "Install BioShock Infinite", it opened Steam and asked me to authenticate it. This isn't a problem, as I have and regularly use Steam. The trouble began when Steam started to download the game, rather than install the game from these three, nice, shiny discs I have in my possession. Even now I sit here with an hour and a half left on the download. What manner of trickery is this? Were the discs an elaborate troll, a joke at those of us who prefer to purchase and play immediately?

Is a man not entitled to immediately install and play the game that he personally paid for?
'No,' says the man at Irrational Games, 'who would want to do that?'
'No,' says the man at 2KGames, 'we don't have a full manual available.' *
'No,' says the man at Steam, 'we have a fat pipe and all must use it'

I still eagerly await being able to play the game, and from Metacritic scores my hype will be well deserved, but after waiting years, then months, then weeks, then days it is quite agonizing to be forced to wait another two hours (or more!), especially when part of the reason I went for the physical version was to avoid the "pre loading" drama that can occur with Steam.

So, while waiting, I write to you to share my utmost sorrow, for I still have over an hour to wait yet. I suppose I can spend the time staring at what are apparently just three commemorative coasters in a plastic storage case. Why must it hurt, Irrational? Why must it hurt.

Hugs and kisses,
[Autonymoose]

*Yes, as of this writing, the link in the back of the paper manual results in a 404 page.
>> No. 171389
I want get this off my non-chest. I HATE the word hype.
HATE IT.
Ever since I saw that one sketch comedy show of the same name on TV (that only lasted one ep. mind you) I have never liked that word from that moment on. To me that word just means future disappointment.
>> No. 171767
Poker Night at the Inventory 2 doesn't have Bruce Campbell as Ash.
NO.
SALE.
>> No. 171768
>>171767
It's him. He just sounds older. Same thing happened with Heavy in the original game.
>> No. 171786
>>171313
Did you try putting Steam on offline mode?
>> No. 171788
>>171786
Yes. It refused to install anything.

Irrational finally admitted the problem after I showed them the download screenshot from Steam about it being 15GB.
>> No. 171789
>>171788
Well then that's a pretty considerable oversight. Hopefully they come out with a fix.
>> No. 171791
Zeno Clash II - Beta Gameplay …youtube thumb
>Co-op mode
>More crazy bizarre weapons
>Weird ass yet cool powers
>DEM GRABS

FUCK YES YOU'LL GONNA BE THE BEST FIRST PERSON BRAWLER EVER
>> No. 171796
>>171791

i recently finished the first game, man it's an unique gem, hope the sequel will be longer , better and uncut.
>> No. 171812
File 136492337165.gif - (962.01KB , 500x281 , Killer Is Dead tumblr_mklsveDkNE1qcxrbdo1_500.gif )
171812
As with most GHM trailers, this one reveals a lot and nothing at all at the same time:

「KILLER IS DEAD」PV第2弾youtube thumb

Keeping Hype Alive is Hard Work
>> No. 171903
Ok, how can I convince a friend that MGR is not a Konami version of Ninja Gaiden Sigma?
Seriously, that deserves a punch in the dick.

>>171136
http://en.wikipedia.org/wiki/Etrian_Odyssey#Sales
>Etrian Odyssey sold 33,216 copies in its first week of release. As of March, 2013, the game has sold more than 166,000 in the US and more than 299,000 copies worldwide. This makes it the highest selling Etrian Odyssey title to date.
http://en.wikipedia.org/wiki/Etrian_Odyssey_II:_Heroes_of_Lagaard#Sales
>Etrian Odyssey II sold 87,792 copies in its first week of release. As of March, 2013, the game has sold more than 68,000 in the US and more than 241,000 copies worldwide.
http://en.wikipedia.org/wiki/Etrian_Odyssey_III:_The_Drowned_City#Sales
>Etrian Odyssey III sold 90,926 copies in its first week of release. As of March, 2013, the game has sold more than 85,000 in the US, and more than 286,000 copies worldwide.
>> No. 171950
File 136511809266.jpg - (192.33KB , 500x707 , tumblr_mkqqyyKgWW1s2konxo1_500.jpg )
171950
It's SO PETTY, but the complete lack of Nowe in all fan art adds to my hype for 3, it's like affirming how sorry EVERYONE is for Nowe, what little Drakengard 2 fan art there is all centers on Caim.
>> No. 171997
File 136519500515.jpg - (4.59MB , 2048x5600 , PA_biomes_concept_public.jpg )
171997
These biome concepts look so good, I can't wait to set them on fire with oversized artillery cannons!
>> No. 172229
http://www.nintendoworldreport.com/news/33783
>The 3DS version will be called Batman: Arkham Origins Blackgate, and will be a 2.5D Metroid-style game from Armature Studio, which was formed by former Retro Studios employees who were leads on the Metroid Prime series. The story of Arkham Origins Blackgate takes place after the events of the Wii U game.
I am hesitantly hype.
>> No. 172266
File 136556074571.jpg - (698.08KB , 680x1521 , 56.jpg )
172266
>>171997

Oh no you don't, games industry. I'VE BEEN BURNED ONCE BEFORE.
>> No. 172267
>>172266
Oh Spore, Devs got burned hard on that one. Hopefully Planatary will be a diffrent ball with no publisher hounding them.
>> No. 172315
http://www.gamespot.com/news/cross-gen-development-means-compromise-says-witcher-dev-6406439

Looks like Witcher 3 for consoles will be a long wait.

"The Witcher 3 is so large… with a world bigger than Skyrim, and everything that we wanted to put inside it, there's just no way that it would run on current-gen. We'd have to put a couple of years of development into [360 and PS3 versions], and then the experience would be so-so… we'd never do that."

But for PC I'm hyped.
>> No. 172353
The First 15 Minutes of Far Cr…youtube thumb
>> No. 172848
File 136639803747.jpg - (76.94KB , 700x437 , 1363004258703.jpg )
172848
Resident Evil creator Shinji Mikami’s ‘project Zwei’ has been unveiled and its official name is The Evil Within.

“The Evil Within, a survival horror game developed at Tango Gameworks under the direction of renowned game designer and studio head, Shinji Mikami,” says the blurb.

“Best known as the father of the survival horror genre and creator of the Resident Evil series, Mikami is a 20-year veteran of the industry who has developed numerous award-winning titles.

Mikami himself adds, “We’re incredibly proud to announce The Evil Within. My team and I are committed to creating an exciting new franchise, providing fans the perfect blend of horror and action.”

The Evil Within is slated for release in 2014 on Xbox 360, PS3, PC and “next generation consoles.” You can watch the debut trailer below. It’s MESSED UP.

The Evil Within - Debut Traileryoutube thumb
>> No. 172964
>>172848
Damn, I'm on board THIS train.
>> No. 172987
http://www.giantbomb.com/reviews/dead-island-riptide-review/1900-571/

Wow, it looks WORSE than the first game, how is that even possible?
>> No. 172988
>>172987
Because it didn't have an amazing and completely unrelated teaser trailer.
>> No. 172989
I still can't believe people fell for that Dead Island trailer. Didn't anyone look at any gameplay video or previews before buying the game?
>> No. 172991
>>172989
The common consumer is not known for being discerning.

At the same time, how do you go about measuring how many purchases were influenced by the trailer as opposed to other factors?
>> No. 172995
>>172989
I think the trailer (and subsequent reveal of it being only tangentially related to the main game) actually caused lost sales instead of an increase in sales. I know I was far from the only one disappointed to find out it was some far more generic FPS zombie-fest.
>> No. 173001
I think the part that made the whole dead island affair laughable for me was them saying "realistic weapons"
>> No. 173033
>>173001
Dead Island was really absolutely nothing but broken promises. They offered the moon, and gave another generic zombie game.
>> No. 173036
File 136675127178.jpg - (101.20KB , 594x344 , the evil within screenshot.jpg )
173036
>>172848
OH MY GOD

THEY GET IT

I AM SO EXCITED

https://www.youtube.com/watch?v=d-P5Qm0zkV4

Okay so the basic gist is this:

Main character is a cop and essentially a House Of The Dead main character.

Setting is basically an insane asylum in Silent Hill.

Enemies take a page out of The Suffering meets Tetsuo The Iron Man.

No big guns, pistols with low ammo and axes or knives will fill out your combat repertoire.

It's like they are taking the best page out of every survival horror book.
>> No. 173048
>>173036
We'll see Sneaky Tiki. We'll see.
>> No. 173051
File 136677083874.gif - (0.97MB , 500x361 , tumblr_mkulrcOQWP1qmvy8zo1_500.gif )
173051
>>173048
INDEED WE SHALL!
>> No. 173065
>>173036
It really strikes me as an attempt to do something halfway in between RE4 and Silent Hill.

I also really liked Shinji Mikami's attempt to explain what survival horror means for him: It's a game where you can be down to your last bullet, and manage to kill the oncoming horror with a desperate headshot. He wants to make that rush a likely possibility.

Remember the regenerators in RE4? That's what I think we're in for. (oh god oh god)
>> No. 173077
>>172848
I shat bricks when I learned he was the mastermind behind SNES Goof Troop.
>> No. 173078
>>172848
I shat bricks when I learned he was the mastermind behind SNES Goof Troop.
>> No. 173158
So I cared on the microscopic level about Metro Last Light until I saw this.

https://www.youtube.com/watch?v=5mOr8-I2H70

Actually considering it now.
>> No. 173171
Donkey Kong Country Returns 3D…youtube thumb

Looking pretty good I think and few sites are now offering preorder discounts.
>> No. 173207
File 136693884765.jpg - (30.10KB , 640x480 , COS_10.jpg )
173207
I am hoping that Evil Within will have that Carnival of Souls, Jacob's Ladder subtle atmosphere at points where you are trying to piece together reality.

Carnival of Souls (1962) - Scary Organ Musicyoutube thumb
2:47

Jacob's Ladder - Party Scene High Qualityyoutube thumb
>> No. 173225
One of the focuses in the game looks to be the dis-empowerment of the protagonist. Unlike the Resident Evil series, where players took the part of special forces members trained in the use of firearms with machineguns and rocket launchers, the main character of The Evil Within will be a detective, Sebastian, out of his element in a strange and twisted world. "The game is less about searching for a culprit, and more about being hunted and trying to find a way to survive." Mikami explained. Mikami also pointed out that while Sebastian would have a gun, it would not be the focal point of his survival. "There are a multitude of traps set throughout the game, so players will be able to use those traps as well in order to defeat enemies. You can use you gun of course, but the game is set so you don't have much ammo. I want players to think up strategic ways to survive using traps and their surroundings instead of just wiping out enemies with guns."

The survival horror genre has changed from the days when you would shoot a zombie and have to wait to ready your gun for a second show while the zombie would continue to lumber towards you – an intentional game mechanic of the first Resident Evil that was developed to add tension. Through the years, a focus has been placed on the action and entertainment elements of survival and less on the fear. "To be honest, survival horror is difficult to establish as a game." Mikami said. "Do you emphasize the entertainment and focus on the enjoyment of defeating enemies? Or do you emphasize the creeping fear? It's a genre that's difficult to balance out, but for [The Evil Within] we're focusing on the portrayal of 'horror' in our development."

Of course, a non-stop barrage of fear and scares can make a game less enjoyable to play. One way around this drawback of horror is to add an element of exploration to the world. "The story starts in an asylum. You wake up wondering 'where am I?' And from there, the player has to solve the mystery by their own hands." Mikami explained. "The game will have the enjoyment of exploring the world. There are situations where you start out in a hallway, but end up in a different world. This sort of world that changes in real time serves to haunt the player.
>> No. 173341
File 136712118715.jpg - (545.26KB , 600x780 , EvilWithin_Iss2.jpg )
173341
So this is what Sebastian, the main character of The Evil Within looks like, he...kinda looks like an Ace Attorney character.

Sabastian is not an attempt to break any molds but to be an everyman according to makami so that you can get into him and immerse easy.
>> No. 173349
>>173341
Face reminds me a bit of Christian Kane.
>> No. 173372
BEYOND: Two Souls Tribeca Traileryoutube thumb

I felt Heavy Rain was a step in the right direction as far as writing a suspense game without going off the rails thematically though the actual story fell apart at the end and the acting made the tension nonexistent.

But this one its is straight up Indigo Prophecy level stuff again which will try to take itself seriously even though its completely off the walls. It looks like we'll see the return of the Magical Hobo Collective in this one.
>> No. 173373
>>173341
Call me crazy, but I would've preferred to not see what the main character looks like in a horror game.
>> No. 173375
>>173373
Even when it's third person?
>> No. 173407
So finally got X-Com with the GreenMan "Space Jam" bundle since I also had an interest in trying out a Basketball RPG. Also Writing in Tomb Raider is pretty damn good kudos to Pratchett the younger showing that she's got super talent across the board. We need more games with her writing.
>> No. 173409
>>173373
That's...very impossible in a third person game.
>> No. 173410
>>173375
>>173409
Sorry, must've missed that part.
>> No. 173411
>>173410
S'cool, I get your meaning anyway, like seeing Amnesia guy.
>> No. 173415
>>173407
>>So finally got X-Com with the GreenMan "Space Jam" bundle since I also had an interest in trying out a Basketball RPG
>>Basketball RPG

What?
>> No. 173416
>>173415
NBA 2K13

From what I've read the MyCareer mode plays out very RPG style even if it is stripped of a few features compared to this console brothers. But for eight bucks its worth a shot.
>> No. 173426
► WTF Is... - Papers, Please (Beta) ?youtube thumb
>> No. 173432
Beyond Two Souls Gameplayyoutube thumb

Hang on to ones butts, we are going back to Indigo.
>> No. 173441
>>173432
People who are still paying attention to David Cage confuse me.
>> No. 173442
>>173441
He's a human joke.
>> No. 173453
>>173432
Goddammit, my friends aren't to stop talking about this, but mostly because Ellen Paige.
They're huge admirers of her, and while I think she's a fine actress she is a bit overrated.
>> No. 173484
http://www.gametrailers.com/videos/13zoj8/watch-dogs-out-of-control-gameplay-trailer

I CAN'T GET MORE HYPE THAN THIS!!!
>> No. 173490
>>173484
Eh, I felt that trailer to be very standard/cliché compared with the older ones.
Still waiting for that beauty of a game.
>> No. 173492
Also...
『キラー イズ デッド』PV第三弾youtube thumb
>> No. 173575
File 136751006520.jpg - (124.20KB , 1024x577 , EvilWithin_C.jpg )
173575
>>173341
Joseph Oda, your partner buddy cop.

>>173492
Dope!
>> No. 173578
>>173492
I am cautiously interested.
>> No. 173580
Remember Me - Memory traileryoutube thumb

Again this game has another interesting game mechanic, guess we'll have to see if the whole can make these parts work effectively and not be a mess.
>> No. 173586
>>173580
Many different ones, it seems: Custom Combo system, Memory modification, Special Moves, etc. It seems very interesting, I just hope that it's not doing too much at once and overloads itself.
>> No. 173596
>>173586
I'm thinking the memory mod stuff will be highly compartmentalized and regulated to only a handful of NPCs with the main thing being brain snatching for mods and upgrades to skills to the fighting system. Course that arrangement might upset a few people. expecting to go noodling in as many heads as they please.
>> No. 173621
File 136753886285.jpg - (136.40KB , 500x617 , tumblr_mm46eyoSPQ1sod5nmo1_500.jpg )
173621
Unfortunately no one know what the fuck this all says yet.

Our characters!
>> No. 173622
File 136753942332.jpg - (251.79KB , 800x988 , tumblr_mm46eyoSPQ1sod5nmo2_1280.jpg )
173622
From what is being said this box headed fellow is this games constant adversary, as opposed to say, Pyramid Head or Song Bird who you never get to fight until the end or not at all with cutscenes making it seem like they stalk you; this guy is actually ahead of you laying traps and will attack when you are caught in the traps, he can't be killed due to his head gear but his knees can be blown apart and more interestingly you can trigger his traps to summon him into your traps or so it seems.
>> No. 173623
File 136753961782.jpg - (215.83KB , 800x987 , tumblr_mm46eyoSPQ1sod5nmo3_1280.jpg )
173623
No one at all said anything about arm bitch!
>> No. 173624
File 13675398365.jpg - (237.84KB , 800x988 , tumblr_mm46eyoSPQ1sod5nmo4_1280.jpg )
173624
Time space horror shenanigans.
>> No. 173627
File 136754315532.jpg - (234.04KB , 800x947 , tumblr_mm46eyoSPQ1sod5nmo5_1280.jpg )
173627
>> No. 173744
File 136777618872.jpg - (828.86KB , 735x1139 , killer_is_dead_tumblr_mm7dy6aYvG1qkv5n9o1_r1_1280_.jpg )
173744
Killer is Dead - Trailer #3youtube thumb

A good woman can take you out of this world...in more ways than one.
>> No. 173752
Just finished Tomb Raider. I liked it but it had some reaaaaaaaally glaring flaws.

More details when it's not 2 AM.
>> No. 173766
>>173752
... I can't even remember the last game (with a plot) I finished was...
>> No. 173875
File 136799029040.png - (217.43KB , 300x382 , Tomb_Raider_(1996).png )
173875
So here's what's good about Tomb Raider (spoilers within):

1. It scratches the same itch as Arkham Asylum/City. Open areas, upgrades are usually navigational tools, linear story path but a ton else to do, tons of collectibles.

2. Narratively it works really well. The side characters who aren't Roth or Sam are kind of lightly characterized but it's just enough to create a connection to them, and Lara's character arc is really great. It's written from the ground up about Lara becoming the powerful figure we know her as, and it works wonderfully: it's great how it's only at the end of the game that she picks up her trademark dual pistols, and after defeating Mathias stands against the stormy sky in the iconic pose from the cover of the original game, a pose emulated in marketing materials for various Tomb Raider incarnations since. It's great stuff.

3. It looks incredible. Just gorgeous environments and vistas.

4. Navigating the environments just looks and feels good. Lara moves with real weight, and navigational paths are intuitive and satisfying to discover. There's also usually (although not always) more than one way to go, which is nice even if they end up functionally identical.

And here's the problems:

1. The quick-time events. The FUCKING quick-time events. I'm not usually even that down on QTEs, I know some people just hate them on principle but my position on them in general is pretty neutral. But these QTEs were just atrocious. You can barely recognize that the button prompt's changed, let alone what it's changed to, before it's too late.

2. The ridiculously finicky platforming. This isn't a problem that appears most of the time, in fact the platforming is usually pretty great. The problem arises in the set-pieces, where Lara has to run and jump and otherwise navigate a collapsing thing before she runs out of time. If you don't know exactly where to go and execute it perfectly, you could very easily have to replay a segment multiple times. It's just a real pisser.

3. When it isn't punishing you brutally for minor QTE and platforming failures, it's holding your hand so much that it saps all challenge from the game. When Lara got her foot caught in a trap and fucking wolves were swarming everywhere, it was really tense until the first wolf jumped out and the game slowed down so I could not possibly miss the shot. And this then happened three more times. Similarly, why even bother putting shotgunnable obstacles in my path as I slide down a river if you're going to slow-motion the game and get my shotgun out automatically so that I couldn't possibly fail it? The game oscillates weirdly between 'ridiculously punishing' and 'ludicrously easy', often even in the same sequence.

4. Narrative/Gameplay disparity. Absolutely ridiculously so. The game's narrative is one initially of disempowerment, gradually shifting as Lara grows into the role of badass motherfucker over the course of the game. But Lara's animations and gameplay abilities don't reflect that at all. When you just have the bow, it's not bad - you still move like a seasoned veteran, but the bow takes forever to charge and aim and it leaves you vulnerable. Those initial fights with wolf packs were exactly what I had hoped the whole game's combat would be like - frantic, tense affairs. But then you get guns and start fighting human opponents and it all goes away.

The worst example has to be when you first get the pistol. Lara faces down and kills her first human enemy in a tense cutscene/frustratingly difficult QTE, and finally finishes him, and it's supposed to be a big emotional moment...and then you literally walk around the next corner and murder three men with as many bullets.

It's not that the gunplay is bad - it's actually pretty decent. Enemy AI is quite reasonable, your guns mostly feel satisfying to use, and your character gradually gets stronger over the course of the game in order to meet greater and greater challenges. But it really undermines the narrative progression from Lara the helpless academic struggling to survive to Lara the one-woman army.

(I will give them credit for one thing, though: as the game goes on you get fewer QTE segments, and what is there becomes less about frantic surviving of an immediate threat and more about finishing some poor cocksucker off. That actually reflects the narrative arc pretty well. But again, the Lara seen in these QTEs is totally different from the Lara in actual gameplay)

5. That segment at the middle, from the Geothermal Caverns onwards. Just how many exploding/burning/collapsing buildings can I possibly run through in a row? Christ that got tedious.

6. Confusing/misguided conveyance. I could see them trying to convey game concepts but the way they went about it was wrongheaded. For example, the first puzzle in the game is basically a game of 'get fire through a waterfall', and up until this point the game has taught us the following:

>You can burn stuff with fire
>Waterfalls extinguish your torches
>Use Survival Instinct to spot interactible objects

This is enough to identify the objective of the puzzle (get fire to obstacle) and the main challenge (there's a fire but there's also a waterfall between it and the obstacle), as well as the components of the puzzle. But the game has as yet not taught me what any of these components do, certainly not in conjunction. I can tell that I can shove this metal box, but until I actually put something into said box (the final objective of the puzzle) I can't tell what shoving it is supposed to do. Just awkward.

Likewise, killing that deer was supposed to teach me that you can kill and eat animals for XP. But what it actually taught me was that completing objectives earns me XP. I didn't figure out the point of hunting until Shipwreck Beach.

So yeah. Pretty good game. But with its fair share of problems.
>> No. 173878
>>173875
How much combat is there? Personally, I just like exploring places; combat was my least favorite aspect of previous Tomb Raiders.
>> No. 173879
>>173878

There's a lot, but once you've cleared out an area they don't respawn (except in a few areas).

But the combat is much better than the early Tomb Raider games. If anything, its problem is that it's too good, leading to ridiculous Narrative/Gameplay disparity.
>> No. 173881
>>173879
Yea going from scared young girl to person who just killed a horde of cultist by blowing off their jaws with a shotgun and then back again takes one a bit out of the story sure she "ages" a bit later but its never smooth. Also the Tombs all I get is her gasping at the contents at those things and snatching some trinket that I never see unless I missed it on the inventory. The artifacts I find in the maps are more satisfying though the historian in me would have liked to see those said artifacts tied into a narrative like fleshing out more of the logs she finds. Biggest letdown is when I realized I wasn't raiding tombs for treasure but just for XP.
>> No. 174142
In other hype Blood Dragon has been such a success they are thinking of making it a franchise.
>> No. 174145
I just hope we get a fucking sequel for this reboot. Recently I picked up Tomb Raider Underworld and it is a NIGHTMARE to play, especially compared to this one.
>> No. 174146
>>174145
Yea I' would be nice, go hunting some other old mystery in a lost civilization. Though unless they get their heads straight about "disappointing" sales its likely going to be on a long list especially with all the big movies coming out that might be easier and cheaper cash.
>> No. 174156
>>174146
>Though unless they get their heads straight about "disappointing" sales
Which is why I expect no sequel. Their expectations were far outside of reality, and the game still sold quite well by almost any measure. Was it a Mario or a Halo? No, but even against those monster franchises the sales were respectable.

But if they can't understand that, then they'll have no inclination for a sequel.
>> No. 174171
>>170563
WAIFU TOWER IS THE MOST AMAZING

THE MOST
>> No. 174190
File 136861394186.jpg - (99.26KB , 440x625 , img_ill01.jpg )
174190
>>170563
I just realized, the game is Bastion mixed with Legend of Zelda with a non-obnoxious amount of dating sim.
>> No. 174200
>>174156

Square-Enix are terrible at business but I'm sure even they can see that there's a market for a game that got great critical acclaim and sold 3.6 million copies (not counting digital downloads and so basically not counting the PC market at all).

And frankly their sales projections were so across-the-board insane on every game that I'm pretty sure they were inflated to cover the asses of some executives, making the budget look balanced despite hemorrhaging money on Final Fantasy XIV.
>> No. 174202
>>174190
>>174171
You guys are making me anxious to power up my Wii and play it. I bought it when it came out, but I haven't actually done anything with it...
>> No. 174205
>>170563
I've downloaded it for my little sister, she says she likes it so far. Compares it to stuff like Howl's Moving Castle (I believe she means in things like whimsical magical/mystical stuff).

Should I drop one of my current WiiJRPGs for it?
>> No. 174222
File 136866802586.jpg - (110.33KB , 440x625 , img_ill08.jpg )
174222
>>174202
DOOOOOO EEEEEEEET

It's SOOOO GOOD.

>>174205
YES, You should.

I was playing it expecting a LOTZ style adventure with excuses for dungeons to explore between minding your waifu, like I figured the story would be non-existent or REALLY pieced together ala Dark Souls, instead I got an IN THE TRENCHES COLD WAR EXPERIENCE OF CLOAK AND DAGGER BIOWEAPON MAGIC
>> No. 174232
>>174205
Depends on which one. I still prefer Xenoblade to it.
>> No. 174253
So apparently, in Drakengard 3, the MC is a massive slut who keeps the male party members ("Apostles") around for their swords AND their swords.

One of the male party members is named Decartes.

I want to believe that was intentional.
>> No. 174268
File 136872849059.jpg - (1.32MB , 1259x1000 , tumblr_mk5phi4fL41s84ll9o1_r1_1280.jpg )
174268
>>174253
I can guarantee it.
>> No. 174269
File 136872874468.png - (450.17KB , 640x480 , 1348590697190.png )
174269
>>174268
>>174253
Yeah probably not actually a "Give her the dick" joke but it's funny anyway.
>> No. 174270
http://www.siliconera.com/2013/05/14/drakengard-3s-lead-character-is-rather-promiscuous/
http://www.siliconera.com/2013/05/15/heres-your-first-glimpse-of-drakengard-3s-four-apostles/

There is absolutely zero chance this game is actually going to be good (Drakengard never is) but it'll without fail be interesting/hilarious.
>> No. 174271
File 136872940368.jpg - (61.30KB , 343x602 , tumblr_mmvqlouyMO1qgxh8fo2_500.jpg )
174271
>>174269
No it is a straight up give her the dick joke, the apostles are a harem and are all male because she has sex with them, they are all literally horny and murderous.
>> No. 174272
>>174271
I'm aware, I just can't imagine Japan is aware of that meme.

But even if they aren't it's not like that's not hilarious (though not as funny as the old guy apparently being her favorite to fuck).
>> No. 174274
File 136873000568.jpg - (53.45KB , 350x497 , tumblr_mmvqlouyMO1qgxh8fo4_400.jpg )
174274
>>174272
She's a pleasure over appearance kinda girl.
>> No. 174288
>>174253
>Male MC with a lot of female partymembers
WHOOO SO AWESOME

>Female MC with a lot of male partymembers
OMG SUCH A FILTHY SLUT

check your privilege cis scum
>> No. 174290
>>174288
>Male MC has sex with all female party members
Empowering to the player.

>Female MC has sex with all male party members
Empowering to the player.

Oh, wait, no. We're made to believe it's not and not by any "male driven" creative works. Look at the sexy sultry dames in games and comics. They're hot and proud of it. They walk around in whatever they want and have sex with whomever they want.

Women are shamed by each other and their own gender ran medias. Protip: Promiscuity in a woman isn't as looked down on by men as it is by the old crows who write the magazines and dusty books that tell impressionable girls what to buy, think, look like, and how to act.

There's the addage of great keys and bad locks, but honestly the only ones whispering "slut" and are the other bitches huddled together over there, and the only ones believing honestly that women should have sex with fewer people than men are idiots and religious folk.

Gonna stop before I really get going.
>> No. 174295
>>174290
Yes, please do stop before you get going. It's always eye-roll worthy when someone tries to mansplain gender politics to people.
>> No. 174298
File 136876119920.png?nsfw - (1.52MB , 1920x1080 , 1368490147018.png?nsfw )
174298
This new Metro game has advanced downblouse technology.
>> No. 174301
>>174295
What an equality supporting predisposition!
>> No. 174302
File 136876388740.jpg - (241.77KB , 493x900 , 1367571914944.jpg )
174302
It's starting...
>> No. 174311
>>174295
And don't come back. Please.
>> No. 174312
File 136877201198.gif - (2.30MB , 278x166 , AbandonThread.gif )
174312
>>174290
>Biting at incredibly obvious troll-bait
>Responding in an incredibly stupid manner
>Wait you're probably trollbait too
>We have now entered an endless recursion of feeding trolls
>> No. 174320
>>174298
The new Metro game is INCREDIBLE
>> No. 174323
File 136879367578.jpg - (256.93KB , 1366x768 , metalgear1.jpg )
174323
http://www.neogaf.com/forum/showthread.php?t=558818
GET HYPE!
>> No. 174330
File 136879673660.gif - (762.49KB , 160x200 , tumblr_m096ble3CP1r7w10go10_250.gif )
174330
>>174323
YES
>> No. 174371
File 136882963324.gif - (1.19MB , 245x140 , 136701124232.gif )
174371
>>174323
FINALLY, I CAN GIVE WAR A CHANCE AND FUCK WITH THIS SENATOR
>> No. 174405
File 136886487416.gif - (497.19KB , 282x159 , 1337727232859.gif )
174405
>>174323
HELL YEAH
Finally I don't have the need of a console for playing this.
>> No. 174431
File 136890764635.jpg - (123.48KB , 500x542 , tumblr_mmwm18tI7T1s8ktf8o1_500.jpg )
174431
apostles are already drawing a fair bit of fan art.
>> No. 174437
File 136891399478.jpg - (76.07KB , 440x625 , img_ill09.jpg )
174437
I BEAT THE SHIT OUTTA PANDORA'S TOWER SO HARD THERE IS LITERALLY NOTHING LEFT TO DO, I haven't done that since Prototype 2.

Pandora's Tower: Until I Retur…youtube thumb

This game is fucking rewarding.
>> No. 174476
Am I the only one gunned for EDF 2025?

https://www.youtube.com/watch?v=Cu7HqyHTJ38&feature=youtube_gdata_player

. https://www.youtube.com/watch?v=k1j4V-PpU2A&feature=youtube_gdata_player

https://www.youtube.com/watch?v=GRyM8BZv8Co&feature=youtube_gdata_player

https://www.youtube.com/watch?v=9Okc7KGorGk&feature=youtube_gdata_player
>> No. 174501
File 136907988075.jpg - (46.78KB , 493x462 , RdzOmGE.jpg )
174501
Guilty Gear Xrd -SIGN- Trailer #1youtube thumb
>> No. 174853
File 136963856323.jpg - (120.32KB , 265x356 , 1336087677401.jpg )
174853
>>174501
>dat Jouji
>but Ky still has his lame ponytail from Overture
>> No. 174858
File 136966907712.jpg - (143.50KB , 800x1180 , Drakengard59.jpg )
174858
“It would be difficult to explain the music of Drag-on Dragoon in a single paragraph. I want you to imagine the following: on a morning without school or work, a carefully selected egg has been lying on the table since the previous night at room temperature. You lightly pluck the egg off of the table and crack it over a bowl filled with cooked koshihikari rice, adding a dash of katsuobushi, finely shaved on a wood block. To top it off, and here you need to be careful, you add a few drops of light-colored soy sauce. You take your time to lightly stir in these ingredients. Filtered amidst the grains of cooked rice, part of the egg cooks, and part remains raw. It must not be mixed in too thoroughly. If it is possible, it is best to leave two to three clumps of white rice completely untouched by the egg, sitting like clumps of marble. Combined with the raw egg, this rice, which is as hot as possible, will make the perfect temperature. We calmly debate the merits of our respective ingredients as all of this spreads inside your mouth and fills your empty stomach. Then, the song as we kill each other.”
— Yoko Taro

Drakengard Soundtrack - First Chapter Skyyoutube thumb

Drakengard Soundtrack - First …youtube thumb
>> No. 174862
Payday 2 - Web Series Teaser Traileryoutube thumb
>> No. 174912
Sonic Lost Worlds Debut Traileryoutube thumb

GUYS.
GUYS
THEY'RE FINALLY RELEASING SONIC X-TREME
>> No. 174998
File 136992519868.png - (10.33KB , 280x145 , tumblr_mnl9jxoc7p1s918fpo1_400.png )
174998
Please
>> No. 175049
>>174862
Get that stupid live action bullshit out of here.

Payday 2 Gameplay Traileryoutube thumb
>> No. 175063
Japan got a new Nintendo Direct this morning: http://www.nintendoworldreport.com/news/34401

It highlighted AA5 and MH4; I have no interest in Monster Hunter, and I can't speak Japanese beyond ~kawaii~, but the portion for Ace Attorney 5 confirmed a teenage Pearl Faye, Miles Edgeworth, and Clavier Gavin. (I think we already knew Trucy was going to appear.)

FUCK YEAR FAYES. I was so worried they'd be completely ignored again; hopefully we find out what Maya went on to do.
>> No. 175076
>>174998

Swear to fuck Kojima I'm getting sick of your shit!
>> No. 175097
File 137009198076.gif - (866.83KB , 500x500 , tumblr_mnmunms4WQ1rdoy0wo1_500.gif )
175097
>>175076
Who Will Be the Voice of Snake?youtube thumb

Right?
>> No. 175099
>>175097
What if (alternately) he's not Snake, but he's either

a) someone else in MGS5
b) in a completely different game, but still getting work
>> No. 175104
File 137010422936.jpg - (291.47KB , 500x698 , tumblr_mjowjjVCyX1rmucnzo1_500.jpg )
175104
>>175099
My money is on A, and it would be fine.
>> No. 175107
>>175104
Kojima just makes him the voice of Raiden.
>> No. 175109
>>175107
Perfect makes him even more a parody.
>> No. 175129
Well either that or-

The final boss is against Young Solid Snake.
>> No. 175142
>>175129
Kojima's been passing up chances to invert the gameplay for a decade, I don't think he'll start now.
>> No. 175184
Welp Remember Me came out and it seems the overall reviewer opinion is that it needed a bit more time being polished.
>> No. 175186
http://www.gametrailers.com/videos/obvhwb/wildstar-dev-speak--paths

This is the first time in like, 10 years? That an MMO has gone beyond "cool looking" to "I legitimately want to play this thing."
>> No. 175188
>>175184
So you could say it's... not very memorable?
>> No. 175190
>>175188
Pretty much. things apparently look really nice but aside from the mechanics they've talked about there isn't much else going on in the game.
>> No. 175193
>>175186
Oh shit that looks fun. If this is as good as it looks I could forgive them canceling City of Heroes...

...Nah.
>> No. 175199
>>175190
This is what concerned me when I saw their "all encompassing" demo about the various features of the game. They were all cool ideas (memory rewind/modification, custom combo battle system, etc.), but I was concerned that they were taking on too many new/expanded ideas at once and they would all turn out lackluster.
>> No. 175205
Call of Duty Dog!!!youtube thumb
>> No. 175206
>>175199
Yea the interesting mechanics and gameplay seemed to have gotten shorted since they kept moving the posts on what they wanted the story to be about and what they wanted the protagonist to look like also its horrifyingly short for all that was supposed to be put into (8 hours according to one site) So many ideas that none got the attention they really needed to be a solid game.
>> No. 175215
>>175186
Do not give NCSoft money, they are jerks.
>> No. 175216
>>175186
So basically, just a way to divide missions.
>> No. 175222
>>175186
One thing that concerns me with this is being stuck with only doing one thing. I don't play online games all that much and when I do I like to play around with people I already know for the most part outside of short crossings of paths. Having to deliberately vary seems like it could be problematic. For instance, does having a scientist in my group mean I get to see the lore stuff they're interacting with, and to what degree? If you need to a have a scientist character to see things first hand, I'm pretty sure me and most of my friends will want to go with that primarily even though it likely wouldn't benefit the group much to have so many. And another thing my friends like to do is post screenshots of their characters in remote locations, to challenge each other to discover the means to get there. With exploration mostly reserved for one path, those with the most interest in exploring wouldn't really be able to set those challenges, since with explorer-path characters the paths they take might not even be usable by other members of the team.

>>175193
>>175215
Also this.
>> No. 175224
>>175222
Yeah. This sort of thing in other games would all be open to every player. This is just taking the basic content it does have, and dividing it up.
>> No. 175235
>>175186
I can't fucking rewind that Olga bitches memory for some reason which I assume is a glitch and I'm so fucking frustrated by it I have pretty much no interest in the game anymore.
>> No. 175238
Yup, PC port is fucked up, you can't progress through the memory remix because the next tutorial message won't proc so the entire game is stopped from progressing.
>> No. 175256
File 137042427966.jpg - (34.42KB , 640x370 , 13417625_l_1367128974.jpg )
175256
DuckTales Remastered - Amazon …youtube thumb
DuckTales Remastered - Transylvania Footageyoutube thumb
>> No. 175300
File 137050081685.jpg - (199.65KB , 735x757 , Saints-Row-4-CE-Anuncio.jpg )
175300
Behold the power of weaponized Dub
>> No. 175317
File 137053958255.png - (280.03KB , 636x355 , 1370538437703.png )
175317
GET WRECKED PLAYER HAYTERS.
>> No. 175319
File 137054032837.gif - (803.17KB , 480x291 , tumblr_inline_mnp0ekjkGw1qz4rgp.gif )
175319
>>175317
SOLD AMERICAN!!
>> No. 175323
THE FACT THAT KOJIMA AND AVI ARAD APPARENTLY JUST HANG OUT BLOWS MY MIIIIIIIIIIIIIIND
>> No. 175325
LORDS OF SHADOW 2 YEEEEEES
>> No. 175326
Lords of Shadow 2 looks like a next-gen Legacy of Kain. This pleases me to no end.

>>175323
MY NEED FOR A MGS/MARVEL CROSSOVER HAS ONLY INTENSIFIED
>> No. 175337
/v/ is going nuts over Hayter's twitter. They dunno if he's burning bridges or if he's trolling or what.
>> No. 175352
Saints Row IV - War for Humani…youtube thumb

Wolfenstein: The New Order - E3 Traileryoutube thumb

This is looking to be all kinds of crazy good this year
>> No. 175363
File 137058017115.png - (750.87KB , 1024x600 , Screenshot_2013-06-06-11-23-49.png )
175363
>>175352
I can't believe the Nazi's master plan was to pose for a Beatles album.
>> No. 175374
>>175363
Those are the Beatles in this universe.
>> No. 175385
>>175374
if we actually get some period music with this game it would be epic.
>> No. 175395
File 137062571666.jpg - (232.18KB , 525x640 , 8975999184_8566aca932_z.jpg )
175395
OH SHIIIIIIIIIIIIIIIIIIIIIIIT-
>> No. 175400
>>175395
And here in euro we just got Demon's Soul and Kingdoms of Amalur among others.
Thanks for the great deal Sony!
To bad I got a 60giger...
>> No. 185451
>>170562
The only game I retract any hype I ever had for it in this thread.
>> No. 185452
>>185451
You were pretty hyped for Terraria and now you're always going off whenever someone mentions it.
>> No. 185460
>>185452
I didn't mention that in this thread but also I don't go off on it anymore since they fixed it.
>> No. 185463
>>185452
I'm curious, actually. Is there any reason to play Terraria now that Starbound exists?
>> No. 185464
File 139223710035.jpg - (1.33MB , 2832x2000 , full.jpg )
185464
>>185463
Terraria got a MASSIVE patch two months or so ago that almost doubled the content of the game. I made this thing with a lot of stuff from the new update when it came out. And it's much more of a game than Starbound at this point, which is still in development after all.
>> No. 185466
>>185464
Holy shit; to think that I was a bit proud of a pithy three story wood home I made early on with a few tiki torches and a crafting basement. :O
>> No. 185510
Bayonetta 2 - February 2014 Trailer (Wii U)youtube thumb

I cannot recall wanting a game so badly before in my life.
>> No. 185515
>>185510
I hope the kid sections are short.
Game looks fun other than that.
Also short hair Bayonetta best Bayonetta.
>> No. 185519
>>185515
Dude, little guy looks like DODGE OFFSET: THE CHARACTER

I'm super hyped for him.
>> No. 185934
File 139403854922.jpg - (55.15KB , 500x333 , tumblr_n1xi5pL8RD1sqwdvvo1_500.jpg )
185934
Now I need a next-gen system (which is actually current gen now, but whatever). Didn't really have a good feeling when Arkham Origins was announced, but I do have it Arkham Knight. The Game Informer preview was spectacular. Rocksteady really wants to go all out on the final Arkham game.
>> No. 185940
>>185934
Was anyone else awed by the character models? I doubt we'll get that in game, but these had to be the most realistic 3D characters I've ever seen.

I think it was the eyes. In close-ups you could see pink around the eye, and then in a shot that zoomed into Batman's face you could see it was bloodshot, and the blood and such was very convincing.
>> No. 186551
File 139686514365.jpg - (352.32KB , 1980x1080 , Freedom_wars_vita_7.jpg )
186551
http://www.vg247.com/2014/03/19/freedom-wars-city-state-war-online-pvp-mode-detailed/
Freedom Wars will also have PvP with prefectures fighting against each other. I wonder how that will translate to the NA release. If it's just choosing a Japanese prefecture to fight for or if it will actually be states warring against each other. Freedom Wars sounds more and more like something that could be incredibly big if it weren't on the most niche of all platforms. I'm really fucking hyped regardless.
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