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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 135847254897.jpg - (165.61KB , 580x786 , zero-megaman-17328856-580-786.jpg )
168763 No. 168763
When I was young, I thought Zero was a girl.

My first D&D character was a Premade character known as Boogerface.

The first D&D character I MADE was a half-dragon fighter named Dragoon Darkfire. Which is where my name comes from. I got the name from Beyblade.

I also roleplayed on Play by Post forums for a while and it was as terrible as you imagined.

I also didn't buy any Dreamcast games except for like, Sonic Adventure 1 and 2. Most of the games I got for it were burned because my mom knew a guy who could do it.

SO WHAT ABOUT YOU? GOT ANYTHING EMBARRASSING? SPILL!
Expand all images
>> No. 168764
Oh man, my friend and I would argue about Zero's sex. It was probably the only thing we ever fought about. I can't remember which of us thought he was a girl, though.

I first got Link's Awakening when I was 9 or 10 and I could not get to the first dungeon for MONTHS until I was visiting my cousin and he showed me how. I forget what was so damn hard for me at the time.
>> No. 168770
I got stuck in Mt. Moon for what I swear was at least a month. When I saw an exit, I didn't even care that it was the one I entered from, I was just so excited to see the sun.
>> No. 168771
Way back when I played Pokemon Red for the first time, it took me nearly an hour to figure out how to exit the house. I didn't immediately recognize that a particular rectangle on the floor indicated a doormat, and thus a way out.
>> No. 168775
Portal 2 was the first game I ever beat. Every other game before that, either I got frustrated at some point and abandoned it, or I'd turn on the game one day to find out my siblings had taken it without asking and beaten it, claiming I was too dumb to beat a game and I was only good at reading out the strategy guide. By Portal 2 I was sick of it, and refused to not beat it, no matter how difficult it could be or how long it took me.

I hate the XBOX controller, it feels too clunky in my hands, and I'd probably be more interested in buying a 360 if I could just play those games with a PS2 controller instead.

My only complaint with digital distribution is that I'd like to go to a con someday and meet Eric Wolpaw or Tim Schafer or someone like that, and you can't exactly get your Steam copy of Psychonauts signed.

One of my biggest pet peeves is when people think gamers like and care about all genres equally. Just because I've played FPS'es in the past doesn't mean you can come up to me randomly and start reciting the whole storyline of HALO and then get super offended when I tell you it's not my kind of thing.
>> No. 168780
I thoroughly enjoy spamming voice commands in every game possible.

BoC do Chivalry: TO ME Warfareyoutube thumb
>> No. 168800
When I was young I rented Banjo Kazooie from Blockbuster... and did not care for it one bit.
>> No. 168803
I played Beyond Good & Evil for 5 minutes before quitting. I didn't like having to read up on the lore instead of it being explained to me, and the minute I got in the boat, I was like "oh hell yeah time to wreak havoc" but when I opened fire on the boats, instead of shots hitting the boats and not doing anything, like every other platformer I had ever played and known, it penalized me. At that point I was pissed that the game wasn't giving me the amount of freedom that I wanted, and if I remember right it autosaves when you're penalized, so I quit because I didn't want to go through the entire beginning of the game over again.
>> No. 168827
Never got too far on Ninja Gaiden (or most games back then, but specially) without the use of Game Genie. Or Super Mario 3 without the japanese version trick.

Never cared to check Starfox, except after the internet showed me Krystal.

Also the in-game art of Marvel vs Capcom got me completely fixated on Morrigan.
>> No. 168837
I've never played a Zelda game, nor have I played a Metroid game. I've never finished a Mario game.
I will choose easy difficulty setting if I'm interested in the story of certain games because only certain types of gameplay appeal to me.
I played World of Warcraft from the end of Vanilla until the end of Cataclysm, but I've never played the original games.
The one time I played D&D my friend and I convinced the DM, after he mentioned a unicorn was nearby, to allow us a chance to capture it and harvest its tears. He apparently didn't set his required roll high enough, so we did.
>> No. 168843
>>168837
To be fair, most of WoW's fanbase hasn't played "regular Warcraft" either. Apparently Blizzard's acknowledged it at least once and trolled the fanbase by saying "maybe we'll put out a World of Warcraft RTS". At least you're aware of Warcraft at all.
>> No. 168853
>>168837
>I've never played a Zelda game, nor have I played a Metroid game.
Oh yeah, also this.
>I will choose easy difficulty setting if I'm interested in the story of certain games because only certain types of gameplay appeal to me.
I usually pick easy mode too to know a game, if anything because I suck at vidya.
>> No. 168862
I like to pick easy mode, too; part of it is to be able to focus on the story, but the more major thing for me is being able to get a hand on the mechanics before I go into harder modes and try for 100%.

Plus, if it turns out a game sucks, playing it on easy allows me to get through it faster so I can sell/return it.
>> No. 168863
Most of the time, when I play a turn-based RPG, I use a walkthrough. I don't feel like I've truly beaten an RPG until I get every sidequest done and satisfy all the people in the world's wants and needs before I actually save it. That, and I loathe grinding. Sometimes I even use cheats to give me cash to buy more items. Sometimes I just want the story and nothing else. I've rarely gotten fun out of traditional turn-based RPG gameplay, unless it was a Mario RPG, or Chrono Trigger.
>> No. 168864
I'm glad megaman's dead as a franchise
>> No. 168871
I hate the Call of Duty-ization of Battlefield but can't stop sucking DICE's dick oh god help it's sooooo good but I know it's bad but nnnnngggggg
>> No. 168874
>>168864
You are a terrible human being. :<


I've given up too many great games in the last level, mostly because I felt the finale was too much and my interest factor peaked a while ago.

Jedi Academy, Psychonauts, Vampire Bloodlines, and Baldur's Gate to name a few that suffered my wrath.
>> No. 168876
>>168874
Psychonauts I can see I guess (I never had trouble with Meat Circus except for the catch part but apparently I'm a mutant) but why the fuck would you stop playing Bloodlines? The ending is one of the best parts, and if you find the gameplay too hard, it's a fucking source game, you are a ~ press away from godmode.
>> No. 168878
>>168874
>mostly because I felt the finale was too much and my interest factor peaked a while ago.
I was this way with XIII. A decent game, but I found the final boss to be a huge step up in difficulty. I tried twice for a decently long time to beat it, eventually giving up. Haven't picked it up since, but it's on my list of "games to beat and sell."
>> No. 168887
>>168876
My Brujah was pretty boss but I honestly just didn't care.

Ohh, I also dropped New Vegas like two missions and half a dlc away from the end.

>>168878
I dropped FFX on the final boss because he was bullshit, but I don't really consider it a good game anyways.
>> No. 168889
I quit Dragon Quest IV on the last boss. I probably could have finished if tried more than once, but it was tedious (how much fucking more can the thing transform?) and the end-game wasn't interesting me that much.

Final Fantasy III, on the other hand, I quit at the end because I honestly don't think I can beat it. There will be like 2-4 hours between the last time you can save or restore your spell-use and fighting the final boss that can kill basically any party in two attacks in a game where turn order is random.
>> No. 168901
I hate FFV, and I like FFX. I've never played FFIX.
>> No. 168903
File 135879200135.jpg - (106.58KB , 800x544 , 129158368595.jpg )
168903
I earned my stripes on a zelda fanforum whose community still exists to this day, and we have yearly meetups. We had a large-scale "war" with a pokemon board that we then invited to hang out with us years later.

Our original admin turned out to be transgender, but disregarding that he was completely bonkers and threatened legal action on us several times. I've got stories.



But uh... embarrassing? When I was working on the Portal 2 ARG wiki I may have told a guy to blow me, and that guy may have ended up being one of the people that Valve flew to Seattle to party with. In my mind he was kicking back martinis with Pinkerton telling the story of That Prick That Dared To Change The Image On The Front Page.

It took me over a year to beat the Misery Mire dungeon in LTTP (the dark world desert one) because you're supposed to fall through a hole but there was no background under the hole to indicate it was the kind that you could fall through to lower floors.
>> No. 168910
BREAKING NEWS, moments ago I was just banned from a minecraft server. It is possible that I threatened to destroy an admin's project for a larf. I tend to not respect internet authority, >>168903 related.
>> No. 168920
There are a lot of respected games that I can't stand playing. Silent Hill 2, Super Metroid, Final Fantasy 7 and the Banjo Kazooi games are all examples. I just find them boring and tedious.

When I was younger I was a total Nintendo fanboy. Not just a fan mind you, but a fanboy, and I was all the bad stuff that comes along with being one.

I started posting on forums on GameFAQs, and I was a regular on the board for Super Smash Bros. Brawl before that game came out. If you have ever been to a popular board on GameFAQs, you would know why this is something to be ashamed of. I also used to get into debates there over which video game character would beat which in a fight, and some of those threads would last for weeks.

I almost never play videogames by myself, and usually only play them with other people. I often consider it more fun to switch off on single player games than to just play multiplayer ones.

Videogames were sort of my life when I was younger, but now I prefer other forms of entertainment because games cost more time and money than other entertainment does. I regret trying to learn so much about videogames as a medium when I was younger, even though I do still find game design fascinating.

I really, really hate 'gamer culture' and can't stand most of the people on gaming forums. This board is really the only place on the web for videogame discussion that I like.

Oh, and I used to read and write fanfiction.
>> No. 168921
>>168863
There's nothing wrong with that. I do that with Pokemon on a regular basis because the games don't always tell you "hey, protip, if you need more money, go here every day and there'll be new trainers, and then next door there's a lady who'll buy off your otherwise useless shit for 2x the normal cost".
>> No. 168973
I still play the Sims. The first one. Please help.
>> No. 168976
File 135891453256.jpg - (31.37KB , 443x700 , 1321167175817.jpg )
168976
>>168973
Move on to greener pastures. http://gdriv.es/s3g/
>> No. 168977
>>168973
kill them all. let none survive. only then will you truly be free.
>> No. 168988
>>168976
Won't work.
>>168977
Done regularly.
>> No. 169078
When I was younger I thought the Banana Fairy from Donkey Kong Country was a hottie. Also Candy Kong.

My first DnD character was a halfling barbarian named 'Drunken Midget' that I refused to let die, and just kept rerolling his family line every time the DM killed him off.

I used to play exclusively in shrunken cart mode in MarioKart on the SNES because I thought it made you go faster.

One time playing Final Fantasy VII I renamed all the characters after Starfox characters.
>> No. 169089
I was always interested in Zelda timeline debates ever since 2006. When it came out, I laughed in a few faces such as one of my friends who thought there was no timeline.

Actually, I think the "official" timeline is actually wrong.
>> No. 169097
I don't kill my Sims because I'm too Lawful Good/don't really find wanton destruction to be fun unless the storyline of a game gives me a specific reason (villain is a massive dick or whatever). Maybe I'm more Lawful Lazy than anything.
>> No. 169101
File 135905387615.jpg - (108.75KB , 600x426 , horribly-slow.jpg )
169101
>this is how I RPG.
>> No. 169104
I am so sick of the Metal Gear series in its entirety, Its like Kojima has climbed up his own ass with the plot and its never going to end.

I also would say I dislike samurai bullshit in a modern warfare series, so everyone having unique named blades and even getting into sword fights with the metal gears which also have swords now is not my cup of tea to put it lightly, thus Revengeance is also displeasing on that front (It seems like its made to appeal to the Japanese specifically which makes sense seeing as the people making it are Japanese, but its still off-putting).
Its not like I disliked the cyborg ninja as a concept of the series but the plot-tumour has grown too big along with the general plot getting worse.
>> No. 169174
File 135918794119.jpg - (280.88KB , 1080x1082 , Snakes_voicemail.jpg )
169174
>>169104
Didn't Kojima want the series to end? Or am I thinking of a different game creator?
>> No. 169176
File 135919467819.jpg - (163.76KB , 475x668 , rumble_roses_xx_frontcover_large_ALQ3cbNVhTcNimw.jpg )
169176
I downloaded Rumble Roses xx
I did so because:
(1)I was really bored
(2)I had downloaded all the games off Live I liked the look of and grown tired of them by this point
(3)I had remembered playing a demo of it years ago and getting the feeling like I wanted to play the full game

Its not got much in the way of variety and the unlocking system is weird and takes forever, and I am now addicted to collecting achievements which in this game relies mainly on collecting all the outfits so it bothers me.

Its a shame, the cast of wrestlers are actually really neat, and you get the feeling if they had put more time into adding in stuff like more match types and cleaning up some minor issues with the gameplay instead of all that focus on the creepy fanservice involving girls being embarrassed the Japanese love it would actually be a really good wrestling game.

As it stands I can see why it 'killed' the series.
>> No. 169177
>>169089
>Actually, I think the "official" timeline is actually wrong.

While I think that's silly because it being the "official" timeline makes it the correct one regardless of plotholes or fan-theories, I will say that the "Failure Timeline" is stupid bullshit that nobody would ever have been able to figure out just from playing the games.

Actually, I kind of wish they had kept the timeline a secret. It was more fun that way.
>> No. 169178
>>169177
>Actually, I kind of wish they had kept the timeline a secret. It was more fun that way.
Knew this was going to happen the moment they mentioned there was a timeline.
>> No. 169179
>>169177
>because it being the "official" timeline makes it the correct one regardless of plotholes or fan-theories
The only thing I think is wrong about it is that FS takes place before FSA, not before OoT. There's tons of evidence in the game itself to support this. Companies have gotten their own chronology wrong before. Like Knuckles' story in Sonic & Knuckles clearly taking place after Sonic's, even though Sega says they happen at the same time.
>I will say that the "Failure Timeline" is stupid bullshit
As much as it is stupid bullshit, there really isn't a better explanation without plot holes up the ass.
>> No. 169188
cried during Aeris death.

I was young shut up.
>> No. 169198
>>169177
>>I will say that the "Failure Timeline" is stupid bullshit that nobody would ever have been able to figure out just from playing the games
Seeing as how the arch-timeline is really a side effect of developing so many similar games in the same universe, and not something Shiggy and crew wrote for players to observe first-hand in most of the franchise, I can't really get mad about that. Is this like Pixar, where a board meeting took place, and they outlined all the future games at once? When Miyamoto was first asked about all this over a decade ago he considered the timeline and the release order of the games as one.
>> No. 169201
>>169188
I did a bit too, despite having been loooong spoiled on the whole thing and being a fair bit older. Not from the event itself, the scene is just extremely well timed with Uematsu's music which, controversial opinion here, I think is kinda good.
>> No. 169216
>>169176
I just got myself a PS2, and this was one of my first must gets.
The girls are hot, but unfortunately the gameplay didn't impress me much so far.
>> No. 169217
I played the original Sonic 1 so many times that I managed to memorize what paths I took through the levels. I could probably draw them on paper. Actually, I didn't know there even were other Sonic games besides Sonic 1 until I saw Shadow the Hedgehog on the cover to Nintendo Power in 2005. Nobody at my school talked about Sonic except this one girl who was into Sonic X.
>> No. 169220
>>169216
Rumble Roses XX is a sequal to the PS2 game. The original at least has a story mode that gets to show off the cast's personalities and thier quirky b-movie storylines while the sequel its just all about titillation.

Sort of like how DoA has the DoA volleyball games but even more focused on the fanservice.
>> No. 169226
>>169220
>but even more focused on the fanservice.
That seems implausible considering there was a pole-dancing segment.
>> No. 169234
>>169220
>>169176
I feel this way about a lot of female video game characters. It's not that they don't have good backstories or personalities, it's that their backstories are so hidden behind "LOOK, BOOBIES" that it's rare that people even realize she has a past written in.

Like Ivy from Soulcalibur. She was a product of rape, her blood's cursed, and she can't reproduce for fear of passing on her Souledge-tainted blood. She's also an alchemist, which I always thought was pretty cool.
>> No. 169240
File 135933973050.jpg?spoiler - (41.27KB , 400x621 , NOW THEN LET US DANCE.jpg?spoiler )
169240
>>169234
>Like Ivy from Soulcalibur. She was a product of rape, her blood's cursed, and she can't reproduce for fear of passing on her Souledge-tainted blood. She's also an alchemist, which I always thought was pretty cool.
I've played through three of those damn games and I honestly never knew any of that. I just mained Raphael and spammed his quarter-circle forward+light attack at everyone.
>> No. 169241
>>169240
My team was always Ivy/Raphael/Nightmare, with Ivy sometimes swapped out for Mitsurugi.

It's in her bio in SCII. Beat her story mode and you get a sound test, bio, costume gallery, etc.
>> No. 169246
>>169220
I thought Rumble Roses XX was another version with extra stuff? I mean, as far as I recall, same character stories, but with more game options and customization?
>> No. 169247
File 135934889550.jpg - (108.42KB , 467x602 , ivy-sc2fix3.jpg )
169247
>>169234
Ivy's best costumes are always the ones that are the least "Ivy." Like her costume from SC2 where she was basically just "British Navy Lady Officer"
>> No. 169249
>>169247
Agreed. Here's my favorite fanart of said outfit:

http://scebiqu.deviantart.com/art/Tea-128719256
>> No. 169252
>>169249
Oh you cad.
>> No. 169255
>>169249
That's actually pretty nice.
>> No. 169256
File 135935985786.jpg - (100.86KB , 900x1300 , hildegard-von-krone-soulcalibur-broken-destiny-pic.jpg )
169256
>>169247
That's why Hildegard is the best.

In a series filled with scantily clad TnA her main costume is a full suit of armour.

Hell even her breastplate doesn't appear to be moulded into the shape of a pair of round tits like alot of girls wearing armour.
>> No. 169258
File 135936148316.jpg - (200.82KB , 1700x600 , sophitia_comparison.jpg )
169258
Soul Calibur looks like its grown pretty terrible now, as in both plot and character designs. All the cross-series cameos they use to try and gain attention seems like a lame attempt to compensate. Another type of 'fanservice' if you will.
>> No. 169262
>>169258
Someone should update that pic with the lastest game.
>> No. 169263
File 135936576682.jpg - (16.67KB , 292x337 , 20083623421366.jpg )
169263
>>169176
Reiko has a cameo in MGS-Three Subsistence Online. (Apparantly Kojima really wanted to do a crossover between the two series but the MGS team weren't up for it, in the end this was all that came of it.)
>> No. 169267
>>169256
Give it time.
>>169258
Don't forget women aren't allowed to age.
>> No. 169338
>>169258
it's basically Queen's Blade: the Game now
>> No. 169339
>>169258
it's basically Queen's Blade: the Game now
>> No. 169340
>>169338
I don't think you can be that with male characters being included. Queen's Blade the game would be more like... Senran Kagura.
>> No. 169342
>>169252
>>169255
Apologies that she isn't actually wearing it in said drawing, it's merely in the background, though I may have to rectify that and draw some Navy!Ivy myself.

>>169256
I like Hildegarde's armor, too.

>>169258
Sophitia's outfit is ridiculous, although having some form of large breasts would be justified in her case because she's a mother of twins.
>> No. 169343
>>169252
>>169255
Apologies that she isn't actually wearing it in said drawing, it's merely in the background, though I may have to rectify that and draw some Navy!Ivy myself.

>>169256
I like Hildegarde's armor, too.

>>169258
Sophitia's outfit is ridiculous, although having some form of large breasts would be justified in her case because she's a mother of twins.
>> No. 169345
File 135958978687.jpg - (457.51KB , 900x643 , saber vs agrias.jpg )
169345
What I don't get about the dedication to fanservice is that you can hang out anywhere on the internet and you'll find people will lust over female media characters no matter what they're wearing. And if you don't dress them up in titty-rags, a legion of fanartists will do the job for you.

So why not stop all the R&D in to making sure their supposedly armored-plated breasts have jiggle physics and focus on making them dynamic and compelling characters instead?

If only.
>> No. 169350
Saber is what happens if Ramza and Agrias have a kid. Seriously, she got that cowlick from her dad.
>> No. 169351
I'd be fine if every series (of the right genres obviously) started aping Fire Emblem in terms of female character design.
>> No. 169354
>>169345
That's usually not so necessary in fighting games. Okay, so you don't get the appeal of jiggly boob physics, but a lot of people are willing to pay for that.
>> No. 169367
File 135965032534.jpg - (56.33KB , 454x739 , fe_panne_thumb.jpg )
169367
>>169351
They're not entirely innocent.
>> No. 169368
>>169367
There's nothing wrong with the occasional sexy lady. It's when 99% of the female characters look like that that there's a problem.
>> No. 169370
>>169368
There's a Hey Ash, Whatcha Playin'? episode that talks about that. They said something like "titties are okay, just not a wave o' titties".
>> No. 169371
>>169368
There's equally something wrong when 99% of them cover every inch of their skin and are fat with short hair, just so the developers can say "REALISM!!1"
>> No. 169372
>>169371
Has that ever actually happened?
>> No. 169374
>>169371
...are you going to provide examples or are you just talking bullshit to try and brush off an actual problem?
>> No. 169379
>>169371
>equally
Oh, please, elaborate.
>> No. 169381
There is a decent amount of Hsien-Ko porn/cheesecake/fetish art floating around the internet that exists purely because I paid money for it.

As an adolescent, I dabbled in online RPing. There were two weeks where I spent a great deal of time in a Neopets shonen-ai RP thread... not knowing what the fuck shonen-ai is. I thought it was the name of an anime.

My first D&D character was a human thief who burned to death in the starting tavern.

Warhammer 40k: Dawn of War is one of the primary reasons I failed out of college.

I, too, thought Zero was female for quite a while.

I've fapped to Pokemon during my lifetime. Which Pokemon, I shall leave to your imagination.
>> No. 169403
I never got past the Great Deku Tree in Ocarina of Time because Skulltulas scare me.
>> No. 169405
>>169403
I never went into the Forest Temple because the music was creepy.

I replayed it and went in when I was 13 or so, but as a kid I would just play up until that point, do any sidequests I could, and then either play something else or start a new file.

I didn't know what collecting gold Skulltullas was for back then because I was too scared to go into the Skulltulla house in Kakariko. I went into the house once, NOPE'd and then went right back out.

The ghost level in Mario 64 was also really scary to me, and the ghost woods in Paper Mario REALLY creeped me out.

I was really easy to scare as a kid, honestly. Oddly enough Shadow Temple and Bottom of the Well are now my favorite areas in OOT.
>> No. 169406
>>169405
>The ghost level in Mario 64 was also really scary to me
Don't look behind you, there's a piano!

Also, I found Forest Temple to be much scarier than the Shadow Temple or Bottom of the Well, though I'm not sure that was the intention. Maybe I was just used to that kind of dungeon design by the time I made it to those later two?
>> No. 169407
>>169406

I think it was the music actually.

The music just sounded... haunting. Like you were lost and something was crying out to you.
>> No. 169409
>>169407
Oh fuck that music. Creepy ass song.
>> No. 169410
>>169407
Ah, yeah, that music was pretty freaky.
>> No. 169440
As a child, I thought too hard about the skeleton turtles walking around in the castle of Super Mario Brothers 3.

One of my family members had committed suicide not too long before that so that was what introduced me to death on a more personal level. I just imagined the characters on the screen were shambling about confused and unable to think properly. Stomp on them, they just fall apart until they can put themselves back together, to keep shambling around in confusion a little more. And they'd do that until the end of time, the castle crumbled or the bones finally broke down.

I got over it but it kicked child me in the feels a little.
>> No. 169452
I maintain that the first Kingdom Hearts is a legitimately great game.
>> No. 169454
>>169367
Yes, but she's from Awakening, which I note from the demo seems to have taken an unpleasant direction away from Fire Emblem's traditionally very strong character design. The designs I've seen all feel like they're from something like Final Fantasy more than Fire Emblem, over designed and excessively accessorized.
>> No. 169465
>>169440
It makes me feel better (also having experiences with people close to me dying) thinking that skeletal creatures are just like that. They never had skin, they're not undead, they've just always been living skeletons. I always figured Jack Skellington was like that.

>>169452
I agree. The camera was kind of shit (though you could say that about most PS2 games), but it's a good licensed game, and I continue to play them due to a stubborn hope that they'll run out of characters and resort to the semi-obscure/television-only ones I love so much.
>> No. 169468
>>169465
It's funny, I've always imagined the exact opposite. Boos and Dry Bones seem pretty happy with their undead lives. Boos are always cheerful pranksters and hooligans, while Dry Bones get invited to Mario Parties and Karts and whatnot. It was kind of comforting for me to think that, in the Mario universe, dying just meant you got to be a cool skeleton or funny ghost.
>> No. 169472
>>169468
It's understandable. We all deal with death in our own way. I like looking at it like that.
>> No. 169490
>>169407
Thirding the music. The first time I played through that dungeon I had my brother there with me, because he had already beaten it and I enjoy extra help. But on subsequent playthroughs there's always been a moment where I'll be lost in a puzzle or looking for something, absentmindedly ignored the music, then the flutes will suddenly seem so much louder and...damn. It's a really jarring tune. Like a band is still playing for some party that ended long ago.
>> No. 169531
>>169381
>Jynx
Ewww, man.
>> No. 169532
File 135990053955.jpg - (113.81KB , 580x592 , 124___jynx_by_winter_freak-d35cz7k.jpg )
169532
>>169531
At least Jynx is humanoid.
Not to mention those D.S.L.
>> No. 169536
>>169532
I always though Jynx looked like a drag queen
>> No. 169537
>>169536
The Mon is meant to be a parody of that 'ganguro' style that girls in Japan don. Of course then came the people calling jynx racist against black people which is why they are now purple.
>> No. 169538
>>169537
Yeah I know. I think the racist complaints were kind of stupid
>> No. 169539
>>169538
Considering Jynx ended up looking EXACTLY like blackface, intent or not, I think it's fairly justified. At least they changed it without a big fuss or anything.
>> No. 169544
>>169537
Actually iirc a lot of the disdain ganguros get in Japan is because of the impression that they're trying to turn themselves black. I remember one skit on a Japanese comedy show where the top ganguro girl had a lip plate/claw jewelry/other stereotypical african stuff.

So it was kind of a racism thing even in the original form.
>> No. 169545
>>169537
I thought it was also based off an old Japanese bakemono too, hence the Psychic powers.
>> No. 169546
This is what I associate Jynx with.

Pink Flamingos Traileryoutube thumb

Pink Flamingos, Court &amp;Trialyoutube thumb
>> No. 169547
>>169468
Boos were confirmed to just be ectoplasm, not undead.
>> No. 169556
>>169546
Oh good God I can't unsee that shit now.
>> No. 169557
>>169556
Pink Flamingos - Eggs Eggs Eggsyoutube thumb

Yup, burned in there forever.
>> No. 169565
The way they referred to God in Persona made me slightly uncomfortable because I was raised Jewish, and we were always told "That's the true name of God, you're never supposed to write or say it".

This is especially weird considering it's also a franchise which lets you summon Satan (didn't really bother me) and shoot yourself in the head (only bothered me when people responded with "PERSONA" after people actually committed suicide that way).
>> No. 169566
>>169565

I think the most important thing to remember about religion is that you should always honour what it tries to teach and make you think about, rather than paying attention to all of the niggling little rules and laws people make about it.

Doing the former? Gets pretty cool guys. Doing the later? Gets people using the book to justify their homophobia.
>> No. 169568
I've never beaten a 2D Mario game legitimately. I always used warp zones and stuff.

It took me several years to realize Link's pink hair in LttP wasn't just part of his hat.

Chrono Trigger is the only game that ever got me close to shedding manly tears.
>> No. 169570
>>169568
Not even Yoshi? Or does that not really count? As beautiful and fun as it was, it was also pretty damn easy.
>> No. 169578
>>169570
Yeah, it took me a while to even believe that they would let you eat the Super Happy Tree's fruit like that.
>> No. 169579
>>169566
Well, the homophobic parts I always abjectly refused to agree with. It's just the "don't use that word" part got drilled into my head, for whatever reason.
>> No. 169588
>>169570
I've never played Yoshi, except for Yoshi's Island DS which was...ok.
>> No. 169592
File 136000465299.jpg - (126.67KB , 600x804 , VICTOR FRIES.jpg )
169592
One time my Angel died in Monster Rancher and I cried and then I realized that I could reload the save state before she died and freeze her in stasis forever so I never had to lose her.
>> No. 169594
File 136000465267.jpg - (126.67KB , 600x804 , VICTOR FRIES.jpg )
169594
One time my Angel died in Monster Rancher and I cried and then I realized that I could reload the save state before she died and freeze her in stasis forever so I never had to lose her.
>> No. 169595
>>169588
That has to be one of the few times I wanted a port and instead it was just... ok.

>>169592
Apparently you're still clinging to it so much you triple posted.
>> No. 169608
>>169568
Always use warp zones, too.
>> No. 169635
I like Magic the Gathering and Warhammer 40K for their lore. I've always been terrible at Magic and I've never bought a Warhammer figure ever.
>> No. 171176
>>169454
Isn't Awakening basically a dating sim?

When I saw people discussing it its always over who they married or who they paired up with who.

Though they prefer to refer to it as a 'Eugenics Simulator'
>> No. 171178
>>171176
Awakening just places a bigger emphasis on the character supports than most games in the series, since it brings back the marriage system from FE4. 2/5 of the game's major units are kids obtained through marrying people off. Parents stats and skills affect the kids so it's a whole new layer of strategy. Hence Eugenics Simulator.
>> No. 171179
>>171176
Awakening just places a bigger emphasis on the character supports than most games in the series, since it brings back the marriage system from FE4. 2/5 of the game's major units are kids obtained through marrying people off. Parents stats and skills affect the kids so it's a whole new layer of strategy. Hence Eugenics Simulator.
>> No. 171839
I've never enjoyed the breakable weapons gameplay mechanic in FE games (does that count as a confession?)
>> No. 171865
I trust Forbes when it comes to games more than actual game journalism sources.
>> No. 171876
>>171865
It's weird it's almost like it's not some scheme to promote some video game company but be impartial about video games.
>> No. 171878
I liked Twilight Princess. It's my second favorite 3D Zelda.
>> No. 171889
I have a terrible habit of 95%-to-100% games to the point where I've done 'everything' but the most inane shit (fuck catching frogs). Every time I do this, I have 'completed' the game and can't bring myself to start the game all over again.

I can't even start a new Saints Row the Third game because I already did everything on one character except all the barn stormings and stunt jumps. Which is really sad, because SRTT was fun as a ballpit with hidden pockets of psychedelic mushrooms under all the balls. But every part I'll just be mentally replaying about 30 seconds ahead of myself. It's irritating.
>> No. 171890
File 136501003672.png - (109.05KB , 200x200 , 1338297190534.png )
171890
>>171839

I don't think you're supposed to enjoy it?
>> No. 171891
>>171889
I tend to often play a game to completion in a couple of days then need a new one.

I actually ran two playthroughs of Saints Row the Third, one as my main playthrough then a second game as a Female Boss making all the opposite choices I made in the first playthrough
I completed all the stuff in the first one apart from like you said the barnstorming and stunt jumps because those things are pointless
>> No. 171892
>>171890
I never enjoy when namefags on the internet are sarcastically pedantic to me

>>I HATE the breakable weapons gameplay mechanic in FE games

Is that better?
>> No. 171893
It's just a resource management thing, keeps you from constantly abusing the super weapons.
>> No. 171894
>>171892
This one aspect actually turns me off of all of Armored Core V

What do you mean there are different classes of what is exactly the same gun? And I have to manage the multiple copies in my inventory, I can't just swap this gun for the best version of the gun? Or you know, just fix the one I have and make it better since they're the same model regardless of grade?

I confess, I will let completely tiny, arbitrary things ruin games for me just because I feel they're so jarring to the experience.
>> No. 174001
Man... the Dead Space series got so retarded as it continued.
>> No. 174015
>>174001
I find that's true for most large scale horror.
>> No. 178542
My confession is I've gotten so retarded, and I can't play complicated games anymore.
Like the Civ series or other nation-strategy games, I'll get far in but then it turns out I've not built up my army sufficicently or whatever so whenone of the biggest dogs gets pissed off at me I get steamrolled and I get frustrated and uninstall the game.
>> No. 178544
Not a huge confession, but I used to watch a lot of dubbed anime as a kid. Very little patience for subtitles back then, lack of streaming sites, lack of money, the sub-only crowd got on my nerves.

This is relevant to video games because it makes Borderlands 2 ten times funnier, recognizing all the VA's from one anime or another.
>> No. 178867
>>178544
Don't the same VA's basically do the majority of dubbed anime in English?
>> No. 178871
>>178867
Yep. Pretty much everyone's from Funimation.
>> No. 178891
The only online multiplayer experience I've ever had is when a roommate had me play unranked Halo 3 matches with him.
>> No. 185433
Chrono Cross is terrible, its basically fanfic-tier but made into an actual thing.

This is less a confession and more stating a fact I know but I just played through Trigger again and it reminded me how pointlessly stupid the 'sequel' is.
>> No. 187003
I've only beaten the remakes of SMB1 through World. In case you didn't know, those 4 games get progressively easier every time they're remade, especially in the case of the GBA versions which added numerous small gameplay changes to SMB2 and SMB3. I just can't go back to the 8-bit versions of the original trilogy after those experiences.
>> No. 187008
>>185433
I love Chrono Cross and I don't get why people shit on it. Boo-hoo, so it's not a direct continuation. You might as well complain FF8 doesn't pick up where FF7 left off.

https://www.youtube.com/watch?v=Iall_4SJkTQ
>> No. 187009
>>187008

Well, no, because Final fantasy games aren't sequels of one another (unless you're talking about the actual sequel games like FFX-2 or Lightning Returns). They're set in different worlds and have totally unrelated stories.

Chrono Cross, on the other hand, is a sequel to Chrono Trigger. They're set in the same world, and Cross makes a lot of references back to Trigger. In the DS rerelease of Trigger, the bonus dungeon they added makes references forward to Cross, as well. It's a really BAD sequel, but it is certainly a sequel.

There's also the fact that Cross's plot taken on it's own merits is dumber than a bag of hammers.
>> No. 187010
>>187009
>Well, no, because Final fantasy games aren't sequels of one another

Think of how many people were new to Final Fantasy, FF7 being the first game that was so mainstream, not knowing the general premise behind each game. You think they were disappointed thinking FF8 wasn't a direct sequel?

And why the hell does everybody want a sequel to Trigger when Trigger fucking ended? There is NO REASON to have anything but references to what happened before, because everything is resolved. I'd rather have a good game set in the same universe, expanding on the only things that needed to be expanded upon than something like Crimson Echoes where they pull something out of their collective asses to have an excuse for the characters to be back and it reads like bad fanfiction.
>> No. 187011
>>187008
Honestly your comparison is more apt than you probably want it to be: FF8 being a bad sequel is a bad reason to hate it, but FF8 being a terrible game with ties to a much better game sure makes it look worse.
>> No. 187012
>Think of how many people were new to Final Fantasy, FF7 being the first game that was so mainstream, not knowing the general premise behind each game. You think they were disappointed thinking FF8 wasn't a direct sequel?

And that has what to do with the price of fish, exactly? Final Fantasy 8 still isn't a sequel in any way, nor was it advertised as such. Meanwhile, Chrono Cross is a sequel, and was advertised as such (and as a much more direct sequel than it actually is).

>And why the hell does everybody want a sequel to Trigger when Trigger fucking ended? There is NO REASON to have anything but references to what happened before, because everything is resolved.

I agree. But since what we have IS a sequel and not just a totally separate game in the same universe (for fuck's sake, the Time Devourer is Lavos fused with Schala), it's only fair to judge it as a sequel. And as a sequel, it sucks balls.
>> No. 187022
I have never beaten a Zelda game. Ever. I get frustrated at one part or I drop the game for a long time and forgot about it and had to restart it.
>> No. 187023
>>187008
Everything you just said was wrong, FF8 wasn't a sequel to FF7 in any way in that there was no awful writing trying to connect the two games, instead its a completely separate universes.

Also the story for CC is shit in general, and the battle mechanics are inferior to CT.
>> No. 187045
>>187010
FF8 is still a better sequel to FF than Cross was to Trigger.

Anybody that play FF7 knew that the series never had direct sequels. But they all FF games share the same basic traits. The very similar, if not the very same: battle mechanics, monster, items, spells, story themes/setting. Anyone that thought FF8 was going to be a same FF7

Chrono Cross has hair-thin ties to Trigger. Besides from a handful of references and forced fanservice, you wouldn't have any clue that that it was part of series.
>> No. 187051
I genuinely think Cole Phelps is the least likeable video game protagonist of all time.
>> No. 187052
>>187010
>everything is resolved
No it wasn't. Schala was still missing (though Cross covered this one) and we were no closer to discovering the identity of the Entity.

I'm not saying those are mysteries that absolutely *need* to be solved, but they were certainly dangling plot threads that a sequel could easily work from--and in Cross's case, did.

That said, I think the real thing people want is a spiritual sequel to Chrono Trigger. Something that feels the way Chrono Trigger made them feel way back when. It's like how Terranigma is considered a "sequel" to Illusion of Gaia even though the elements linking them are even more tenuous than Final Fantasy's--Soul Blazer, Illusion of Gaia, and Terranigma all have the same "spirit," so to speak. And I think that's what people are REALLY saying they want when they say they want a Chrono Trigger sequel, though even THEY might not realize that's what they actually want.
>> No. 187058
>>187045
>Besides from a handful of references and forced fanservice, you wouldn't have any clue that that it was part of series.
As much as people (both those who liked and hated the game) would like to believe this, it's just not the case. Literally the entire ending part of the game doesn't make any sense (or at least, less sense by CC standards) without knowledge of Trigger.
>> No. 187064
>>187058
>Literally the entire ending part of the game doesn't make any sense without knowledge of Trigger.

The ending made it's connection to Trigger through several scenes of information dumping. Stuff like Lavos and Schala had so little bearing in the story-plot itself, they could of easily been written out and have the end boss be a freak of nature created by or for all the time-travel experiments.
>> No. 187065
>>187064
That's still basically admitting that the game has no real ending without the attachment to Chrono Trigger. And if you tried to write out Schala, wouldn't you have to write out Kid?
>> No. 187070
>>187065
The end boss is the fusion of a time-altering monster and a powerful magic-user during a unnatural space-time. And Kidd is the clone of that person trapped inside the monster. Their names were pretty irrelevant until just before you have to fight it. And the game didn't have much of a ending even with CT.
The narrative was poor for Serge having no drive to move the plot but just be dragged along into smaller, unrelated conflicts until the plot kicked him in the gut a few times.
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