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No. 187362
Was screwing around on my iPad last night and saw that m15 was out for it so I gave it a download.
The game has gone through a lot of changes. The opening cinematic is great. We see a new planeswalker hunt a deer with some kind of ghost arrow... then Garruk appears behind him like Jason Vorhese.
The interface is new and slick and pretty intuitive if not a little dull and uninspired. It looks good, but loses a lot of the flavor. As with other free versions of the game, you're promptly whisked away into the tutorial which you will have to sit through no matter what skill level you entered into the game at the start. The tutorial is simple enough, if not a bit long winded. They're trying, but it's still not nearly as good at teaching as the old 7th Edition CD was.
After the tutorial you're given an option to select your deck. You have 10 to pick from; one for each of the Ravnica guilds. Once you pick your deck, you're stuck with it so that "choose wisely" comment is to be taken seriously. I want ahead with the Golgari deck because BG is always a solid combo. Or so I thought.
The game promptly hurls you into your first game that you'll play from start to finish all on your own and immediately you'll notice the decks are terrible. The deck I chose said it was graveyard centric or something to that effect, and since you can't look at what cards it has; you have no idea what the real strategy is. The Golgari deck ended up having a grand total of 4 cards that dealt with the graveyard and less than 4 removal spells. The deck has no rares, but that still shouldn't be a problem to make a good deck that even novices can understand. I know. I've done it before.
After you win that game, you're rewarded with your decks rare card. Unfortunately you won't be getting much use out of many of them after having looked up the deck lists online.
You can now explore the story, which is honestly kind of neat. Garruk, still affected by the curse, is trolling around the multiverse killing planeswalkers like a serial killer and you're investigating.
The first deck you'll fight on Innistrad is a zombie deck that just keeps on throwing out vanilla 2/2, 3/2, and 3/3's at a constant rare. And since Wizards has such a massive problem with removal spells these days; you have to rely on combat to protect yourself leading to tedious stalled games or just being overrun (at least with the Golgari deck. Seriously it's fucking terrible).
The other games on that level are pretty easy to overcome even without any decent cards of your own and at the end of each match you get a little 3 card booster.
What separates this game is that you seem to be able to fully customize your deck now. No longer are you forced to utilize deck specific card pools, but instead you have access to a large arsenal of cards. That you naturally have to buy.
Yes DotP2015 has gone the freemium route. Hard. Each digital booster pack will run you $2. About half the cost of a real booster pack. You're spending real money to gamble on a random number generator for a prize you'll only be able to use in one place on one game that will get a new edition next year.
Back to the campaign however; once you beat Innistrad's blistering pinch of levels (less than 7) you're given your first real boosterpack and old that you unlocked the Theros level.
HAHA! Not really. See, you just unlocked the right to buy that level. For just $3! Fiure you'll just do multiplayer or Practice? NOPE!
If you want to unlock all the cards so you can make a deck that's actually moderately fun to use, or to play the game, it'll cost you $50 total. $30 if you just want to unlock all the levels in the game which is what I'd call buying the game; making it twice as expensive as DotP2013 when it was new.
It's a good game under all the bullshit I'm sure; and I was so very very excited to buy and enjoy it, but the nickel and diming along with the gut wrenchingly unplayable decks it forces you to use (BUY THE BOOSTERS) really turns me off of yet another edition of DotP.
Want MtG on the go, but don't want to deal with the bullshit and terribleness? Just buy DotP2013. Ya you have to build a deck from a predetermined pool of cards for it, yes you have to unlock its cards one at a time, and yes the decks are a little lack luster, but you're not being held prisoner by the freemium model, you get the whole game for less than $30, and the decks it gives you to work with are actually usable.
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