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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 135421019824.jpg - (30.44KB , 570x301 , Wii-U-Supports-Background-Downloads.jpg )
166771 No. 166771
Previous thread: >>163103

Nintendo regrets the day-one update for the system:


http://www.washingtonpost.com/business/technology/nintendo-president-regrets-day-one-updates-for-wii
-u/2012/11/29/ea24ccfe-3a2a-11e2-8a97-363b0f9a0ab3_story.html
255 posts omitted. Last 50 shown. Expand all images
>> No. 172737
>>172607
Moe's an ass a lot of times and half and half on being wrong but while I want nintendo to succeed. The Wii U is doing fucking terrible now. Nintendo fucked up. It's bound to happen. It's not that devastating to them but it did happen. Eventually sales will pick up but the Wii U didn't have a good start and you can't just pretend it didn't happen.
>> No. 172741
File 136622708267.jpg - (59.34KB , 274x295 , 1304375352801.jpg )
172741
>>>172734
They actually paid attention to the Miiverse campaign and showed it in the Nintendo Direct. Jesus christ.
>> No. 172743
File 136622949746.jpg - (158.68KB , 1024x768 , captain-falcon-1.jpg )
172743
>>172741

>They actually paid attention to the Miiverse campaign.

We now know what we must do.
>> No. 172756
>>172734
I'm really surprised this is happening at all considering the potential lawsuits that could happen if Nintendo hasn't paid rights for all the music that Earthbound rips off. I always figured royalties or lawsuits would outweigh expected income from an EB rerelease.

Now let's cross our fingers and hope for Mother 3.
>> No. 172833
File 136637304894.jpg - (143.26KB , 800x460 , 215556341_JEiqW-L-2.jpg )
172833
http://www.nintendo.com/whatsnew/detail/tiQImp7Oi97LiEyVqwDqL-eDnX6u9qjk
Aw, I'll slightly miss that.
It's a bit sad that the Wii U has nothing like the weather channel, it was fun to play around with the globe.
>> No. 172834
>>172833
I honestly never made any use of these anyway.
>> No. 172854
Continuing the "poor sales" bandwagon...
http://arstechnica.com/gaming/2013/04/report-wii-u-vita-continue-poor-us-sales-performance-in-march/
>Numbers obtained and confirmed by sources in a position to know on gaming forum NeoGAF suggest the Wii U sold only 67,000 units in the US during the five weeks running from March 3 through April 6.
>The leaked numbers continue a disappointing 2013 for Nintendo's newest system, which sold an estimated 50,000 US units in January and roughly 64,000 in February. This is after the system sold a decent 890,000 units during the 2012 holiday launch season last November and December.
>For comparison, the Wii U is so far selling about 28 percent slower than the GameCube did in the five months after launching in November 2001, and about 50 percent slower than the Nintendo 64 and the original Wii did in their first five months. The Wii U is only about 10 percent behind the cumulative US sales numbers put up by the Xbox 360 and PlayStation 3 five months into their life cycles, however.

Here's hoping we get a price drop before the holidays. Nintendo better have one hell of an E3.
>> No. 172884
>>172854
>Nintendo better have one hell of an E3.
They're already impressing people with their standard announcements. E3 has no right to be not fucking amazing.
>> No. 172891
>>172884
Other than the fact that no one gives a shit about E3 anymore. I don't know why video game fans still get their hopes up every year like it's still 2001 or something. The only game show that you really get any serious announcements at is TGS, but most of the big companies prefer to do their own separate things at their own discretion these days.
>> No. 172895
>>172891
>Other than the fact that no one gives a shit about E3 anymore.
wat
It still seems to me that E3 is still our (gamer's) ComiCon, our National Convention, our State of the Union. Sure, things can happen outside of it, and more recently they haven, but that doesn't mean that E3 is just some "show" now.
>> No. 172900
>>172895
>It still seems to me that E3 is still our (gamer's) ComiCon, our National Convention, our State of the Union
Except that no one's allowed to go except industry and press, and the industry stopped giving a shit about it. You're clinging to the E3 that was, and not seeing the E3 that is. When was the last time you remember E3 actually breaking any big news?
>> No. 172906
>>172900
Kinect? WiiU? Vita's price?

I think the only reason E3's slowed down recently has been the fact that we have way more channels of information now, and the generation itself has been winding to a close. This year's E3 is going to be super-hype.
>> No. 172920
File 136656065742.gif - (1.67MB , 240x180 , e32011-Microsofts_presentation.gif )
172920
>>172906
>This year's E3 is going to be super-hype.

The last three E3s have been hilarious train-wrecks. I eagerly anticipate this trend to continue.
>> No. 172921
>>172920
With new XBOX Supposedly being the Skynet of your living room along with the continued pushing of kinect as the future. Only way this could be more epic is people showing off VR and saying "wish you guys could see this because its great" Heard those exact words back in the '90s at the Carowinds when they had a VR machine in their Arcade near the water park.
>> No. 172965
File 13666573925.gif - (1.77MB , 640x360 , 5knHq7L.gif )
172965
>Nintendo in charge of making non-horrible Wii U ads

Wii U Stories - The Vanorsby Familyyoutube thumb

Wii U Stories - The Wright Familyyoutube thumb

Wii U Stories - The Haskins Familyyoutube thumb
>> No. 172968
File 136666514510.jpg - (35.88KB , 537x315 , gifting.jpg )
172968
>> No. 172971
>>172965
>guy mentions how much better the graphics are
>show NSMB Wii U of all games while he says it

Still, when it comes to horrible ads I don't think they'll ever top this one: Wii Music (Wii) - Reverend Run Plays Traileryoutube thumb
>> No. 172973
>>172965
Wait, what exactly is wrong with those ads?
>> No. 173118
https://miiverse.nintendo.net/
Ta-da
>> No. 173123
>No Nintendo Press Conference at E3 2013
http://www.ign.com/articles/2013/04/25/no-nintendo-press-conference-at-e3-2013
>"We decided not to host a large-scale presentation targeted at everyone in the international audience where we announce new information as we did in the past," Iwata said. "Instead, at the E3 show this year, we are planning to host a few smaller events that are specifically focused on our software lineup for the U.S. market. There will be one closed event for American distributors, and we will hold another closed hands-on experience event, for mainly the Western gaming media."

Huh. So >>172900 might be right...
>> No. 173138
>>173123
This caused a massive shitstorm on /v/.
>> No. 173142
>>173123
>focus on software
This could be a good thing.

And yeah I would say Pax is our Comicon, if anything fits that mold.
>> No. 173143
>>173142
It very well could. There are a number of titles we already know about that they could bring out, just from Nintendo, that would be of high interest:
-LttP2
-SSBU/3DS
-Pokemon X/Y
-Pikmin 3
-SMTxFE
-Wind Waker HD
-Zelda Wii U (they've said they're working on it, but we have no idea how far along it is.)
-Bayonetta 2
-"X" (the sequel (spiritual?) to Xenoblade Chronicles)

A number of possibilities also await:
-Next 3D movement Super Mario (ala Super Mario Galaxy)
-Anything Star Fox
-Anything Metroid

Actually, most of their properties are open for new iterations on both consoles. Of course, if they just bring out the games we already know about, and give us little extra info on them, it will all be a huge, enormous waste.

>And yeah I would say Pax is our Comicon, if anything fits that mold.
I would agree with this, except that PAX isn't nearly as well known as E3 outside of gaming circles. We, as gamers, do have a far greater chance of going to PAX than we do E3, however. Plus, by having PAX East and PAX West, it's not as forced together so things can be released on a better schedule.

But never a PAX Mountain because fuck the fly over states. :(
>> No. 173145
I actually went to E3 two years ago. I joined my college's programming club, and the member's got to attend E3 because it would be a good learning experience for "future members of the game industry." I have absolutely no knowledge of programming and never attended the club, I just joined because I heard the members got to go to the previous E3. A lot of 'club members' did this. Still surprised we got away with that, honestly.

E3 really isn't that great in person, imo. Lots of waiting in long lines to play a few minutes of a game that will usually be out in a few months anyway. It's kind of like being at a busy theme park, in terms of the line-waiting/having-fun time division. At least for all the big games. For the smaller games there sometimes wasnt a line at all, but if a small game has a demo at E3 either the demo is really bare or the game is coming out really soon anyway.

A vibe I got was that a lot of the booths and flashing lights and fancy shit were mostly there for the cameras and game media, rather than for the actual attendees. All that helps glorify the gaming industry by showing off how great and crazy this big exclusive event is, and that helps build hype for any games that are announced or shown off. And that's all E3 is, really, an annual hype generator. I guess it's worth noting that I wasn't a VIP, so I wasn't allowed into conference rooms and stuff like that. I was actually quite surprised at the number of people attending who were in their late teens or early twenties, pretty casual-nerdy looking and obviously not there on real business, but just there because they found some way to sneak in like my group did. Didn't exactly see a lot of people walking around in business suits.

I decided not to return on following years. You aren't really missing anything by not going there in person, just crowds and demos. I just prefer looking up highlights of E3 online each year after the whole thing is over.
>> No. 173147
>>173123
Meh, they're obviously gonna do yet another Nintendo Direct, just like the last year.
>> No. 173187
>>173147
Hopefully some sort of "Super Edition". While this does mean we'll likely get better information/video, it also precludes anything like "My body is ready" from happening again. :(
>> No. 173199
File 13669351113.png - (58.74KB , 342x328 , oh boy.png )
173199
>>173187
>While this does mean we'll likely get better information/video, it also precludes anything like "My body is ready" from happening again. :(
This is one of my favorite things about E3 but Nintendo Direct sometimes does weird things too
>> No. 173212
Bit more info:
http://www.nintendoworldreport.com/news/34020
>"Beyond the news that will be communicated through Nintendo Direct videos in the run up to E3, at the show itself we’re hosting two smaller events on Tuesday morning before the LACC opens instead of just our traditional one event," Scibetta [Nintendo of America's Senior Director of Corporate Communications] said. "A media event and a partner presentation will both occur that morning."
>"While the audiences will be different between the two events, both will occur on the Tuesday morning of E3 (June 11) which is the date and time period the public has come to expect for Nintendo to deliver E3 news."
So... they're still doing an event, but it's not a huge gala, and it's actually two events, and it's not gonna be broadcast live? That... really doesn't sound like a huge difference, except that we'll have to wait an extra hour or three to get any really juicy announcements that don't make it into the Nintendo Directs.

Also, why aren't Nintendo Directs recorded in 3D and put onto the 3DS? Or do I just keep missing them?

>>173199
Yes, but those are intentionally odd and never "seppuku plz" awkward mistakes.
>> No. 173238
Wii U Update Speed Test Head-to-Headyoutube thumb
>> No. 173239
That was a long update.
Pretty nostalgic.
They even added a universal screen size adjustment option, that'll be handy.
I mean, I found the display option on my TV that makes it all fit any ways, but I've heard a couple people don't have that.
>> No. 173266
>>173238
And now I'll keep waiting until this update is cooked into the system.
>> No. 173269
http://joolswatsham.blogspot.com/2013/04/i-love-nintendo.html?spref=tw
Pretty much exactly how I feel about it. A redesign wouldn't hurt. Even this early.

That and more freedom for devs to do what they want on the system.
>> No. 173280
>>173269
Eh. A simple color change wouldn't have done anything, seeing as the Wii already has multiple colors.

What they needed was to realize that the moniker "Wii U" was HORRIBLE. Not only is is an unusual suffix, the entire gaming community (and some crappy peripheral makers) spent the entire generation using "Wii" as a suffix (though Nintendo never did this themselves in official products, IIRC.). Calling it "Wii 2" would have gotten better results.

When even the press, gaming or otherwise, covering Nintendo's unveiling of the "Wii U" name were slightly confused if it was a new console or just a peripheral for a day (more the general press, but even some regular gaming sites made the mistake as well) that should have been a tip-off that it's a bad name. Everything else about the system could have remained exactly the same, except the name, and it would have seen a lot more interest (or, at least, interest sooner). Sigh.
>> No. 173283
>>173280
I think he was saying at the very least it could have used a different color but would have preferred, like you said, that it separate itself more from the Wii in terms of theme and design.
>> No. 173286
>>173280
I still think they should've called it the Wuu.
>> No. 173293
>>173286
...while not a great name, I can live with that as much as I lived with "Wii". It would have also delivered the connection to the Wii while sounding different enough to not be paired directly with it. Also "woo" etc.

Of course, part of why they chose Wii was that it (supposedly) meant nothing in any language--not that this stopped piss jokes--and that would make it more international or something. Don't know how Wuu would line up with that, but at the same time U=you isn't really an international thing, methinks.
>> No. 173296
File 136704209559.jpg - (46.88KB , 652x370 , Wii U.jpg )
173296
>>173293
I think they were trying to go for the U representing the gamepad the way the i's represented miis.
At least that's how they designed the logo.
Also hey, Virtual Console and the Rayman Legends Challenges App are up. Neat.
>> No. 173395
File 136719462555.jpg - (42.31KB , 530x296 , wii-u-vc.jpg )
173395
>The biggest misconception about the Wii U Virtual Console is that it is a simple rom dump.

>It is a not a simple rom dump/emulation process.

They have to get the game to run properly on the TV and Gamepad simultaneously without any slowdown. For example: A PC emulator doesn’t even run every Nintendo 64 rom 100% perfectly.
Miiverse implementation for each game.
Create a community for each game.

>Because it is not a simple rom dump, this means third parties might be a little more selective about which Wii VC games they re-release on the Wii U virtual console. It’s not hard to believe that the Wii U VC’s library will be a bit smaller than the Wii VC’s library.

>I’m not excusing the small amount of games coming to the Virtual Console. In fact, I’m very annoyed with the whole *drip, drip, drip* way of releasing VC games (Note: Good news – You can still download tons of VC games in Wii mode). I’m just saying that if you expect Wii U’s VC library to be anywhere near the size of the Wii’s VC library, then you’re setting yourself up for a major disappointment. Many third parties did not necessarily make big profits on the Wii VC, and they will look at which Wii VC games sold well and which didn’t before making decisions.

>The other issue is the eShop now has to manage: 1) Digital versions of retail games 2) Small indie eShop games 3) Demos 4) Virtual console games.

>This means retail games, indie games, and VC games are now fighting for visibility and space every week on the eShop’s front page. This will impact how many VC games are regularly released.

>About four or five days ago, I hinted at the idea of Wii U VC games being playable on 3DS, and 3DS VC games being playable on Wii U.
It sounds amazing, but it’s not that simple. And I question whether anyone can actually call it “cross play” since you’re basically rebuying your games.

Not every VC game will allow this.
A VC game would have to release on both Wii U VC and 3DS VC for this to work.
You have to pay a discount price to transfer a Wii U VC game to 3DS. It would be just like how you pay a discount price to play a Wii VC game on Wii U.

>Nintendo realizes that it’s going to get increasingly more difficult to convince you to buy the same NES games over and over for $5. How many times can they get you to buy Super Mario World or Ice Climbers? Think about it. You buy Super Mario World on the Wii Virtual console. You then pay a discount fee ($1.50) to play Super Mario World on the Wii U. Then they would make you pay another discount fee to play Super Mario World on the 3DS. I’m not saying Super Mario World is one of those games that will do this. I’m just using Super Mario World as a hypothetical example.

>Discount price means it’s an impulse buy.

>Discount price means that people will continue pumping money into games they already own so they can conveniently play their favorite games on more than one platform.

>Nintendo doesn’t want revenue to stop flowing in for a popular VC title once you already own it.

http://www.notenoughshaders.com/2013/04/28/the-future-of-the-eshop-and-virtual-console/
>> No. 173396
>>173395
>(Note: Good news – You can still download tons of VC games in Wii mode)
Yes because when I want to get games for my console I absolutely want to hop into a completely different mode every single time.

Just another example of Nintendo failing this generation.
>> No. 173399
>>173396
But now you can hold b during start up to instantly go to wii mode!
>> No. 173401
File 13672026111.jpg - (33.05KB , 443x471 , 1365668329279.jpg )
173401
>>173395
None of these things sounds particularly hard.
>> No. 173420
>>173401
>His nostrils are so far apart he can smell in stereo.
>> No. 173422
File 136723693158.jpg - (20.64KB , 232x288 , 01-before-photoedit_fritzie-zivic-broken-nose.jpg )
173422
>>173420
Looks to be like he had a super bad broken nose and never got treated.
>> No. 173497
File 136740943972.jpg - (293.01KB , 950x476 , i-qjW52gR-950x10000.jpg )
173497
Man, Murphy challenges seem too easy single-player.
It's more fun when the player is being controlled by someone.
I still can't get better than silver and I've already 100% the demo levels.
I wanna try those hardcore challenges, but I'm not awesome enough yet.
>> No. 173506
>>173497
I'm not sure you even can get Gold without a second player helping you out. Maybe for the endless running, but definitely not the ones where you need to collect 150 Lums.
>> No. 173519
>>173506
Well for the daily challenges anyways.
Despite the advancing wall of fire, it doesn't actually go too fast, but even taking it carefully I slip up.
>> No. 173561
>>173497
Am I the only one who thinks the art and coloring for penny arcade has gotten worse?
>> No. 173565
File 136749626224.jpg - (21.98KB , 400x240 , liberationmaiden-06.jpg )
173565
http://www.joystiq.com/2012/10/04/check-out-level-5s-3ds-bound-liberation-maiden-aero-porter/

http://l337gamers.com/2013/04/liberation-maiden-crimson-shroud-aero-porter-discounted-from-april-18-to-may-30/


Liberation Maiden, and Crimson Shroud look good. Liberation Maiden was made by Suda 51 and Level 5. So I'll be looking at that.
>> No. 173584
Autosage hit, new thread: >>173583
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