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News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 134999325339.jpg - (1.84MB , 3384x1902 , original.jpg )
164505 No. 164505
No XCOM thread?

What is this?

XCOM THREAD MOTHER FUCKERS. Loved the originals, played them to death and Enemy Unknown is easily the most fun I have had with a videogame this year.

>escort mission
>almost at the end, taking it nice and slow
>SUDDENLY THIN MEN, THIN MEN EVERYWHERE
>FUCKING INVISIBLE ONE ONE SHOTS MY ASSAULT GUY
>DAMNIT
>support vet panics, kills the rookie
>thin man strolls in and kills the man I was escorting

Also, thought this was pretty funny.

One Man to Snipe Them Allyoutube thumb

Only complaint I have is I can't change armor colors since I didn't pre-order the game. Ah well.
171 posts omitted. Last 50 shown. Expand all images
>> No. 181525
going thought another play and I'm wondering are escalation events tied to my development or mission completions
>> No. 181544
File 138136493830.jpg - (78.15KB , 600x338 , EXALT_Agents_2.jpg )
181544
>>181511
Sell elerium. Up until you make the skeleton key and armor, you don't need that much.
Also, nice image for yah.
>> No. 181712
Cross-posted from Facepunch:

Right, You know that GMG voucher that didn't work in NA? Well, this one does. Tested it yesterday, didn't want to post it until I knew it worked.
GMG25-7VBH8-67CAC

Analysis:
- XCOM: Enemy Within Preorder Get!
- Also, UFO:Aftermath is $1.99
- Act fast, it expires tomorrow!
>> No. 181748
Crossposted from Facepunch

New greenman code. And yes, it works in NA.

GMG20-7EKXF-UTQXX
>> No. 181749
Xcom has steam trading cards, I guess I'll get them when I am playing a new campaign with Enemy Within
>> No. 181851
You guessed it boys and girls, it's another voucher.

GMG25-GRV7N-YY833
>> No. 181872
New RPS article.
http://www.rockpapershotgun.com/2013/10/23/enemy-within-preview/#more-173224
There's some info on the medal system. Apparently, you can award a limited amount of them to soldiers that meet certain qualifications, and they give mechanical bonuses.

Also, Escapist article/video.
http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/10679-XCOM-Enemy-Within-Preview-Whole-New-Game
BASE DEFENSE FUCKING CONFIRMED
>> No. 181873
>>181872
Researching, funding and satellite building to combat the rising panic seems like its going to be a total bitch with all these additions
>> No. 181874
Is it just me or is EXALT one of the most bad ass antagonist organizations in video games?
>> No. 181875
>>181872
XCOM: Enemy Within - Preview -…youtube thumb
And here's 18 minutes of video from that mission.
The cutscene at the end implies it's kind of a one-time thing, but with the whole structure of the mission I'm not really sure if that's true.
>> No. 181893
>>181874
Just because they wear suits and ties? Nah.
I hope their normal unarmoured and un-modded troops don't have much health, like your basic guys at least have vests and you can only take 6 guys max into mission, while Exalt get to ZergRush you in a "king of the hill" style mission setup, dick move.
>> No. 181897
>>181893
Not aesthetics, but rather motives and status as, essentially, fifth columnists for the extraterrestrials.
>> No. 181901
File 138263495659.jpg - (219.09KB , 1000x645 , 1228750792511.jpg )
181901
>>181893
That makes them traitors to humanity, lower and more abominable then the xenos menace they worship. They will be rooted out from where ever they may hide AND CLEANSED WITH PURGING FLAME, IN THE NAME OF THE EMPER-... by the order of the Council.
>> No. 181948
Here's another Greenman voucher, people:
GMG25-3P6V5-3Q850
>> No. 182010
>>181901
Goddamnit, Fuklaw.
>> No. 182021
We've got the first EW multiplayer stream starting in at least 26 minutes. Folks might want to be there.

http://www.twitch.tv/2k
>> No. 182214
Crossposted from Facepunch:
Another Green Man Gaming code for 25% off XCOM:EW. If you've not got a copy, now would be an excellent time to rectify that:

GMG25-SGI75-S2ZJ9
>> No. 182273
Crossposted from facepunch:

XCOM: Enemy Within | Neuerunge…youtube thumb

German language gameplay video. Fortunately, the edition they are using is english, at least in text.
Analysis:
- Augmentation time is cumulative - giving someone the full 5 will take 15 days
- Paladin Suit costs 100 meld
- Secondary Heart abilities clarified - Not only does it remove will loss and when a soldier is reduced to zero health the 1st time, but it increases time taken to bleed out by 2 turns
- Electro Pulse Generator (Paladin suit option) can both stun organic enemies and damage robotic foes - Good crowd control option, overall.
- Alien Grenade foundry project applies to MEC grenade launcher - Kill animation for a MEC trooper taking out a mectoid has the trooper ripping the sectoid out of it's suit
- Seeker can cloak on it's reveal action - as well, we get our first close of of it's strangle ability.
- Female carapace armor now has proper chestplate, thank fuck. As well, Gene trooper titan armor looks better than I'd expected.
- SHIV can now be tinted. Also has special barracks icon.
- WARNING: Video contains spoilers for base defense at the 4:41-5:30. I have skipped that area.
>> No. 182278
URGH I'm so sick of the wait for this! I've got another game pre-ordered but they both come out on the same day.
>> No. 182280
>>182273
Man, secondary heart seems way too good to me. They should at least have it removed after it activates or something.
>> No. 182281
Have any of the videos so far shown whether you can sell MELD?
>> No. 182307
>>182280
It does go away after the first time.
>> No. 182308
>>182307
Goes away as in "you can't use it twice in a mission" or as in "you need to buy it again after using it"?
>> No. 182309
>>182308
The latter.
>> No. 182312
>>182309
Oh, cool. That's basically exactly what I wanted.
>> No. 182315
>>182312
Oops, misread the former. It's supposed to be per mission, not rebuy after use.
>> No. 182334
Have you heard about the buffing they've done to the Sectapods? Fuckers sound way too hardcore
they now take half damaged from all attacks and the HEAT Ammo perk has been nerfed too
>> No. 182437
Crossposted from Facepunch:
Interactive trailer to tide you lot over:
http://www.xcom.com/enemywithin/us/ivideo.php
>> No. 182514
New greenman code. Preorder while it's cheap!
GMG25-C5729-7SY25
>> No. 182529
I've got a 4GB update happening on Steam for Xcom Enemy Unknown. Is that EW installing despite not apparently being out for a couple of days yet or just a general update?
>> No. 182530
>>182529
likely prep update with general data for the game. 'cause I'm getting the same update without ordering the expansion yet.
>> No. 182555
There's going to be a 'Meld' Tutorial in enemy within, likely explaining the basic of acquiring Meld and all that. There's no reason to assume it will be like the game start tutorial mission and force you to lose team members is there?
>> No. 182564
Is anyone on /cog/ having alot of glitches and issues after the general update or after getting EW? I don't have it yet but I've seen alot of other people mentioning problems.
>> No. 182608
>>182555
It doesn't. It's a normal mission except with more Shen and Valen, and its first MELD canister doesn't self destruct.
It's also turn-offable.
>> No. 182619
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182619
I'm so fucking hard right now. Running 3 MECs is awesome.
>> No. 182639
File 138448780847.png - (1.04MB , 1920x1080 , XComEW 2013-11-14 21-35-20-29.png )
182639
Well, it was cool until the fucking thing hung on a goddamn turn for 30 fucking minutes, forcing me to quit and lose all my fucking progress. These idiots can't even fix this shit after how long? Fuck this, uninstalled.
>> No. 182641
>>182639
Your loss.
>> No. 182644
>>182641
Yeah, approximately $25, actually.
>> No. 182679
>>182639
And this is why you always use the Autosave function.
>> No. 182682
>>182679
This is the hell of it. I *thought* it was autosaving, I even got that little autosave message.

Apparently that doesn't mean you're actually autosaving. Fuck me for assuming that's what it meant, right?
>> No. 182707
The updated Sectopods are TOTAL CUNTS

SERIOUSLY, I hope whoever decided on how to restat them gets a colony of fire ants dropped upon their groin.
>> No. 183431
File 138621578364.png - (179.02KB , 640x480 , hank.png )
183431
>Abduction mission
>It's on that map with the meat fridge
>Advancing forward. Can hear mechtoids and mutons stomping around up ahead but no sign of them
>Make it to both MELD canisters in time to retrieve them. Still no sign of the--OH HOLY SHIT
>SUDDENLY TWO MECHTOID PODS AND A POD OF MUTONS AND A POD OF THIN MEN BURST OUT OF THE SAME DOORWAY AT THE SAME TIME
>THE MECHTOIDS USE THEIR FREE TURN TO SHOOT, BRINGING BOTH OF MY MEC TROOPERS TO LOW HEALTH
>FUCK FUCK FUCK FUCK FUUUUUCK

I managed to get out of there in one piece but goddamn was it a near thing, and I lost one of my MECs.
>> No. 183587
>>182707

Just hit them with disabling shot.

Also jesus christ how is this thread still alive
>> No. 183996
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183996
rpk
>> No. 184739
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184739
>> No. 185908
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185908
>just got the game for cheap
>start an Ironman run
>just go with randomly generated dudes
>out of fear that I might get too attached and ragequit if one of them dies
>get motherfucking Chiumbo 'Lights Out' Chikunga
>well fuck
I'm gonna cry bitter tears of regret when he inevitably gets eaten by Chryssalids.
>> No. 185913
>>185908
Chrysalids aren't the nightmare they used to be. Now you gotta watch out for those fucking sectopods.
>> No. 185928
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185928
>tfw almost losing a Colonel rank unit to a fucking bug
The worst feeling. At least I got lucky with overwatch shots and it wound up being okay in the end.
>> No. 185938
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185938
Hahaha, oh wow. Fuck you, game. This aren't even all enemies, I couldn't fit them all in the screen. Not pictured are two more sectoid commanders and two armored mutons. I guess it had to happen. I had yet to lose a unit or even abort a mission. But I lost the only sniper I had. What a fucking kick in the dick.
>> No. 185983
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185983
Aaaand I just got done with my first Ironman run. What a great game. That last mission was almost a bit too easy, though. I guess it's because when the enemy placement is done by hand and not an algorithm, it's a lot more "fair". Had a pretty good chuckle when I realized I had to have my mind-controlled Elite Muton kill himself with a grenade to end the final mission.
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