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No. 143873
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Oh yea. Archmages in nWoD are fucking ridiculous. If you have enough quintessence (basically magical macguffins you collect) you can cast spells of arcana 6-10. What do those do? Well... here lemme quote our mage GM.
>Rank 6 in an arcanum gets you the Practice of Dynamics, enabling you to make phenomena that change and learn according to their conditions. Examples of what them can do include complex, updating destinies, viral memes, altering history without needing to worry about the butterfly effect, etc. All spells at rank 6 require a Quintessence and 2 mana to cast.
>Rank 7 gets you the Practice of Entities, enabling them to rewrite patterns in a manner that will be passed on to any of the pattern's descendants. Examples of this include creating or changing someone's supernatural template, creating dynasties of Proximi, altering the temporal sympathy of a portal to create time travel, and even changing a mage's Path. At this level you also get the Practice of Excision which removes great sections of a target's patten, denying someone access to an arcana, removing a Legacy, or stopping an arcana from having any effect on someone. You can also use spells os this practice to dispel Imperial spells and give someone a new True Name, making them count as 'unknown' for any sympathtic spells from then on unless people learn the supernal Imago that is the subject's new name. Spells at Rank 7 cost a Quintessence, 2 Arcane Experience and 4 Mana.
So just so we're clear. A mage with 7 ranks in Death and Life could not only kill the beast of a Vampire, but turn him human.
>Rank 8 gets you the Practice of Dominions, enabling archmages to create Chantries, self-sustaining ecosystems of spells, Ochemata, and self-willed Artifacts. Life, for example, could make a Proxy, a living being with its own mind and body but the Archmaster's soul, enabling the archmaster to perceive and cast through the Proxy. Spells at Rank 8 cost a Quintessence, 5 Arcane XP and 6 Mana.
In other words: You become a GOD and you can make your own Avatar.
>Finally, Rank 9 gets you the Practice of Transfiguration, which has only one spell. With a transitory duration, the Archmage *becomes* the Arcana, able to work any feat that hypothetically falls under its purview at will. If Rank 10 exists, it'd enable you to cast this at indefinite duration; this, the archmages say, is Ascension. Transfiguration costs you 10 Arcane XP, 8 mana, and a suitable Quintessence
So basically, if you can bullshit something to happen with your 9 dot arcana (such as saying "There's Dinosaurs now" with 9 dots of life?) then it happens.
SO YEA. That's Mage: The Awakening at Tier 4 ladies and gentlemen.
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