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No. 186630
>>186628
I still don't see your point. If you need rules for every little thing, then you're not exactly focused on role-playing in the first place, are you? I guess if that's your problem, then yeah, you should totally stick to your hyper specific system that makes you happy, and there's nothing wrong with that. But if you don't want to play a certain system, you have two options: don't play, or run your own game in the system you want to play. Don't make your fellow players and especially not the GM deal with you whining about the system; run your own game.
Again, I totally concede that certain feelings and genres work better in different systems. I'd much rather play a pulp game in Savage Worlds or Spirit of the Century, and I'd rather play medieval high fantasy in D&D or Pathfinder, horror in Call of Cthulhu or a Storyteller system, etc. But really, when all you're doing is nitpicking about rules, or a lack thereof, you kind of have to step back and see if you actually want to play role-playing games at all, maybe you're looking for something less structured like a diceless system, online text RP or larping.
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