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  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 138713760399.jpg - (125.51KB , 610x938 , sonic259.jpg )
220754 No. 220754
Previous thread >>219734

Solicits never got posted here for some reason so might as well do them now.

Sonic 259

The brand new world of Sonic the Hedgehog barrels ahead at breakneck speed with "The Chase" Part Two: Sonic fights for his life against a NEW terrifying super-badnik! Just to make matters worse, they’re battling on an out-of-control train! With Dr. Eggman waiting at the depot, Sonic’s in a fight against time – and killer robots! Featuring high-speed cover art from Sonic artist supreme TRACY YARDLEY! plus an exclusive SEGA game art variant!
Expand all images
>> No. 220756
The website that initially announced Sonic Universe 62 took down the article for some reason so I no longer have a cover, but here's a solicit.

"The EPIC CONCLUSION to the alien-smashing saga starring Shadow the Hedgehog IS HERE! "Shadow Fall" Part Four: Shadow vs. Black Death – for the fate of the world! Who will walk away alive? Who won’t make it to see a new day? Meanwhile, Rouge and Omega desperately try to save their G.U.N. comrades as Eclipse hunts them down! All this with a ticking nuclear time-bomb in the background! Don’t miss the pulse-pounding conclusion! Featuring new cover art from Tracy Yardley! and a special "CGI" variant by newcomer Sonic superstar Rafa Knight!"

Also of note Sonic Super Special Magazine 11 solicit out and it is to feature a short new universe origin story thing http://www.midtowncomics.com/store/dp.asp?PRID=SONIC+SUPER+SPECIAL+MAGAZ_1320390
>> No. 220757
File 138713809580.png - (207.00KB , 250x385 , megaman35.png )
220757
Mega Man 35

The world of MEGA MAN X returns! Blast from the deadly jungle to the ferocious future in the Mega Man issue everyone is talking about! 'Shadow of the Moon' Part Two: Mega Man leads his fellow robots into the mysterious ruins of the Temple of the Moon. What horrors will they uncover hidden in the shadows? MEANWHILE, halfway around the world, Break Man finally confronts Tempo! Then, in 'The X Factor' Part Two - Maverick incidents are on the rise! Dr. Cain organizes the Hunters, but will X stand for their violent ways? Find out in this stunning story featuring all new cover and interior art by PATRICK 'SPAZ' SPAZIANTE and a sweet MEGA MAN X variant from BEN BATES!
>> No. 220759
>>220757
Kind of surprised there's still more Ra Moon follow up....surely the Stardroids won't make their appearance already? Maybe Shadow Man is still hanging around? As for "Break Man confronts Tempo" it seems a little out of left field at first, but then I remembered that Light was talking to LaLinde when Blues overheard the talk of him getting reprogrammed and left, so this could be interesting.
>> No. 220760
>>220759

I think it's just a bit of filler so they can set up the X Backups for the crossover.

And possibly lead into Mega Man 3. If Rock of Ages is anything to go by the Stardroids aren't going to actually do anything until after Mega Man 4.
>> No. 220763
>>220759
Yeah, I have a feeling it will involve Shadow Man somehow.

Mega Man 3 when? I hope it doesn't take us this long to move on to 4 after it.
>> No. 220764
>>220759
>>220763
>Maybe it has to do with Shadow Man
>"Shadow of the Moon"

NAHHHHHHHHHHHHHHH.

That said, MM3 never, let's just skip to 4.
>> No. 220765
That cover looks pretty rushed.
>> No. 220767
>>220764
If only.
>> No. 220768
>Think about how cool it would be for the Dimensions to show up in the comics.
>Apparently Compass Man was stealthily inserted into Worlds Collide.

...huh.
>> No. 220769
File 138714282692.jpg - (304.13KB , 700x1085 , SonicC251-3.jpg )
220769
>>220768

Huh I never noticed, that's really cool.
>> No. 220771
>>220768
Wonder if they're actually allowed to use them.

I mean, they've alluded to MMnB2 being a thing they'll do later, but you never know with these spinoff/off-brand robots.
>> No. 220772
>>220763

MM4 won't be for quite some time since Rockman World 2 is happening before it.

And that might require introducing the Genesis Unit and Mega Man Killers before that.
>> No. 220773
>>220772
I wish they didn't adapt MM II. I have no sympathy for time related plots like that one.

I'm a big fan of the Mega Man Killers and Stardroids, but I find the whole thing with Quint to be not only unnecessary but just plain bad. Also, correct me if I wrong, but I think Inafune didn't like MM II either.
>> No. 220774
>>220773

On the bright side being so far behind in game content means we probably won't have to deal with the Emerald Spears any time soon.
>> No. 220776
>>220774
... true.
>> No. 220779
>Dock! Dock! Dock!
I Ω Omega.
>> No. 220799
>>220756
It's probably a reprint of sth 251 with "secret" shoved in there to make it seem important
>> No. 220800
>>220773
He didn't like Super Adventure Rockman, either.

Also the dimensions are directly tied into Quint's story, as well, since Rockman Shadow was a discarded Quint prototype
>> No. 220801
>>220800
The question comes down to if we're just going to keep Quint and have him take over R-Shadow's shtick and roll with it, or if Quint stays a two-off like in the games and Ian channels his love of evil counterparts into R-Shadow.
>> No. 220816
>>220801
>The question comes down to
No it doesn't. Quint and R-Shadow have completely different backgrounds, personalities, and story arcs. There's a realtionship there, but they're two different people for a good reason.
>> No. 220818
>>220816

And Ra Moon and the Stardroids are completely unrelated characters.

There's nothing stating Ian can't change things for the comic. But I know you'll just throw a temper tantrum and call us all idiots for even suggesting the possibility, I remember the last threads this came up in.

So let's just pretend this never happened.
>> No. 220819
File 138725076356.gif - (647.99KB , 350x197 , 1364214352002.gif )
220819
>>220818
>> No. 220822
File 138725333853.jpg - (1.73MB , 1718x2459 , endangered_species_unofficial_remake__page_one_by_.jpg )
220822
I'll just leave this here.
>> No. 220825
>>220801
Or Ian will use both/give R-Shadow his one story and keep boning over Quint. The best option would be to use R-Shadow after a story or two about Quint since it makes the timeline less confusing, but...
>> No. 220826
>>220822
Poor dialogue and nice but unfitting art? I think I'll pass. Decent effort, though.
>> No. 220827
>>220822
You're nearly half a year late.
And it's not super great. Shad's not exactly well informed about writing a comic. I don't mean to be rude, but I'd rather have Mav pen it.
>> No. 220828
>>220827
It feels like any fan who does it is going to come in with super biases and stuff it with things they wanted but couldn't get instead of what actually would have logically been in the story and enhanced things. That first page (pushing every character and place not mentioned into one room) really shows that off.
>> No. 220841
File 138728185049.jpg - (705.45KB , 1072x1650 , Mega Man 30 p12.jpg )
220841
Have I mentioned yet how much I love this page? Both times I've storytimed it I got comments on how much people appreciate it.
>> No. 220842
>>220841
Man. I really like Wood Man. He seemed the most passionate about his family in SAR.
>> No. 220845
>>220842
Wood Man cares about his bros.
Quick Man cares about daddy and his rivals.
Shadow Man gives zero fucks.
>> No. 220855
>>220845
I wonder how Shadow Man will fit into the MM 3 adaptation after this. It looks like he's going to be playing a big antagonistic role in the upcoming arc too. I doubt he'll get out of it as a very popular guy among the other Wily robots.
>> No. 220856
>>220855
Maybe he just needs a hug.
>> No. 220857
>>220827
>And it's not super great. Shad's not exactly well informed about writing a comic.

Biggest understatement of the day. I didn't know jack shit about writing comics when I started that thing. Sure, I looked up a few of Ian's old scripts as reference, but for the most part I was flying blind. I'd redo the first six pages if I could, but unfortunately it's too late for that.
>> No. 220860
>>220827
>I don't mean to be rude, but I'd rather have Mav pen it

I'd love to get my hands on something like this, especially if they had a good editor working on it as well.

I'm curious, though, what of my writing are you familiar with?
>> No. 220861
>>220860
I told you all that junk about your Legends you made with KKM.

I really don't mean to sound condescending, but you don't exactly have it down pat either. At the same time, you have a better grasp on the basics. Stuff like pacing and using your panels well instead of dumping words and characters on the page.

So like, you'd probably be better at plotting a story like this, but at the same time you're probably less passionate than Shad with these characters, and with amateur writers the less involved you are with something the more likely you are to get OOC or make silly mistakes.

I actually take it back, I'm not sure which one of you would do better. You'd probably do better if you helped each other, though.
>> No. 220863
>>220861
>But at the same time you're probably less passionate than Shad with these characters,

Maybe the Echidnapalooza, but the other Archie stuff? I'd love to write a Zonic arc, are you kidding me? I was always a fan of the Zone Wars stuff. Not to mention all the Gallagher-era characters and stuff. Ian was basically living my dream back in his early days, bringing back all that old stuff and making it relevant and better.

>I actually take it back, I'm not sure which one of you would do better. You'd probably do better if you helped each other, though.

I would not mind co-writing things
>> No. 220864
>>220863
I mean it's not like I don't like the Echidnas, it's just that Endangered Species itself and their connection to the LSC has made me less than enthusiastic about them.

Love to see Enerjak in something again, though. (The Ian Enerjak, not the Penders one)
>> No. 220865
>>220863
>>220864
That's exactly what I'm saying. You don't seem to care much for the stuff that would be prominent in Endangered Species, so you probably wouldn't do as good of a job as you would otherwise.
>> No. 220866
>>220865
Yeah maybe, but then again, my need to see a GOOD story come out of it may also affect things, you know?
>> No. 220868
>>220863

I'd very much welcome the extra help! Two heads are better than one and all that jazz.
>> No. 220869
>>220868
Yeah, look how much Ken Penders loved working with Karl Bollers. Well, whatever. If you can make it work, more power to you.
>> No. 220873
File 138733232490.png - (1.15MB , 640x2183 , Mega Man Board GAme Add-ons.png )
220873
That guy on the bottom...

Is that an archie character Ian has yet to reveal?

if not, will we see him/her/it in Archie should this be a new character?
>> No. 220875
>>220873
I'm pretty sure that thing has nothing to do with Archie, so no......
>> No. 220876
>>220875
90% of the artwork is lifted from Archie
>> No. 220877
>>220876
That doesn't mean Archie is actually developing it. They're just using already-produced art as a resource.
>> No. 220878
File 13873406374.png - (125.25KB , 280x316 , BM753.png )
220878
As the comic goes on will Kalinka grow her hair out over time to look like her older self in XOver? Or touch on the fact she does ballet dancing and play the piano? Seeing as we'll have to do the Mega Man 4 plotline at some point.
>> No. 220879
>>220878
Guess that depends on whether they're allowed to actually acknowledge the ongoing passage of time.
>> No. 220880
>>220873
>No Cutman until AT LEAST 300K+
You're bleeding me, Jasco.
>> No. 220881
File 138734515952.jpg - (45.86KB , 400x371 , MegaRush2Millions.jpg )
220881
>>220880
They know what you want. And they will give you what you want. For a price.
>> No. 220890
>>220878

>Seeing as we'll have to do the Mega Man 4 plotline at some point.

Yeah in like three years.
>> No. 220898
>>220878
Maybe in like 20 years. I doubt we'll even be seeing the MM4 adaptation in 2014. Maybe in 2015 if we're lucky.
>> No. 220899
>>220898
Gotta fit in that Xover adaptation hinted in the solicit of MM 34
>> No. 220900
So Yoshi's Island Zone adaptation when, Ian?
>> No. 220903
>>220899
No such thing was implied. I'll make sense of Xover only if I absolutely have to.

>>220900
If Nintendo wanted to play ball, I'd be all over it. Just played it now. Weird as hell, but cute.
>> No. 220904
So I'm a doofus and I'm trying to fix the Archie Sonic Wiki, piece by piece (lost cause, I know). I noticed a ton of fixes that could be used for the template and added a big old spiel to the talk page since it wouldn't be polite to overhaul it without permission...and then realized talk pages don't come up in recent activity and nobody will find it this way.

And I'm not going to be making another account just to join Ian's forum and post this junk there. So if any of you dopes edit on the wiki or whatever, please read this and reply so I know if it's okay to completely refurbish this messy thing or not.
http://archiesonic.wikia.com/wiki/Template_talk:Sonic_Comic_List
>> No. 220905
>>220903
I boo intensely at your dismissal of the chance to make a poor iOS game into the Mega Man equivalent of Zonic. Over-1 has potential. And moxy. And other dumb stuff.

It'd probably be problematic to figure out the rights with him, though.
>> No. 220907
>>220905
He sounds like Silver the way your talking. Archie Silver anyway
>> No. 220908
>>220904
Or you could get someone to post it on BK for you.
Or you could just make an account you bum.
>> No. 220910
>>220907
Quint/R-Shadow is too busy being Silver for that comparison to work.
Over-1 is the dude who comes out to organize team ups and defeat great evil with the power of plugging other issues and making other characters look cooler than him. He's totally Zonic.
>> No. 220912
>>220910
Except Silver isn't evil, and in R-Shadow's case, bent on revenge for being slighted by both his daddies.

And did Over-1 receive ANY characterization? From what I saw the only perceivable characterization was Kalinka's light dialogue. Over-1 looked like a blank template.
>> No. 220913
>>220912
pretty much is considering how the reception of the tablet game went. Only thing I ever think about seeing him is "he looks like he's got a wolf theme"
>> No. 220916
>>220912
R-Shadow then went on to stop being a baddie. Or being dead. Depends on how you look at it.

Regardless, on a fundamental level, they served very similar purposes in the games: Guy from the future, very similar to the hero and his dark counterpart, who is relying too much on emotions and antagonizes them and stopped being relevant after their first game. Difference is Silver is a nice guy while R-Shadow is a brat who acticely hurts people.

Zonic and Over-1 both serve as vehicles to present the consumer with absolute nonsense events that can't happen otherwise (and to avoid blatant favoritism in O1's case).

Sure, Archie's Silver is a little different, but we haven't seen how you'll handle Quint or R-Shadow in the long term either. My point is that it's not hard to see Over-1 as a device for telling stupid stories you couldn't easily do otherwise when he exists for the purpose of making a crazy crossover happen and not much else.
>> No. 220918
>>220912
Since you build your own Over-1 and have your friends' Over-1s help you out, he seems like a Massed-produced soulless machine
>> No. 220920
>>220918
So they're the Monitors?
>> No. 220922
>>220918
Time travel is involved. They could all be the same Over-1 from parallel overlapping timelines.
>> No. 220925
>>220922
Let's just say Over-1 is a plot device and leave it at that.
>> No. 220929
>>220925
So Ian can bascically do whatever the hell he wants with him
>> No. 220930
>>220925
So Ian can bascically do whatever the hell he wants with him
>> No. 220937
>>220899
You're talking out of your ass again, Mav. Surprise!
>> No. 220938
>>220930
Hopefully he'll wants him to throw Over-1 under a spiked-covered bus.
>> No. 220940
>>220938

Oh come now, Ian's a master of making lemonade from lemons.

...or blowing the lemons into dust with massive artillery fire. Okay, nevermind.
>> No. 220942
>>220940
Typography | Cave Johnson Lemonsyoutube thumb
>> No. 220946
>>220873
It's Time Man holding some of his time spear things
>> No. 220950
>>220940
Don't get me wrong - I'd like to take a crack at Over-1 at the appropriate moment. If approached from the right angle, I don't think it would take too much mental gymnastics for a Light/Cossack-reploid-pre-X to work.

But we haven't even introduced X in the books yet. Cossack has barely been portrayed as a contemporary to Light. And MM#20 aside, we've not really dabbled in time-travel.

After we've got some X stories under our belt? After MM4, when we see what Cossack can do? After the Mega Man Killers/Quint/Time Skimmer business? That would be the earliest I'd want to approach X-Over.
>> No. 220952
>>220950
Nobody's rushing you, man.

That said...do you know if Over-1 counts as his own licensing deal, or does he technically count as a Classic series character? It'd probably get really complicated if he was tied up in his own set of rights.
>> No. 220953
http://bumbleking.com/forum/viewtopic.php?f=4&t=7231

So, Ian wants to tell us the scrapped plans he had for the book, but he needs help prodding his memory for what stuff people are interested in. Also, no asking him to confirm any content barred from use.
>> No. 220955
>>220952
No idea. I'd assume he's safe given that he's tied directly to the Classic and X series. But if 2012-2013 have taught me anything, assuming things are safe is a fool's gambit.
>> No. 220957
>>220757
MEGA MAN! YOU CAN SHOOT! YOU CAN JUMP! BUT CAN YOU ROCK…THE SOCKS…off of the ladies?

STARBOMB: Mega Marital Problems (Drum Cover)youtube thumb
>> No. 220962
>>220957
The drums are good, but...

>>220953
I don't have a BK account, so I hope he'll look over here a bit. Cuz I've got a couple.

1. Were there any plans to follow up on Liza? Valdez was kind of busy being dead, but Liza (maybe) got a little cameo in the Universe arc. Or, if she's so incidental there weren't any ideas there, are there any ideas for the Four Houses/Dragon Kingdom that had to get scrapped? Not to ask if those are gone or anything, but rather if there were any ideas based around aspects of the Shinobi or Gossamar clans that aren't really doable anymore.

2. Someone on BK already asked about the Onyx, so what about the Mysterious Cats, or Lupe's specific pack members in general, like her human kids? That was obviously going somewhere.

3. Speaking of, what about Drago. Was 276-300 originally just going to be 25 consecutive issues of characters punching Drago in the face? :P

4.How about them Grandmasters? Anything you were planning with Diesel that you can't just do with Axel?

5. Any plans with the Acorns in general, or were they going to stay mostly background props?

6. Not as much of a memory-jogger as a tip: It'd probably be a really good idea to cull up info on the ideas you had for other characters in general. Even if it's unknown if they're sticking around or not, their role could change so much that we'd need another one of these one day. And it would really suck if someone asked "What was gonna happen with Beau" and you'd be like "uhhh...I forgot."
>> No. 220963
>>220962
>"Was 276-300 originally just going to be 25 consecutive issues of characters punching Drago in the face?"
I could get behind this.
>> No. 220973
>>220962
I'd really like to know what would have happened with Ixis St. John. (Wally) Naugus is still in the book and may still try to take control of the kingdom at some point in the future, but how long would he have been able to fool everyone as St. John? Would St. John ever get back control of his body? Was he even still in his body? Would Ixis recover? Was it going to be a showdown against the SFF?

Oh, would Shard have recovered? SU50 had him right on the edge.
>> No. 220977
File 138750111223.jpg - (39.97KB , 300x406 , This cover was made in less than two hours.jpg )
220977
SSSM11 cover is out.

It's...a cover.
>> No. 220978
>>220953
>>220962
Same, I don't have a BK account either, could someone please ask Flynn if he could answer

What was going to happen with Vectors origin that was teases about early in SU Knuckles The Return arc?

Were you planning anything with anti-Tails and the Suppression Squad keeping the goal post schematics?
>> No. 220980
File 138750701658.jpg - (214.36KB , 900x692 , T-Rex you a bustah.jpg )
220980
T-Rex is a dirty filthy not-exactly-liar and I love him for it.
>> No. 220993
>>220980
>Mega Man is a reprint
>Sonic is an excuse not to buy the magazine yet again.

I guess they just don't want people buying the magazine?
>> No. 220994
>>220993
>Complaining that they reprint incredibly recent stories for free instead of half assing a shitty story for FCBD or some shitty database.

They've only managed to make a decent story for FCBD twice.
>> No. 220996
>>220993
Rather they want everybody to see the new origin even if they don't buy the magazine.
>> No. 221000
File 138757379737.jpg - (223.06KB , 834x1284 , Mhx_zero[1].jpg )
221000
>>220980
>Zero using his post-revival Dr. Cossack Design
>Not using his glorious original Dr. Wily Design from before he was killed and rebuilt

I grow concerned about the authenticity of this tale. If they can't get a simple detail like that right, then what?
>> No. 221002
>>221000
Since it's leading into a crossover with Mega Man, they may not actually be starting from the beginning.
Also it's just a FCBD cover, christ.
>> No. 221004
>>221002
Ahem

http://www.bumbleking.com/forum/viewtopic.php?f=6&t=7166

This is it! The issue every Mega-fan has been demanding! The debut of Mega Man X! But first, in 'Shadow of the Moon' Part One: Mega Man joins a research team seeking the truth behind Dr. Wily and Ra Moon. But how far will they get when Shadow Man goes on the attack? Then, in 'The X Factor' Part One: jump 100 years into the future as Dr. Cain discovers Dr. Light's final, greatest creation - Mega Man X! Featuring pencils by the returning Mega Man art legend Patrick 'Spaz' Spaziante! The road to the next big mega-crossover starts here, featuring an exclusive Mega Man X variant cover by superstar artist Ben Bates!

>Dr. Cain discovers Dr. Light's Final Creation
>> No. 221006
>>221004
Nobody said the back up was going to be strictly chronological.
We're probably going to be seeing things from after X wakes up before he's awakened in the final page of part 2.
>> No. 221007
>>221006
Part 2 seems to be about the very first Mavericks, which implies a pre-MMX story
>> No. 221011
>>221007
Yeah, it's obviously pre-MMX. Which means that Archie's fucked up.
>> No. 221013
Zero possibly using the wrong design in a comic adaptation that hasn't even been released yet and could get fixed before release if it's even an issue? Better pack it in, folks, we're doomed.
>> No. 221014
>>221013
Sphere. vs Square. Where did it all go wrong.
>> No. 221015
Just for legal clarification sake, would the comic be able to introduce new characters that were a combination of two or more of the old banned ones?
Like, could Penders sue if Hershey Mongoose and Ash St. John were suddenly things?
>> No. 221017
File 138760100136.png - (66.13KB , 523x691 , thispairofjackoffs.png )
221017
You gotta be kidding.
>> No. 221018
>>221015
Well, if you go by Ken's logic, only he is ever allowed to make derivative characters. Otherwise it's copyright infringement. After all, Robo-Robotnik is the most original and unique of characters.

>>221017
Good luck trying to get royalties for an art gallery entry in a 10 year old game that came out when you still worked for Archie, Ken. Maybe if you're lucky you'll get a whole 20 dollars from sales of the digital version of the game.

Trying to fight when you think someone's infringed your work is one thing. This is just greed.
>> No. 221020
At this point you have to wonder if its less about money and more about ruining any good will Sega has left with Archie after everything else he's already destroyed. I've never seen such a hateful, yet self-righteous and devious guy. You can see the spite from orbit.
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