/co/ Comics & Cartoons Archived Board plus4chan home [baw] [co/cog/jam/mtv] [coc/draw/diy] [pco/coq/cod] [a/mspa/op/pkmn] [Burichan/Futaba/Greygren]
[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting mode: Reply
Name
Email
Subject   (reply to 215781)
Message
File
Password  (for post and file deletion)

Currently 0 unique user posts.

News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 13780687041.png - (924.76KB , 618x950 , megaman29.png )
215781 No. 215781
Previous thread >>>>215260
Expand all images
>> No. 215785
As I was saying I wonder if spite will force Capcom's hand into trying to make a new competitor Megaman...then again I wonder if they'd see trying to compete with a game that needs a kickstarter as a show of weakness.
>> No. 215786
File 137806977716.jpg - (48.29KB , 224x257 , 1322543185630.jpg )
215786
As I was saying in the other thread, it makes sense as a fan to still be jaded after a few cancellations, but if you've convinced yourself that MegaMan in Smash Bros, the Comic series and even the Worlds Collide crossover are dismissable as "Not Capcom" then you've officially lost sight of the entire franchise. These things are not done behind their back, hoping they won't notice. Capcom is involving themselves in all of these projects pretty heavily and that deserves recognition.

Don't let your disappointment turn into misinformed nerdrage.
>> No. 215787
>>215785

Brett corrected people who accidentally reported him saying such a vague statement as "We're working on a Mega Man game" last year http://www.rockman-corner.com/2013/03/new-mega-man-game-in-development.html

They ain't got shit in the works man and shitting out another 8-bit game at this point would just make them look laughable. Especially in a world where we've got 8 bit fan games and doujin clones coming out of every orifice these days.
>> No. 215788
>>215787

You never announce a game before its at least 70% content complete. Legends 3 was the exception. They're no doubt working on something, but won't make a formal announcement until the danger of cancellation is extremely minimal.
>> No. 215789
Theres way too many of you here who think that Video Games and Comics are run by highschool drama standards. Do you have any idea how many late nights of back and forth work it takes from both a publisher and a developer just to get to the GDD stage of preproduction? You honestly believe that a studio would purposely destroy their strongest brand and lose hundreds of thousands of dollars out of something as trivial as spite? Let alone at all?

Guys. You're fans and you're upset. That makes sense. But don't pretend that Professional Game Development works the same way as a 9th Grade breakup. The real world doesn't work that way.

Can we talk about comics now?
>> No. 215790
>>215786
Oh sure, Capcom of the US can make things that make COJ money all day every day The comic was a COA project at its core. With the restructuring, we're going to have to see if it survives the next licensing period

as for Smash Bros, Sakuai and Namco are doing all the work.
>> No. 215791
>>215789
You're talking in a world where the company so out of touch with its fans decided to post a "fine guide to sushi dining from its hack of a CEO mere days after the MML3 cancellation bomb was dropped.
>> No. 215792
>>215789
>There's way too many of you here who think that Video Games and Comics are run by highschool drama standards.
Where the fuck have you been since the 90s? Both industries are well known for astounding amounts of pettiness and unprofessional conduct.

>You honestly believe that a studio would purposely destroy their strongest brand and lose hundreds of thousands of dollars out of something as trivial as spite?
Capcom would never kill Street Fighter.
>> No. 215793
>>215788

But such a vague statement "Hey we're working on A Mega Man game" really isn't an official game announcement and he categorically denied even something as vague as that and even forced reporters to correct it. They've got nothing man.
>> No. 215794
>>215789
>You honestly believe that a studio would purposely destroy their strongest brand and lose hundreds of thousands of dollars out of something as trivial as spite? Let alone at all?

Square Enix is willing to let Dragon Quest die in America despite every well-advertised game in the series in the last decade selling over 1M copies. Their former CEO also made business decisions based on fortune telling.

Yuji Naka threatened to leave Sega and take all of his shit with him over a matter of pride.

Namco Bandai basically tells Gotanda to go fuck himself to this very day.

Video game companies are filled with some of the pettiest motherfuckers in business.
>> No. 215795
>>215794

On the subject of SEGA don't forget how much SoJ was upset SoA was doing so much better than them back in the 16 bit era.

Let's not forget they didn't even bother to give SoA a working Sega CD and made them have to reverse engineer the damn thing http://en.wikipedia.org/wiki/Sega_CD
>> No. 215797
File 13780793194.jpg - (311.65KB , 792x612 , rings1234_roslyn_krantz_at_the_beach.jpg )
215797
It's ridiculously hot.

The weather is too.
>> No. 215799
>>215797
That's cute, nice to see fanart of her.
>> No. 215802
>>215789
>Theres way too many of you here who think that Video Games and Comics are run by highschool drama standards.

Have you not seen all the shit Marvel and DC have pulled the past couple years, and how writers and artists have responded to those things (hint: It's usually really catty)? Or habout all the drama that apparently happens with Penders? Or how much BS Capcom has pulled the past five-ten years? Like, it may not be High School level drama, but it's pretty damn close.

Also, as someone else pointed out, Street Fighter is their strongest series right now and they still treat people, like Yoshinori Ono, like shit. They forced the dude to continue working through a damn heart attack. They treat the people for them very badly, hence why Inafune left, and Shinji Mikami before them.

I know the Legends 3 thing was supposed to be an experiment in openly showing the gaming world at large what the process is like to get a game made, and that most games don't make it past the stage it was cancelled at, and so that's left a lot of fans really upset. I get that, so i'm not so pissed, but after Inafune left they cancelled any project that was remotely Megaman (Like Megaman Universe) and don't really have concrete plans to continue the series on their own, aside from licencing the character around.

So, maybe they haven't completely killed the franchise, but they're not going to go out of their way to do anything with it at this point.

Though Inafune is making a spiritual successor that's being Kickstarted right now (Mighty No. 9), which seems to be going well since it started yesterday and has achieved $675K of their $900K goal, and still have another thirty days. They'll also probably get most, if not all, their stretch goals.
>> No. 215803
>>215794

Well, Japanese companies anyway.

But yeah there's a long history of Japanese game companies thinking only of glorious Nippon, to the obvious detriment of the overall profit. I doubt CoJ remembers that CoA exists as more than a skeleton crew on most days.
>> No. 215804
>>215802

I think all the people that are saying "HOLY SHIT LOOK AT ALL THE MONEY IT'S MADE IN THE FIRST DAY" haven't watched a Kickstarter before. The first day is never indicative of what it's going to do for most of those 31 days. It'll definitely get funded but most of those stretch goals are a long ways off.
>> No. 215805
Here's the link for those that don't want to go through the last thread to find it:
http://www.kickstarter.com/projects/mightyno9/mighty-no-9

It's 2/3 funded.
>> No. 215806
>>215803
Megaman gets in double trouble since its also seen as a "kiddie" game and given the angle Capcom as been going they would run from the stigma of such a title as if it had the plague.
>> No. 215809
>>215789
>Theres way too many of you here who think that Video Games and Comics are run by highschool drama standards.
Video games are a multi-billion dollar, worldwide industry, bigger than movies, and yet most companies live or die on a single game with only a few dozen bucking this trend, either because they've bought the rest, their games print money, or they're Valve.

Hell, Fish or whatever, the creator of Fez, cancelled Fez II because he got in a pissing match with video game "journalists" on Twitter and apparently lost.

The publisher this thread is about recently went through a guy actually filing suit for ORIGINAL CHARACTERS DO NOT STEAL and may have come out on top, plus their co-Presidents just sued each other.

Yeah. I think there's a light of high school drama in both industries, mainly at the top.
>> No. 215812
>>215803
>Well, Japanese companies anyway.

But it's really not. EA pulls this shit a lot, so does Activision, and like every week there's seems to be some new controversy of someone big in the game industry doing/saying something completely stupid.

>>215804

Granted, that's true, but I feel like established names/companies tend to do better overall, and I wouldn't be surprised if this one meets it's first stretch goal by the end of the week with the fanbase Megaman has.
>> No. 215815
>>215809
>Hell, Fish or whatever, the creator of Fez, cancelled Fez II because he got in a pissing match with video game "journalists" on Twitter and apparently lost.
That guy was not the head of a multi-million dollar business, though. Indies being volatile isn't as ridiculous as CEOs being volatile.

Honestly, though, I think the statements of these decisions being made for petty reasons are based on guesses from uninformed fans rather than any actually documented cases. Publicly traded companies seriously cannot get away with that sort of childishness because their stock holders can sue them for it.
>> No. 215817
>>215805
Almost funded.

Honestly with Capcom it just feels like they dick people around. Bad Box Art Megaman would have been hilarious if they hadn't just cancelled all their projects.

Hell they propped up a fan game as their anniversary thing.

The comic has been great but the most Capcom does is hand them the license.
>> No. 215819
>>215797
>Fanart of Krantz

HNNNG
>> No. 215823
File 137813529220.gif - (971.85KB , 500x281 , tumblr_mro89aGvQn1s159djo2_500.gif )
215823
AAAAAAAAAAAaaaaaaaaaaaAAAAAAAAAAND FUNDED! Eat all the dicks Capcom.
>> No. 215825
File 137813548235.gif - (955.98KB , 500x281 , tumblr_mro89aGvQn1s159djo1_500.gif )
215825
>>215823
AAAAAAAAaaaaaaAAAAAAAAALL OF THEM
>> No. 215827
Well they stand a chance to obtain the stretch goal
>> No. 215828
File 137813761048.gif - (1.25MB , 1000x649 , Mighty_9_origins.gif )
215828
>>215823
[HD] The Protomen - The Will Of Oneyoutube thumb

And as he lives,
There is no evil,
That will stand...

And he will finish,
What was started,
The FIGHT OF MEEEEEEEEEGAAAAAAAAAAAA MAAAAAAAAAAAAAAANNNNNN!!!!!
>> No. 215829
>>215827
And hopefully, beating Homestuck in the process (HS kickstarter managed to get 2 million).
>> No. 215830
>>215829
Has anything actually happened with that?
>> No. 215831
>>215830
There was a "megahiatus" on may, that Hussie supposedly dedicated on the development of the game. But aside that, no news available.
>> No. 215832
>>215815
They're not guesses.
>> No. 215841
>>215830
He said at the time that game development would only start when the comic ended
>> No. 215845
>>215841
The Megahiatus was about getting his work for the game out of the way so that the dev team could be finishing its shit, since Homestuck ended up taking longer to wrap up than he thought. So it's in the works now. But it is believed that the game will come out pretty much at the same time Homestuck itself ends.
>> No. 215846
>>215841
>when the comic ended
HAHAHAHAHAHA. So the game will never be, then.
>> No. 215868
>>215846
The comic will probably be finished before this time next year.
>> No. 215899
File 137821515454.png - (217.22KB , 616x246 , cunt destroyer.png )
215899
Not too late to get in on this action, anon!
>> No. 215901
>>215899

Called it!
>> No. 215902
File 137821922757.jpg - (135.61KB , 500x593 , tumblr_mshaass2tk1rbwk5uo1_500.jpg )
215902
>>215804
Yer startin' to look a little wrong buddy.
>> No. 215904
I just hope they don't fall into the same problems that Double Fine has had with development after their Kickstarter.
>> No. 215906
>>215904

Most of that is Schafer being fucking terrible with budgeting money.
>> No. 215907
>>215906
This seems to be an epidemic in the game dev industry, though, so I've no expectation that comcept will fare any better.
>> No. 215908
Funded no.9, now to wait til 2015 to play it. Hopefully Amerikrog will eb out before then
>> No. 215913
>>215907
There is a good gameoverthinker episode about that:
http://blip.tv/gameoverthinker/atgo-episode-84-starving-artists-6587049
>>215823
Heh, knew I could sit back on this one too~
Because hey, dude got fame and shit.
Fuckers posting Fry memes everywhere, it was great.
>> No. 215936
I'm thinking of doing an informative series to get people into the Sonic comics. I know it seems silly, what with the new 252 and all, but it might be interesting to explain to people the whole "two robotniks" thing.

I was thinking of doing something from an in-universe explanation, completely informative, not really trying to be funny or anything, and probably will be audio only. Because I like browsing stuff while I got youtube videos on in the background.
>> No. 215938
>>215775
Capcom holds pathetic grudges.

Nintendon't.
>> No. 215939
>>215936
Continued

Does it seem like a good idea for a show? Am I wasting my time? Should I add something to it? Opinions? What?
>> No. 215945
>>215939
alright found you, man I wish plus 4chan had an extension
>> No. 215946
>>215939
Alright I found you after our discussion from 4chan, man I wish plus had an X extension for faster posting and the such
>> No. 215949
Before I continue, I just want to say that yes I am Mavrickindigo. I wanted to come to you guys about this project of mine because you give it to me straight and I really appreciate that.

Anyway this is a little "test run" I did. I'm planning on doing a little series just introducing the oddities of the Archie canon to people who are outside the main fanbase of it. I was thinking of making it audio only, but please tell me what you think about what I have so far. This is a rough read, and as such isn't as fine tuned or as clean as a finished product. I made this as a sort of test to show to people to see if I'm on the right track

https://www.dropbox.com/s/tqpinaj75xeqyji/Eggman%20Project.mp3

>>215939
>> No. 215951
>>215949
what I like
you seem to do your research, Eggman's original designs, and even name change from Japan to Eggman
mentioning different incarnations such as games, cartoons, and comics
mentioning other dimensions and the such
you may want to hit on alternate universes in more detail in other episodes, as they are important in some issues
metioning the robo-robotnik as well as the change from robotnik to eggman in the comics

What I dislike
there are no visuals, you don't have to picture yourself but you can use pictures in a youtube video or even video rips to show your explanation
this is not necessary but issue reference may be helpful for people wanting to read

You do have a good voice on you and this will work out for you when making the series, you may want to try and get a charisma going, though this is a trial run and you are still working on it. Overall you explain nicely and this can be a good introduction to the History of Sonic Comics by Archie to the general audience.
You may want to point out silly parts, such as the Bem in general. I mean it was only created for an excuse to turn Eggman human and later to be a non existent threat to Mobius
>> No. 215955
File 137827230743.png - (338.00KB , 1024x938 , it_s_in_your_hands_now__by_duodynamo-d6koqr7.png )
215955
>>215902

Damn straight I am. It's not slowing down nearly as much as I thought it would. If it keeps going at this pace it'll get all the stretch goals in 30 days no problem.

Big if, though.
>> No. 215957
What I don't quite get is all the excitement for the possibility of a console version. I haven't plugged in a console in like seven years and it's been the best gaming of my life, these guys need to get on the trolley.




Also maybe it would be wise to shuttle all discussion of Mighty No. 9 to a dedicated thread on /cog/.
>> No. 215958
File 137827306735.png - (1.36MB , 1400x740 , 13564651325.png )
215958
>>215957
Most people do indeed play video games on their consoles. New Mega Man's starting to ship now, isn't it?
>> No. 215965
>>215951
Thanks for the suggestions!

I'm not going to be able to do images myself, because I only have access to WIndows Live Movie Maker, and I can't seem to make it do anything with images that I want and my funds are currently going all toward the Mighty No. 9. I would love to find someone who could cobble together a video for me sometime if anyone wants to help before I get funds again for a good video program.
>> No. 215980
>>215957
I don't have nor need a gaming rig. I do everything on my ps3 or ipod
>> No. 215981
File 137834100886.png - (1.94MB , 1280x2104 , Megaman - Might no_ 9 cross over.png )
215981
>>215980
I am hoping we get to console release of Mighty No. 9 I want to play it on my PS3
>> No. 215982
I am going to wait until Capcom rehires Mr. Inafune and makes a legitimate Megaman game, and not a Megaman game with the serial numbers filed off. Because I am confident this is going to happen.
>> No. 215983
>>215982
Who's to say Mr. Inafune would return?
>> No. 215984
>>215982
Inafune wouldn't lower himself to working for them again.
>> No. 215985
>>215982

He offered to continue working with them when he left years ago.

The fact nothing came of it should tell you what Capcom thought of the idea.
>> No. 215987
>>215983
>>215984
>>215985
They wouldn't use Megaman in anything if there wasn't something coming. And if Capcom sucks so bad, why play Smash 4? Why read the comics? It's still Capcom, even if a third party makes it.
>> No. 215988
>>215987
>They wouldn't use Megaman in anything if there wasn't something coming.
I don't understand your logic there. Nintendo still uses Ness and Lucas, and there probably won't be any new Mother games ever, unless you count spiritual successors like Undertale.
>> No. 215989
>>215987

Merchandise is a free pass to basically print money since Capcom has to do little to no work making it, using that as a justification for them seeing the series as anything more is flimsy at best.
>> No. 215990
>>215982
>>215983
>>215984
>>215985
>>215987
We're not having this discussion again. Nevermind. Forget it.
>> No. 215992
>>215987
I really don't see your logic at all here. I can't make any connections.
He left Capcom because it sucks working for Capcom. Unless that's changed, and it hasn't, then he's not coming back. That they're continuing to license Mega Man doesn't mean they're making games for him, and it doesn't mean Inafune is coming back.
>> No. 215993
>>215992
If it ran on logic (which sadly, it doesn't) merchandise would only come out timed around a thing to go with it, like a game or a movie or so on.

It used to be like that. Now, it's not.
>> No. 215994
File 137835405450.jpg - (189.08KB , 672x900 , 2989194838957994386f55b65bef70c8.jpg )
215994
>>215993
Hey, if it did we wouldn't really be having this thread.
>> No. 216003
>>215987
>Comic based on games made by good capcom and not shitty corporate asshole current Crapcom
>Video game made by Sakurai who treats beloved franchises with the utmost respect

How the hell do you consider that "still Capcom"
>> No. 216005
>>215990

Too late! The can of worms has been genie'd out of the bottle in Pandora's open box!
>> No. 216023
>>216003

Sakurai doesn't go to other companies to get their characters in Smash. It takes a lot from the other side to make it work, and theres a considerable amount of co-operation and asset sharing/approval to make it work. That's how games work, that's how comics work, that's how movies work.

Speaking of comics, this thread is about comics. Lets talk about comics.
>> No. 216025
>>216023

In the case of Mega Man he did actually because of how much he was requested back when Brawl was still in production, it came up in the early interviews for Smash 4.

Snake and Sonic were pushed by their respective companies though so you're 2/3's right.
>> No. 216026
>>216025
I thought Sonic was a huge "Scratch your back" thing between Nintendo and SEGA. My understanding is that the fan interest in having Sonic added to the game was so completely overwhelming that someone at Nintendo/HAL talked to someone at SegaSammy and it eventually worked its way up that SEGA would let Nintendo use Sonic in Brawl IF Nintendo would license their characters to Sega (which they did, leading to Sonic & Mario at the Olympics.)
>> No. 216038
>>216026
It was sort of a complicated thing by the end, as far as I recall both companies were pushing for it but they also wanted to negotiate special terms.
>> No. 216040
>>216026
I doubt that was the case

Sonic is such an obviously tacked-on character, it's not funny. Not to mention the game was delayed right around the time he was announced.
>> No. 216071
So does guarding the Master Emerald matter anymore in the new continuity, or is it more of a hobby like in the games?
>> No. 216075
>>216071

We have insufficient information at this time to make a call one way or the other.
>> No. 216076
>>216071
You didn't hear it from me, but my dad works for Sega and he says the Master Emerald's going to be destroyed and Knuckles will be reworked as Sonic's grouchy butler. It'll be the first time we get to see Sonic's new home, so we expect readers to be very interested.
>> No. 216078
>>216071
depends if this new continuity has jackasses lusting after its power.

Concerning the game continuity, I have no idea why eggman doesn't always obtain the master emerald at the start of all his schemes, its probably the one thing in the whole series which can neutralize the power of the chaos emeralds. It could be his answer to super sonic.
>> No. 216082
>>216078
Didn't he pretty much try to do exactly that in Sonic Adventure 2, only for Knuckles to break the thing so he couldn't get it?
>> No. 216083
>>216082
Yeah.
It's okay to blow up now because it is no longer keeping an ancient evil sealed inside it.
>> No. 216094
I'd imagine his thinking goes something like:

1) Found a big ass emerald on the island I just crash landed on. Tried to tap its unfathomable power. Lost my Death Egg and crashed in the ocean.

2) Shattered the thing to release Chaos. Tried to tap its unfathomable power. Lost my Egg Carrier II and crashed in the ocean.

3) Tried to steal it a third time to keep the fuzzies from ruing my plans. It got shattered, wasting my time, and plans were still ruined. (Also, prototype of unfathomable power nearly crashed us into the ocean)

Final analysis: screw it.

Not canon answer
>> No. 216099
>>216094
I'd also think it's better for Eggman's health to have Knuckles only kind of mad at him for trying to take over the world than instead of flung into full blown 'zerker rage over his precious emerald being taken again.

The less he can piss off the superpowered animals while trying to take over the world, the better.
>> No. 216123
>>216099
Except that damn hedgehog! No punches pulled.
>> No. 216226
File 137869880796.png - (12.94KB , 1299x170 , itsjustanamethoughreally.png )
216226
So guys what do you think King Acorn's new first name is going to be?
>> No. 216227
>>216226
Elias.
>> No. 216229
>>216226
Maxwell.
>> No. 216231
>>216226
Mack Samillion Acorn.
>> No. 216232
>>216231
I would lose my shit if this was the case.
>> No. 216235
>>216231
"'Samillion?'"
"It was my grandmother's maiden name. Deeply respected family in Old Mobius, the Samillions."
>> No. 216244
>>216231
Not only would that be a fun punch, but it would also lead to stories where old war buddies could show up and go "Hey, King Mack, how ya doin'?"
>> No. 216261
>>216226
King Acorn, Alias: The Maxx
>> No. 216264
>>216244
Sally and her royal parent, the Mack Daddy?
>> No. 216295
So MM29 comes out tomorrow and yet there's no preview.
Weird.
>> No. 216300
>>216295

Only a handful of subscribers have it as well so maybe they thought it was ok to wait this time or something.

There are reports of subscribers starting to get Sonic Universe 56 though.
>> No. 216302
>>216295
Except that its not out in stores until next week.
>> No. 216303
>>216295
Except that its not out in stores until next week.
>> No. 216304
>>216302
>>216303

The original solicitation says tomorrow unless Newsrama made a mistake I'm not aware of it changing http://www.newsarama.com/17819-mega-man-sonic-comics-have-big-plans-post-crossover.html
>> No. 216306
It's not anywhere on the shipping list for this week.
>> No. 216307
>>216306

Well then I guess it was delayed a week for some reason since the original solicitation.

Wonder why.
104 posts omitted. First 100 shown. [Return] [Entire Thread] [Last 50 posts] [First 100 posts]


Delete post []
Password  
Report post
Reason