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No. 106912
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With the council and police in tatters, The United Forces calls upon some of the most ruthless and dubious characters in the Four Nations to bring order to Republic City by routing out the Equalists and whatever criminal elements hope to capitalize on the chaos. But could some of these volatile soldiers of fortune bring forth even greater disaster to the wounded metropolis?
Count Cobalt There are many mysteries surrounding the Count: Is it true that he was born during Sozin's Comet? Is he really descended from Fire Nation nobility? Are his clothes truly sewn with phoenix feathers and dragon scales? However most of these mysteries have been propagated if not created by the Count himself. Nevertheless, despite his wiry frame and flamboyant style of dress, his command over the azure flames he wields is unparalleled. Most see his jewelry and bright adornments as an invitation for easy victory, only to be swallowed by an inferno of cynicism and mania once they get too close.
Gong Bi Leader of the small, but growing private military company, Marshgrove; Gong Bi's claim to flame has been the manufacturing and selling of highly articulate and durable earthen frames to various Earth Kingdom factions. Their light weight and overall flexibility has made them tremendous boons for the Metal Bending Police, as one skilled officer is capable of commanding several of these hardy golems in order to quell riots or take on large numbers of enemies at once with moderate effort. While concerns have been made that criminal Earthbenders could hijack these sophisticated puppets for nefarious purposes, Gong Bi has made it clear that he is working on a cost-efficient metallic successor to his stone soldiers.
The Turtle Wolves Formerly, The Turtle Wolf Trio, these three sisters hope to amass both wealth and reputation in Republic City so as to create their own mercenary guild and expand their modestly sized if deadly trio. An ironic aim, given the fact that in order to have themselves absolved of their crimes by the United Forces, the three betrayed and slew the infamous pirate crew they were part of: Gen-Ever since she slew her first arctic wolf with an icicle when she was just a child, Gen has always been rather eager when it comes to combat. Oftentimes she's the first to enter the fray and the last to be carried kicking and screaming if things go south. Quick as a surging hull-breach, and just as deadly, if her clawed gauntlets don't cut her foes to pieces, a maelstrom of knife-sharp hale just might. Hyeon-As comfortable with balancing the trio's books as she is in battle, Hyeon is the team's de facto saboteur and tactician. While the most rational of the three, she is also the most pragmatic, and is the least likely to let something as trivial as morality get between her sisters and a nice, beefy paycheck. While not a particularly skilled bender, she compensates by utilizing a variety of deadly chemicals in combat. Xuan-Large, boisterous and strong as a Sea Lion, Xuan is the glue that holds her sisters together and prevents them from going at each other's throats. She wishes for nothing but the best for her siblings and has been working her broad and scarred shoulders to the bone to make it happen. Despite all the dirty and strenuous undertakings she does on a daily basis, she's all too keen to chug down an ice cold beverage and share a laugh with complete strangers. Her goodnatured mannerisms make it easy to forget that she's a dangerous and powerful waterbender as well as the mastermind behind the destruction of her old pirate crew.
Org A massive bounty hunter of incredibly might and speed, Org possesses a genuine aura of menace and enigma that is envied by his rival and occasional ally, the Count. Most chalk it up to no one having ever seen what lies behind the bull mask he wears, the way he can fell opponents without even touching them or the fact that his bulk does nothing to stop him from scaling large heights and traversing great distances in mere moments. Something that isn't a mystery about Org is his well-known wanderlust and his inability to stay in one area for very long. Why this lightning-fast behemoth has chosen to undertake a long-term contract in Republic City for an indefinite amount of time is anyone's guess.
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