/cog/ Traditional & Video Gaming Archived Board plus4chan home [baw] [co/cog/jam/mtv] [coc/draw/diy] [pco/coq/cod] [a/mspa/op/pkmn] [Burichan/Futaba/Greygren]
[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting mode: Reply
Name
Email
Subject   (reply to 149743)
Message
File
Password  (for post and file deletion)

Currently 0 unique user posts.

News
  • 08/21/12 - Poll ended; /cod/ split off as a new board from /pco/.

File 133179022695.png - (418.12KB , 1685x793 , Kickstarter.png )
149743 No. 149743
You know, with all the hate that the Arkh project got, I say we make a good kickstarter thread for projects that are properly proposed and built.

Example: Here is a kickstarter proposed by the multimillionaire Ellwood Bartlett who is trying to make the MMO that everyone has dreamed of making. And you know you can trust this man to get the job done. I mean, you don't become a multimillionaire overnight!

And he's going to make sure you get your god damn guild bank.

He won 48 million dollars in the lottery

http://www.kickstarter.com/projects/120873716/your-world
Expand all images
>> No. 149757
http://www.kickstarter.com/projects/inxile/wasteland-2

Being a babby, I don't know anything about Wasteland, but I enjoyed the Fallout series so I'd like to see this happen.
>> No. 149768
File 133181393733.png - (354.75KB , 638x424 , he's so dreamy.png )
149768
I'm waiting for John Romero to announce his oldschool FPS kickstarter.

One of the pledge benefits better be a lock of his luscious flowing hair.
>> No. 149813
>>149757
That looks pretty awesome.
>> No. 149823
If Double Fine Adventure and these kickstarter projects shown work then we may be looking at the second coming of socialism. For these will be The People's Games.
>> No. 149867
>>149823

At the very least it will be a method to see games gamers want but publishers aren't willing to risk it on coming to surface without having to wait for Firaxis to revive it without turning it into a fucking FPS, cough-cough.
>> No. 150980
>>149757
Wasteland 2 is now over 1.5 million, no pressure at all. I'd like if we could review the progress of these things, or am I missing it?

Also, have an interview:
http://www.ripten.com/2012/03/27/brian-fargo-talks-wasteland-2-abysmal-publisher-treatment-and-having-fun-again/
>> No. 151064
This one's more interesting because they more or less spell out that they're testing the water for future kickstarter projects in it. I don't like that they don't give the normal game, sans Deluxe Edition goodies, as a Reward Tier, but I'm debating shelling out for the $60 tier just to help usher in a new era.

http://www.kickstarter.com/projects/1272149684/class-of-heroes-2-deluxe-for-the-psp-system
>> No. 151154
Apparently if Wasteland 2 gets over 2.1 million, Obsidian will pitch in and co-develop the game. Hmmmm........
>> No. 151161
>>151154
Could be interesting if that happens. Could turn into a " We're Gettin the Band Back Together" moment companies merge Interplay RPG department rises from the ashes..and kicks Bioware firmly in the teeth.
>> No. 151162
>>151154
An Obsidian game without the arbitrary corporate deadlines that always leaves them with game killing bugs.

The thought is... intriguing.
>> No. 151165
http://www.kickstarter.com/projects/539087245/spriter
This is really, really neat. I just wish Kickstarter wouldn't limit themselves to credit cards. They've gotten big enough that they should realize that Europeans might want to kick something, too. I'd probably go up to $200 for this.
>> No. 151166
>>151162
And not having to cut content due to schedule restraints.
>> No. 151167
>>149768
After Daikatana I don't entirely trust him alone with that. Maybe if he could get Tom Hall in on it (and let's face it, Tom loves working with John), and maybe also bring in some guys from the Quake/UT/Warsow/Xonotic communities to help with design, then I'd be up for it.

Hell, I'd love to help design a 'Doom 3 as it should have been' game.
>> No. 151169
>>151167
So John on a leash with people that can both control him but that he will also really listen to their advice so they could make a good product.
>> No. 151308
Not videogame related, but /cog/ related.

http://www.kickstarter.com/projects/boardraptorgames/velociraptor-cannibalism

Decided to back this a little while ago. Because why not?
>> No. 151311
http://www.kickstarter.com/projects/1451923705/make-leisure-suit-larry-come-again

I'd really like to see someone go for those high end levels.
>> No. 151405
>>151311
I would like to see that franchise coming back.
>> No. 151407
>>151405
Well they overcame the biggest hurdle and that is getting the license back into the proper hands. They want to do a complete remake of the series and then move on from there with LSL8 (the real one "Lust in Space" not..that which shall not be named) if they can keep pace then they'll pass their goal easy.
>> No. 151516
>>151407

I feel like I want to support it, because more point n clicks is a good thing for all of us, as people who play games. But at the same time... Man... I never liked that series...
>> No. 151715
http://www.kickstarter.com/projects/coolminiornot/zombicide

These tg Kickstarters are going to be the death of me.

I'm sure you guys have seen this one as well. If you haven't, then here:

http://www.kickstarter.com/projects/1613260297/shadowrun-returns
>> No. 151718
http://www.kickstarter.com/projects/stoic/the-banner-saga
This one already reached it's goal, but I found it very interesting.
>> No. 151720
>>151715
A real Shadowrun PC game..FUK YEA!!!!!
>> No. 151724
>>151720
I've heard there was a terrible one on 2007.
How terrible it was?
>> No. 151728
>>151724
Watch the intro Video to the Kickstarter..that will give you an idea. I'll just say..it wasn't an RPG...yea.
>> No. 151739
>>151718
Yeah, saw that on the Cracked article. It could be pretty keen.
>> No. 151743
>>151724

Not actually that terrible, just really, really mediocre. It was an FPS, for starters, but at least they got some of the series' elements right. I donno. It just wasn't memorable, and for a beloved IP like Shadowrun, it might as well be utter shit.
>> No. 151763
>>151718
I already did the "own a copy" donations for DoubleFine and Wasteland 2, and that's already reached its funding so I'm not sure if I'll pay the $10 or wait until it's actually out.
>> No. 151777
Games being made according to what fans want?
UNPOSSIBLE!!!

I was dissapoint that there isn't a page for a Frank Cho/Princess of Mars uncensored graphic novel. Could somebody do that?
>> No. 152022
http://www.kickstarter.com/projects/2dawngames/ravaged

This one's interesting since it was mostly funded to begin with. They need a better PR writer though.
>> No. 152034
Like the Dr. McNinja webcomic?
Well it's got a game in the works

http://www.kickstarter.com/projects/176497824/dr-mcninjas-radical-adventures
>> No. 152079
>>152034
I'm going to be honest: That looks pretty bad.
>> No. 152368
http://guysfromandromeda.com/

ohhh look like its gonna happen...TAKE MY MONEY!!!!
Space Quest - Main Themeyoutube thumb
>> No. 152383
File 133449457677.jpg - (39.90KB , 399x388 , sadfrog.jpg )
152383
>Lots of projects I want to back
>Be European and don't have a credit card
Fucking Amazon.
>> No. 152384
>>152034
>one button platformer

Yeah no, as much as I like Dr. Mc Ninja, this game just sounds bad.
>> No. 152386
>>152383
Have you tried this?

http://www.doublefine.com/forums/viewthread/5981
>> No. 152504
>>152384
How are you going to make a Dr. McNinja game and have it not be an old school side scrolling beat-em-up like Double Dragon or Final Fight?
What the shit.
>> No. 152505
Guys From Andromeda Two Guys S…youtube thumb

Looks like its all falling into place Larry is one thing but Roger..that is a whole different bag of Orats.
>> No. 152507
File 133460911657.png - (304.19KB , 620x446 , 1334606604183.png )
152507
I hope Obsidian is getting a cut from Wasteland 2, considering Bethesda apparently fucked them over on New Vegas.
>> No. 152516
>>152507
I chortled heartily.
>> No. 152517
>>152507
When does Obsidian not get fucked over?
>> No. 152520
Speaking of which, I've been enjoying Idle Thumbs starting to be a thing again.
Pickleman Creeper, ha.
>> No. 152544
>>152517
Never. They've been fucked ever since they all worked at Interplay.
>> No. 152548
>>152544
>>152517
This time was just incredible though. Bugs were the main complaint aimed at NV, but Bethesda was the one in charge of the QA (which had TWO GUYS on it). The were supposed to get a bonus based a goddamn METACRITIC score, and missed it by one point. They made a gigantic hit, but made no money on sales.
>> No. 152871
http://penny-arcade.com/patv/episode/crowdfunding
>> No. 153190
http://www.kickstarter.com/projects/343838885/nekro
http://www.kickstarter.com/projects/732317316/starlight-inceptiontm
http://www.kickstarter.com/projects/2dawngames/ravaged

Check these out
>> No. 153225
Leisure Suit Larry passed the full fund mark, thinking of going in at the 40 buck level because I like the T-shirt
>> No. 153226
I'm starting to worry that too many people are trying to suck the kickstarter trend dry at the moment. I know some ideas are going to fizz from this, but I don't want devs to lose faith in this method because a few didn't attract enough money their first time around.
>> No. 153236
>>153226
Certainly the bubble will burst at some point. Not everyone can afford to pledge on so many projects at the same time.
>> No. 153238
>>153236
As long as it has many rebounds I can accept inevitable decline of this strategy.
>> No. 153239
>>153238
Of the old school stuff the one that I think would falter is either Kings Quest or Quest for Glory
>> No. 153242
>>153239
Seeing how those games were in latest Retsuprae videos I'm kind of happy that they won't survive.
>> No. 154020
Since every little bit helps the companies

http://www.amazon.com/gp/product/B007Z5Y9G4/ref=dsvrt_review_asin_detail

Amazon has a Double fine three pack for ten bucks all redeemable with Steam codes.
>> No. 154253
If you missed out on the DoubleFine Adventure thing, you can still at least get the game and watch the dev videos for the same $15 donation.

http://www.doublefine.com/dfa/
>> No. 154960
http://www.kickstarter.com/projects/massiveblack/zombie-playground-zpg-3d-action-online-battle-rpg

There is nothing about this that doesn't sound awesome. If they reach all of their stretch goals, I will cry grown-ass-man tears.
>> No. 154962
>>154960
indeed, I love the concept and the scope if it all can come together.
>> No. 154963
>>154960
>zombies
Yeah, sorry. Won't even click that link. Fucking tired of this.
>> No. 154964
>>154963
Are you quite as perturbed by skeletons, dragons, imps by any name, etc?
Sort of odd to rule out entire games based on the enemies they feature.
>> No. 154965
>>154964
I think he's just tired of zombie games. Like how some people are tired of brown shooters.
>> No. 154966
Man, I'm rereading World War Z and all it's doing is reminding me that I STILL don't have a Fallout NV-with-zombies game.
>> No. 154972
>>154966

I'd prefer a zombie survival game in Rockstar fashion. Not the zombie addon for Red Dead, like a straight up GTA Zombies.
>> No. 154993
>>154965
That's not even the same thing though. Zombies fit into a wide array of genres, while brown shooters fit into one, or two if you wanna be nitpicky about the FPS/TPS split.
They're just a generic enemy, like the others I listed, so unless his knickers get quite as twisted about spiders being enemies in games, I don't understand his complaint.
>> No. 154994
>>154993
If the game has fucking 'Zombies' in the name, there's certain themes and tropes that come with it. And those are tired as fuck at this point, due to complete oversaturation. I don't mind Zombies as enemies in games. I mind the whole zombie survival shtick. And your argument doesn't even make any damn sense. I'm pretty sure the last game (if it at all existed) where spiders were the ONLY enemies in the game was in the NES era.
>> No. 154996
>>154994
You're judging a game by its title.
I don't actually have a reaction image that suits my face rn, I'd have to post a collage that I'm too lazy to make. I liked your thought process way better when I thought it was "I irrationally hate zombies and refuse to involve myself with them."
>I'm pretty sure the last game (if it at all existed) where spiders were the ONLY enemies in the game was in the NES era.
Fair enough, I'm just throwing out generic overused enemies.
>> No. 154999
>>154996
>You're judging a game by its title.
Yes. Exactly. That was my whole point. That's the purpose of titles. To give you an idea of what the titled thing is. In the case of "zombie-playground" I can already tell EXACTLY what it's going to be about. I don't care about the game mechanics involved. I don't care about the artstyle. The overall premise is given right away in the title and is turning me off it for good. I wouldn't play a game called "Army Combat: Tactical Strike" either, because I know exactly what I can expect from its tone and premise and I'm not interested. Doesn't matter if it turns out to be a brown tactics shooter or RTS, or if you fight Koreans or Arabs. I don't give a shit.
>> No. 155001
File 133798914890.png - (657.48KB , 800x1850 , kickstarter.png )
155001
I completely understand where he is coming from. Zombie games are kind of overdone right now to be honest. There are just so many fucking survival horror ones, and of course most of them end up being worse than L4D anyways.

And speaking of Kickstarter, you guys see the shit storm brewing over the Doublefine game? Some footage came out for it and apparently it's not really a point and click adventure, it's more of a Little Big Planet clone.
>> No. 155002
>>155001
Talking about "The Cave"?
The Cave - Reveal Traileryoutube thumb
>> No. 155004
>>155001
About 80 percent of that list seems like it was made simply to spite the idea of kickstarter by nitpicking and speculating on various aspects of their business experience.
>> No. 155010
>>155004
ones next to Tim Schafer, Brian Fargo are especially hilarious for their supreme ignorance of how developers are treated and the history of their games and companies (big sellers aren't the same as they were twenty years ago when computers were more of a hobby than a mainstream entrainment). As for what I've seen on "the Cave" a lot of people need to play Maniac Manson to find out where the game is coming from. I'm totally stoked for more multi solution puzzle solving.
>> No. 155012
>>155002
I AM SO DOWN FOR THIS
>> No. 155014
>>155002
Wait, they're upset over this? But....I'm almost certain this isn't the DFA game. They're still writing the tools they'll be using to make the DFA game with. This trailer is for a game has clearly been under development for at least a year.
>> No. 155016
>>155014
>I'm almost certain this isn't the DFA game
It's not. The DoubleFine website gives them different pages and The Cave is for consoles but DFA isn't planned to be so far.

>They're still writing the tools they'll be using to make the DFA game with.

Last update they decided on an engine and what visual style they're going for. It's not really final, but it's more like a 2D storybook look.
>> No. 155104
>>155014
IGN people are stupid and jump to conclusions about everything unless they're paid to clarify.
>> No. 155105
>>155104
Anything to make the leader of the Kickstart movement look bad for their Publisher Overlords and wreck the chances of any more projects getting off the ground.
>> No. 155166
http://www.kickstarter.com/projects/massiveblack/zombie-playground-zpg-3d-action-online-battle-rpg
>> No. 155194
>>155166

if I could afford to fun it any more, I would.
>> No. 155200
>>155194
same here I already spent this summers allotment for games on projects. Wish the Two Guys from Andromeda had waited a while before going into their project.
>> No. 155201
File 133835255598.jpg - (113.17KB , 476x421 , harvey-birdman-attorney-at-law-takes-the-case.jpg )
155201
>>155166
I'll take the case!
>> No. 155215
>>155200

By that, I do mean I've pledged $60, because at that I would get a handful of exclusive content, and 3 extra copies to give out. Unless the project goes viral soon, I seriously doubt they're going to get that free to play stretch goal.
>> No. 155218
>>155215
I'd say send word to the usual news outlets that the game is about kids killing kids..but that could easily backfire and get the game pulled instead of getting it publicity.
>> No. 155251
File 133840849444.jpg - (61.63KB , 560x420 , photo-full.jpg )
155251
No Xenonauts? For shame.
http://www.kickstarter.com/projects/69341191/xenonauts
It's basically an extended remake of X-Com: Ufo Defense / Ufo: Enemy Unknown. Which is, if you didn't know, a pretty fucking good 1994 Strategy/Tactics hybrid game about protecting Earth during an alien invasion. It's still fairly common in those "best games ever" lists that keep popping up now and then.

There's an alpha build available on the kickstarter page, so if you're interested, you might wanna check that out.
>> No. 155294
>>155251
I have to say I hate it when Kickstarter use cash milestones as a condition for features.
This project actually has a list of them.
In my eyes, you need to ask for the amount of cash you need to make a complete project, with additional cash going into refining and improving content, and also adding expansion pack like additions if the money is sufficient.

Maybe it's simple semantics but when I see stuff like "$355,000 - Tall grass!" it just sounds ridiculous to me.

Project looks really good though.
>> No. 156386
File 133899930255.jpg - (152.11KB , 1600x1200 , dead_state_render_18[1].jpg )
156386
http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg

Dead State. RPG set during a zombie apocalypse that's less Resident Evil and more Night of the Living Dead. That is, it's not a game about killing zombies, it's a game about managing a shelter full of people in the circumstances created by the zombies. So there's gonna be a lot of focus on dealing with different survivors' views on how things should be done, especially if stuff like food shortages or zombie infections come up.
Also one of the project leads is Brian Mitsoda, the lead writer/designer on Vampire: The Masquerade - Bloodlines.
>> No. 156544
Zombie Playground put up some pre-alpha footage. And clarified that if you donate at a level that gives you extra copies of the game, your friends who you are giving the extra copies to will ALSO get any of the backer bonus items that you're getting.
>> No. 156660
File 133926929553.jpg - (269.49KB , 904x343 , innfight[1].jpg )
156660
http://www.kickstarter.com/projects/260688528/clang

Good God I don't even know what to think about this one. Neil Motherfucking Stephenson (the Snow Crash and Cryptonomicon guy) wants to raise a goddamn half-million dollars to make a swordfighting game where you actually have to use swordfighting techniques. As in, with some manner of motion controller.

Even if you don't give a fuck about the game, the video might be worth watching for that fucking cameo near the end alone.
>> No. 156707
>>156386
That's like... the bestest kickstarter game I've seen. Hope it get's done.
>> No. 156711
>>156660
"Can I have that ba-"
"Shut up."
>> No. 156849
I suppose I'll bring this up for them;
http://www.kickstarter.com/projects/2140824020/word-realms
>> No. 157054
File 133981483710.png - (199.40KB , 700x300 , Randy The Racoon.png )
157054
Okay people, how can you NOT give them money?
>> No. 157056
>>157054

Really?

REALLY?
>> No. 157065
>>157056
Really.
>> No. 157179
>>155251
Guess who kicked in for this on the very last day?

I'm currently downloading the dependencies for the premium alpha demo from Desura.
>> No. 157196
>>156849
Oh man, they got funded. They'll be so happy on this week's radio show.
>> No. 157246
File 134004423379.jpg - (32.42KB , 500x375 , Beowulf.jpg )
157246
http://www.kickstarter.com/projects/traveller5/traveller-5th-edition?ref=category
"Hang in there, Beowulf . . . help is on the way!"
>> No. 160748
http://www.kickstarter.com/projects/343248998/cheetahmen-ii-the-lost-levels?ref=live
>> No. 160750
http://www.indiegogo.com/derelicts
You know those /tg/ play by post game things? Well, this is a game specifically engineered for that kind of thing. It's a facinating concept that's not getting nearly the love it needs.
>> No. 160768
>>160748
/v/ went apeshit over this last night.

James had to actually spell out that he had nothing to do with the project other than advertising and that he wasn't making money off this. And people are STILL flaming him.
>> No. 160770
>>160748
Why the fuck just why the fuck
>> No. 161170
File 134497376613.jpg - (86.73KB , 533x716 , mikecomments.jpg )
161170
Guys, will you get it through your fucking heads already that James has barely anything to do with the Kickstarter? And you people seriously need to learn the difference between a rip-off and a scam.

So they made a mistake. Big fucking deal. They had no idea it would turn out this way. They were asked to appear in the video, you don't know they were paid for advertising. Knowing James, he decided to do it because it seemed like a fun thing to do.

And I love how Mike finally admits some of his videos were shit, and then immediately afterwards disables comments. I miss when disabled comments would still show the comments that were already there.
>> No. 161500
http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts

Planetary Annihilation Kickstarter Traileryoutube thumb
196 posts omitted. First 100 shown. [Return] [Entire Thread] [Last 50 posts] [First 100 posts]


Delete post []
Password  
Report post
Reason